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edmc_data: Small tweaks to try and make outfitting.py happier

But, as it turns out, the uses of this code and data are very minimal.
No-one's been complaining about things being out of date or not working.

All of these *_map dictionaries are just for mapping parts of module
identifiers to English Text.  In the end they only end up in the output of
`EDMC.py -e <file>`, which despite being called "E:D Shipyard plain text
format" isn't actually supported by edsy.org.
This commit is contained in:
Athanasius 2022-12-14 12:24:07 +00:00
parent 97d0ecec7b
commit 0a01a8c24c
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@ -118,6 +118,7 @@ outfitting_missiletype_map = {
}
outfitting_weaponmount_map = {
'basic': 'Utility',
'fixed': 'Fixed',
'gimbal': 'Gimballed',
'turret': 'Turreted',
@ -264,6 +265,7 @@ outfitting_weaponrating_map = {
'hpt_slugshot_turret_small': 'E',
'hpt_slugshot_turret_medium': 'D',
'hpt_slugshot_turret_large': 'C',
'hpt_xenoscannermk2_basic_tiny': '?',
}
# Old standard weapon variants
@ -282,6 +284,7 @@ outfitting_countermeasure_map = {
'heatsinklauncher': ('Heat Sink Launcher', 'I'),
'plasmapointdefence': ('Point Defence', 'I'),
'xenoscanner': ('Xeno Scanner', 'E'),
'xenoscannermk2': ('Unknown Xeno Scanner Mk II', '?'),
}
outfitting_utility_map = {