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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-04-12 15:27:14 +03:00

Merge branch 'beta' into develop

This commit is contained in:
David Sangrey 2024-05-07 17:42:20 -04:00
commit e76cb6bca5
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5 changed files with 91 additions and 2 deletions

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@ -6,6 +6,24 @@ This is the master changelog for Elite Dangerous Market Connector. Entries are
in the source (not distributed with the Windows installer) for the
currently used version.
---
Release 5.10.5
===
This release contains a fix for a bug that could crash EDMC's console versions when reading outfitting information
from the new SCO Frame Shift Drive modules.
Please note that this does not offer full support for the new SCO modules or the Python Mk II. More support will
be added in a future update.
**Changes and Enhancements**
* Updated Translations
* Added limited data regarding the Python Mk II
* Added a few Coriolis module information entries
**Bug Fixes**
* Fixed a bug that could cause the new SCO modules to display improper ratings or sizes
* Fixed a bug where the new SCO modules would display as a normal Frame Shift Drive
* Fixed a bug which could crash EDMC if the exact details of a Frame Shift Drive were unknown
Release 5.10.4
===
This release contains updated dependencies, modules files, translations, and adds two new EDDN schemas. It also

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@ -231,6 +231,18 @@
/* EDMarketConnector.py: Popup-text about 'broken' plugins that failed to load; In files: EDMarketConnector.py:2266; */
"One or more of your enabled plugins failed to load. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. This could be caused by a wrong folder structure. The load.py file should be located under plugins/PLUGIN_NAME/load.py.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "有効にしている1つ以上のプラグインがロードに失敗しました。'{FILE}' > '{SETTINGS}' メニューで表示される設定ダイアログの'{PLUGINS}' タブの一覧を確認してください。この問題は誤ったフォルダ構造によって引き起こされます。load.pyファイルはplugins/プラグイン名/plug-in.pyとして配置される必要があります。\n\nプラグインを無効にするにはフォルダ名の最後に'{DISABLED}'を追加してください。";
/* EDMarketConnector.py: Popup-text about Reset Providers; In files: EDMarketConnector.py:2146; */
"One or more of your URL Providers were invalid, and have been reset:\r\n\r\n" = "一つ以上のURLプロバイダが無効であったためリセットされました:\n\n";
/* EDMarketConnector.py: Text About What Provider Was Reset; In files: EDMarketConnector.py:2148; */
"{PROVIDER} was set to {OLDPROV}, and has been reset to {NEWPROV}\r\n" = "{PROVIDER} は {OLDPROV} に設定され、 {NEWPROV} にリセットされました\n";
/* EDMarketConnector.py: Popup window title for Reset Providers; In files: EDMarketConnector.py:2161; */
"EDMC: Default Providers Reset" = "EDMC: デフォルトプロバイダーのリセット";
/* EDMarketConnector.py: Await Full CMDR Login to Game; In files: EDMarketConnector.py:813; */
"Awaiting Full CMDR Login" = "完全なCMDRログインを待機しています";
/* journal_lock.py: Title text on popup when Journal directory already locked; In files: journal_lock.py:208; */
"Journal directory already locked" = "ジャーナルディレクトリは既にロックされています";
@ -789,3 +801,5 @@
/* stats.py: Status dialog title; In files: stats.py:418; */
"Ships" = "所有船";
/* update.py: Update Available Text; In files: update.py:229; */
"{NEWVER} is available" = "{NEWVER} があります";

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@ -213,12 +213,36 @@
/* EDMarketConnector.py: Popup-text about 'active' plugins without Python 3.x support; In files: EDMarketConnector.py:2253:2259; */
"One or more of your enabled plugins do not yet have support for Python 3.x. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. You should check if there is an updated version available, else alert the developer that they need to update the code for Python 3.x.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "Co najmniej jeden z uruchomionych pluginów nie wspiera Python 3.x. Sprawdź listę w '{FILE}' > '{SETTINGS}', sekcja '{PLUGINS}'. Upewnij się, że dostępna jest aktualna wersja pluginu, w przeciwnym razie poinformuj twórcę, że należy zaktualizować kod do wersji Python 3.x.\n\nMożesz wyłączyć plugin, dodając '{DISABLED}' na koniec nazwy jego folderu.";
/* EDMarketConnector.py: Popup-text about missing FDEVID Files; In files: EDMarketConnector.py:2329; */
"FDevID Files not found! Some functionality regarding commodities may be disabled.\r\n\r\n Do you want to open the Wiki page on how to set up submodules?" = "Pliki FDevID nie znalezione. Część funkcjonalności związanej z materiałami może nie działać. \n\nChcesz otworzyć stronę Wiki dotyczacą konfiguracji podmodułów?";
/* EDMarketConnector.py: Popup window title for missing FDEVID files; In files: EDMarketConnector.py:2340; */
"FDevIDs: Missing Commodity Files" = "FDevIDs: Brakuje plików z towarami.";
/* EDMarketConnector.py: Settings > Plugins tab; prefs.py: Label on Settings > Plugins tab; In files: EDMarketConnector.py:2263; prefs.py:986; */
"Plugins" = "Pluginy";
/* EDMarketConnector.py: Popup window title for list of 'enabled' plugins that don't work with Python 3.x; In files: EDMarketConnector.py:2274; */
"EDMC: Plugins Without Python 3.x Support" = "EDMC: Pluginy Nie Wspierające Python 3.x";
/* EDMarketConnector.py: Popup window title for list of 'broken' plugins that failed to load; In files: EDMarketConnector.py:2285; */
"EDMC: Broken Plugins" = "EDMC: Uszkodzone pluginy";
/* EDMarketConnector.py: Popup-text about 'broken' plugins that failed to load; In files: EDMarketConnector.py:2266; */
"One or more of your enabled plugins failed to load. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. This could be caused by a wrong folder structure. The load.py file should be located under plugins/PLUGIN_NAME/load.py.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "Jeden lub więcej plugin nie został załadowany. Sprawdź listę na zakładce '{PLUGINS}' w menu '{FILE}' > '{SETTINGS}'. Może to być spowodowane błedną strukturą katalogów. Plik load.py powinien być umiezczony w plugins/NAZWA PLUGINA/load.py.\n\nMożesz wyłączyć plugin zmieniając nazwę jego folderu tak, aby zawierała '{DISABLED}' na końcu nazwy.";
/* EDMarketConnector.py: Popup-text about Reset Providers; In files: EDMarketConnector.py:2146; */
"One or more of your URL Providers were invalid, and have been reset:\r\n\r\n" = "Jeden lub więcej adres URL jest błędny i został zresetowany:\n";
/* EDMarketConnector.py: Text About What Provider Was Reset; In files: EDMarketConnector.py:2148; */
"{PROVIDER} was set to {OLDPROV}, and has been reset to {NEWPROV}\r\n" = "{PROVIDER} ustawiony na {OLDPROV} i został zresetowany do {NEWPROV}\n";
/* EDMarketConnector.py: Popup window title for Reset Providers; In files: EDMarketConnector.py:2161; */
"EDMC: Default Providers Reset" = "EDMC: Dostawca domyślny zresetowany";
/* EDMarketConnector.py: Await Full CMDR Login to Game; In files: EDMarketConnector.py:813; */
"Awaiting Full CMDR Login" = "Oczekiwanie na pełne zalogowanie do gry";
/* journal_lock.py: Title text on popup when Journal directory already locked; In files: journal_lock.py:208; */
"Journal directory already locked" = "Katalog dziennika zablokowany";
@ -471,6 +495,9 @@
/* prefs.py: Plugins - Label on URL to documentation about migrating plugins from Python 2.7; In files: prefs.py:962; */
"Information on migrating plugins" = "Informacja o migracji pluginów";
/* prefs.py: Plugins - Label for list of 'broken' plugins that failed to load; In files: prefs.py:1039; */
"Broken Plugins" = "Niedziałające pluginy";
/* prefs.py: Lable on list of user-disabled plugins; In files: prefs.py:977; */
"Disabled Plugins" = "Pluginy wyłączone";
@ -774,3 +801,5 @@
/* stats.py: Status dialog title; In files: stats.py:418; */
"Ships" = "Statki";
/* update.py: Update Available Text; In files: update.py:229; */
"{NEWVER} is available" = "Dostępna nowa wersja {NEWVER}";

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@ -213,12 +213,36 @@
/* EDMarketConnector.py: Popup-text about 'active' plugins without Python 3.x support; In files: EDMarketConnector.py:2253:2259; */
"One or more of your enabled plugins do not yet have support for Python 3.x. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. You should check if there is an updated version available, else alert the developer that they need to update the code for Python 3.x.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "Um ou mais dos plugins habilitados não possuem suporte ao Python 3.x. Você pode ver a lista na guia '{PLUGINS}' em '{FILE}' > '{SETTINGS}'. Você deve verificar se existe versão atualizada ou então avisar o desenvolvedor de que ele precisa atualizar o código para o Python 3.x.\n\nVocê pode desabilitar um plugin renomeando sua pasta para que seu nome termine com '{DISABLED}'.";
/* EDMarketConnector.py: Popup-text about missing FDEVID Files; In files: EDMarketConnector.py:2329; */
"FDevID Files not found! Some functionality regarding commodities may be disabled.\r\n\r\n Do you want to open the Wiki page on how to set up submodules?" = "Arquivo FDevID não encontrados! Algumas funções de mercadorias podem estar indisponíveis.\n\nGostaria de abrir a Wiki com instruções para configurar sub-módulos?";
/* EDMarketConnector.py: Popup window title for missing FDEVID files; In files: EDMarketConnector.py:2340; */
"FDevIDs: Missing Commodity Files" = "FDevIDs: Arquivos de Mercadorias não encontrados";
/* EDMarketConnector.py: Settings > Plugins tab; prefs.py: Label on Settings > Plugins tab; In files: EDMarketConnector.py:2263; prefs.py:986; */
"Plugins" = "Plugins";
/* EDMarketConnector.py: Popup window title for list of 'enabled' plugins that don't work with Python 3.x; In files: EDMarketConnector.py:2274; */
"EDMC: Plugins Without Python 3.x Support" = "EDMC: Plugins sem Suporte ao Python 3.x";
/* EDMarketConnector.py: Popup window title for list of 'broken' plugins that failed to load; In files: EDMarketConnector.py:2285; */
"EDMC: Broken Plugins" = "EDMC: Plugins Quebrados";
/* EDMarketConnector.py: Popup-text about 'broken' plugins that failed to load; In files: EDMarketConnector.py:2266; */
"One or more of your enabled plugins failed to load. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. This could be caused by a wrong folder structure. The load.py file should be located under plugins/PLUGIN_NAME/load.py.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "Um ou mais plugins ativados falhou ao carregar. Verifique a lista na aba '{PLUGINS}', em '{FILE}' > '{SETTINGS}'. Isto pode ter ocorrido por um erro na estrutura de pastas. O arquivo load.py deve estar localizado em plugins/NOME_PLUGIN/load.py.\n\nVocê pode desativar plugins renomeando a pasta para ter '.{DISABLED}' ao final do nome.";
/* EDMarketConnector.py: Popup-text about Reset Providers; In files: EDMarketConnector.py:2146; */
"One or more of your URL Providers were invalid, and have been reset:\r\n\r\n" = "Um ou mais dos seus Provedores de URL eram inválidos e portanto foram reconfigurados:\n";
/* EDMarketConnector.py: Text About What Provider Was Reset; In files: EDMarketConnector.py:2148; */
"{PROVIDER} was set to {OLDPROV}, and has been reset to {NEWPROV}\r\n" = "{PROVIDER} estava como {OLDPROV}, e foi reconfigurado para {NEWPROV}\n";
/* EDMarketConnector.py: Popup window title for Reset Providers; In files: EDMarketConnector.py:2161; */
"EDMC: Default Providers Reset" = "EDMC: Provedores Padrão Reconfigurados";
/* EDMarketConnector.py: Await Full CMDR Login to Game; In files: EDMarketConnector.py:813; */
"Awaiting Full CMDR Login" = "Aguardando CMDT entrar no jogo";
/* journal_lock.py: Title text on popup when Journal directory already locked; In files: journal_lock.py:208; */
"Journal directory already locked" = "Diretório de Jornais já está bloqueado";
@ -471,6 +495,9 @@
/* prefs.py: Plugins - Label on URL to documentation about migrating plugins from Python 2.7; In files: prefs.py:962; */
"Information on migrating plugins" = "Informações de migração de plugins";
/* prefs.py: Plugins - Label for list of 'broken' plugins that failed to load; In files: prefs.py:1039; */
"Broken Plugins" = "Plugins Quebrados";
/* prefs.py: Lable on list of user-disabled plugins; In files: prefs.py:977; */
"Disabled Plugins" = "Plugins desabilitados";
@ -774,3 +801,5 @@
/* stats.py: Status dialog title; In files: stats.py:418; */
"Ships" = "Naves";
/* update.py: Update Available Text; In files: update.py:229; */
"{NEWVER} is available" = "{NEWVER} está disponível";

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@ -53,8 +53,7 @@ appcmdname = 'EDMC'
# <https://semver.org/#semantic-versioning-specification-semver>
# Major.Minor.Patch(-prerelease)(+buildmetadata)
# NB: Do *not* import this, use the functions appversion() and appversion_nobuild()
_static_appversion = '5.10.4'
_static_appversion = '5.10.5'
_cached_version: semantic_version.Version | None = None
copyright = '© 2015-2019 Jonathan Harris, 2020-2024 EDCD'