/* Language name */
"!Language" = "Nederlands";

/* eddn.py: Status text shown while attempting to send data; In files: eddn.py:212; eddn.py:584; eddn.py:925; load.py:215; load.py:593; load.py:940; eddn.py:252; eddn.py:699; eddn.py:1439; */
"Sending data to EDDN..." = "Bezig data te versturen naar EDDN...";

/* eddn.py: Error while trying to send data to EDDN; In files: eddn.py:257; eddn.py:864; eddn.py:898; eddn.py:937; load.py:260; load.py:878; load.py:913; load.py:952; eddn.py:316; eddn.py:1375; eddn.py:1410; eddn.py:1451; */
"Error: Can't connect to EDDN" = "Fout: Kan geen verbinding maken met EDDN";

/* eddn.py: Enable EDDN support for station data checkbox label; In files: eddn.py:663; load.py:672; eddn.py:1122; */
"Send station data to the Elite Dangerous Data Network" = "Stuur station gegevens naar het Elite Dangerous Data Network";

/* eddn.py: Enable EDDN support for system and other scan data checkbox label; In files: eddn.py:673; load.py:682; eddn.py:1133; */
"Send system and scan data to the Elite Dangerous Data Network" = "Stuur systeem en scan gegevens naar het Elite Dangerous Data Network";

/* eddn.py: EDDN delay sending until docked option is on, this message notes that a send was skipped due to this; In files: eddn.py:683; load.py:692; eddn.py:1144; */
"Delay sending until docked" = "Stel verzending uit tot na het docken";

/* edsm.py: Settings>EDSM - Label on checkbox for 'send data'; In files: edsm.py:197; load.py:197; edsm.py:237; */
"Send flight log and Cmdr status to EDSM" = "Stuur vlucht logboek en Cmdr status naar EDSM";

/* edsm.py: Settings>EDSM - Label on header/URL to EDSM API key page; In files: edsm.py:206; load.py:206; edsm.py:247; */
"Elite Dangerous Star Map credentials" = "Elite Dangerous Star Map inlog gegevens";

/* edsm.py: Game Commander name label in EDSM settings; theme.py: Label for commander name in main window; EDMarketConnector.py: Label for commander name in main window; stats.py: Cmdr stats; In files: edsm.py:216; load.py:216; edsm.py:258; theme.py:227; EDMarketConnector.py:822; stats.py:59; */
"Cmdr" = "Cmdr";

/* edsm.py: EDSM Commander name label in EDSM settings; In files: edsm.py:223; load.py:223; edsm.py:266; */
"Commander Name" = "Commander naam";

/* edsm.py: EDSM API key label; inara.py: Inara API key label; In files: edsm.py:230; inara.py:233; load.py:230; load.py:233; edsm.py:274; inara.py:243; */
"API Key" = "API Key";

/* edsm.py: We have no data on the current commander; prefs.py: No hotkey/shortcut set; stats.py: No rank; In files: edsm.py:256; load.py:256; edsm.py:301; prefs.py:520; prefs.py:1174; prefs.py:1207; stats.py:156; stats.py:175; stats.py:194; stats.py:211; */
"None" = "Geen";

/* edsm.py: EDSM Plugin - Error message from EDSM API; In files: edsm.py:622; edsm.py:724; load.py:627; load.py:729; edsm.py:747; edsm.py:875; */
"Error: EDSM {MSG}" = "Fout: EDSM {MSG}";

/* edsm.py: EDSM Plugin - Error connecting to EDSM API; In files: edsm.py:658; edsm.py:720; load.py:663; load.py:725; edsm.py:784; edsm.py:870; */
"Error: Can't connect to EDSM" = "Fout: Kan geen verbinding maken met EDSM";

/* inara.py: Checkbox to enable INARA API Usage; In files: inara.py:215; load.py:215; inara.py:222; */
"Send flight log and Cmdr status to Inara" = "Stuur vlucht logboek en Cmdr status naar Inara";

/* inara.py: Text for INARA API keys link ( goes to https://inara.cz/settings-api ); In files: inara.py:225; load.py:225; inara.py:234; */
"Inara credentials" = "Inara inlog gegevens";

/* inara.py: INARA API returned some kind of error (error message will be contained in {MSG}); In files: inara.py:1316; inara.py:1328; load.py:1319; load.py:1331; inara.py:1587; inara.py:1600; */
"Error: Inara {MSG}" = "Fout: Inara {MSG}";

/* ttkHyperlinkLabel.py: Label for 'Copy' as in 'Copy and Paste'; EDMarketConnector.py: Label for 'Copy' as in 'Copy and Paste'; In files: ttkHyperlinkLabel.py:42; EDMarketConnector.py:866; */
"Copy" = "Kopieëren";

/* EDMarketConnector.py: Update button in main window; In files: EDMarketConnector.py:529; EDMarketConnector.py:828; EDMarketConnector.py:1520; */
"Update" = "Bijwerken";

/* EDMarketConnector.py: Appearance - Label for checkbox to select if application always on top; prefs.py: Appearance - Label for checkbox to select if application always on top; In files: EDMarketConnector.py:612; prefs.py:867; */
"Always on top" = "Altijd op voorgrond";

/* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: Multicrew role label in main window; In files: EDMarketConnector.py:824; EDMarketConnector.py:1279; */
"Role" = "Rol";

/* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: 'Ship' label in main UI; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:824; EDMarketConnector.py:1289; EDMarketConnector.py:1312; stats.py:409; */
"Ship" = "Schip";

/* EDMarketConnector.py: Label for 'System' line in main UI; prefs.py: Configuration - Label for selection of 'System' provider website; stats.py: Main window; In files: EDMarketConnector.py:826; prefs.py:607; stats.py:411; */
"System" = "Systeem";

/* EDMarketConnector.py: Label for 'Station' line in main UI; prefs.py: Configuration - Label for selection of 'Station' provider website; prefs.py: Appearance - Example 'Normal' text; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:827; prefs.py:625; prefs.py:762; stats.py:412; */
"Station" = "Station";

/* EDMarketConnector.py: 'File' menu title on OSX; EDMarketConnector.py: 'File' menu title; EDMarketConnector.py: 'File' menu; In files: EDMarketConnector.py:830; EDMarketConnector.py:845; EDMarketConnector.py:848; EDMarketConnector.py:2019; */
"File" = "Bestand";

/* EDMarketConnector.py: 'Edit' menu title on OSX; EDMarketConnector.py: 'Edit' menu title; In files: EDMarketConnector.py:831; EDMarketConnector.py:846; EDMarketConnector.py:849; */
"Edit" = "Bewerken";

/* EDMarketConnector.py: 'View' menu title on OSX; In files: EDMarketConnector.py:832; */
"View" = "Beeld";

/* EDMarketConnector.py: 'Window' menu title on OSX; In files: EDMarketConnector.py:833; */
"Window" = "Venster";

/* EDMarketConnector.py: Help' menu title on OSX; EDMarketConnector.py: 'Help' menu title; In files: EDMarketConnector.py:834; EDMarketConnector.py:847; EDMarketConnector.py:850; */
"Help" = "Help";

/* EDMarketConnector.py: App menu entry on OSX; EDMarketConnector.py: Help > About App; In files: EDMarketConnector.py:837; EDMarketConnector.py:863; EDMarketConnector.py:1566; */
"About {APP}" = "Over {APP}";

/* EDMarketConnector.py: Help > Check for Updates...; In files: EDMarketConnector.py:839; EDMarketConnector.py:862; */
"Check for Updates..." = "Controleren op updates...";

/* EDMarketConnector.py: File > Save Raw Data...; In files: EDMarketConnector.py:840; EDMarketConnector.py:854; */
"Save Raw Data..." = "Sla onbewerkte gegevens op...";

