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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-04-13 07:47:14 +03:00
EDMarketConnector/L10n/ko.strings
2021-07-29 16:03:56 +01:00

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32 KiB
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/* Generic 'Check', as in 'Check E:D journal file location' [EDMarketConnector.py] */
"Check" = "확인";
/* Language name */
"!Language" = "한국어(Korean)";
/* companion.py: Frontier CAPI didn't respond; In files: companion.py:171; */
"Error: Frontier CAPI didn't respond" = "오류: Frontier CAPI가 응답이 없음";
/* OLD: Raised when cannot contact the Companion API server. [companion.py] */
"Error: Frontier server is down" = "오류: Frontier 서버 CAPI 연결 불가";
/* companion.py: Frontier CAPI data doesn't agree with latest Journal game location; In files: companion.py:190; */
"Error: Frontier server is lagging" = "오류: Frontier 서버 응답이 지연되고 있음";
/* companion.py: Commander is docked at an EDO settlement, got out and back in, we forgot the station; In files: companion.py:205; */
"Docked but unknown station: EDO Settlement?" = "도킹되었지만 알 수 없는 정거장임: 엘리트: 데인저러스 오디세이의 지상 기지입니까? (의역이니 확인 바람)";
/* companion.py: Generic "something went wrong with Frontier Auth" error; In files: companion.py:214; */
"Error: Invalid Credentials" = "오류: 잘못된 자격 증명";
/* companion.py: Frontier CAPI authorisation not for currently game-active commander; In files: companion.py:230; */
"Error: Wrong Cmdr" = "오류: 잘못된 커맨더";
/* companion.py: Generic error prefix - following text is from Frontier auth service; In files: companion.py:341; companion.py:422; */
"Error" = "오류";
/* [inara.py] */
"Error: Can't connect to Inara" = "오류: Inara에 연결할 수 없음";
/* companion.py: Frontier auth, no 'usr' section in returned data; companion.py: Frontier auth, no 'customer_id' in 'usr' section in returned data; In files: companion.py:380; companion.py:385; */
"Error: Couldn't check token customer_id" = "오류: customer_id 토큰을 확인할 수 없었음";
/* companion.py: Frontier auth customer_id doesn't match game session FID; In files: companion.py:391; */
"Error: customer_id doesn't match!" = "오류: customer_id가 일치하지 않습니다!";
/* companion.py: Failed to get Access Token from Frontier Auth service; In files: companion.py:413; */
"Error: unable to get token" = "오류: 토큰을 받지 못함";
/* companion.py: Frontier CAPI data retrieval failed; In files: companion.py:575; */
"Frontier CAPI query failure" = "Frontier CAPI 쿼리 실패";
/* companion.py: Frontier CAPI data retrieval failed with 5XX code; In files: companion.py:591; */
"Frontier CAPI server error" = "Frontier CAPI 서버 에러";
/* EDMarketConnector.py: Update button in main window; In files: EDMarketConnector.py:424; EDMarketConnector.py:718; EDMarketConnector.py:1302; */
"Update" = "새로 고침";
/* EDMarketConnector.py: Appearance - Label for checkbox to select if application always on top; prefs.py: Appearance - Label for checkbox to select if application always on top; In files: EDMarketConnector.py:507; prefs.py:843; */
"Always on top" = "항상 위에 보이기";
/* EDMarketConnector.py: Unknown suit; In files: EDMarketConnector.py:636; */
"Unknown" = "알 수 없음";
/* EDMarketConnector.py: ED Journal file location appears to be in error; In files: EDMarketConnector.py:705; */
"Error: Check E:D journal file location" = "에러: 엘리트:데인저러스 journal file 위치를 확인해 주십시요";
/* EDMarketConnector.py: Label for commander name in main window; edsm.py: Game Commander name label in EDSM settings; stats.py: Cmdr stats; theme.py: Label for commander name in main window; In files: EDMarketConnector.py:712; edsm.py:219; stats.py:50; theme.py:227; */
"Cmdr" = "커맨더";
/* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: Multicrew role label in main window; In files: EDMarketConnector.py:714; EDMarketConnector.py:1072; */
