mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-18 18:07:37 +03:00
Inara timer fix.
I had to pull a diff out of the old branch, apply it, and reverse things like the addition of logging. This needs to be the minimum change for the fix. Tested with a quick login, then spamming market buy/sell orders. They were correctly queued and then sent after 30s since previous API calls.
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@ -21,7 +21,6 @@ import plug
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if __debug__:
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from traceback import print_exc
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_TIMEOUT = 20
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FAKE = ['CQC', 'Training', 'Destination'] # Fake systems that shouldn't be sent to Inara
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CREDIT_RATIO = 1.05 # Update credits if they change by 5% over the course of a session
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@ -50,8 +49,11 @@ this.loadout = None
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this.fleet = None
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this.shipswap = False # just swapped ship
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this.last_update_time = time.time() # last time we updated (set to now because we're going to update quickly)
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FLOOD_LIMIT_SECONDS = 45 # minimum time between sending non-major cargo triggered messages
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# last time we updated, if unset in config this is 0, which means an instant update
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LAST_UPDATE_CONF_KEY = 'inara_last_update'
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# this.last_update_time = config.getint(LAST_UPDATE_CONF_KEY)
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FLOOD_LIMIT_SECONDS = 30 # minimum time between sending events
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this.timer_run = True
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# Main window clicks
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@ -86,6 +88,10 @@ def plugin_start3(plugin_dir):
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this.thread = Thread(target = worker, name = 'Inara worker')
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this.thread.daemon = True
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this.thread.start()
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this.timer_thread = Thread(target=call_timer, name='Inara timer')
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this.timer_thread.daemon = True
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this.timer_thread.start()
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return 'Inara'
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def plugin_app(parent):
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@ -97,11 +103,14 @@ def plugin_app(parent):
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def plugin_stop():
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# Send any unsent events
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call()
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time.sleep(0.1) # Sleep for 100ms to allow call to go out, and to force a context switch to our other threads
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# Signal thread to close and wait for it
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this.queue.put(None)
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this.thread.join()
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this.thread = None
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this.timer_run = False
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def plugin_prefs(parent, cmdr, is_beta):
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PADX = 10
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@ -189,7 +198,7 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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# Send any unsent events when switching accounts
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if cmdr and cmdr != this.cmdr:
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call()
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call(force=True)
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this.cmdr = cmdr
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this.FID = state['FID']
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@ -246,8 +255,6 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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if config.getint('inara_out') and not is_beta and not this.multicrew and credentials(cmdr):
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try:
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old_events = len(this.events) # Will only send existing events if we add a new event below
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# Dump starting state to Inara
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if (this.newuser or
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@ -307,6 +314,8 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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this.loadout = make_loadout(state)
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add_event('setCommanderShipLoadout', entry['timestamp'], this.loadout)
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call() # Call here just to be sure that if we can send, we do, otherwise it'll get it in the next tick
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# Promotions
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elif entry['event'] == 'Promotion':
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@ -435,35 +444,21 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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cargo = [OrderedDict([('itemName', k), ('itemCount', state['Cargo'][k])]) for k in sorted(state['Cargo'])]
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# if our cargo differers from last we checked, we're at a station,
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# and our flood limit isnt covered, queue an update
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should_poll = this.cargo != cargo and time.time() - this.last_update_time > FLOOD_LIMIT_SECONDS
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# Send event(s) to Inara
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if entry['event'] == 'ShutDown' or len(this.events) > old_events or should_poll:
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# Send cargo and materials if changed
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if this.cargo != cargo:
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add_event('setCommanderInventoryCargo', entry['timestamp'], cargo)
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this.cargo = cargo
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materials = []
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for category in ['Raw', 'Manufactured', 'Encoded']:
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materials.extend([ OrderedDict([('itemName', k), ('itemCount', state[category][k])]) for k in sorted(state[category]) ])
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if this.materials != materials:
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add_event('setCommanderInventoryMaterials', entry['timestamp'], materials)
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this.materials = materials
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# Queue a call to Inara
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call()
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# Send cargo and materials if changed
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if this.cargo != cargo:
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add_event('setCommanderInventoryCargo', entry['timestamp'], cargo)
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this.cargo = cargo
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materials = []
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for category in ['Raw', 'Manufactured', 'Encoded']:
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materials.extend([ OrderedDict([('itemName', k), ('itemCount', state[category][k])]) for k in sorted(state[category]) ])
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if this.materials != materials:
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add_event('setCommanderInventoryMaterials', entry['timestamp'], materials)
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this.materials = materials
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except Exception as e:
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if __debug__: print_exc()
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return str(e)
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#
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# Events that don't need to be sent immediately but will be sent on the next mandatory event
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#
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# Send credits and stats to Inara on startup only - otherwise may be out of date
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if entry['event'] == 'LoadGame':
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add_event('setCommanderCredits', entry['timestamp'],
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@ -857,14 +852,22 @@ def add_event(name, timestamp, data):
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('eventData', data),
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]))
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def call_timer(wait=FLOOD_LIMIT_SECONDS):
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while this.timer_run:
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time.sleep(wait)
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if this.timer_run: # check again in here just in case we're closing and the stars align
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call()
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# Queue a call to Inara, handled in Worker thread
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def call(callback=None):
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def call(callback=None, force=False):
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if not this.events:
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return
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this.last_update_time = time.time()
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if (time.time() - config.getint(LAST_UPDATE_CONF_KEY)) <= FLOOD_LIMIT_SECONDS and not force:
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return
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config.set(LAST_UPDATE_CONF_KEY, int(time.time()))
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print(f"INARA: {time.asctime()} sending {len(this.events)} entries to inara (call)")
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data = OrderedDict([
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('header', OrderedDict([
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('appName', applongname),
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@ -887,6 +890,8 @@ def worker():
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else:
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(url, data, callback) = item
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print(f"INARA: {time.asctime()} sending {len(data['events'])} entries to inara (worker)")
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retrying = 0
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while retrying < 3:
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try:
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@ -896,28 +901,35 @@ def worker():
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status = reply['header']['eventStatus']
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if callback:
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callback(reply)
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elif status // 100 != 2: # 2xx == OK (maybe with warnings)
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elif status // 100 != 2: # 2xx == OK (maybe with warnings)
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# Log fatal errors
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print('Inara\t%s %s' % (reply['header']['eventStatus'], reply['header'].get('eventStatusText', '')))
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print(json.dumps(data, indent=2, separators = (',', ': ')))
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plug.show_error(_('Error: Inara {MSG}').format(MSG = reply['header'].get('eventStatusText', status)))
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plug.show_error(_('Error: Inara {MSG}').format(MSG=reply['header'].get('eventStatusText', status)))
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else:
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# Log individual errors and warnings
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for data_event, reply_event in zip(data['events'], reply['events']):
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if reply_event['eventStatus'] != 200:
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print('Inara\t%s %s\t%s' % (reply_event['eventStatus'], reply_event.get('eventStatusText', ''), json.dumps(data_event)))
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if reply_event['eventStatus'] // 100 != 2:
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plug.show_error(_('Error: Inara {MSG}').format(MSG = '%s, %s' % (data_event['eventName'], reply_event.get('eventStatusText', reply_event['eventStatus']))))
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if data_event['eventName'] in ['addCommanderTravelCarrierJump', 'addCommanderTravelDock', 'addCommanderTravelFSDJump', 'setCommanderTravelLocation']:
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plug.show_error(_('Error: Inara {MSG}').format(
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MSG=f'{data_event["eventName"]},'
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f'{reply_event.get("eventStatusText", reply_event["eventStatus"])}'))
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if data_event['eventName'] in ('addCommanderTravelCarrierJump',
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'addCommanderTravelDock',
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'addCommanderTravelFSDJump',
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'setCommanderTravelLocation'):
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this.lastlocation = reply_event.get('eventData', {})
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this.system_link.event_generate('<<InaraLocation>>', when="tail") # calls update_location in main thread
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# calls update_location in main thread
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this.system_link.event_generate('<<InaraLocation>>', when="tail")
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elif data_event['eventName'] in ['addCommanderShip', 'setCommanderShip']:
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this.lastship = reply_event.get('eventData', {})
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this.system_link.event_generate('<<InaraShip>>', when="tail") # calls update_ship in main thread
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# calls update_ship in main thread
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this.system_link.event_generate('<<InaraShip>>', when="tail")
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break
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except:
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if __debug__: print_exc()
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except Exception:
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logger.debug('Sending events', exc_info=e)
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retrying += 1
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else:
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if callback:
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