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Update PLUGINS.md with new info about Powerplay in state
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@ -688,6 +688,7 @@ Content of `state` (updated to the current journal entry):
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| `StationName`[3] | `Optional[str]` | Name of the station we're docked at, if applicable |
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| `StationName`[3] | `Optional[str]` | Name of the station we're docked at, if applicable |
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| `MarketID`[3] | `Optional[str]` | MarketID of the station we're docked at, if applicable |
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| `MarketID`[3] | `Optional[str]` | MarketID of the station we're docked at, if applicable |
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| `StationType`[3] | `Optional[str]` | Type of the station we're docked at, if applicable |
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| `StationType`[3] | `Optional[str]` | Type of the station we're docked at, if applicable |
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| `Powerplay` | `dict` | `dict` of information on Powerplay
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[1] - Contents of `NavRoute` not changed if a `NavRouteClear` event is seen,
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[1] - Contents of `NavRoute` not changed if a `NavRouteClear` event is seen,
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but plugins will see the `NavRouteClear` event.
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but plugins will see the `NavRouteClear` event.
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@ -836,6 +837,12 @@ the 'Body' name value.
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`StationName`, `MarketID`, and `StationType` added to the `state` dictionary.
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`StationName`, `MarketID`, and `StationType` added to the `state` dictionary.
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New in version 5.13.0:
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`state` now has `Powerplay`, a `dict` including `Rank`, `Merits`, `Power`,
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`TimePledged`, and `Votes`. `Votes` should only be populated if playing in
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legacy mode, as it is no longer a concept in the current version of the game.
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___
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___
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##### Synthetic Events
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##### Synthetic Events
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