/* EDMarketConnector.py: File > Status; stats.py: Status dialog title; In files: EDMarketConnector.py:841; EDMarketConnector.py:853; stats.py:406; */
"Status" = "Status";

/* EDMarketConnector.py: Help > Privacy Policy; In files: EDMarketConnector.py:842; EDMarketConnector.py:860; */
"Privacy Policy" = "Privacybeleid";

/* EDMarketConnector.py: Help > Release Notes; In files: EDMarketConnector.py:843; EDMarketConnector.py:861; EDMarketConnector.py:1600; */
"Release Notes" = "Release opmerkingen";

/* EDMarketConnector.py: File > Settings; prefs.py: File > Settings (macOS); In files: EDMarketConnector.py:855; EDMarketConnector.py:2020; prefs.py:255; */
"Settings" = "Instellingen";

/* EDMarketConnector.py: File > Exit; In files: EDMarketConnector.py:856; */
"Exit" = "Afsluiten";

/* EDMarketConnector.py: Help > Documentation; In files: EDMarketConnector.py:859; */
"Documentation" = "Documentatie";

/* EDMarketConnector.py: Status - Attempting to get a Frontier Auth Access Token; In files: EDMarketConnector.py:872; */
"Logging in..." = "Bezig met inloggen...";

/* EDMarketConnector.py: Successfully authenticated with the Frontier website; In files: EDMarketConnector.py:888; EDMarketConnector.py:1431; */
"Authentication successful" = "Authenticatie voltooid";

/* EDMarketConnector.py: Player is not docked at a station, when we expect them to be; In files: EDMarketConnector.py:919; */
"You're not docked at a station!" = "Je bent niet gedockt in een station!";

/* EDMarketConnector.py: Status - Either no market or no modules data for station from Frontier CAPI; In files: EDMarketConnector.py:927; */
"Station doesn't have anything!" = "Station heeft helemaal niets!";

/* EDMarketConnector.py: Status - No station market data from Frontier CAPI; In files: EDMarketConnector.py:932; */
"Station doesn't have a market!" = "Station heeft geen markt!";

/* EDMarketConnector.py: Status - Attempting to retrieve data from Frontier CAPI; In files: EDMarketConnector.py:1006; */
"Fetching data..." = "Data wordt opgehaald...";

/* EDMarketConnector.py: We didn't have the commander name when we should have; stats.py: Unknown commander; In files: EDMarketConnector.py:1051; stats.py:335; */
"Who are you?!" = "Wie ben je?!";

/* EDMarketConnector.py: We don't know where the commander is, when we should; stats.py: Unknown location; In files: EDMarketConnector.py:1057; stats.py:345; */
"Where are you?!" = "Waar ben je?!";

/* EDMarketConnector.py: We don't know what ship the commander is in, when we should; stats.py: Unknown ship; In files: EDMarketConnector.py:1064; stats.py:353; */
"What are you flying?!" = "Waar vlieg je in?!";

/* EDMarketConnector.py: Time when we last obtained Frontier CAPI data; In files: EDMarketConnector.py:1226; */
"Last updated at %H:%M:%S" = "Voor het laatst bijgewerkt om %H:%M:%S";

/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1254; */
"Fighter" = "Gevechtsvlieger";

/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1255; */
"Gunner" = "Schutter";

/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1256; */
"Helm" = "Stuurman";

/* EDMarketConnector.py: Cooldown on 'Update' button; In files: EDMarketConnector.py:1514; */
"cooldown {SS}s" = "wachtperiode {SS}s";

/* EDMarketConnector.py: Generic 'OK' button label; prefs.py: 'OK' button on Settings/Preferences window; In files: EDMarketConnector.py:1626; prefs.py:306; */
"OK" = "OK";

