From 4e7366bee0b19ac387398c6d2eed273885eead6b Mon Sep 17 00:00:00 2001
From: A_D <aunderscored@gmail.com>
Date: Mon, 5 Jul 2021 11:17:19 +0200
Subject: [PATCH] updated comment

---
 edmc_data.py | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/edmc_data.py b/edmc_data.py
index fed0f135..fe1c63b2 100644
--- a/edmc_data.py
+++ b/edmc_data.py
@@ -573,6 +573,8 @@ edmc_suit_symbol_localised = {
 
 # WORKAROUND 2021-07-03 | 4.0.0.600 Update 5: duplicates of `fileheader` keys in `LoadGame`,
 # but the GameLanguage in the latter has doubled up the `\`, so cater for either here.
+# This is sourced from what the game is passed by the launcher, caveat emptor. It was mentioned that / is also
+# an option
 # This is only run once when this file is imported by something, no runtime cost or repeated expansions will occur
 __keys = list(edmc_suit_symbol_localised.keys())
 for lang in __keys: