mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-13 07:47:14 +03:00
Drop support for interaction log
This commit is contained in:
parent
ac37c81792
commit
e3323f8f6f
@ -62,7 +62,6 @@ import prefs
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import plug
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from hotkey import hotkeymgr
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from monitor import monitor
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from interactions import interactions
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from theme import theme
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@ -275,7 +274,6 @@ class AppWindow:
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self.w.bind('<KP_Enter>', self.getandsend)
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self.w.bind_all('<<Invoke>>', self.getandsend) # Hotkey monitoring
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self.w.bind_all('<<JournalEvent>>', self.journal_event) # Journal monitoring
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self.w.bind_all('<<InteractionEvent>>', self.interaction_event) # cmdrHistory monitoring
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self.w.bind_all('<<PluginError>>', self.plugin_error) # Statusbar
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self.w.bind_all('<<Quit>>', self.onexit) # Updater
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@ -333,8 +331,6 @@ class AppWindow:
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# (Re-)install log monitoring
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if not monitor.start(self.w):
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self.status['text'] = 'Error: Check %s' % _('E:D journal file location') # Location of the new Journal file in E:D 2.2
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elif monitor.started and not interactions.start(self.w, monitor.started):
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self.status['text'] = 'Error: Check %s' % _('E:D interaction log location') # Setting for the log file that contains recent interactions with other Cmdrs
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if dologin:
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self.login() # Login if not already logged in with this Cmdr
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@ -636,11 +632,6 @@ class AppWindow:
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if not config.getint('hotkey_mute'):
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hotkeymgr.play_bad()
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if entry['event'] in ['StartUp', 'LoadGame'] and monitor.started:
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# Can start interaction monitoring
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if not interactions.start(self.w, monitor.started):
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self.status['text'] = 'Error: Check %s' % _('E:D interaction log location') # Setting for the log file that contains recent interactions with other Cmdrs
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# Don't send to EDDN while on crew
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if monitor.state['Captain']:
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return
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@ -692,20 +683,6 @@ class AppWindow:
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if not config.getint('hotkey_mute'):
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hotkeymgr.play_bad()
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# Handle interaction event(s) from cmdrHistory
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def interaction_event(self, event):
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while True:
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entry = interactions.get_entry()
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if not entry:
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return
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# Currently we don't do anything with these events
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err = plug.notify_interaction(monitor.cmdr, monitor.is_beta, entry)
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if err:
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self.status['text'] = err
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if not config.getint('hotkey_mute'):
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hotkeymgr.play_bad()
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# Display asynchronous error from plugin
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def plugin_error(self, event=None):
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if plug.last_error.get('msg'):
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@ -807,7 +784,6 @@ class AppWindow:
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config.set('geometry', '+{1}+{2}'.format(*self.w.geometry().split('+')))
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self.w.withdraw() # Following items can take a few seconds, so hide the main window while they happen
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hotkeymgr.unregister()
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interactions.close()
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monitor.close()
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plug.notify_stop()
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self.eddn.close()
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Umístění E:D logu interakcí";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D umístění souboru deníku";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Herzog";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "E:D Speicherort Interaktions-Log";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D Journal Dateispeicherort";
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@ -121,9 +121,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "E:D interaction log location";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D journal file location";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duque";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Localización del log de interacción de E:D";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Localización del archivo de Journal de E:D";
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@ -121,9 +121,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "E:D toimintolokin sijainti";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D lokikirjan tiedostosijainti";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Archiduc";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Emplacement des fichiers d'interaction E:D";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Emplacement du journal E:D";
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@ -127,9 +127,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "locazione del file E:D interazione";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "locazione del file E:D journal";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "E:Dゲームクライアントのインタラクションログ出力先";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:Dゲームクライアントのジャーナルファイル出力先";
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@ -121,9 +121,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "E:D interactie log bestand locatie";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D journaal bestand locatie";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Miejsce składowania logu inerakcji z E:D";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "E:D Lokacja pliku dziennika";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Arqui-Duque";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Local de registro de interação E:D";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Localização do arquivo de diário E:D";
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@ -121,9 +121,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Герцог";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Расположение лога отношений с игроками.";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Расположение файла журнала E:D";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Duke";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Lokacija loga o E:D interakcijama";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Lokacija E:D Journal fajlova";
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@ -136,9 +136,6 @@
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/* Empire rank. [stats.py] */
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"Duke" = "Герцог";
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/* Setting for the log file that contains recent interactions with other Cmdrs. [EDMarketConnector.py] */
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"E:D interaction log location" = "Росташування журналу взаємодії пілотів E:D";
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/* Location of the new Journal file in E:D 2.2. [EDMarketConnector.py] */
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"E:D journal file location" = "Розташування файлу-журналу E:D";
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19
PLUGINS.md
19
PLUGINS.md
@ -106,7 +106,7 @@ this.status["text"] = "Happy!"
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## Events
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Once you have created your plugin and EDMC has loaded it there are three other functions you can define to be notified by EDMC when something happens: `journal_entry()`, `interaction()` and `cmdr_data()`.
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Once you have created your plugin and EDMC has loaded it there are two other functions you can define to be notified by EDMC when something happens: `journal_entry()` and `cmdr_data()`.
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Your events all get called on the main tkinter loop so be sure not to block for very long or the EDMC will appear to freeze. If you have a long running operation then you should take a look at how to do background updates in tkinter - http://effbot.org/zone/tkinter-threads.htm
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@ -126,21 +126,6 @@ def journal_entry(cmdr, is_beta, system, station, entry, state):
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sys.stderr.write("Arrived at {}\n".format(entry['StarSystem']))
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```
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### Player Interaction
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This gets called when the player interacts with another Cmdr in-game.
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If EDMC is started while the game is already running EDMC will send the last few interaction events from the current game session.
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```python
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def interaction(cmdr, is_beta, entry):
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# Log type of interaction, Cmdr name, and local time
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sys.stderr.write("{} Cmdr {} at {}\n".format(', '.join(entry['Interactions']),
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entry['Name'].encode('utf-8'),
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time.strftime('%Y-%m-%dT%H:%M:%S',
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time.localtime(entry['Epoch'] - 11644473600))))
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```
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### Getting Commander Data
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This gets called when EDMC has just fetched fresh Cmdr and station data from Frontier's servers.
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@ -157,7 +142,7 @@ The data is a dictionary and full of lots of wonderful stuff!
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## Error messages
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You can display an error in EDMC's status area by returning a string from your `journal_entry()`, `interaction()` or `cmdr_data()` function, or asynchronously (e.g. from a "worker" thread that is performing a long running operation) by calling `plug.show_error()`. Either method will cause the "bad" sound to be played (unless the user has muted sound).
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You can display an error in EDMC's status area by returning a string from your `journal_entry()` or `cmdr_data()` function, or asynchronously (e.g. from a "worker" thread that is performing a long running operation) by calling `plug.show_error()`. Either method will cause the "bad" sound to be played (unless the user has muted sound).
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The status area is shared between EDMC itself and all other plugins, so your message won't be displayed for very long. Create a dedicated widget if you need to display routine status information.
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@ -74,7 +74,7 @@ This app can save a variety of data in a variety of formats:
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By default these files will be placed in your Documents folder. Since this app will create a lot of files if you use it for a while you may wish to create a separate folder for the files and tell the app to place them there.
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Some options work by reading the Elite: Dangerous game's log files. If you're running this app on a different machine from the Elite: Dangerous game then adjust the “E:D journal file location” and “E:D interaction log location” settings on the Configuration tab to point to the game's log files.
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Some options work by reading the Elite: Dangerous game's log files. If you're running this app on a different machine from the Elite: Dangerous game then adjust the “E:D journal file location” setting on the Configuration tab to point to the game's log files.
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### EDDN
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@ -137,12 +137,9 @@ The Frontier server that supplies the data to this app sometimes fails to supply
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This problem is tracked as [Issue #86](https://github.com/Marginal/EDMarketConnector/issues/86).
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### Doesn't auto-update and/or persistently gives “Server is lagging” error
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This app uses Elite: Dangerous' log files to track the systems and stations that you visit. If you're running this app on a different machine from the Elite: Dangerous game, or if you find that this app isn't automatically tracking the systems that you visit and/or isn't automatically “updating” on docking (if you have that option selected), then adjust the “E:D journal file location” and “E:D interaction log location” settings on the Configuration tab to point to the game's log files.
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This app uses Elite: Dangerous' log files to track the systems and stations that you visit. If you're running this app on a different machine from the Elite: Dangerous game, or if you find that this app isn't automatically tracking the systems that you visit and/or isn't automatically “updating” on docking (if you have that option selected), then adjust the “E:D journal file location” setting on the Configuration tab to point to the game's log files.
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The default settings on Windows are typically:
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- `C:\Users\you\Saved Games\Frontier Developments\EliteDangerous` and
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- `C:\Users\you\AppData\Local\Frontier Developments\EliteDangerous\CommanderHistory` respectively.
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The default location on Windows is typically `C:\Users\you\Saved Games\Frontier Developments\EliteDangerous`.
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### Credentials settings are greyed out
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You can't edit your Username/Password or EDSM Commander Name/API Key if:
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@ -127,8 +127,6 @@ class Config:
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self.default_journal_dir = join(NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, True)[0], 'Frontier Developments', 'Elite Dangerous')
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self.default_interaction_dir = join(self.default_journal_dir, 'CommanderHistory')
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self.home = expanduser('~')
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self.respath = getattr(sys, 'frozen', False) and normpath(join(dirname(sys.executable.decode(sys.getfilesystemencoding())), pardir, 'Resources')) or dirname(__file__)
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@ -193,8 +191,6 @@ class Config:
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journaldir = KnownFolderPath(FOLDERID_SavedGames)
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self.default_journal_dir = journaldir and join(journaldir, 'Frontier Developments', 'Elite Dangerous') or None
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self.default_interaction_dir = join(KnownFolderPath(FOLDERID_LocalAppData), 'Frontier Developments', 'Elite Dangerous', 'CommanderHistory')
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self.respath = dirname(getattr(sys, 'frozen', False) and sys.executable.decode(sys.getfilesystemencoding()) or __file__)
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self.identifier = applongname
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@ -290,8 +286,6 @@ class Config:
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self.default_journal_dir = None
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self.default_interaction_dir = None
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self.home = expanduser('~')
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self.respath = dirname(__file__)
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144
interactions.py
144
interactions.py
@ -1,144 +0,0 @@
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import json
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from operator import itemgetter
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from os import listdir, stat
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from os.path import getmtime, isdir, join
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from sys import platform
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if __debug__:
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from traceback import print_exc
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from config import config
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if platform=='darwin':
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from watchdog.observers import Observer
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from watchdog.events import FileSystemEventHandler
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elif platform=='win32':
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from watchdog.observers import Observer
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from watchdog.events import FileSystemEventHandler
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else:
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# Linux's inotify doesn't work over CIFS or NFS, so poll
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FileSystemEventHandler = object # dummy
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# CommanderHistory handler
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class Interactions(FileSystemEventHandler):
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_POLL = 5 # Fallback polling interval
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def __init__(self):
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FileSystemEventHandler.__init__(self) # futureproofing - not need for current version of watchdog
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self.root = None
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self.currentdir = None # The actual logdir that we're monitoring
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self.observer = None
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self.observed = None # a watchdog ObservedWatch, or None if polling
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self.seen = [] # interactions that we've already processed
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self.interaction_queue = [] # For communicating interactions back to main thread
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def start(self, root, started):
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self.root = root
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self.session_start = started
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logdir = config.get('interactiondir') or config.default_interaction_dir
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if not logdir or not isdir(logdir):
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self.stop()
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return False
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if self.currentdir and self.currentdir != logdir:
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self.stop()
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self.currentdir = logdir
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# Set up a watchdog observer.
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# File system events are unreliable/non-existent over network drives on Linux.
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# We can't easily tell whether a path points to a network drive, so assume
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# any non-standard logdir might be on a network drive and poll instead.
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polling = bool(config.get('interactiondir')) and platform != 'win32'
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if not polling and not self.observer:
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self.observer = Observer()
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self.observer.daemon = True
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self.observer.start()
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elif polling and self.observer:
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self.observer.stop()
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self.observer = None
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if not self.observed and not polling:
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self.observed = self.observer.schedule(self, self.currentdir)
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if __debug__:
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print '%s interactions "%s"' % (polling and 'Polling' or 'Monitoring', self.currentdir)
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# Even if we're not intending to poll, poll at least once to process pre-existing
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# data and to check whether the watchdog thread has crashed due to events not\
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# being supported on this filesystem.
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self.root.after(self._POLL * 1000/2, self.poll, True)
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return True
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def stop(self):
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if __debug__:
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print 'Stopping monitoring interactions'
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self.currentdir = None
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if self.observed:
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self.observed = None
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self.observer.unschedule_all()
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def close(self):
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self.stop()
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if self.observer:
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||||
self.observer.stop()
|
||||
self.observer.join()
|
||||
self.observer = None
|
||||
|
||||
def poll(self, first_time=False):
|
||||
self.process()
|
||||
|
||||
if first_time:
|
||||
# Watchdog thread
|
||||
emitter = self.observed and self.observer._emitter_for_watch[self.observed] # Note: Uses undocumented attribute
|
||||
if emitter and emitter.is_alive():
|
||||
return # Watchdog thread still running - stop polling
|
||||
|
||||
self.root.after(self._POLL * 1000, self.poll) # keep polling
|
||||
|
||||
def on_modified(self, event):
|
||||
# watchdog callback - DirModifiedEvent on macOS, FileModifiedEvent on Windows
|
||||
if event.is_directory or stat(event.src_path).st_size: # Can get on_modified events when the file is emptied
|
||||
self.process(event.src_path if not event.is_directory else None)
|
||||
|
||||
|
||||
# Can be called either in watchdog thread or, if polling, in main thread. The code assumes not both.
|
||||
def process(self, logfile=None):
|
||||
|
||||
if not logfile:
|
||||
for logfile in [x for x in listdir(self.currentdir) if x.endswith('.cmdrHistory')]:
|
||||
if self.session_start and getmtime(join(self.currentdir, logfile)) >= self.session_start:
|
||||
break
|
||||
else:
|
||||
return
|
||||
|
||||
try:
|
||||
# cmdrHistory file is shared between beta and live. So filter out interactions not in this game session.
|
||||
start = self.session_start + 11644473600 # Game time is 369 years in the future
|
||||
|
||||
with open(join(self.currentdir, logfile), 'rb') as h:
|
||||
current = [x for x in json.load(h)['Interactions'] if x['Epoch'] >= start]
|
||||
|
||||
new = [x for x in current if x not in self.seen] # O(n^2) comparison but currently limited to 10x10
|
||||
self.interaction_queue.extend(sorted(new, key=itemgetter('Epoch'))) # sort by time
|
||||
self.seen = current
|
||||
|
||||
if self.interaction_queue:
|
||||
self.root.event_generate('<<InteractionEvent>>', when="tail")
|
||||
except:
|
||||
if __debug__: print_exc()
|
||||
|
||||
def get_entry(self):
|
||||
if not self.interaction_queue:
|
||||
return None
|
||||
else:
|
||||
return self.interaction_queue.pop(0)
|
||||
|
||||
# singleton
|
||||
interactions = Interactions()
|
24
plug.py
24
plug.py
@ -226,30 +226,6 @@ def notify_journal_entry(cmdr, is_beta, system, station, entry, state):
|
||||
return error
|
||||
|
||||
|
||||
def notify_interaction(cmdr, is_beta, entry):
|
||||
"""
|
||||
Send an interaction entry to each plugin.
|
||||
:param cmdr: The piloting Cmdr name
|
||||
:param is_beta: whether the player is in a Beta universe.
|
||||
:param entry: The interaction entry as a dictionary
|
||||
:return: Error message from the first plugin that returns one (if any)
|
||||
"""
|
||||
error = None
|
||||
for plugin in PLUGINS:
|
||||
interaction = plugin._get_func('interaction')
|
||||
if interaction:
|
||||
try:
|
||||
# Pass a copy of the interaction entry in case the callee modifies it
|
||||
if interaction.func_code.co_argcount == 2:
|
||||
newerror = interaction(cmdr, dict(entry))
|
||||
else:
|
||||
newerror = interaction(cmdr, is_beta, dict(entry))
|
||||
error = error or newerror
|
||||
except:
|
||||
print_exc()
|
||||
return error
|
||||
|
||||
|
||||
def notify_system_changed(timestamp, system, coordinates):
|
||||
"""
|
||||
Send notification data to each plugin when we arrive at a new system.
|
||||
|
25
prefs.py
25
prefs.py
@ -199,10 +199,6 @@ class PreferencesDialog(tk.Toplevel):
|
||||
self.logdir.set(config.get('journaldir') or config.default_journal_dir or '')
|
||||
self.logdir_entry = nb.Entry(configframe, takefocus=False)
|
||||
|
||||
self.interactiondir = tk.StringVar()
|
||||
self.interactiondir.set(config.get('interactiondir') or config.default_interaction_dir or '')
|
||||
self.interactiondir_entry = nb.Entry(configframe, takefocus=False)
|
||||
|
||||
if platform != 'darwin':
|
||||
# Apple's SMB implementation is way too flaky - no filesystem events and bogus NULLs
|
||||
nb.Label(configframe, text = _('E:D journal file location')+':').grid(columnspan=4, padx=PADX, sticky=tk.W) # Location of the new Journal file in E:D 2.2
|
||||
@ -214,15 +210,6 @@ class PreferencesDialog(tk.Toplevel):
|
||||
if config.default_journal_dir:
|
||||
nb.Button(configframe, text=_('Default'), command=self.logdir_reset, state = config.get('journaldir') and tk.NORMAL or tk.DISABLED).grid(row=10, column=2, pady=PADY, sticky=tk.EW) # Appearance theme and language setting
|
||||
|
||||
nb.Label(configframe, text = _('E:D interaction log location')+':').grid(columnspan=4, padx=PADX, pady=(PADY, 0), sticky=tk.W) # Setting for the log file that contains recent interactions with other Cmdrs
|
||||
self.interactiondir_entry.grid(columnspan=4, padx=PADX, pady=(0,PADY), sticky=tk.EW)
|
||||
self.interactionbutton = nb.Button(configframe, text=(platform=='darwin' and _('Change...') or # Folder selection button on OSX
|
||||
_('Browse...')), # Folder selection button on Windows
|
||||
command = lambda:self.filebrowse(_('E:D interaction log location'), self.interactiondir))
|
||||
self.interactionbutton.grid(row=15, column=3, padx=PADX, pady=PADY, sticky=tk.EW)
|
||||
if config.default_interaction_dir:
|
||||
nb.Button(configframe, text=_('Default'), command=self.interactiondir_reset, state = config.get('journaldir') and tk.NORMAL or tk.DISABLED).grid(row=15, column=2, pady=PADY, sticky=tk.EW) # Appearance theme and language setting
|
||||
|
||||
if platform == 'win32':
|
||||
ttk.Separator(configframe, orient=tk.HORIZONTAL).grid(columnspan=4, padx=PADX, pady=PADY*4, sticky=tk.EW)
|
||||
|
||||
@ -400,7 +387,6 @@ class PreferencesDialog(tk.Toplevel):
|
||||
def outvarchanged(self, event=None):
|
||||
self.displaypath(self.outdir, self.outdir_entry)
|
||||
self.displaypath(self.logdir, self.logdir_entry)
|
||||
self.displaypath(self.interactiondir, self.interactiondir_entry)
|
||||
|
||||
logdir = self.logdir.get()
|
||||
logvalid = logdir and exists(logdir)
|
||||
@ -486,11 +472,6 @@ class PreferencesDialog(tk.Toplevel):
|
||||
self.logdir.set(config.default_journal_dir)
|
||||
self.outvarchanged()
|
||||
|
||||
def interactiondir_reset(self):
|
||||
if config.default_interaction_dir:
|
||||
self.interactiondir.set(config.default_interaction_dir)
|
||||
self.outvarchanged()
|
||||
|
||||
def themecolorbrowse(self, index):
|
||||
(rgb, color) = tkColorChooser.askcolor(self.theme_colors[index], title=self.theme_prompts[index], parent=self.parent)
|
||||
if color:
|
||||
@ -581,12 +562,6 @@ class PreferencesDialog(tk.Toplevel):
|
||||
else:
|
||||
config.set('journaldir', logdir)
|
||||
|
||||
interactiondir = self.interactiondir.get()
|
||||
if config.default_interaction_dir and interactiondir.lower() == config.default_interaction_dir.lower():
|
||||
config.set('interactiondir', '') # default location
|
||||
else:
|
||||
config.set('interactiondir', interactiondir)
|
||||
|
||||
if platform in ['darwin','win32']:
|
||||
config.set('hotkey_code', self.hotkey_code)
|
||||
config.set('hotkey_mods', self.hotkey_mods)
|
||||
|
Loading…
x
Reference in New Issue
Block a user