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Merge branch 'release-5.8.1' into releases
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commit
ce90dfbff3
@ -34,6 +34,11 @@ produce the Windows executables and installer.
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---
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Release 5.8.1
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===
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This fixes a bug where the Cmdr/APIKey sections on Settings > EDSM would never
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be shown.
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Release 5.8.0
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===
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This release is essentially the same as 5.8.0-rc3 with only the version and
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31
PLUGINS.md
31
PLUGINS.md
@ -110,9 +110,9 @@ from the original files unless specified as allowed in this section.
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`import plug` - For using `plug.show_error()` only.
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Use `monitor.game_running()` as follows in case a plugin needs to know if we
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think the game is running. *NB: This is a function, and should be called as
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such. Using the bare word `game_running` will always be `True`.*
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Use `monitor.game_running()` as follows in case a plugin needs to know if we
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think the game is running. *NB: This is a function, and should be called as
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such. Using the bare word `game_running` will always be `True`.*
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```
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from monitor import monitor
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@ -121,9 +121,16 @@ if monitor.game_running():
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...
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```
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Use `monitor.is_live_galaxy()` to determine if the player is playing in the
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Live galaxy. Note the implementation details of this. At time of writing it
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performs a `semantic_version` >= check.
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`import timeout_session` - provides a method called `new_session` that creates
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a requests.session with a default timeout on all requests. Recommended to
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reduce noise in HTTP requests
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a `requests.session` with a default timeout on all requests. Recommended to
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reduce noise in HTTP requests. This also ensures your requests use the central
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"User-Agent" header value. If you do have reason to make a request otherwise
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please ensure you use the `config.user_agent` value as the User-Agent (you can
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append a string to call out your plugin if you wish).
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`from ttkHyperlinkLabel import HyperlinkLabel` and `import myNotebook as nb` -
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For creating UI elements.
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@ -377,6 +384,20 @@ So instead use:
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# During shutdown
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```
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### Use `requests`, not `urllib` for HTTP(S) requests
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We use `requests` in lots of core code, so it will always be available. An
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advantage to using it, instead of the core `urllib`, is that it brings in
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`certifi` with its own set of trusted root certificates.
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We've seen issues where a plugin was using `urllib`, which uses the **system**
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certificate store, and a user's system didn't yet have a new root certificate
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that was necessary for the operation of a URL the plugin was acessing.
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We keep `requests`, and thus `certifi` up to date via GitHub's dependabot. If
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there is ever a certificate update that we don't have in a release then
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please open a
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[bug report](https://github.com/EDCD/EDMarketConnector/issues/new?assignees=&labels=bug%2C+unconfirmed&template=bug_report.md&title=).
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---
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## Plugin Hooks
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@ -52,7 +52,7 @@ appcmdname = 'EDMC'
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# <https://semver.org/#semantic-versioning-specification-semver>
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# Major.Minor.Patch(-prerelease)(+buildmetadata)
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# NB: Do *not* import this, use the functions appversion() and appversion_nobuild()
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_static_appversion = '5.8.0'
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_static_appversion = '5.8.1'
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_cached_version: Optional[semantic_version.Version] = None
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copyright = '© 2015-2019 Jonathan Harris, 2020-2023 EDCD'
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@ -2507,6 +2507,8 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
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"""
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Indicate if current tracking indicates Live galaxy.
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NB: **MAY** be used by third-party plugins.
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We assume:
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1) `gameversion` remains something that semantic_verison.Version.coerce() can parse.
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2) Any Live galaxy client reports a version >= the defined base version.
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@ -327,30 +327,27 @@ def plugin_prefs(parent: ttk.Notebook, cmdr: str | None, is_beta: bool) -> tk.Fr
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if this.label:
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this.label.grid(columnspan=2, padx=PADX, sticky=tk.W)
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if this.cmdr_label and this.cmdr_text:
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# LANG: Game Commander name label in EDSM settings
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this.cmdr_label = nb.Label(frame, text=_('Cmdr')) # Main window
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this.cmdr_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.cmdr_text = nb.Label(frame)
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this.cmdr_text.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.W)
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# LANG: Game Commander name label in EDSM settings
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this.cmdr_label = nb.Label(frame, text=_('Cmdr')) # Main window
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this.cmdr_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.cmdr_text = nb.Label(frame)
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this.cmdr_text.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.W)
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cur_row += 1
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if this.user_label and this.label:
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# LANG: EDSM Commander name label in EDSM settings
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this.user_label = nb.Label(frame, text=_('Commander Name')) # EDSM setting
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this.user_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.user = nb.Entry(frame)
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this.user.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.EW)
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# LANG: EDSM Commander name label in EDSM settings
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this.user_label = nb.Label(frame, text=_('Commander Name')) # EDSM setting
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this.user_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.user = nb.Entry(frame)
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this.user.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.EW)
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cur_row += 1
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if this.apikey_label and this.apikey:
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# LANG: EDSM API key label
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this.apikey_label = nb.Label(frame, text=_('API Key')) # EDSM setting
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this.apikey_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.apikey = nb.Entry(frame)
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this.apikey.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.EW)
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# LANG: EDSM API key label
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this.apikey_label = nb.Label(frame, text=_('API Key')) # EDSM setting
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this.apikey_label.grid(row=cur_row, padx=PADX, sticky=tk.W)
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this.apikey = nb.Entry(frame)
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this.apikey.grid(row=cur_row, column=1, padx=PADX, pady=PADY, sticky=tk.EW)
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prefs_cmdr_changed(cmdr, is_beta)
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