/* Language name */ "!Language" = "简体中文"; /* companion.py: Frontier CAPI didn't respond; In files: companion.py:226; */ "Error: Frontier CAPI didn't respond" = "错误:Frontier CAPI 无响应"; /* companion.py: Frontier CAPI data doesn't agree with latest Journal game location; In files: companion.py:245; */ "Error: Frontier server is lagging" = "错误:Frontier 服务器繁忙"; /* companion.py: Commander is docked at an EDO settlement, got out and back in, we forgot the station; In files: companion.py:261; */ "Docked but unknown station: EDO Settlement?" = "已靠站但站点未知:可能是 ED: Odyssey 的地面设施?"; /* companion.py: Generic "something went wrong with Frontier Auth" error; In files: companion.py:271; */ "Error: Invalid Credentials" = "错误:无效的登录凭证"; /* companion.py: Frontier CAPI authorisation not for currently game-active commander; In files: companion.py:296; */ "Error: Wrong Cmdr" = "错误:指挥官不一致"; /* companion.py: Generic error prefix - following text is from Frontier auth service; In files: companion.py:432; companion.py:517; */ "Error" = "错误"; /* companion.py: Frontier auth, no 'usr' section in returned data; companion.py: Frontier auth, no 'customer_id' in 'usr' section in returned data; In files: companion.py:475; companion.py:480; */ "Error: Couldn't check token customer_id" = "错误:无法检查 customer_id 令牌"; /* companion.py: Frontier auth customer_id doesn't match game session FID; In files: companion.py:486; */ "Error: customer_id doesn't match!" = "错误:customer_id 不匹配!"; /* companion.py: Failed to get Access Token from Frontier Auth service; In files: companion.py:508; */ "Error: unable to get token" = "错误:无法获取令牌"; /* companion.py: Frontier CAPI returned 418, meaning down for maintenance; In files: companion.py:844; */ "Frontier CAPI down for maintenance" = "Frontier CAPI 下线维护"; /* companion.py: Frontier CAPI data retrieval failed; In files: companion.py:856; */ "Frontier CAPI query failure" = "无法访问 Frontier CAPI"; /* EDMarketConnector.py: Main UI Update button; EDMarketConnector.py: Update button in main window; In files: EDMarketConnector.py:601; EDMarketConnector.py:919; EDMarketConnector.py:1748; */ "Update" = "更新"; /* EDMarketConnector.py: Appearance - Label for checkbox to select if application always on top; prefs.py: Appearance - Label for checkbox to select if application always on top; In files: EDMarketConnector.py:710; prefs.py:875; */ "Always on top" = "永远在最前"; /* EDMarketConnector.py: Unknown suit; In files: EDMarketConnector.py:837; */ "Unknown" = "未知"; /* EDMarketConnector.py: ED Journal file location appears to be in error; In files: EDMarketConnector.py:906; */ "Error: Check E:D journal file location" = "错误:请检查 E:D 日志文件位置"; /* EDMarketConnector.py: Label for commander name in main window; edsm.py: Game Commander name label in EDSM settings; stats.py: Cmdr stats; theme.py: Label for commander name in main window; In files: EDMarketConnector.py:913; edsm.py:332; stats.py:57; theme.py:290; */ "Cmdr" = "指挥官"; /* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: Multicrew role label in main window; In files: EDMarketConnector.py:915; EDMarketConnector.py:1487; */ "Role" = "角色"; /* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: 'Ship' label in main UI; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:915; EDMarketConnector.py:1497; EDMarketConnector.py:1520; stats.py:405; */ "Ship" = "飞船"; /* EDMarketConnector.py: Label for 'Suit' line in main UI; In files: EDMarketConnector.py:916; */ "Suit" = "套装"; /* EDMarketConnector.py: Label for 'System' line in main UI; prefs.py: Configuration - Label for selection of 'System' provider website; stats.py: Main window; In files: EDMarketConnector.py:917; prefs.py:614; stats.py:407; */ "System" = "星系"; /* EDMarketConnector.py: Label for 'Station' line in main UI; prefs.py: Configuration - Label for selection of 'Station' provider website; prefs.py: Appearance - Example 'Normal' text; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:918; prefs.py:632; prefs.py:770; stats.py:408; */ "Station" = "站点"; /* EDMarketConnector.py: 'File' menu title on OSX; EDMarketConnector.py: 'File' menu title; EDMarketConnector.py: 'File' menu; In files: EDMarketConnector.py:921; EDMarketConnector.py:939; EDMarketConnector.py:942; EDMarketConnector.py:2264; */ "File" = "文件"; /* EDMarketConnector.py: 'Edit' menu title on OSX; EDMarketConnector.py: 'Edit' menu title; In files: EDMarketConnector.py:922; EDMarketConnector.py:940; EDMarketConnector.py:943; */ "Edit" = "编辑"; /* EDMarketConnector.py: 'View' menu title on OSX; In files: EDMarketConnector.py:923; */ "View" = "显示"; /* EDMarketConnector.py: 'Window' menu title on OSX; In files: EDMarketConnector.py:924; */ "Window" = "窗口"; /* EDMarketConnector.py: Help' menu title on OSX; EDMarketConnector.py: 'Help' menu title; In files: EDMarketConnector.py:925; EDMarketConnector.py:941; EDMarketConnector.py:944; */ "Help" = "帮助"; /* EDMarketConnector.py: App menu entry on OSX; EDMarketConnector.py: Help > About App; In files: EDMarketConnector.py:928; EDMarketConnector.py:959; EDMarketConnector.py:1804; */ "About {APP}" = "关于 {APP}"; /* EDMarketConnector.py: Help > Check for Updates...; In files: EDMarketConnector.py:930; EDMarketConnector.py:958; */ "Check for Updates..." = "检查版本更新…"; /* EDMarketConnector.py: File > Save Raw Data...; In files: EDMarketConnector.py:931; EDMarketConnector.py:948; */ "Save Raw Data..." = "保存原始数据…"; /* EDMarketConnector.py: File > Status; stats.py: Status dialog title; In files: EDMarketConnector.py:932; EDMarketConnector.py:947; stats.py:402; */ "Status" = "状态"; /* EDMarketConnector.py: Help > Documentation; In files: EDMarketConnector.py:933; EDMarketConnector.py:953; */ "Documentation" = "帮助文档"; /* EDMarketConnector.py: Help > Privacy Policy; In files: EDMarketConnector.py:936; EDMarketConnector.py:956; */ "Privacy Policy" = "隐私政策"; /* EDMarketConnector.py: Help > Release Notes; In files: EDMarketConnector.py:937; EDMarketConnector.py:957; EDMarketConnector.py:1838; */ "Release Notes" = "更新说明"; /* EDMarketConnector.py: File > Settings; prefs.py: File > Settings (macOS); In files: EDMarketConnector.py:949; EDMarketConnector.py:2265; prefs.py:241; */ "Settings" = "设置"; /* EDMarketConnector.py: File > Exit; In files: EDMarketConnector.py:950; */ "Exit" = "退出"; /* EDMarketConnector.py: Label for 'Copy' as in 'Copy and Paste'; ttkHyperlinkLabel.py: Label for 'Copy' as in 'Copy and Paste'; In files: EDMarketConnector.py:962; ttkHyperlinkLabel.py:53; */ "Copy" = "复制"; /* EDMarketConnector.py: Status - Attempting to get a Frontier Auth Access Token; In files: EDMarketConnector.py:978; */ "Logging in..." = "登录中…"; /* EDMarketConnector.py: Successfully authenticated with the Frontier website; In files: EDMarketConnector.py:994; EDMarketConnector.py:1657; */ "Authentication successful" = "身份验证成功"; /* EDMarketConnector.py: Player is not docked at a station, when we expect them to be; In files: EDMarketConnector.py:1025; */ "You're not docked at a station!" = "你尚未靠站!"; /* EDMarketConnector.py: Status - Either no market or no modules data for station from Frontier CAPI; In files: EDMarketConnector.py:1033; */ "Station doesn't have anything!" = "此站点没有任何货物!"; /* EDMarketConnector.py: Status - No station market data from Frontier CAPI; In files: EDMarketConnector.py:1038; */ "Station doesn't have a market!" = "此站点没有货物市场!"; /* EDMarketConnector.py: CAPI queries aborted because Cmdr name is unknown; EDMarketConnector.py: CAPI fleetcarrier query aborted because Cmdr name is unknown; In files: EDMarketConnector.py:1077; EDMarketConnector.py:1164; */ "CAPI query aborted: Cmdr name unknown" = "CAPI 访问中止:指挥官名称未知"; /* EDMarketConnector.py: CAPI queries aborted because game mode unknown; In files: EDMarketConnector.py:1083; */ "CAPI query aborted: Game mode unknown" = "CAPI 访问中止:游戏模式未知"; /* EDMarketConnector.py: CAPI queries aborted because current star system name unknown; In files: EDMarketConnector.py:1095; */ "CAPI query aborted: Current system unknown" = "CAPI 访问中止:现星系名称未知"; /* EDMarketConnector.py: