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Split large 'Server Lagging' test into multiple
Also adjusts the 'docked and station name matches' check to account for being on-foot.
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@ -773,15 +773,30 @@ class AppWindow(object):
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self.status['text'] = _("What are you flying?!") # Shouldn't happen
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elif monitor.cmdr and data['commander']['name'] != monitor.cmdr:
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# Companion API return doesn't match Journal
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# Companion API Commander doesn't match Journal
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raise companion.CmdrError()
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elif ((auto_update and not data['commander'].get('docked'))
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or (data['lastSystem']['name'] != monitor.system)
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or ((data['commander']['docked']
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and data['lastStarport']['name'] or None) != monitor.station)
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or (data['ship']['id'] != monitor.state['ShipID'])
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or (data['ship']['name'].lower() != monitor.state['ShipType'])):
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elif auto_update and not monitor.on_foot and not data['commander'].get('docked'):
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# auto update is only when just docked
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raise companion.ServerLagging()
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elif data['lastSystem']['name'] != monitor.system:
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# CAPI system must match last journal one
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raise companion.ServerLagging()
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elif (monitor.on_foot and monitor.station
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and data['lastStarport']['name'] != monitor.station # On foot station must match if set
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or ((data['commander']['docked'] and data['lastStarport']['name'] or None)
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!= monitor.station) # CAPI lastStarport must match
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):
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raise companion.ServerLagging()
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elif not monitor.on_foot and data['ship']['id'] != monitor.state['ShipID']:
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# CAPI ship must match
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raise companion.ServerLagging()
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elif not monitor.on_foot and data['ship']['name'].lower() != monitor.state['ShipType']:
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# CAPI ship type must match
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raise companion.ServerLagging()
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else:
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