166 lines
6.8 KiB
INI
Executable File
166 lines
6.8 KiB
INI
Executable File
[Configuration]
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BasedOn=..\Engine\Config\BaseAi.ini
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[KFGame.KFAIController]
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;============================================
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; Main debug logging parameters
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;============================================
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bAILogging=false
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; NPC will have a unique log file named after the current wave, the pawn's name, and current game time
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bUseUniqueAILogFile=true
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; NPC AICommand history will be dumped to log file when NPC dies or is destroyed
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bDebugCommandHistory=false
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; Maximum number of AICommands in each NPC's AICommand history list
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CommandHistoryNum=25
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PlugInHistoryNum=25
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;============================================
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; Movement/Path Paramaters
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;============================================
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; NPC will render route for successfully built paths
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bDebug_DrawPath=false
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; Renders a line from NPC to NPC's current anchor node
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bDebug_DrawAnchor=false
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; Renders line showing force from separation steering
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bDebug_DrawSeparationSteering=false
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; Log AI_Log events to AIProfiler
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bDebug_LogToProfiler=false
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DefaultColorOfValidLocationWhenLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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DefaultColorOfSearchSphereWhenNoValidLocationsFoundWhenLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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ColorOfValidLocationFoundFor1stTryLookingForLocationsOnNavMesh=(R=0,G=255,B=0,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor1stTryLookingForLocationsOnNavMesh=(R=255,G=255,B=0,A=255)
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ColorOfValidLocationFoundFor2ndTryLookingForLocationsOnNavMesh=(R=0,G=255,B=255,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor2ndTryLookingForLocationsOnNavMesh=(R=255,G=0,B=0,A=255)
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ColorOfValidLocationFoundFor3rdTryLookingForLocationsOnNavMesh=(R=0,G=0,B=0,A=255)
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ColorOfSearchSphereWhenNoValidLocationsFoundFor3rdTryLookingForLocationsOnNavMesh=(R=0,G=0,B=0,A=255)
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; cornflowerblue #6495ED 100 149 237 15570276
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ColorOfValidLocationFoundForLookingForLocationsOnNavMeshWhenOnDeadEndOfNavMesh=(R=100,G=149,B=237,A=255)
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; turquoise 1 #00F5FF 0 245 255 16774400
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ColorOfSearchSphereWhenNoValidLocationsFoundForTryLookingForLocationsOnNavMeshWhenOnDeadEndOfNavMesh=(R=0,G=245,B=255,A=255)
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bShowLeapDownDebugArtifacts=false
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bShowDoorNavigationDebugArtifacts=false
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bShowDestructibleNavigationDebugArtifacts=false
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TimeToShowEdgeTypeForNavMeshPathting=20.0
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; lemon chiffon, blue violet, gold
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Move_failure_type_none_color=(R=255,G=250,B=205,A=255)
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Move_failure_type_no_nav_mesh_path_color=(R=138,G=43,B=226,A=255)
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Move_failure_type_same_intermediate_point_too_many_times_color=(R=255,G=215,B=0,A=255)
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MoveFailureTypeTargetOffNavMeshAndCanNotFindLocaitonNearThemICanMoveTo=(R=32,G=178,B=170,A=255)
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bConfigShowVisualStuckZedDebugInfo=false
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bConfigShowMovePointsDebugInfo=false
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bConfigShowHighDetailCombatMovementDebugInfo=false
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bConfigShowCollisionRadiusForReducedZedOnZedPinchPointCollisionState=false
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ColorForCollisionRadiusForReducedZedOnZedPinchPointCollisionStateOff=(R=0,G=215,B=0,A=255)
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ColorForCollisionRadiusForReducedZedOnZedPinchPointCollisionStateOn=(R=255,G=2555,B=0,A=255)
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PathNodeShowRouteCacheColor=(R=210,G=25,B=255,A=255)
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PathNodeShowRouteCacheCrossOffset=(X=0,Y=0,Z=25)
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PathNodeShowRouteCacheCrossSize=25
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PathNodeShowRouteCacheNumberLabelOffset=(X=0,Y=0,Z=30)
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PathNodeShowRouteCacheNumberLabelDuration=60
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;============================================
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; AILog Filter Names
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; Preface with "-" to enable log category
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; Preface with "+" to filter out category
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;============================================
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+AILogFilter=Falling
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+AILogFilter=Init
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+AILogFilter=Damage
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+AILogFilter=JumpOverWall
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+AILogFilter=Command_Evade
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+AILogFilter=MoveToward
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+AILogFilter=AILog
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+AILogFilter=Crawler
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+AILogFilter=ReachedEnemy
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+AILogFilter=DynamicAnchor
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+AILogFilter=Path_TowardGoal
