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Release 4.0.4: Changelog, version, appcast
* Version 4.0.4 * ChangeLog.md * edmarketconnector.xml (except length)
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ChangeLog.md
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ChangeLog.md
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This is the master changelog for Elite Dangerous Market Connector. Entries are in reverse chronological order (latest first).
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---
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Release 4.0.4
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===
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* Don't crash if no non-default Journal Directory has been set.
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* Only send to Inara API at most once every 30 seconds. This should avoid
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the "Inara 400 Too much requests, slow down, cowboy. ;) ..." message and
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being locked out from the API for an hour as a result. Any events that
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require data to be sent during the 30s cooldown will be queued and sent when
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that timer expires.
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This was caused by previous changes in an attempt to send cargo events
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to Inara more often. This fix retains that enhancement.
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Note that if you log out and stop EDMC within 30 seconds you might have
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some events not sent. If we tried to force a send then it might hit the
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limit when you want to log back in and continue playing. As it is you can
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re-run EDMC and log back into the game to ensure Inara is synchronised
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properly.
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Release 4.0.3
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===
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# appversion **MUST** follow Semantic Versioning rules:
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# <https://semver.org/#semantic-versioning-specification-semver>
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# Major.Minor.Patch(-prerelease)(+buildmetadata)
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appversion = '4.0.3' #-rc1+a872b5f'
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appversion = '4.0.4' #-rc1+a872b5f'
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# For some things we want appversion without (possible) +build metadata
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appversion_nobuild = str(semantic_version.Version(appversion).truncate('prerelease'))
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copyright = u'© 2015-2019 Jonathan Harris, 2020 EDCD'
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<!-- Windows -->
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<item>
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<title>Release 4.0.3</title>
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<title>Release 4.0.4</title>
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<description>
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<![CDATA[
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<style>body { font-family:"Segoe UI","Tahoma"; font-size: 75%; } h2 { font-family:"Segoe UI","Tahoma"; font-size: 105%; }</style>
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<h2>Release 4.0.4</h2>
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<ul>
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<li>
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<p>Don't crash if no non-default Journal Directory has been set.</p>
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</li>
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<li>
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<p>Only send to Inara API at most once every 30 seconds. This should avoid
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the "Inara 400 Too much requests, slow down, cowboy. ;) ..." message and
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being locked out from the API for an hour as a result. Any events that
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require data to be sent during the 30s cooldown will be queued and sent when
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that timer expires.</p>
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<p>This was caused by previous changes in an attempt to send cargo events
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to Inara more often. This fix retains that enhancement.</p>
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<p>Note that if you log out and stop EDMC within 30 seconds you might have
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some events not sent. If we tried to force a send then it might hit the
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limit when you want to log back in and continue playing. As it is you can
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re-run EDMC and log back into the game to ensure Inara is synchronised
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properly.</p>
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</li>
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</ul>
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<h2>Release 4.0.3</h2>
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<p><strong>NB: Anyone who installed a 4.0.3-rcX release candidate version should first
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uninstall it before installing this.</strong>
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@ -578,10 +600,10 @@ If any of your plugins are listed in that section then they will need updating,
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]]>
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</description>
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<enclosure
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url="https://github.com/EDCD/EDMarketConnector/releases/download/Release/4.0.3/EDMarketConnector_win_4.0.3.msi"
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url="https://github.com/EDCD/EDMarketConnector/releases/download/Release/4.0.4/EDMarketConnector_win_4.0.4.msi"
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sparkle:os="windows"
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sparkle:installerArguments="/passive LAUNCH=yes"
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sparkle:version="4.0.3"
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sparkle:version="4.0.4"
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length="11325440"
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type="application/octet-stream"
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/>
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