From 4e7366bee0b19ac387398c6d2eed273885eead6b Mon Sep 17 00:00:00 2001 From: A_D <aunderscored@gmail.com> Date: Mon, 5 Jul 2021 11:17:19 +0200 Subject: [PATCH] updated comment --- edmc_data.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/edmc_data.py b/edmc_data.py index fed0f135..fe1c63b2 100644 --- a/edmc_data.py +++ b/edmc_data.py @@ -573,6 +573,8 @@ edmc_suit_symbol_localised = { # WORKAROUND 2021-07-03 | 4.0.0.600 Update 5: duplicates of `fileheader` keys in `LoadGame`, # but the GameLanguage in the latter has doubled up the `\`, so cater for either here. +# This is sourced from what the game is passed by the launcher, caveat emptor. It was mentioned that / is also +# an option # This is only run once when this file is imported by something, no runtime cost or repeated expansions will occur __keys = list(edmc_suit_symbol_localised.keys()) for lang in __keys: