From 1bb0bf9f74fcfee2a0b64da036b63a7a92e23af3 Mon Sep 17 00:00:00 2001 From: Athanasius <github@miggy.org> Date: Wed, 10 Aug 2022 11:47:51 +0100 Subject: [PATCH] PLUGINS.md: Document `NavRouteClear` behaviour --- PLUGINS.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/PLUGINS.md b/PLUGINS.md index b26ee58b..be479920 100644 --- a/PLUGINS.md +++ b/PLUGINS.md @@ -698,6 +698,18 @@ New in version 5.1.1: `state` now has a `ShipLockerJSON` member containing the un-changed, loaded, JSON from the `ShipLockerJSON.json` file. +New in version 5.4.2+: + +We now handle the 'Update 13' `NavRouteClear` event by detecting if that's what +is in the `NavRoute.json` file. If this is the case then we log that, **but +do NOT clear `state['NavRoute']`**. Plugins will get sent the Journal +`NavRouteClear` event anyway, and there might be some value to them retaining +access to the prior plotted route. + +NB: It *is* possible, if a player is quick enough, to plot and clear a route +before we load it, in which case we'd be retaining the *previous* plotted +route. + ___ ##### Synthetic Events