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+AILogFilter=Goal_AtActor
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+AILogFilter=JumpSpots
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+AILogFilter=AnchorInfo
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-AILogFilter=AICommand
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+AILogFilter=BaseAICommand
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+AILogFilter=AIController
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+AILogFilter=Critical
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+AILogFilter=ActorReachable
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+AILogFilter=SetEnemy
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+AILogFilter=HeadTracking
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+AILogFilter=AISteering
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-AILogFilter=AIDirector
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+AILogFilter=CombatTransitions
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-AILogFilter=InitAICommand
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+AILogFilter=HitWall
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+AILogFilter=PathWarning
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+AILogFilter=BumpEvent
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+AILogFilter=SeePlayer
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+AILogFilter=HearNoise
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+AILogFilter=EnemyNotVisible
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+AILogFilter=State
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+AILogFilter=Move_DirectPath
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+AILogFilter=Command_Base
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+AILogFilter=Command_Debug
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;+AILogFilter=Command_SpecialMove
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+AILogFilter=Command_PushedBySM
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+AILogFilter=Charging
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+AILogFilter=Command_Attack_Melee
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+AILogFilter=Command_Attack_Grab
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+AILogFilter=Command_StepAside
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+AILogFilter=Command_MoveToGoal
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+AILogFilter=Command_MoveToEnemy
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+AILogFilter=Command_Pause
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+AILogFilter=Command_Rage
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+AILogFilter=Command_Stagger
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+AILogFilter=Doors
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+AILogFilter=Move_Path
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+AILogFilter=SuperSpeed
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+AILogFilter=HandlePathObstruction
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+AILogFilter=Husk_Suicide
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+AiLogFilter=GrabAttack
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+AiLogFilter=NavMeshHighDetailEdgeInfo
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+AiLogFilter=FixingStuckMovement
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+AiLogFilter=Recast_MoveToEnemy
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+AiLogFilter=Recast_MoveToLocation
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+AiLogFilter=SpecialBumpHandling
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+AiLogFilter=CollisionToggle
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[KFGame.KFAIPluginMovement_Recast]
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ShowTooManyMovePointsTheSameMovementFailureIntermediatePointColor=(R=178,G=34,B=34,A=255)
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; gold #FFD700 (255,215,0)
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ShowTooManyMovePointsTheSameMovementFailureMyLocColor=(R=255,G=215,B=0,A=255)
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; olive drab #6B8E23 (107,142,35)
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ShowTooManyMovePointsTheSameMovementFailureEnemyLocColor=(R=107,G=142,B=35,A=255)
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; chocolate #D2691E (210,105,30)
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ShowTooManyMovePointsTheSameMovementFailureMyPastLocationsColor=(R=210,G=105,B=30,A=255)
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; medium spring green #00FA9A (0,250,154)
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ShowTooManyMovePointsTheSameMovementFailureEnemyPastLocationsColor=(R=0,G=250,B=154,A=255)
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ShowTooManyMovePointsTheSameMovementFailureHowManyPastLocationsToShow=30
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CrossPylonSmoothingMovePointsColor=(R=210,G=25,B=255,A=255)
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CrossPylonSmoothingMovePointsCrossOffset=(X=0,Y=0,Z=25)
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CrossPylonSmoothingMovePointsCrossSize=25
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CrossPylonSmoothingMovePointsNumberLabelOffset=(X=0,Y=0,Z=30)
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CrossPylonSmoothingMovePointsNumberLabelDuration=60
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; lawngreen #7CFC00 124 252 0 64636
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HighDetailCombatMovementMyPositionColor=(R=124,G=252,B=0,A=255)
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HighDetailCombatMovementMyPositionCrossSize=5
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; royalblue 1 #4876FF 72 118 255 16741960
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HighDetailCombatMovementMyVelocityColor=(R=72,G=118,B=255,A=255)
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HighDetailCombatMovementMyVelocitySizeMag=0.1
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;hotpink 1 #FF6EB4 255 110 180 11824895
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HighDetailCombatMovementMyAccelerationColor=(R=255,G=110,B=180,A=255)
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HighDetailCombatMovementMyAccelerationSizeMag=0.1
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TimeDeltaBetweenStillHavingAttackLaneChecksForLosMovement=0.1
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ExtentForStillHavingAttackLaneChecksForLosMovement=(X=32,Y=32,Z=32)
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StockOnPolyDebugColor=(R=255,G=110,B=180,A=255)
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StockOnPolyDebugOffset=(X=0,Y=0,Z=10)
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; light sea green #20B2AA (32,178,170)
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HighDetailCombatMovementIntermediateLocColor=(R=32,G=178,B=170,A=255)
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[KFGame.KFAIPluginStuckFix]
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StockOnPolyDebugColor=(R=255,G=110,B=180,A=255)
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StockOnPolyDebugOffset=(X=0,Y=0,Z=10)
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