/* EDMarketConnector.py: Popup-text about 'active' plugins without Python 3.x support; In files: EDMarketConnector.py:2008:2014; */
"One or more of your enabled plugins do not yet have support for Python 3.x. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. You should check if there is an updated version available, else alert the developer that they need to update the code for Python 3.x.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "Een of meer ingeschakelde plugins hebben nog geen Python 3.x ondersteuning. Kijk op de lijst op de '{PLUGINS}' tab van '{FILE}' > '{SETTINGS}'. Check of er een bijgewerkte versie beschikbaar is. Laat anders de developer weten dat ze de code moeten updaten voor Python 3.x.\n\nJe kan de plugin uitschakelen door het mapje te hernoemen met '{DISABLED}' aan het eind van de naam.";

/* EDMarketConnector.py: Settings > Plugins tab; prefs.py: Label on Settings > Plugins tab; In files: EDMarketConnector.py:2018; prefs.py:978; */
"Plugins" = "Plugins";

/* EDMarketConnector.py: Popup window title for list of 'enabled' plugins that don't work with Python 3.x; In files: EDMarketConnector.py:2029; */
"EDMC: Plugins Without Python 3.x Support" = "EDMS: Plugins zonder Python 3.x ondersteuning";

/* companion.py: Frontier CAPI data doesn't agree with latest Journal game location; In files: companion.py:237; */
"Error: Frontier server is lagging" = "Fout: Frontier server is vertraagd";

/* companion.py: Generic "something went wrong with Frontier Auth" error; In files: companion.py:263; */
"Error: Invalid Credentials" = "Fout: Ongeldige inlog gegevens";

/* companion.py: Frontier CAPI authorisation not for currently game-active commander; In files: companion.py:288; */
"Error: Wrong Cmdr" = "Fout: Verkeerde Cmdr";

/* l10n.py: The system default language choice in Settings > Appearance; prefs.py: Settings > Configuration - Label on 'reset journal files location to default' button; prefs.py: The system default language choice in Settings > Appearance; prefs.py: Label for 'Default' theme radio button; In files: l10n.py:194; prefs.py:468; prefs.py:702; prefs.py:735; */
"Default" = "Standaard";

/* prefs.py: File > Preferences menu entry for macOS; In files: prefs.py:251; */
"Preferences" = "Preferences";

/* prefs.py: Settings > Output - choosing what data to save to files; In files: prefs.py:348; */
"Please choose what data to save" = "Welke gegevens wilt u opslaan?";

/* prefs.py: Settings > Output option; In files: prefs.py:354; */
"Market data in CSV format file" = "Markt data in CSV bestand formaat";

/* prefs.py: Settings > Output option; In files: prefs.py:363; */
"Market data in Trade Dangerous format file" = "Markt data in Trade Dangerous bestand formaat";

/* prefs.py: Settings > Output option; In files: prefs.py:373; */
"Ship loadout" = "Schip inrichting";

/* prefs.py: Settings > Output option; In files: prefs.py:383; */
"Automatically update on docking" = "Automatisch bijwerken na de landing";

/* prefs.py: Settings > Output - Label for "where files are located"; In files: prefs.py:392; prefs.py:411; */
"File location" = "Bestand locatie";

/* prefs.py: macOS Preferences - files location selection button; In files: prefs.py:400; prefs.py:450; */
"Change..." = "Wijzigen...";

/* prefs.py: NOT-macOS Settings - files location selection button; prefs.py: NOT-macOS Setting - files location selection button; In files: prefs.py:403; prefs.py:453; */
"Browse..." = "Bladeren...";

/* prefs.py: Label for 'Output' Settings/Preferences tab; In files: prefs.py:418; */
"Output" = "Uitvoer";

/* prefs.py: Settings > Configuration - Label for Journal files location; In files: prefs.py:444; prefs.py:459; */
"E:D journal file location" = "E:D journaal bestand locatie";

/* prefs.py: Hotkey/Shortcut settings prompt on OSX; In files: prefs.py:484; */
"Keyboard shortcut" = "Toetscombinaties";