CAPI queries aborted because player is in multi-crew on other Cmdr's ship; In files: EDMarketConnector.py:1101; */ "CAPI query aborted: In other-ship multi-crew" = "CAPI 访问中止:正在他人飞船上进行多人共乘 (multi-crew)"; /* EDMarketConnector.py: CAPI queries aborted because player is in CQC (Arena); In files: EDMarketConnector.py:1107; */ "CAPI query aborted: CQC (Arena) detected" = "CAPI 访问中止:检测到 CQC (Arena) 正在运行"; /* EDMarketConnector.py: Status - Attempting to retrieve data from Frontier CAPI; In files: EDMarketConnector.py:1128; EDMarketConnector.py:1179; */ "Fetching data..." = "取得数据…"; /* EDMarketConnector.py: No data was returned for the commander from the Frontier CAPI; In files: EDMarketConnector.py:1242; */ "CAPI: No commander data returned" = "CAPI:没有指挥官数据"; /* EDMarketConnector.py: We didn't have the commander name when we should have; stats.py: Unknown commander; In files: EDMarketConnector.py:1246; stats.py:333; */ "Who are you?!" = "你是谁?!"; /* EDMarketConnector.py: We don't know where the commander is, when we should; stats.py: Unknown location; In files: EDMarketConnector.py:1252; stats.py:341; */ "Where are you?!" = "你在哪里?!"; /* EDMarketConnector.py: We don't know what ship the commander is in, when we should; stats.py: Unknown ship; In files: EDMarketConnector.py:1259; stats.py:349; */ "What are you flying?!" = "你在飞什么?!"; /* EDMarketConnector.py: Frontier CAPI server error when fetching data; In files: EDMarketConnector.py:1384; */ "Frontier CAPI server error" = "Frontier CAPI 服务器错误"; /* EDMarketConnector.py: Frontier CAPI Access Token expired, trying to get a new one; In files: EDMarketConnector.py:1390; */ "CAPI: Refreshing access token..." = "CAPI:获取新的访问令牌中…"; /* EDMarketConnector.py: Time when we last obtained Frontier CAPI data; In files: EDMarketConnector.py:1434; */ "Last updated at %H:%M:%S" = "最后更新于 %H:%M:%S"; /* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1462; */ "Fighter" = "舰载机驾驶员"; /* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1463; */ "Gunner" = "炮手"; /* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1464; */ "Helm" = "舵手"; /* EDMarketConnector.py: Cooldown on 'Update' button; In files: EDMarketConnector.py:1742; */ "cooldown {SS}s" = "距离下次更新还有 {SS} 秒"; /* EDMarketConnector.py: Generic 'OK' button label; prefs.py: 'OK' button on Settings/Preferences window; In files: EDMarketConnector.py:1864; prefs.py:292; */ "OK" = "确定"; /* EDMarketConnector.py: The application is shutting down; In files: EDMarketConnector.py:1936; */ "Shutting down..." = "应用关闭中…"; /* EDMarketConnector.py: Popup-text about 'active' plugins without Python 3.x support; In files: EDMarketConnector.py:2253:2259; */ "One or more of your enabled plugins do not yet have support for Python 3.x. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. You should check if there is an updated version available, else alert the developer that they need to update the code for Python 3.x.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "一项或多项你所启用的插件尚不支持 Python 3.x,详情请见 {FILE} > {SETTINGS} > {PLUGINS}。请检查上述插件是否有可用的更新,若没有,则应与插件的开发者就 Python 3.x 的支持问题取得联系。\n\n你也可以禁用某一项插件,只需在其文件夹名称的末尾添加 {DISABLED} 即可。"; /* EDMarketConnector.py: Settings > Plugins tab; prefs.py: Label on Settings > Plugins tab; In files: EDMarketConnector.py:2263; prefs.py:986; */ "Plugins" = "插件"; /* EDMarketConnector.py: Popup window title for list of 'enabled' plugins that don't work with Python 3.x; In files: EDMarketConnector.py:2274; */ "EDMC: Plugins Without Python 3.x Support" = "EDMC:不支持 Python 3.x 的插件"; /* journal_lock.py: Title text on popup when Journal directory already locked; In files: journal_lock.py:208; */ "Journal directory already locked" = "日志目录已被锁定"; /* journal_lock.py: Text for when newly selected Journal directory is already locked; In files: journal_lock.py:225:226; */ "The new Journal Directory location is already locked.{CR}You can either attempt to resolve this and then Retry, or choose to Ignore this." = "新的日志目录位置已被锁定。{CR}你可以尝试解锁并“重试”以解决此问题,或者选择“忽略”。"