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monitor.py: use trace instead debug to log CQC loadgames
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@ -531,7 +531,7 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
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self.cmdr = entry['Commander']
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self.cmdr = entry['Commander']
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# 'Open', 'Solo', 'Group', or None for CQC (and Training - but no LoadGame event)
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# 'Open', 'Solo', 'Group', or None for CQC (and Training - but no LoadGame event)
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if not entry.get('Ship') and not entry.get('GameMode') or entry.get('GameMode').lower() == 'CQC':
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if not entry.get('Ship') and not entry.get('GameMode') or entry.get('GameMode').lower() == 'CQC':
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logger.debug(f'loadgame to cqc: {entry}')
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logger.trace(f'loadgame to cqc: {entry}')
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self.mode = 'CQC'
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self.mode = 'CQC'
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else:
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else:
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self.mode = entry.get('GameMode')
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self.mode = entry.get('GameMode')
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