/* prefs.py: Hotkey/Shortcut settings prompt on Windows; In files: prefs.py:486; */
"Hotkey" = "Hotkey";

/* prefs.py: macOS Preferences > Configuration - restart the app message; In files: prefs.py:495; */
"Re-start {APP} to use shortcuts" = "{APP} heropstarten om toetscombinaties te gebruiken";

/* prefs.py: macOS - Configuration - need to grant the app permission for keyboard shortcuts; In files: prefs.py:504; */
"{APP} needs permission to use shortcuts" = "{APP} heeft toestemming nodig om toetscombinaties te gebruiken";

/* prefs.py: Shortcut settings button on OSX; In files: prefs.py:509; */
"Open System Preferences" = "Open Systeemvoorkeuren";

/* prefs.py: Configuration - Act on hotkey only when ED is in foreground; In files: prefs.py:531; */
"Only when Elite: Dangerous is the active app" = "Alleen wanneer Elite: Dangerous de actieve applicatie is";

/* prefs.py: Configuration - play sound when hotkey used; In files: prefs.py:542; */
"Play sound" = "Geluid afspelen";

/* prefs.py: Configuration - disable checks for app updates when in-game; In files: prefs.py:557; */
"Disable Automatic Application Updates Check when in-game" = "Schakel Automatische update check uit wanneer in-game";

/* prefs.py: Label for preferred shipyard, system and station 'providers'; In files: prefs.py:570; */
"Preferred websites" = "Voorkeur websites";

/* prefs.py: Label for Shipyard provider selection; In files: prefs.py:581; */
"Shipyard" = "Scheepswerf";

/* prefs.py: Label for checkbox to utilise alternative Coriolis URL method; In files: prefs.py:593; */
"Use alternate URL method" = "Gebruik andere URL methode";

/* prefs.py: Label for 'Configuration' tab in Settings; In files: prefs.py:674; */
"Configuration" = "Configuratie";

/* prefs.py: Preferences privacy tab title; In files: prefs.py:696; */
"Privacy" = "Privacy";

/* prefs.py: Label for Settings > Appeareance > selection of 'normal' text colour; In files: prefs.py:709; */
"Normal text" = "Normale tekst";

/* prefs.py: Label for Settings > Appeareance > selection of 'highlightes' text colour; In files: prefs.py:711; */
"Highlighted text" = "Gemarkeerde tekst";

/* prefs.py: Appearance - Label for selection of application display language; In files: prefs.py:720; */
"Language" = "Taal";

/* prefs.py: Label for Settings > Appearance > Theme selection; In files: prefs.py:730; */
"Theme" = "Thema";

/* prefs.py: Label for 'Dark' theme radio button; In files: prefs.py:741; */
"Dark" = "Donker";

/* prefs.py: Label for 'Transparent' theme radio button; In files: prefs.py:748; */
"Transparent" = "Transparent";

/* prefs.py: Label for Settings > Appearance tab; In files: prefs.py:885; */
"Appearance" = "Vormgeving";

/* prefs.py: Label for location of third-party plugins folder; In files: prefs.py:900; */
"Plugins folder" = "Plugins map";

/* prefs.py: Label on button used to open a filesystem folder; In files: prefs.py:907; */
"Open" = "Openen";

/* prefs.py: Tip/label about how to disable plugins; In files: prefs.py:915; */
"Tip: You can disable a plugin by{CR}adding '{EXT}' to its folder name" = "Tip: Je kan een plugin deactiveren door '{EXT}'{CR}toe te voegen aan de map naam";

/* prefs.py: Label on list of enabled plugins; In files: prefs.py:926; */
"Enabled Plugins" = "Geactiveerde plugins";

/* prefs.py: Plugins - Label on URL to documentation about migrating plugins from Python 2.7; In files: prefs.py:954; */
"Information on migrating plugins" = "Informatie over plugins migreren";