; /* journal_lock.py: Generic 'Retry' button label; In files: journal_lock.py:230; */ "Retry" = "重试"; /* journal_lock.py: Generic 'Ignore' button label; In files: journal_lock.py:234; */ "Ignore" = "忽略"; /* l10n.py: The system default language choice in Settings > Appearance; prefs.py: Settings > Configuration - Label on 'reset journal files location to default' button; prefs.py: The system default language choice in Settings > Appearance; prefs.py: Label for 'Default' theme radio button; In files: l10n.py:193; prefs.py:455; prefs.py:709; prefs.py:742; */ "Default" = "默认"; /* coriolis.py: 'Auto' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - auto; In files: coriolis.py:74; coriolis.py:77; coriolis.py:123; coriolis.py:139; coriolis.py:145; */ "Auto" = "自动"; /* coriolis.py: 'Normal' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - normal; In files: coriolis.py:75; coriolis.py:121; coriolis.py:137; */ "Normal" = "普通版"; /* coriolis.py: 'Beta' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - beta; In files: coriolis.py:76; coriolis.py:122; coriolis.py:138; */ "Beta" = "测试版"; /* coriolis.py: Settings>Coriolis: Help/hint for changing coriolis URLs; In files: coriolis.py:91:93; */ "Set the URL to use with coriolis.io ship loadouts. Note that this MUST end with '/import?data='" = "设置链接以使用 coriolis.io 的飞船配置。注意,链接必须以 /import?data= 结尾"; /* coriolis.py: Settings>Coriolis: Label for 'NOT alpha/beta game version' URL; In files: coriolis.py:97; */ "Normal URL" = "普通版链接"; /* coriolis.py: Generic 'Reset' button label; In files: coriolis.py:100; coriolis.py:109; */ "Reset" = "重置"; /* coriolis.py: Settings>Coriolis: Label for 'alpha/beta game version' URL; In files: coriolis.py:106; */ "Beta URL" = "测试版链接"; /* coriolis.py: Settings>Coriolis: Label for selection of using Normal, Beta or 'auto' Coriolis URL; In files: coriolis.py:116; */ "Override Beta/Normal Selection" = "覆盖模式选项"; /* coriolis.py: Settings>Coriolis - invalid override mode found; In files: coriolis.py:156; */ "Invalid Coriolis override mode!" = "无效的 Coriolis 覆盖模式!"; /* eddn.py: Error while trying to send data to EDDN; In files: eddn.py:458; eddn.py:2413; eddn.py:2451; eddn.py:2519; */ "Error: Can't connect to EDDN" = "错误:无法连接到 EDDN"; /* eddn.py: EDDN has banned this version of our client; In files: eddn.py:576; */ "EDDN Error: EDMC is too old for EDDN. Please update." = "EDDN 错误:EDDN 禁止了此旧版本的 EDMC 应用。请更新应用。"; /* eddn.py: EDDN returned an error that indicates something about what we sent it was wrong; In files: eddn.py:582; */ "EDDN Error: Validation Failed (EDMC Too Old?). See Log" = "EDDN 错误:数据有效性检查失败。可能是 EDMC 应用版本过旧,请查看诊断日志。"; /* eddn.py: EDDN returned some sort of HTTP error, one we didn't expect. {STATUS} contains a number; In files: eddn.py:587; */ "EDDN Error: Returned {STATUS} status code" = "EDDN 错误:返回错误代码 {STATUS}"; /* eddn.py: Enable EDDN support for station data checkbox label; In files: eddn.py:2041; */ "Send station data to the Elite Dangerous Data Network" = "发送站点数据到 Elite Dangerous Data Network"; /* eddn.py: Enable EDDN support for system and other scan data checkbox label; In files: eddn.py:2052; */ "Send system and scan data to the Elite Dangerous Data Network" = "发送星系和扫描数据到 Elite Dangerous Data Network"; /* eddn.py: EDDN delay sending until docked option is on, this message notes that a send was skipped due to this; In files: eddn.py:2063; */ "Delay sending until docked" = "延时更新,靠站时再发送"; /* eddn.py: Killswitch disabled EDDN; In files: eddn.py:2178; */ "EDDN journal handler disabled. See Log." = "EDDN Journal Handler 已禁用。请查看诊断日志。"