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monitor.py: Add support for Odyssey 'Component' materials.
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@ -515,6 +515,7 @@ Content of `state` (updated to the current journal entry):
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| `Raw` | `dict` | Current raw engineering materials |
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| `Manufactured` | `dict` | Current manufactured engineering materials |
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| `Encoded` | `dict` | Current encoded engineering materials |
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| `Component` | `dict` | Current component materials |
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| `Engineers` | `dict` | Current Raw engineering materials |
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| `Rank` | `Dict[str, Tuple[int, int]` | Current ranks, each entry is a tuple of the current rank, and age |
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| `Statistics` | `dict` | Contents of a Journal Statistics event, ie, data shown in the stats panel. See the Journal manual for more info |
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@ -553,6 +554,9 @@ Journal `ModuleInfo` event.
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`OnFoot` is an indication as to if the player is on-foot, rather than in a
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vehicle.
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`Component` is a dict tracking your 'on-foot' materials for upgrading Suits
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and on-foot weapons.
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##### Synthetic Events
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A special "StartUp" entry is sent if EDMC is started while the game is already
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@ -117,6 +117,7 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
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'Raw': defaultdict(int),
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'Manufactured': defaultdict(int),
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'Encoded': defaultdict(int),
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'Component': defaultdict(int), # Odyssey materials
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'Engineers': {},
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'Rank': {},
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'Reputation': {},
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