diff --git a/edmarketconnector.xml b/edmarketconnector.xml index 81d0b356..3f14366a 100644 --- a/edmarketconnector.xml +++ b/edmarketconnector.xml @@ -333,12 +333,12 @@ station on eddb.io. This removes the need for stations.p. That file will be removed in a future version, plugin authors should not be relying on its presence.</p> <p>NB: It's now using the system's "Population" data from Journal messages to -determine if the system has stations or not. This allows for the <code>×</code> as +determine if the system has stations or not. This allows for the <code>x</code> as station name to be clickable to open the eddb.io page for system when you're not docked. It's known that some systems with stations have a Population of "0" and thus won't allow this functionality. This is Frontier's issue, not EDMC's. If you logged out in a populated system, run EDMC afresh, and use -the 'Update' button you won't see the <code>×</code> until you login fully to the game.</p> +the 'Update' button you won't see the <code>x</code> until you login fully to the game.</p> </li> <li> <p>Tweak to Inara plugin so it will send updates via the Inara API more