"Role" = "Role";
/* EDMarketConnector.py: 'Ship' or multi-crew role label in main window, as applicable; EDMarketConnector.py: 'Ship' label in main UI; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:714; EDMarketConnector.py:1082; EDMarketConnector.py:1105; stats.py:363; */
"Ship" = "함선";
/* EDMarketConnector.py: Label for 'Suit' line in main UI; In files: EDMarketConnector.py:715; */
"Suit" = "슈트";
/* EDMarketConnector.py: Label for 'System' line in main UI; prefs.py: Configuration - Label for selection of 'System' provider website; stats.py: Main window; In files: EDMarketConnector.py:716; prefs.py:605; stats.py:365; */
"System" = "성계";
/* EDMarketConnector.py: Label for 'Station' line in main UI; prefs.py: Configuration - Label for selection of 'Station' provider website; prefs.py: Appearance - Example 'Normal' text; stats.py: Status dialog subtitle; In files: EDMarketConnector.py:717; prefs.py:623; prefs.py:738; stats.py:366; */
"Station" = "스테이션";
/* EDMarketConnector.py: 'File' menu title on OSX; EDMarketConnector.py: 'File' menu title; EDMarketConnector.py: 'File' menu; In files: EDMarketConnector.py:720; EDMarketConnector.py:735; EDMarketConnector.py:738; EDMarketConnector.py:1791; */
"File" = "파일";
/* EDMarketConnector.py: 'Edit' menu title on OSX; EDMarketConnector.py: 'Edit' menu title; In files: EDMarketConnector.py:721; EDMarketConnector.py:736; EDMarketConnector.py:739; */
"Edit" = "편집";
/* EDMarketConnector.py: 'View' menu title on OSX; In files: EDMarketConnector.py:722; */
"View" = "보기";
/* EDMarketConnector.py: 'Window' menu title on OSX; In files: EDMarketConnector.py:723; */
"Window" = "창";
/* EDMarketConnector.py: Help' menu title on OSX; EDMarketConnector.py: 'Help' menu title; In files: EDMarketConnector.py:724; EDMarketConnector.py:737; EDMarketConnector.py:740; */
"Help" = "도움말";
/* EDMarketConnector.py: App menu entry on OSX; EDMarketConnector.py: Help > About App; In files: EDMarketConnector.py:727; EDMarketConnector.py:753; EDMarketConnector.py:1347; */
"About {APP}" = "{APP} 정보";
/* EDMarketConnector.py: Help > Check for Updates...; In files: EDMarketConnector.py:729; EDMarketConnector.py:752; */
"Check for Updates..." = "업데이트 확인하기...";
/* EDMarketConnector.py: File > Save Raw Data...; In files: EDMarketConnector.py:730; EDMarketConnector.py:744; */
"Save Raw Data..." = "Raw 데이터 저장하기...";
/* EDMarketConnector.py: File > Status; stats.py: Status dialog title; In files: EDMarketConnector.py:731; EDMarketConnector.py:743; stats.py:360; */
"Status" = "상태";
/* EDMarketConnector.py: Help > Privacy Policy; In files: EDMarketConnector.py:732; EDMarketConnector.py:750; */
"Privacy Policy" = "개인정보처리방침";
/* EDMarketConnector.py: Help > Release Notes; In files: EDMarketConnector.py:733; EDMarketConnector.py:751; EDMarketConnector.py:1381; */
"Release Notes" = "릴리즈 노트";
/* EDMarketConnector.py: File > Settings; prefs.py: File > Settings (macOS); In files: EDMarketConnector.py:745; EDMarketConnector.py:1792; prefs.py:254; */
"Settings" = "설정";
/* EDMarketConnector.py: File > Exit; In files: EDMarketConnector.py:746; */
"Exit" = "종료";
/* EDMarketConnector.py: Help > Documentation; In files: EDMarketConnector.py:749; */
"Documentation" = "문서 자료";
/* EDMarketConnector.py: Label for 'Copy' as in 'Copy and Paste'; ttkHyperlinkLabel.py: Label for 'Copy' as in 'Copy and Paste'; In files: EDMarketConnector.py:756; ttkHyperlinkLabel.py:42; */
"Copy" = "복사";
/* EDMarketConnector.py: Status - Attempting to get a Frontier Auth Access Token; In files: EDMarketConnector.py:762; */
"Logging in..." = "로그인하는 중...";
/* EDMarketConnector.py: Successfully authenticated with the Frontier website; In files: EDMarketConnector.py:778; EDMarketConnector.py:1215; */
"Authentication successful" = "인증 성공";
/* EDMarketConnector.py: Player is not docked at a station, when we expect them to be; In files: EDMarketConnector.py:809; */
"You're not docked at a station!" = "스테이션에 도킹되어 있지 않습니다!";
/* EDMarketConnector.py: Status - Either no market or no modules data for station from Frontier CAPI; In files: EDMarketConnector.py:817; */
"Station doesn't have anything!" = "스테이션에 아무것도 없습니다!";
/* EDMarketConnector.py: Status - No station market data from Frontier CAPI; In files: EDMarketConnector.py:822; */
"Station doesn't have a market!" = "스테이션에 마켓이 없습니다!";
/* EDMarketConnector.py: Status - Attempting to retrieve data from Frontier CAPI; EDMarketConnector.py: Status - Attempting to retrieve data from Frontier CAPI to save to file; stats.py: Fetching data from Frontier CAPI in order to display on File > Status; In files: EDMarketConnector.py:867; EDMarketConnector.py:1428; stats.py:279; */
"Fetching data..." = "데이터 가져오는 중...";
/* EDMarketConnector.py: No data was returned for the commander from the Frontier CAPI; In files: EDMarketConnector.py:880; */
"CAPI: No commander data returned" = "CAPI: 커맨더 정보가 반환되지 않음";
/* EDMarketConnector.py: We didn't have the commander name when we should have; stats.py: Unknown commander; In files: EDMarketConnector.py:884; stats.py:297; */
"Who are you?!" = "당신은 누구시죠?!";
/* EDMarketConnector.py: We don't know where the commander is, when we should; stats.py: Unknown location; In files: EDMarketConnector.py:890; stats.py:307; */
"Where are you?!" = "어디 계신거죠?!";
/* EDMarketConnector.py: We don't know what ship the commander is in, when we should; stats.py: Unknown ship; In files: EDMarketConnector.py:894; stats.py:312; */
"What are you flying?!" = "지금 어떤 함선을 몰고 계신 건가요?!";
/* EDMarketConnector.py: Time when we last obtained Frontier CAPI data; In files: EDMarketConnector.py:1026; */
"Last updated at %H:%M:%S" = "마지막 업데이트: %H:%M:%S";
/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1052; */
"Fighter" = "Fighter";
/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1053; */
"Gunner" = "Gunner";
/* EDMarketConnector.py: Multicrew role; In files: EDMarketConnector.py:1054; */
"Helm" = "Helm";
/* EDMarketConnector.py: Cooldown on 'Update' button; In files: EDMarketConnector.py:1298; */
"cooldown {SS}s" = "쿨다운 {SS}s";
/* EDMarketConnector.py: Generic 'OK' button label; prefs.py: 'OK' button on Settings/Preferences window; In files: EDMarketConnector.py:1407; prefs.py:304; */
"OK" = "OK";
/* EDMarketConnector.py: The application is shutting down; In files: EDMarketConnector.py:1489; */
"Shutting down..." = "종료하는 중...";
/* EDMarketConnector.py: Popup-text about 'active' plugins without Python 3.x support; In files: EDMarketConnector.py:1780:1786; */
"One or more of your enabled plugins do not yet have support for Python 3.x. Please see the list on the '{PLUGINS}' tab of '{FILE}' > '{SETTINGS}'. You should check if there is an updated version available, else alert the developer that they need to update the code for Python 3.x.\r\n\r\nYou can disable a plugin by renaming its folder to have '{DISABLED}' on the end of the name." = "활성화된 플러그인 중 1개 이상이 Python 3.x를 지원하지 않습니다. '{FILE}' > '{SETTINGS}' 에서 '{PLUGINS}' 탭에 들어가 활성화되어있는 플러그인 목록을 확인하십시오. 플러그인들 중 새 버전이 나온 것이 있는지도 확인해보시고, 만약 3.x를 지원하지도, 새 버전도 없다면 해당 플러그인의 개발자에게 코드를 수정하기를 문의하십시오.\n\n플러그인을 비활성화하려면 '{DISABLED}'를 폴더명 뒤에 추가하면 됩니다.";
/* EDMarketConnector.py: Settings > Plugins tab; prefs.py: Label on Settings > Plugins tab; In files: EDMarketConnector.py:1790; prefs.py:953; */
"Plugins" = "플러그인";
/* EDMarketConnector.py: Popup window title for list of 'enabled' plugins that don't work with Python 3.x; In files: EDMarketConnector.py:1801; */
