# -*- coding: utf-8 -*- # # Station display and eddb.io lookup # # Tests: # # As there's a lot of state tracking in here, need to ensure (at least) # the URL text and link follow along correctly with: # # 1) Game not running, EDMC started. # 2) Then hit 'Update' for CAPI data pull # 3) Login fully to game, and whether #2 happened or not: # a) If docked then update Station # b) Either way update System # 4) Undock, SupercruiseEntry, FSDJump should change Station text to 'x' # and link to system one. # 5) RequestDocking should populate Station, no matter if the request # succeeded or not. # 6) FSDJump should update System text+link. # 7) Switching to a different provider and then back... combined with # any of the above in the interim. # # ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# # ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# # # This is an EDMC 'core' plugin. # # All EDMC plugins are *dynamically* loaded at run-time. # # We build for Windows using `py2exe`. # # `py2exe` can't possibly know about anything in the dynamically loaded # core plugins. # # Thus you **MUST** check if any imports you add in this file are only # referenced in this file (or only in any other core plugin), and if so... # # YOU MUST ENSURE THAT PERTINENT ADJUSTMENTS ARE MADE IN `setup.py` # SO AS TO ENSURE THE FILES ARE ACTUALLY PRESENT IN AN END-USER # INSTALLATION ON WINDOWS. # # # ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# # ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# import sys from typing import TYPE_CHECKING, Any, Optional import requests import EDMCLogging import killswitch import plug from companion import CAPIData from config import config if TYPE_CHECKING: from tkinter import Tk logger = EDMCLogging.get_main_logger() STATION_UNDOCKED: str = '×' # "Station" name to display when not docked = U+00D7 this: Any = sys.modules[__name__] # For holding module globals # Main window clicks this.system_link: Optional[str] = None this.system: Optional[str] = None this.system_address: Optional[str] = None this.system_population: Optional[int] = None this.station_link: 'Optional[Tk]' = None this.station: Optional[str] = None this.station_marketid: Optional[int] = None this.on_foot = False def system_url(system_name: str) -> str: if this.system_address: return requests.utils.requote_uri(f'https://eddb.io/system/ed-address/{this.system_address}') if system_name: return requests.utils.requote_uri(f'https://eddb.io/system/name/{system_name}') return '' def station_url(system_name: str, station_name: str) -> str: if this.station_marketid: return requests.utils.requote_uri(f'https://eddb.io/station/market-id/{this.station_marketid}') return system_url(system_name) def plugin_start3(plugin_dir): return 'eddb' def plugin_app(parent: 'Tk'): this.system_link = parent.children['system'] # system label in main window this.system = None this.system_address = None this.station = None this.station_marketid = None # Frontier MarketID this.station_link = parent.children['station'] # station label in main window this.station_link.configure(popup_copy=lambda x: x != STATION_UNDOCKED) def prefs_changed(cmdr, is_beta): # Do *NOT* set 'url' here, as it's set to a function that will call # through correctly. We don't want a static string. pass def journal_entry(cmdr, is_beta, system, station, entry, state): should_return, new_entry = killswitch.check_killswitch('plugins.eddb.journal', entry) if should_return: # LANG: Journal Processing disabled due to an active killswitch plug.show_error(_('EDDB Journal processing disabled. See Log.')) return should_return, new_entry = killswitch.check_killswitch(f'plugins.eddb.journal.event.{entry["event"]}', new_entry) if should_return: return this.on_foot = state['OnFoot'] # Always update our system address even if we're not currently the provider for system or station, but dont update # on events that contain "future" data, such as FSDTarget if entry['event'] in ('Location', 'Docked', 'CarrierJump', 'FSDJump'): this.system_address = entry.get('SystemAddress') or this.system_address this.system = entry.get('StarSystem') or this.system # We need pop == 0 to set the value so as to clear 'x' in systems with # no stations. pop = entry.get('Population') if pop is not None: this.system_population = pop this.station = entry.get('StationName') or this.station # on_foot station detection if entry['event'] == 'Location' and entry['BodyType'] == 'Station': this.station = entry['Body'] this.station_marketid = entry.get('MarketID') or this.station_marketid # We might pick up StationName in DockingRequested, make sure we clear it if leaving if entry['event'] in ('Undocked', 'FSDJump', 'SupercruiseEntry'): this.station = None this.station_marketid = None if entry['event'] == 'Embark' and not entry.get('OnStation'): # If we're embarking OnStation to a Taxi/Dropship we'll also get an # Undocked event. this.station = None this.station_marketid = None # Only actually change URLs if we are current provider. if config.get_str('system_provider') == 'eddb': this.system_link['text'] = this.system # Do *NOT* set 'url' here, as it's set to a function that will call # through correctly. We don't want a static string. this.system_link.update_idletasks() # But only actually change the URL if we are current station provider. if config.get_str('station_provider') == 'eddb': text = this.station if not text: if this.system_population is not None and this.system_population > 0: text = STATION_UNDOCKED else: text = '' this.station_link['text'] = text # Do *NOT* set 'url' here, as it's set to a function that will call # through correctly. We don't want a static string. this.station_link.update_idletasks() def cmdr_data(data: CAPIData, is_beta): # Always store initially, even if we're not the *current* system provider. if not this.station_marketid and data['commander']['docked']: this.station_marketid = data['lastStarport']['id'] # Only trust CAPI if these aren't yet set if not this.system: this.system = data['lastSystem']['name'] if not this.station and data['commander']['docked']: this.station = data['lastStarport']['name'] # Override standard URL functions if config.get_str('system_provider') == 'eddb': this.system_link['text'] = this.system # Do *NOT* set 'url' here, as it's set to a function that will call # through correctly. We don't want a static string. this.system_link.update_idletasks() if config.get_str('station_provider') == 'eddb': if data['commander']['docked'] or this.on_foot and this.station: this.station_link['text'] = this.station elif data['lastStarport']['name'] and data['lastStarport']['name'] != "": this.station_link['text'] = STATION_UNDOCKED else: this.station_link['text'] = '' # Do *NOT* set 'url' here, as it's set to a function that will call # through correctly. We don't want a static string. this.station_link.update_idletasks()