; /* eddn.py: Status text shown while attempting to send data; In files: eddn.py:2507; */ "Sending data to EDDN..." = "正在向 EDDN 发送数据…"; /* edsm.py: Settings>EDSM - Label on checkbox for 'send data'; In files: edsm.py:308; */ "Send flight log and Cmdr status to EDSM" = "发送航行日志和指挥官状态到 EDSM"; /* edsm.py: Settings>EDSM - Label on header/URL to EDSM API key page; In files: edsm.py:319; */ "Elite Dangerous Star Map credentials" = "Elite Dangerous Star Map 授权凭证"; /* edsm.py: EDSM Commander name label in EDSM settings; In files: edsm.py:341; */ "Commander Name" = "指挥官名称"; /* edsm.py: EDSM API key label; inara.py: Inara API key label; In files: edsm.py:350; inara.py:278; */ "API Key" = "API Key"; /* edsm.py: We have no data on the current commander; prefs.py: No hotkey/shortcut set; stats.py: No rank; In files: edsm.py:394; prefs.py:527; prefs.py:1157; prefs.py:1190; stats.py:154; stats.py:173; stats.py:192; stats.py:209; */ "None" = "无"; /* edsm.py: EDSM plugin - Journal handling disabled by killswitch; In files: edsm.py:516; */ "EDSM Handler disabled. See Log." = "EDSM Handler 已禁用。请查看诊断日志。"; /* edsm.py: EDSM Plugin - Error message from EDSM API; In files: edsm.py:916; edsm.py:1048; */ "Error: EDSM {MSG}" = "错误:EDSM {MSG}"; /* edsm.py: EDSM Plugin - Error connecting to EDSM API; In files: edsm.py:953; edsm.py:1043; */ "Error: Can't connect to EDSM" = "错误:无法连接到 EDSM"; /* inara.py: Checkbox to enable INARA API Usage; In files: inara.py:257; */ "Send flight log and Cmdr status to Inara" = "发送航行日志和指挥官状态到 Inara"; /* inara.py: Text for INARA API keys link ( goes to https://inara.cz/settings-api ); In files: inara.py:269; */ "Inara credentials" = "Inara 授权凭证"; /* inara.py: INARA support disabled via killswitch; In files: inara.py:395; */ "Inara disabled. See Log." = "Inara 已禁用。请查看诊断日志。"; /* inara.py: INARA API returned some kind of error (error message will be contained in {MSG}); In files: inara.py:1650; inara.py:1663; */ "Error: Inara {MSG}" = "错误:Inara {MSG}"; /* prefs.py: File > Preferences menu entry for macOS; In files: prefs.py:237; */ "Preferences" = "偏好"; /* prefs.py: Settings > Output - choosing what data to save to files; In files: prefs.py:335; */ "Please choose what data to save" = "请选择想要保存的数据"; /* prefs.py: Settings > Output option; In files: prefs.py:341; */ "Market data in CSV format file" = "货物市场数据,以 CSV 文件格式"; /* prefs.py: Settings > Output option; In files: prefs.py:350; */ "Market data in Trade Dangerous format file" = "货物市场数据,以 Trade Dangerous 文件格式"; /* prefs.py: Settings > Output option; In files: prefs.py:360; */ "Ship loadout" = "飞船配置"; /* prefs.py: Settings > Output option; In files: prefs.py:370; */ "Automatically update on docking" = "靠站时自动更新"; /* prefs.py: Settings > Output - Label for "where files are located"; In files: prefs.py:379; prefs.py:398; */ "File location" = "保存位置"; /* prefs.py: macOS Preferences - files location selection button; In files: prefs.py:387; prefs.py:437; */ "Change..." = "更改…"; /* prefs.py: NOT-macOS Settings - files location selection button; prefs.py: NOT-macOS Setting - files location selection button; In files: prefs.py:390; prefs.py:440; */ "Browse..." = "浏览…"; /* prefs.py: Label for 'Output' Settings/Preferences tab; In files: prefs.py:405; */ "Output" = "导出"; /* prefs.py: Settings > Configuration - Label for Journal files location; In files: prefs.py:431; prefs.py:446; */ "E:D journal file location" = "E:D 日志文件位置"; /* prefs.py: Hotkey/Shortcut settings prompt on OSX; In files: prefs.py:490; */ "Keyboard shortcut" = "键盘快捷键"; /* prefs.py: Hotkey/Shortcut settings prompt on Windows; In files: prefs.py:492; */ "Hotkey" = "快捷键"; /* prefs.py: macOS Preferences > Configuration - restart the app message; In files: prefs.py:501; */ "Re-start {APP} to use shortcuts" = "重启 {APP} 以使用快捷键"; /* prefs.py: macOS - Configuration - need to grant the app permission for keyboard shortcuts; In files: prefs.py:510; */ "{APP} needs permission to use shortcuts" = "{APP} 需要权限以使用快捷键"; /* prefs.py: Shortcut settings button on OSX; In files: prefs.py:515; */ "Open System Preferences" = "打开系统偏好设置"; /* prefs.py: Configuration - Act on hotkey only when ED is in foreground; In files: prefs.py:538; */ "Only when Elite: Dangerous is the active app" = "仅当 Elite: Dangerous 在前台运行时生效"; /* prefs.py: Configuration - play sound when hotkey used; In files: prefs.py:549; */ "Play sound" = "发出提示音"; /* prefs.py: Configuration - disable checks for app updates when in-game; In files: prefs.py:564; */ "Disable Automatic Application Updates Check when in-game" = "当我在玩游戏时,禁止此应用自动检查版本更新。"