"EDMC: Plugins Without Python 3.x Support" = "EDMC: Python 3.x을 지원하지 않는 플러그인";
/* journal_lock.py: Title text on popup when Journal directory already locked; In files: journal_lock.py:206; */
"Journal directory already locked" = "저널 디렉터리가 이미 잠김";
/* journal_lock.py: Text for when newly selected Journal directory is already locked; In files: journal_lock.py:223:224; */
"The new Journal Directory location is already locked.{CR}You can either attempt to resolve this and then Retry, or choose to Ignore this." = "새 저널 디렉토리(Journal Directory)가 이미 잠겨있습니다.{CR}문제 해결을 시도하고 재시도하거나, 무시하는 방법이 있습니다.";
/* journal_lock.py: Generic 'Retry' button label; In files: journal_lock.py:228; */
"Retry" = "재시도";
/* journal_lock.py: Generic 'Ignore' button label; In files: journal_lock.py:232; */
"Ignore" = "무시하기";
/* l10n.py: The system default language choice in Settings > Appearance; prefs.py: Settings > Configuration - Label on 'reset journal files location to default' button; prefs.py: The system default language choice in Settings > Appearance; prefs.py: Label for 'Default' theme radio button; In files: l10n.py:194; prefs.py:466; prefs.py:678; prefs.py:711; */
"Default" = "기본값";
/* coriolis.py: 'Auto' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - auto; In files: coriolis.py:52; coriolis.py:55; coriolis.py:101; coriolis.py:117; coriolis.py:123; */
"Auto" = "자동";
/* coriolis.py: 'Normal' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - normal; In files: coriolis.py:53; coriolis.py:99; coriolis.py:115; */
"Normal" = "일반";
/* coriolis.py: 'Beta' label for Coriolis site override selection; coriolis.py: Coriolis normal/beta selection - beta; In files: coriolis.py:54; coriolis.py:100; coriolis.py:116; */
"Beta" = "베타";
/* coriolis.py: Settings>Coriolis: Help/hint for changing coriolis URLs; In files: coriolis.py:69:71; */
"Set the URL to use with coriolis.io ship loadouts. Note that this MUST end with '/import?data='" = "함선 피팅을 내보낼 coriolis.io 사이트 URL을 설정하세요. 주소는 반드시 '/import?data='으로 끝나야 합니다";
/* coriolis.py: Settings>Coriolis: Label for 'NOT alpha/beta game version' URL; In files: coriolis.py:75; */
"Normal URL" = "일반 URL";
/* coriolis.py: Generic 'Reset' button label; In files: coriolis.py:78; coriolis.py:87; */
"Reset" = "초기화";
/* coriolis.py: Settings>Coriolis: Label for 'alpha/beta game version' URL; In files: coriolis.py:84; */
"Beta URL" = "베타 URL";
/* coriolis.py: Settings>Coriolis: Label for selection of using Normal, Beta or 'auto' Coriolis URL; In files: coriolis.py:94; */
"Override Beta/Normal Selection" = "베타/일반 설정 오버라이딩";
/* coriolis.py: Settings>Coriolis - invalid override mode found; In files: coriolis.py:134; */
"Invalid Coriolis override mode!" = "잘못된 Coriolis 오버라이딩 모드입니다!";
/* eddb.py: Journal Processing disabled due to an active killswitch; In files: eddb.py:100; */
"EDDB Journal processing disabled. See Log." = "EDDB 저널 처리 비활성화됨. 로그 참고 바람.";
/* eddn.py: Status text shown while attempting to send data; In files: eddn.py:215; eddn.py:619; eddn.py:969; */
"Sending data to EDDN..." = "EDDN에 정보 전송하는 중...";
/* eddn.py: Error while trying to send data to EDDN; In files: eddn.py:264; eddn.py:907; eddn.py:942; eddn.py:981; */
"Error: Can't connect to EDDN" = "오류: EDDN에 연결할 수 없음";
/* eddn.py: EDDN has banned this version of our client; In files: eddn.py:282; */
"EDDN Error: EDMC is too old for EDDN. Please update." = "EDDN 오류: EDMC 가 구버전 입니다. 업데이트 해주세요";
/* eddn.py: EDDN returned an error that indicates something about what we sent it was wrong; In files: eddn.py:288; */
"EDDN Error: Validation Failed (EDMC Too Old?). See Log" = "EDDN 오류: 검증 실패 (EDMC 가 구버전입니까?). 로그 참고 바람";
/* eddn.py: EDDN returned some sort of HTTP error, one we didn't expect. {STATUS} contains a number; In files: eddn.py:293; */