/* prefs.py: Lable on list of user-disabled plugins; In files: prefs.py:969; */
"Disabled Plugins" = "Gedeactiveerde plugins";

/* stats.py: Cmdr stats; In files: stats.py:60; */
"Balance" = "Balans";

/* stats.py: Cmdr stats; In files: stats.py:61; */
"Loan" = "Lening";

/* stats.py: Top rank; In files: stats.py:65; */
"Elite" = "Elite";

/* stats.py: Ranking; In files: stats.py:76; */
"Combat" = "Gevechts rang";

/* stats.py: Ranking; In files: stats.py:77; */
"Trade" = "Handels rang";

/* stats.py: Ranking; In files: stats.py:78; */
"Explorer" = "Ontdekkingsreiziger rang";

/* stats.py: Ranking; In files: stats.py:81; */
"CQC" = "CQC";

/* stats.py: Ranking; In files: stats.py:82; */
"Federation" = "Federation";

/* stats.py: Ranking; In files: stats.py:83; */
"Empire" = "Empire";

/* stats.py: Ranking; In files: stats.py:84; */
"Powerplay" = "Powerplay";

/* stats.py: Combat rank; In files: stats.py:93; */
"Harmless" = "Harmless";

/* stats.py: Combat rank; In files: stats.py:94; */
"Mostly Harmless" = "Mostly Harmless";

/* stats.py: Combat rank; In files: stats.py:95; */
"Novice" = "Novice";

/* stats.py: Combat rank; In files: stats.py:96; */
"Competent" = "Competent";

/* stats.py: Combat rank; In files: stats.py:97; */
"Expert" = "Expert";

/* stats.py: Combat rank; stats.py: Empire rank; In files: stats.py:98; stats.py:178; */
"Master" = "Master";

/* stats.py: Combat rank; In files: stats.py:99; */
"Dangerous" = "Dangerous";

/* stats.py: Combat rank; In files: stats.py:100; */
"Deadly" = "Deadly";

/* stats.py: Trade rank; In files: stats.py:103; */
"Penniless" = "Penniless";

/* stats.py: Trade rank; In files: stats.py:104; */
"Mostly Penniless" = "Mostly Penniless";

/* stats.py: Trade rank; In files: stats.py:105; */
"Peddler" = "Peddler";

/* stats.py: Trade rank; In files: stats.py:106; */
"Dealer" = "Dealer";

/* stats.py: Trade rank; In files: stats.py:107; */
"Merchant" = "Merchant";

/* stats.py: Trade rank; In files: stats.py:108; */
"Broker" = "Broker";

/* stats.py: Trade rank; In files: stats.py:109; */
"Entrepreneur" = "Entrepreneur";

/* stats.py: Trade rank; In files: stats.py:110; */
"Tycoon" = "Tycoon";

/* stats.py: Explorer rank; In files: stats.py:113; */
"Aimless" = "Aimless";

/* stats.py: Explorer rank; In files: stats.py:114; */
"Mostly Aimless" = "Mostly Aimless";

/* stats.py: Explorer rank; In files: stats.py:115; */
"Scout" = "Scout";

/* stats.py: Explorer rank; In files: stats.py:116; */
"Surveyor" = "Surveyor";

/* stats.py: Explorer rank; In files: stats.py:117; */
"Trailblazer" = "Trailblazer";

/* stats.py: Explorer rank; In files: stats.py:118; */
"Pathfinder" = "Pathfinder";

/* stats.py: Explorer rank; In files: stats.py:119; */
"Ranger" = "Ranger";

/* stats.py: Explorer rank; In files: stats.py:120; */
"Pioneer" = "Pioneer";

/* stats.py: CQC rank; In files: stats.py:144; */
"Helpless" = "Helpless";

/* stats.py: CQC rank; In files: stats.py:145; */
"Mostly Helpless" = "Mostly Helpless";

/* stats.py: CQC rank; In files: stats.py:146; */
"Amateur" = "Amateur";

