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Start on setCommanderSuitLoadout
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@ -1087,11 +1087,11 @@ def journal_entry( # noqa: C901, CCR001
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new_add_event('addCommanderTravelLand', entry['timestamp'], to_send_data)
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elif event_name == 'ShipLockerMaterials':
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TYPES = ('Items', 'Components', 'Data', 'Consumables')
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odyssey_nonplural_microresource_types = ('Items', 'Components', 'Data', 'Consumables')
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# we're getting new data here. so reset it on inara's side just to be sure that we set everything right
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reset_data = [{'itemType': t} for t in TYPES]
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reset_data = [{'itemType': t} for t in odyssey_nonplural_microresource_types]
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set_data = []
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for typ in TYPES:
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for typ in odyssey_nonplural_microresource_types:
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set_data.extend([
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{'itemName': thing['Name'], 'itemCount': thing['Count'], 'itemType': typ} for thing in entry[typ]
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])
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@ -1099,6 +1099,33 @@ def journal_entry( # noqa: C901, CCR001
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new_add_event('resetCommanderInventory', entry['timestamp'], reset_data)
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new_add_event('setCommanderInventory', entry['timestamp'], set_data)
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elif event_name in ('CreateSuitLoadout', 'SuitLoadout'):
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# CreateSuitLoadout and SuitLoadout are pretty much the same event:
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# ╙─╴% cat Journal.* | jq 'select(.event == "SuitLoadout" or .event == "CreateSuitLoadout") | keys' -c \
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# | uniq
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#
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# ["LoadoutID","LoadoutName","Modules","SuitID","SuitMods","SuitName","SuitName_Localised","event",
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# "timestamp"]
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to_send = {
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'loadoutGameID': entry['LoadoutID'],
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'loadoutName': entry['LoadoutName'],
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'suitGameID': entry['SuitID'],
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'suitType': entry['SuitName'],
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'suitMods': entry['SuitMods'],
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'suitLoadout': [
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{
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'slotName': x['SlotName'],
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'itemName': x['ModuleName'],
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'itemClass': x['Class'],
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'itemGameID': x['SuitModuleID'],
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'engineering': x['WeaponMods'], # TODO: Verify.
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} for x in entry['Modules']
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],
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}
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new_add_event('setCommanderSuitLoadout', entry['timestamp'], to_send)
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# Community Goals
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if event_name == 'CommunityGoal':
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# Remove any unsent
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