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Dont store version on loadgame, its content is faulty
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@ -512,8 +512,8 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
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self.live = True # First event in 3.0
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elif event_type == 'loadgame':
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# Odyssey Release Update 5
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self.populate_version_info(entry, suppress=True)
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# Odyssey Release Update 5 -- This contains data that doesn't match the format used in FileHeader above
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# self.populate_version_info(entry, suppress=True)
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# alpha4
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# Odyssey: bool
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