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Embark: Keep monitor.station set when Embarking OnStation.

This commit is contained in:
Athanasius 2021-05-01 13:12:14 +01:00
parent 7c7609f2ee
commit f6cb69ebad

View File

@ -639,9 +639,6 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
self.stationservices = None
elif event_type == 'Embark':
# If we've embarked then we're no longer on the station.
# alpha4
# This event is logged when a player (on foot) gets into a ship or SRV
# Parameters:
# • SRV: true if getting into SRV, false if getting into a ship
@ -658,6 +655,9 @@ class EDLogs(FileSystemEventHandler): # type: ignore # See below
# • StationType
# • MarketID
self.station = None
if entry.get('OnStation'):
self.station = entry.get('StationName', '')
self.state['OnFoot'] = False
elif event_type == 'Disembark':