"EDDN Error: Returned {STATUS} status code" = "EDDN 오류: 상태 코드 {STATUS}가 반환됨";
/* eddn.py: Enable EDDN support for station data checkbox label; In files: eddn.py:699; */
"Send station data to the Elite Dangerous Data Network" = "Elite Dangerous Data Network에 스테이션 정보 전송하기";
/* eddn.py: Enable EDDN support for system and other scan data checkbox label; In files: eddn.py:710; */
"Send system and scan data to the Elite Dangerous Data Network" = "Elite Dangerous Data Network에 시스템 및 스캔 정보 전송하기";
/* eddn.py: EDDN delay sending until docked option is on, this message notes that a send was skipped due to this; In files: eddn.py:721; */
"Delay sending until docked" = "도킹시까지 서버에 정보 전송을 미루기";
/* eddn.py: Killswitch disabled EDDN; In files: eddn.py:785; */
"EDDN journal handler disabled. See Log." = "EDDN 저널 처리 비활성화됨. 로그 참고 바람.";
/* edsm.py: Settings>EDSM - Label on checkbox for 'send data'; In files: edsm.py:198; */
"Send flight log and Cmdr status to EDSM" = "EDSM에 flight 로그와 커맨더 상태 정보 전송하기";
/* edsm.py: Settings>EDSM - Label on header/URL to EDSM API key page; In files: edsm.py:208; */
"Elite Dangerous Star Map credentials" = "Elite Dangerous Star Map 계정";
/* edsm.py: EDSM Commander name label in EDSM settings; In files: edsm.py:227; */
"Commander Name" = "커맨더 이름";
/* edsm.py: EDSM API key label; inara.py: Inara API key label; In files: edsm.py:235; inara.py:237; */
"API Key" = "API 키";
/* edsm.py: We have no data on the current commander; prefs.py: No hotkey/shortcut set; stats.py: No rank; In files: edsm.py:262; prefs.py:518; prefs.py:1156; prefs.py:1189; stats.py:117; stats.py:136; stats.py:155; stats.py:172; */
"None" = "없음";
/* edsm.py: EDSM plugin - Journal handling disabled by killswitch; In files: edsm.py:358; */
"EDSM Handler disabled. See Log." = "EDSM Handler 비활성화됨. 로그 참고 바람.";
/* edsm.py: EDSM Plugin - Error message from EDSM API; In files: edsm.py:640; edsm.py:745; */
"Error: EDSM {MSG}" = "오류: EDSM {MSG}";
/* edsm.py: EDSM Plugin - Error connecting to EDSM API; In files: edsm.py:677; edsm.py:740; */
"Error: Can't connect to EDSM" = "오류: EDSM에 연결할 수 없음";
/* inara.py: Checkbox to enable INARA API Usage; In files: inara.py:216; */
"Send flight log and Cmdr status to Inara" = "Inara에 flight 로그와 커맨더 상태 정보 전송하기";
/* inara.py: Text for INARA API keys link ( goes to https://inara.cz/settings-api ); In files: inara.py:228; */
"Inara credentials" = "Inara 계정 정보";
/* inara.py: INARA support disabled via killswitch; In files: inara.py:335; */
"Inara disabled. See Log." = "Inara 비활성화됨. 로그 참고 바람.";
/* Raised when the Companion API server thinks that the user has not purchased E:D. i.e. doesn't have the correct 'SKU'. [companion.py] */
"Error: Frontier server SKU problem" = "오류: Frontier 서버 SKU 문제 발생";
/* inara.py: INARA API returned some kind of error (error message will be contained in {MSG}); In files: inara.py:1549; inara.py:1562; */
"Error: Inara {MSG}" = "오류: Inara {MSG}";
/* prefs.py: File > Preferences menu entry for macOS; In files: prefs.py:250; */
"Preferences" = "설정";
/* prefs.py: Settings > Output - choosing what data to save to files; In files: prefs.py:346; */
"Please choose what data to save" = "어느 데이터를 저장할 지 선택해주세요";
/* prefs.py: Settings > Output option; In files: prefs.py:352; */
"Market data in CSV format file" = "CSV 형식 파일의 마켓 정보";
/* prefs.py: Settings > Output option; In files: prefs.py:361; */
"Market data in Trade Dangerous format file" = "Trade Dangerous 형식 파일의 마켓 정보";
/* prefs.py: Settings > Output option; In files: prefs.py:371; */
"Ship loadout" = "함선 피팅";
/* prefs.py: Settings > Output option; In files: prefs.py:381; */
"Automatically update on docking" = "도킹시 자동으로 서버에 정보 업데이트하기";