/* stats.py: CQC rank; In files: stats.py:147; */
"Semi Professional" = "Semi Professional";

/* stats.py: CQC rank; In files: stats.py:148; */
"Professional" = "Professional";

/* stats.py: CQC rank; In files: stats.py:149; */
"Champion" = "Champion";

/* stats.py: CQC rank; In files: stats.py:150; */
"Hero" = "Hero";

/* stats.py: CQC rank; In files: stats.py:151; */
"Gladiator" = "Gladiator";

/* stats.py: Federation rank; In files: stats.py:157; */
"Recruit" = "Recruit";

/* stats.py: Federation rank; In files: stats.py:158; */
"Cadet" = "Cadet";

/* stats.py: Federation rank; In files: stats.py:159; */
"Midshipman" = "Midshipman";

/* stats.py: Federation rank; In files: stats.py:160; */
"Petty Officer" = "Petty Officer";

/* stats.py: Federation rank; In files: stats.py:161; */
"Chief Petty Officer" = "Chief Petty Officer";

/* stats.py: Federation rank; In files: stats.py:162; */
"Warrant Officer" = "Warrant Officer";

/* stats.py: Federation rank; In files: stats.py:163; */
"Ensign" = "Ensign";

/* stats.py: Federation rank; In files: stats.py:164; */
"Lieutenant" = "Lieutenant";

/* stats.py: Federation rank; In files: stats.py:165; */
"Lieutenant Commander" = "Lieutenant Commander";

/* stats.py: Federation rank; In files: stats.py:166; */
"Post Commander" = "Post Commander";

/* stats.py: Federation rank; In files: stats.py:167; */
"Post Captain" = "Post Captain";

/* stats.py: Federation rank; In files: stats.py:168; */
"Rear Admiral" = "Rear Admiral";

/* stats.py: Federation rank; In files: stats.py:169; */
"Vice Admiral" = "Vice Admiral";

/* stats.py: Federation rank; In files: stats.py:170; */
"Admiral" = "Admiral";

/* stats.py: Empire rank; In files: stats.py:176; */
"Outsider" = "Outsider";

/* stats.py: Empire rank; In files: stats.py:177; */
"Serf" = "Serf";

/* stats.py: Empire rank; In files: stats.py:179; */
"Squire" = "Squire";

/* stats.py: Empire rank; In files: stats.py:180; */
"Knight" = "Knight";

/* stats.py: Empire rank; In files: stats.py:181; */
"Lord" = "Lord";

/* stats.py: Empire rank; In files: stats.py:182; */
"Baron" = "Baron";

/* stats.py: Empire rank; In files: stats.py:183; */
"Viscount" = "Viscount";

/* stats.py: Empire rank; In files: stats.py:184; */
"Count" = "Count";

/* stats.py: Empire rank; In files: stats.py:185; */
"Earl" = "Earl";

/* stats.py: Empire rank; In files: stats.py:186; */
"Marquis" = "Marquis";

/* stats.py: Empire rank; In files: stats.py:187; */
"Duke" = "Duke";

/* stats.py: Empire rank; In files: stats.py:188; */
"Prince" = "Prince";

/* stats.py: Empire rank; In files: stats.py:189; */
"King" = "King";

/* stats.py: Power rank; In files: stats.py:195; */
"Rating 1" = "Rating 1";

/* stats.py: Power rank; In files: stats.py:196; */
"Rating 2" = "Rating 2";

/* stats.py: Power rank; In files: stats.py:197; */
"Rating 3" = "Rating 3";

/* stats.py: Power rank; In files: stats.py:198; */
"Rating 4" = "Rating 4";

/* stats.py: Power rank; In files: stats.py:199; */
"Rating 5" = "Rating 5";

/* stats.py: Status dialog subtitle - CR value of ship; In files: stats.py:413; */
"Value" = "Waarde";

/* stats.py: Status dialog title; In files: stats.py:422; */
"Ships" = "Schepen";
