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https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-14 16:27:13 +03:00
Send fleet and credits immediately after startup
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parent
ed9180d6d6
commit
e059f3c354
@ -325,7 +325,7 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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if entry['event'] == 'ShipyardSwap':
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this.shipswap = True # Don't know new ship name and ident 'til the following Loadout event
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if 'StoreShipID' in entry:
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add_event('setCommanderShipDock', entry['timestamp'],
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add_event('setCommanderShip', entry['timestamp'],
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OrderedDict([
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('shipType', entry['StoreOldShip']),
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('shipGameID', entry['StoreShipID']),
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@ -350,7 +350,7 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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]))
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elif entry['event'] == 'ShipyardTransfer':
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add_event('setCommanderShipDock', entry['timestamp'],
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add_event('setCommanderShipTransfer', entry['timestamp'],
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OrderedDict([
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('shipType', entry['ShipType']),
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('shipGameID', entry['ShipID']),
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@ -507,25 +507,29 @@ def cmdr_data(data, is_beta):
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if ship:
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assets += ship['value']['total']
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if this.needfleet:
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add_event('setCommanderShip', timestamp,
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OrderedDict([
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('shipType', ship['name']),
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('shipGameID', ship['id']),
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('shipName', ship.get('shipName')), # Can be None
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('shipIdent', ship.get('shipID')), # Can be None
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('isCurrentShip', ship['id'] == data['commander']['currentShipId']),
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('shipHullValue', ship['value']['hull']),
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('shipModulesValue', ship['value']['modules']),
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]))
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if ship['id'] != data['commander']['currentShipId']:
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add_event('setCommanderShipDock', timestamp,
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add_event('setCommanderShip', timestamp,
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OrderedDict([
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('shipType', ship['name']),
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('shipGameID', ship['id']),
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('shipName', ship.get('shipName')), # Can be None
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('shipIdent', ship.get('shipID')), # Can be None
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('shipHullValue', ship['value']['hull']),
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('shipModulesValue', ship['value']['modules']),
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('starsystemName', ship['starsystem']['name']),
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('stationName', ship['station']['name']),
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]))
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this.needfleet = False
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else:
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add_event('setCommanderShip', timestamp,
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OrderedDict([
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('shipType', ship['name']),
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('shipGameID', ship['id']),
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('shipName', ship.get('shipName')), # Can be None
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('shipIdent', ship.get('shipID')), # Can be None
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('isCurrentShip', True),
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('shipHullValue', ship['value']['hull']),
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('shipModulesValue', ship['value']['modules']),
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]))
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if not (CREDIT_RATIO > this.lastcredits / data['commander']['credits'] > 1/CREDIT_RATIO):
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this.events = [x for x in this.events if x['eventName'] != 'setCommanderCredits'] # Remove any unsent
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@ -537,7 +541,10 @@ def cmdr_data(data, is_beta):
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]))
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this.lastcredits = float(data['commander']['credits'])
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# *Don't* queue a call to Inara - wait for next mandatory event
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# *Don't* queue a call to Inara if we're just updating credits - wait for next mandatory event
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if this.needfleet:
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call()
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this.needfleet = False
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def add_event(name, timestamp, data):
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