mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-06-09 03:42:16 +03:00
Tidy
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parent
b28355d182
commit
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@ -68,7 +68,6 @@ def plugin_start():
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this.thread.start()
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this.thread.start()
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# Get the last Discarded events from EDSM
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# Get the last Discarded events from EDSM
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if __debug__: print('Calling Discarded Events API endpoint')
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this.queue.put(('https://www.edsm.net/api-journal-v1/discard', {}, discarded_callback))
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this.queue.put(('https://www.edsm.net/api-journal-v1/discard', {}, discarded_callback))
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return 'EDSM'
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return 'EDSM'
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@ -242,7 +241,6 @@ def worker():
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retrying = 0
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retrying = 0
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while retrying < 3:
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while retrying < 3:
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try:
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try:
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#if __debug__: print(data)
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r = this.session.post(url, data=data, timeout=_TIMEOUT)
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r = this.session.post(url, data=data, timeout=_TIMEOUT)
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r.raise_for_status()
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r.raise_for_status()
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reply = r.json()
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reply = r.json()
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@ -268,13 +266,11 @@ def worker():
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# Queue a call to the EDSM journal API with args (which should be quoted)
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# Queue a call to the EDSM journal API with args (which should be quoted)
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def call(cmdr, args, callback=None):
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def call(cmdr, args, callback=None):
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(username, apikey) = credentials(cmdr)
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(username, apikey) = credentials(cmdr)
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args = dict(args)
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args = dict(args)
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args['commanderName'] = username
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args['commanderName'] = username
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args['apiKey'] = apikey
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args['apiKey'] = apikey
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args['fromSoftware'] = applongname
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args['fromSoftware'] = applongname
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args['fromSoftwareVersion'] = appversion
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args['fromSoftwareVersion'] = appversion
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this.queue.put(('https://www.edsm.net/api-journal-v1', args, callback))
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this.queue.put(('https://www.edsm.net/api-journal-v1', args, callback))
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@ -293,17 +289,16 @@ def sendEntry(cmdr, system, station, entry, state):
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eventCallback = null_callback
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eventCallback = null_callback
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# Introduce transient states into the event
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# Introduce transient states into the event
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entry['_systemName'] = system;
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entry['_systemName'] = system
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#entry['_systemCoordinates'] = gameStatus.coordinates; #TODO: Track system coordinates
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#entry['_systemCoordinates'] = gameStatus.coordinates #TODO: Track system coordinates
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entry['_stationName'] = station;
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entry['_stationName'] = station
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entry['_shipId'] = state['ShipID'];
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entry['_shipId'] = state['ShipID']
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# Make the API call
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# Make the API call
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call(cmdr, { 'message': json.dumps(entry) }, eventCallback)
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call(cmdr, { 'message': json.dumps(entry) }, eventCallback)
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def writelog_callback(reply):
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def writelog_callback(reply):
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#if __debug__: print(reply)
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this.lastlookup = reply['events'][0] # Get first response while we send events one by one
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this.lastlookup = reply['events'][0] # Get first response while we send events one by one
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this.system.event_generate('<<EDSMStatus>>', when="tail") # calls update_status in main thread
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this.system.event_generate('<<EDSMStatus>>', when="tail") # calls update_status in main thread
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@ -325,11 +320,11 @@ def update_status(event=None):
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# When we don't care about return msgnum from EDSM
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# When we don't care about return msgnum from EDSM
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def null_callback(reply):
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def null_callback(reply):
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if not reply:
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if not reply:
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plug.show_error(_("Error: Can't connect to EDSM"))# When we don't care about return msgnum from EDSM
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plug.show_error(_("Error: Can't connect to EDSM"))
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# Grab the discarded list
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# Grab the discarded list
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def discarded_callback(reply):
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def discarded_callback(reply):
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if not reply:
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if not reply:
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plug.show_error(_("Error: Can't get EDSM DIscarded Events"))
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plug.show_error(_("Error: Can't connect to EDSM"))
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else:
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else:
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this.discardedEvents = reply
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this.discardedEvents = reply
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