diff --git a/edmc_data.py b/edmc_data.py index 3ba08ddc..fed0f135 100644 --- a/edmc_data.py +++ b/edmc_data.py @@ -574,8 +574,14 @@ edmc_suit_symbol_localised = { # WORKAROUND 2021-07-03 | 4.0.0.600 Update 5: duplicates of `fileheader` keys in `LoadGame`, # but the GameLanguage in the latter has doubled up the `\`, so cater for either here. # This is only run once when this file is imported by something, no runtime cost or repeated expansions will occur -for lang, new_lang in map(lambda k: (k, k.replace('\\', r'\\')), list(edmc_suit_symbol_localised.keys())): +__keys = list(edmc_suit_symbol_localised.keys()) +for lang in __keys: + new_lang = lang.replace('\\', r'\\') + new_lang_2 = lang.replace('\\', '/') + edmc_suit_symbol_localised[new_lang] = edmc_suit_symbol_localised[lang] + edmc_suit_symbol_localised[new_lang_2] = edmc_suit_symbol_localised[lang] + # Local webserver for debugging. See implementation in debug_webserver.py DEBUG_WEBSERVER_HOST = '127.0.0.1'