; /* prefs.py: Label for preferred shipyard, system and station 'providers'; In files: prefs.py:577; */ "Preferred websites" = "首选网站"; /* prefs.py: Label for Shipyard provider selection; In files: prefs.py:588; */ "Shipyard" = "配船"; /* prefs.py: Label for checkbox to utilise alternative Coriolis URL method; In files: prefs.py:600; */ "Use alternate URL method" = "若链接过长无法打开,请勾选此项"; /* prefs.py: Configuration - Label for selection of Log Level; In files: prefs.py:653; */ "Log Level" = "诊断模式"; /* prefs.py: Label for 'Configuration' tab in Settings; In files: prefs.py:681; */ "Configuration" = "通用"; /* prefs.py: UI elements privacy section header in privacy tab of preferences; In files: prefs.py:690; */ "Main UI privacy options" = "用户界面隐私选项"; /* prefs.py: Hide private group owner name from UI checkbox; In files: prefs.py:695; */ "Hide private group name in UI" = "在用户界面中隐藏私人组 (private group) 名称"; /* prefs.py: Hide multicrew captain name from main UI checkbox; In files: prefs.py:699; */ "Hide multi-crew captain name" = "在用户界面中隐藏多人共乘 (multi-crew) 时的舰长名称"; /* prefs.py: Preferences privacy tab title; In files: prefs.py:703; */ "Privacy" = "隐私"; /* prefs.py: Label for Settings > Appeareance > selection of 'normal' text colour; In files: prefs.py:716; */ "Normal text" = "普通文本"; /* prefs.py: Label for Settings > Appeareance > selection of 'highlightes' text colour; In files: prefs.py:718; */ "Highlighted text" = "重点文本"; /* prefs.py: Appearance - Label for selection of application display language; In files: prefs.py:727; */ "Language" = "语言"; /* prefs.py: Label for Settings > Appearance > Theme selection; In files: prefs.py:737; */ "Theme" = "主题"; /* prefs.py: Label for 'Dark' theme radio button; In files: prefs.py:749; */ "Dark" = "深色"; /* prefs.py: Label for 'Transparent' theme radio button; In files: prefs.py:756; */ "Transparent" = "透明"; /* prefs.py: Appearance - Label for selection of UI scaling; In files: prefs.py:802; */ "UI Scale Percentage" = "用户界面缩放比例"; /* prefs.py: Appearance - Help/hint text for UI scaling selection; In files: prefs.py:823; */ "100 means Default{CR}Restart Required for{CR}changes to take effect!" = "100 为默认设置{CR}需要重启应用{CR}以使修改生效"; /* prefs.py: Appearance - Label for selection of main window transparency; In files: prefs.py:833; */ "Main window transparency" = "主窗口透明度"; /* prefs.py: Appearance - Help/hint text for Main window transparency selection; In files: prefs.py:853:856; */ "100 means fully opaque.{CR}Window is updated in real time" = "100 为完全不透明{CR}效果实时更新"; /* prefs.py: Appearance option for Windows "minimize to system tray"; In files: prefs.py:885; */ "Minimize to system tray" = "最小化到系统托盘"; /* prefs.py: Label for Settings > Appearance tab; In files: prefs.py:893; */ "Appearance" = "外观"; /* prefs.py: Label for location of third-party plugins folder; In files: prefs.py:908; */ "Plugins folder" = "插件文件夹"; /* prefs.py: Label on button used to open a filesystem folder; In files: prefs.py:915; */ "Open" = "打开"; /* prefs.py: Tip/label about how to disable plugins; In files: prefs.py:923; */ "Tip: You can disable a plugin by{CR}adding '{EXT}' to its folder name" = "提示:想要禁用某一项插件,{CR}你可以添加 {EXT} 到其文件夹名称中"; /* prefs.py: Label on list of enabled plugins; In files: prefs.py:934; */ "Enabled Plugins" = "已启用插件"; /* prefs.py: Plugins - Label for list of 'enabled' plugins that don't work with Python 3.x; In files: prefs.py:954; */ "Plugins Without Python 3.x Support:" = "不支持 Python 3.x 的插件:"; /* prefs.py: Plugins - Label on URL to documentation about migrating plugins from Python 2.7; In files: prefs.py:962; */ "Information on migrating plugins" = "关于插件迁移"; /* prefs.py: Lable on list of user-disabled plugins; In files: prefs.py:977; */ "Disabled Plugins" = "已禁用插件"; /* stats.py: Cmdr stats; In files: stats.py:58; */ "Balance" = "资金结余"; /* stats.py: Cmdr stats; In files: stats.py:59; */ "Loan" = "贷款"; /* stats.py: Top rank; In files: stats.py:63; */ "Elite" = "Elite"; /* stats.py: Top rank +1; In files: stats.py:64; */ "Elite I" = "Elite I"; /* stats.py: Top rank +2; In files: stats.py:65; */ "Elite II" = "Elite II"; /* stats.py: Top rank +3; In files: stats.py:66; */ "Elite III" = "Elite III"; /* stats.py: Top rank +4; In files: stats.py:67; */ "Elite IV" = "Elite IV"; /* stats.py: Top rank +5; In files: stats.py:68; */ "Elite V" = "Elite V"; /* stats.py: Ranking; In files: stats.py:74; */ "Combat" = "战斗等级"; /* stats.py: Ranking; In files: stats.py:75; */ "Trade" = "贸易等级"; /* stats.py: Ranking; In files: stats.py:76; */ "Explorer" = "探索等级"; /* stats.py: Ranking; In files: stats.py:77; */ "Mercenary" = "佣兵等级"; /* stats.py: Ranking; In files: stats.py:78; */ "Exobiologist" = "生物学者等级"; /* stats.py: Ranking; In files: stats.py:79; */ "CQC" = "竞技场等级"; /* stats.py: Ranking; In files: stats.py:80; */ "Federation" = "联邦军衔"; /* stats.py: Ranking; In files: stats.py:81; */ "Empire" = "帝国头衔"; /* stats.py: Ranking; In files: stats.py:82; */ "Powerplay" = "势力"; /* stats.py: Combat rank; In files: stats.py:91; */ "Harmless" = "Harmless"; /* stats.py: Combat rank; In files: stats.py:92; */ "Mostly Harmless" = "Mostly Harmless"; /* stats.py: Combat rank; In files: stats.py:93; */ "Novice" = "Novice"; /* stats.py: Combat rank; In files: stats.py:94; */ "Competent" = "Competent"; /* stats.py: Combat rank; In files: stats.py:95; */ "Expert" = "Expert"; /* stats.py: Combat rank; stats.py: Empire rank; In files: stats.py:96; stats.py:176; */ "Master" = "Master"; /* stats.py: Combat rank; In files: stats.py:97; */ "Dangerous" = "Dangerous"; /* stats.py: Combat rank; In files: stats.py:98; */ "Deadly" = "Deadly"; /* stats.py: Trade rank; In files: stats.py:101; */ "Penniless" = "Penniless"; /* stats.py: Trade rank; In files: stats.py:102; */ "Mostly Penniless" = "Mostly Penniless"; /* stats.py: Trade rank; In files: stats.py:103; */ "Peddler" = "Peddler"; /* stats.py: Trade rank; In files: stats.py:104; */ "Dealer" = "Dealer"; /* stats.py: Trade rank; In files: stats.py:105; */ "Merchant" = "Merchant"; /* stats.py: Trade rank; In files: stats.py:106; */ "Broker" = "Broker"; /* stats.py: Trade rank; In files: stats.py:107; */ "Entrepreneur" = "Entrepreneur"; /* stats.py: Trade rank; In files: stats.py:108; */ "Tycoon" = "Tycoon"; /* stats.py: Explorer rank; In files: stats.py:111; */ "Aimless" = "Aimless"; /* stats.py: Explorer rank; In files: stats.py:112; */ "Mostly Aimless" = "Mostly Aimless"; /* stats.py: Explorer rank; In files: stats.py:113; */ "Scout" = "Scout"; /* stats.py: Explorer rank; In files: stats.py:114; */ "Surveyor" = "Surveyor"; /* stats.py: Explorer rank; In files: stats.py:115; */ "Trailblazer" = "Trailblazer"; /* stats.py: Explorer rank; In files: stats.py:116; */ "Pathfinder" = "Pathfinder"; /* stats.py: Explorer rank; In files: stats.py:117; */ "Ranger" = "Ranger"; /* stats.py: Explorer rank; In files: stats.py:118; */ "Pioneer" = "Pioneer"; /* stats.py: Mercenary rank; In files: stats.py:122; */ "Defenceless" = "Defenceless"; /* stats.py: Mercenary rank; In files: stats.py:123; */ "Mostly Defenceless" = "Mostly Defenceless"; /* stats.py: Mercenary rank; In files: stats.py:124; */ "Rookie" = "Rookie"; /* stats.py: Mercenary rank; In files: stats.py:125; */ "Soldier" = "Soldier"; /* stats.py: Mercenary rank; In files: stats.py:126; stats.py:128; */ "Gunslinger" = "Gunslinger"; /* stats.py: Mercenary rank; In files: stats.py:127; */ "Warrior" = "Warrior"; /* stats.py: Mercenary rank; In files: stats.py:129; */ "Deadeye" = "Deadeye"; /* stats.py: Exobiologist rank; In files: stats.py:132; */ "Directionless" = "Directionless"; /* stats.py: Exobiologist rank; In files: stats.py:133; */ "Mostly Directionless" = "Mostly Directionless"; /* stats.py: Exobiologist rank; In files: stats.py:134; */ "Compiler" = "Compiler"; /* stats.py: Exobiologist rank; In files: stats.py:135; */ "Collector" = "Collector"; /* stats.py: Exobiologist rank; In files: stats.py:136; */ "Cataloguer" = "Cataloguer"; /* stats.py: Exobiologist rank; In files: stats.py:137; */ "Taxonomist" = "Taxonomist"; /* stats.py: Exobiologist rank; In files: stats.py:138; */ "Ecologist" = "Ecologist"; /* stats.py: Exobiologist rank; In files: stats.py:139; */ "Geneticist" = "Geneticist"; /* stats.py: CQC rank; In files: stats.py:142; */ "Helpless" = "Helpless"; /* stats.py: CQC rank; In files: stats.py:143; */ "Mostly Helpless" = "Mostly Helpless"; /* stats.py: CQC rank; In files: stats.py:144; */ "Amateur" = "Amateur"; /* stats.py: CQC rank; In files: stats.py:145; */ "Semi Professional" = "Semi Professional"; /* stats.py: CQC rank; In files: stats.py:146; */ "Professional" = "Professional"; /* stats.py: CQC rank; In files: stats.py:147; */ "Champion" = "Champion"; /* stats.py: CQC rank; In files: stats.py:148; */ "Hero" = "Hero"; /* stats.py: CQC rank; In files: stats.py:149; */ "Gladiator" = "Gladiator"; /* stats.py: Federation rank; In files: stats.py:155; */ "Recruit" = "Recruit"; /* stats.py: Federation rank; In files: stats.py:156; */ "Cadet" = "Cadet"; /* stats.py: Federation rank; In files: stats.py:157; */ "Midshipman" = "Midshipman"; /* stats.py: Federation rank; In files: stats.py:158; */ "Petty Officer" = "Petty Officer"; /* stats.py: Federation rank; In files: stats.py:159; */ "Chief Petty Officer" = "Chief Petty Officer"; /* stats.py: Federation rank; In files: stats.py:160; */ "Warrant Officer" = "Warrant Officer"; /* stats.py: Federation rank; In files: stats.py:161; */ "Ensign" = "Ensign"; /* stats.py: Federation rank; In files: stats.py:162; */ "Lieutenant" = "Lieutenant"; /* stats.py: Federation rank; In files: stats.py:163; */ "Lieutenant Commander" = "Lieutenant Commander"; /* stats.py: Federation rank; In files: stats.py:164; */ "Post Commander" = "Post Commander"; /* stats.py: Federation rank; In files: stats.py:165; */ "Post Captain" = "Post Captain"; /* stats.py: Federation rank; In files: stats.py:166; */ "Rear Admiral" = "Rear Admiral"; /* stats.py: Federation rank; In files: stats.py:167; */ "Vice Admiral" = "Vice Admiral"; /* stats.py: Federation rank; In files: stats.py:168; */ "Admiral" = "Admiral"; /* stats.py: Empire rank; In files: stats.py:174; */ "Outsider" = "Outsider"; /* stats.py: Empire rank; In files: stats.py:175; */ "Serf" = "Serf"; /* stats.py: Empire rank; In files: stats.py:177; */ "Squire" = "Squire"; /* stats.py: Empire rank; In files: stats.py:178; */ "Knight" = "Knight"; /* stats.py: Empire rank; In files: stats.py:179; */ "Lord" = "Lord"; /* stats.py: Empire rank; In files: stats.py:180; */ "Baron" = "Baron"; /* stats.py: Empire rank; In files: stats.py:181; */ "Viscount" = "Viscount"; /* stats.py: Empire rank; In files: stats.py:182; */ "Count" = "Count"; /* stats.py: Empire rank; In files: stats.py:183; */ "Earl" = "Earl"; /* stats.py: Empire rank; In files: stats.py:184; */ "Marquis" = "Marquis"; /* stats.py: Empire rank; In files: stats.py:185; */ "Duke" = "Duke"; /* stats.py: Empire rank; In files: stats.py:186; */ "Prince" = "Prince"; /* stats.py: Empire rank; In files: stats.py:187; */ "King" = "King"; /* stats.py: Power rank; In files: stats.py:193; */ "Rating 1" = "Rating 1"; /* stats.py: Power rank; In files: stats.py:194; */ "Rating 2" = "Rating 2"; /* stats.py: Power rank; In files: stats.py:195; */ "Rating 3" = "Rating 3"; /* stats.py: Power rank; In files: stats.py:196; */ "Rating 4" = "Rating 4"; /* stats.py: Power rank; In files: stats.py:197; */ "Rating 5" = "Rating 5"; /* stats.py: Current commander unknown when trying to use 'File' > 'Status'; In files: stats.py:315; */ "Status: Don't yet know your Commander name" = "状态:暂时未知你的指挥官名称"; /* stats.py: No Frontier CAPI data yet when trying to use 'File' > 'Status'; In files: stats.py:323; */ "Status: No CAPI data yet" = "状态:暂无 CAPI 数据"; /* stats.py: Status dialog subtitle - CR value of ship; In files: stats.py:409; */ "Value" = "价值"; /* stats.py: Status dialog title; In files: stats.py:418; */ "Ships" = "所有飞船";