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edmc_data: Small tweaks to try and make outfitting.py happier
But, as it turns out, the uses of this code and data are very minimal. No-one's been complaining about things being out of date or not working. All of these *_map dictionaries are just for mapping parts of module identifiers to English Text. In the end they only end up in the output of `EDMC.py -e <file>`, which despite being called "E:D Shipyard plain text format" isn't actually supported by edsy.org.
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@ -118,6 +118,7 @@ outfitting_missiletype_map = {
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}
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outfitting_weaponmount_map = {
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'basic': 'Utility',
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'fixed': 'Fixed',
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'gimbal': 'Gimballed',
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'turret': 'Turreted',
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@ -264,6 +265,7 @@ outfitting_weaponrating_map = {
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'hpt_slugshot_turret_small': 'E',
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'hpt_slugshot_turret_medium': 'D',
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'hpt_slugshot_turret_large': 'C',
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'hpt_xenoscannermk2_basic_tiny': '?',
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}
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# Old standard weapon variants
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@ -282,6 +284,7 @@ outfitting_countermeasure_map = {
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'heatsinklauncher': ('Heat Sink Launcher', 'I'),
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'plasmapointdefence': ('Point Defence', 'I'),
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'xenoscanner': ('Xeno Scanner', 'E'),
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'xenoscannermk2': ('Unknown Xeno Scanner Mk II', '?'),
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}
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outfitting_utility_map = {
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