mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-16 09:10:35 +03:00
Log monitored folder.
Appears in Mac Console or Windows temp log file.
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parent
5b6c110872
commit
04cb1d7345
17
monitor.py
17
monitor.py
@ -4,6 +4,7 @@ import threading
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from os import listdir, pardir, rename, unlink
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from os.path import basename, exists, isdir, isfile, join
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from platform import machine
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import sys
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from sys import platform
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from time import strptime, localtime, mktime, sleep, time
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from datetime import datetime
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@ -235,6 +236,10 @@ class EDLogs(FileSystemEventHandler):
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suffix = join('Frontier Developments', 'Elite Dangerous')
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paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, True)
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if len(paths) and isdir(paths[0]) and isfile(join(paths[0], suffix, 'AppNetCfg.xml')) and isdir(join(paths[0], suffix, 'Logs')):
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if __debug__:
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print 'Monitoring "%s"' % join(paths[0], suffix, 'Logs')
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elif getattr(sys, 'frozen', False):
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sys.stderr.write('Monitoring "%s"\n' % join(paths[0], suffix, 'Logs'))
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return join(paths[0], suffix, 'Logs')
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else:
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return None
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@ -267,14 +272,15 @@ class EDLogs(FileSystemEventHandler):
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if not RegQueryValueEx(key, 'SteamPath', 0, ctypes.byref(valtype), None, ctypes.byref(valsize)) and valtype.value == REG_SZ:
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buf = ctypes.create_unicode_buffer(valsize.value / 2)
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if not RegQueryValueEx(key, 'SteamPath', 0, ctypes.byref(valtype), buf, ctypes.byref(valsize)):
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steamlibs = [buf.value]
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steampath = buf.value.replace('/', '\\') # For some reason uses POSIX seperators
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steamlibs = [steampath]
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try:
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# Simple-minded Valve VDF parser
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with open(join(buf.value, 'config', 'config.vdf'), 'rU') as h:
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with open(join(steampath, 'config', 'config.vdf'), 'rU') as h:
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for line in h:
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vals = line.split()
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if vals and vals[0].startswith('"BaseInstallFolder_'):
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steamlibs.append(vals[1].strip('"'))
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steamlibs.append(vals[1].strip('"').replace('\\\\', '\\'))
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except:
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pass
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for lib in steamlibs:
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@ -323,6 +329,11 @@ class EDLogs(FileSystemEventHandler):
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if isdir(base):
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for d in listdir(base):
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if d.startswith(game) and isfile(join(base, d, 'AppConfig.xml')) and isdir(join(base, d, 'Logs')):
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if __debug__:
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print 'Monitoring "%s"' % join(base, d, 'Logs')
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elif getattr(sys, 'frozen', False):
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sys.stderr.write('Monitoring "%s"\n' % join(base, d, 'Logs'))
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sys.stderr.flush()
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return join(base, d, 'Logs')
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return None
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