mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-22 11:50:28 +03:00
config/windows: Use pywin32 for known folders
This commit is contained in:
parent
e5862da7eb
commit
7080d136d7
@ -1,49 +1,34 @@
|
||||
"""Windows config implementation."""
|
||||
|
||||
# spell-checker: words folderid deps hkey edcd
|
||||
import ctypes
|
||||
import functools
|
||||
import pathlib
|
||||
import sys
|
||||
import uuid
|
||||
import winreg
|
||||
from ctypes.wintypes import DWORD, HANDLE
|
||||
from typing import List, Literal, Optional, Union
|
||||
|
||||
from win32comext.shell import shell
|
||||
|
||||
from config import AbstractConfig, applongname, appname, logger, update_interval
|
||||
|
||||
assert sys.platform == 'win32'
|
||||
|
||||
REG_RESERVED_ALWAYS_ZERO = 0
|
||||
|
||||
# This is the only way to do this from python without external deps (which do this anyway).
|
||||
FOLDERID_Documents = uuid.UUID('{FDD39AD0-238F-46AF-ADB4-6C85480369C7}')
|
||||
FOLDERID_LocalAppData = uuid.UUID('{F1B32785-6FBA-4FCF-9D55-7B8E7F157091}')
|
||||
FOLDERID_Profile = uuid.UUID('{5E6C858F-0E22-4760-9AFE-EA3317B67173}')
|
||||
FOLDERID_SavedGames = uuid.UUID('{4C5C32FF-BB9D-43b0-B5B4-2D72E54EAAA4}')
|
||||
|
||||
SHGetKnownFolderPath = ctypes.windll.shell32.SHGetKnownFolderPath
|
||||
SHGetKnownFolderPath.argtypes = [ctypes.c_char_p, DWORD, HANDLE, ctypes.POINTER(ctypes.c_wchar_p)]
|
||||
|
||||
CoTaskMemFree = ctypes.windll.ole32.CoTaskMemFree
|
||||
CoTaskMemFree.argtypes = [ctypes.c_void_p]
|
||||
|
||||
|
||||
def known_folder_path(guid: uuid.UUID) -> Optional[str]:
|
||||
"""Look up a Windows GUID to actual folder path name."""
|
||||
buf = ctypes.c_wchar_p()
|
||||
if SHGetKnownFolderPath(ctypes.create_string_buffer(guid.bytes_le), 0, 0, ctypes.byref(buf)):
|
||||
return None
|
||||
retval = buf.value # copy data
|
||||
CoTaskMemFree(buf) # and free original
|
||||
return retval
|
||||
return shell.SHGetKnownFolderPath(guid, 0, 0)
|
||||
|
||||
|
||||
class WinConfig(AbstractConfig):
|
||||
"""Implementation of AbstractConfig for Windows."""
|
||||
|
||||
def __init__(self, do_winsparkle=True) -> None:
|
||||
self.app_dir_path = pathlib.Path(str(known_folder_path(FOLDERID_LocalAppData))) / appname
|
||||
if local_appdata := known_folder_path(shell.FOLDERID_LocalAppData):
|
||||
self.app_dir_path = pathlib.Path(local_appdata) / appname
|
||||
|
||||
self.app_dir_path.mkdir(exist_ok=True)
|
||||
|
||||
self.plugin_dir_path = self.app_dir_path / 'plugins'
|
||||
@ -59,7 +44,7 @@ class WinConfig(AbstractConfig):
|
||||
|
||||
self.home_path = pathlib.Path.home()
|
||||
|
||||
journal_dir_str = known_folder_path(FOLDERID_SavedGames)
|
||||
journal_dir_str = known_folder_path(shell.FOLDERID_SavedGames)
|
||||
journaldir = pathlib.Path(journal_dir_str) if journal_dir_str is not None else None
|
||||
self.default_journal_dir_path = None # type: ignore
|
||||
if journaldir is not None:
|
||||
@ -84,7 +69,7 @@ class WinConfig(AbstractConfig):
|
||||
|
||||
self.identifier = applongname
|
||||
if (outdir_str := self.get_str('outdir')) is None or not pathlib.Path(outdir_str).is_dir():
|
||||
docs = known_folder_path(FOLDERID_Documents)
|
||||
docs = known_folder_path(shell.FOLDERID_Documents)
|
||||
self.set('outdir', docs if docs is not None else self.home)
|
||||
|
||||
def __setup_winsparkle(self):
|
||||
|
Loading…
x
Reference in New Issue
Block a user