/* prefs.py: Settings > Output - Label for "where files are located"; In files: prefs.py:390; prefs.py:409; */
"File location" = "파일 위치";
/* prefs.py: macOS Preferences - files location selection button; In files: prefs.py:398; prefs.py:448; */
"Change..." = "바꾸기...";
/* prefs.py: NOT-macOS Settings - files location selection button; prefs.py: NOT-macOS Setting - files location selection button; In files: prefs.py:401; prefs.py:451; */
"Browse..." = "찾아보기...";
/* prefs.py: Label for 'Output' Settings/Preferences tab; In files: prefs.py:416; */
"Output" = "출력";
/* prefs.py: Settings > Configuration - Label for Journal files location; In files: prefs.py:442; prefs.py:457; */
"E:D journal file location" = "E:D 저널(journal) 파일 위치";
/* prefs.py: Hotkey/Shortcut settings prompt on OSX; In files: prefs.py:482; */
"Keyboard shortcut" = "단축키 설정";
/* prefs.py: Hotkey/Shortcut settings prompt on Windows; In files: prefs.py:484; */
"Hotkey" = "단축키";
/* prefs.py: macOS Preferences > Configuration - restart the app message; In files: prefs.py:493; */
"Re-start {APP} to use shortcuts" = "단축키를 사용하려면 {APP}을(를) 다시 시작하십시오";
/* prefs.py: macOS - Configuration - need to grant the app permission for keyboard shortcuts; In files: prefs.py:502; */
"{APP} needs permission to use shortcuts" = "단축기 사용을 위해선 {APP}이 권한 허용을 필요로 합니다";
/* prefs.py: Shortcut settings button on OSX; In files: prefs.py:507; */
"Open System Preferences" = "시스템 설정 열기";
/* prefs.py: Configuration - Act on hotkey only when ED is in foreground; In files: prefs.py:529; */
"Only when Elite: Dangerous is the active app" = "Elite: Dangerous가 활성 창 상태일때만";
/* prefs.py: Configuration - play sound when hotkey used; In files: prefs.py:540; */
"Play sound" = "소리 재생하기";
/* prefs.py: Configuration - disable checks for app updates when in-game; In files: prefs.py:555; */
"Disable Automatic Application Updates Check when in-game" = "게임이 실행중일 때 프로그램 업데이트 확인하지 않기";
/* prefs.py: Label for preferred shipyard, system and station 'providers'; In files: prefs.py:568; */
"Preferred websites" = "선호하는 사이트";
/* prefs.py: Label for Shipyard provider selection; In files: prefs.py:579; */
"Shipyard" = "쉽야드";
/* prefs.py: Label for checkbox to utilise alternative Coriolis URL method; In files: prefs.py:591; */
"Use alternate URL method" = "다른 URL 형식 사용하기";
/* prefs.py: Configuration - Label for selection of Log Level; In files: prefs.py:644; */
"Log Level" = "로깅 수준";
/* prefs.py: Label for 'Configuration' tab in Settings; In files: prefs.py:672; */
"Configuration" = "환경 설정";
/* prefs.py: Label for Settings > Appeareance > selection of 'normal' text colour; In files: prefs.py:685; */
"Normal text" = "일반 텍스트";
/* prefs.py: Label for Settings > Appeareance > selection of 'highlightes' text colour; In files: prefs.py:687; */
"Highlighted text" = "강조된 텍스트";
/* prefs.py: Appearance - Label for selection of application display language; In files: prefs.py:696; */
"Language" = "언어";
/* prefs.py: Label for Settings > Appearance > Theme selection; In files: prefs.py:706; */
"Theme" = "테마";
/* prefs.py: Label for 'Dark' theme radio button; In files: prefs.py:717; */
"Dark" = "어둡게";
/* prefs.py: Label for 'Transparent' theme radio button; In files: prefs.py:724; */
"Transparent" = "투명하게";
/* prefs.py: Appearance - Label for selection of UI scaling; In files: prefs.py:770; */
"UI Scale Percentage" = "UI 스케일 백분율";
/* prefs.py: Appearance - Help/hint text for UI scaling selection; In files: prefs.py:791; */
"100 means Default{CR}Restart Required for{CR}changes to take effect!" = "100은 '기본 설정'을 의미하며{CR}변경사항 적용을 위해{CR}재시작이 요구됩니다!";
/* prefs.py: Appearance - Label for selection of main window transparency; In files: prefs.py:801; */
"Main window transparency" = "메인 창 투명도";
/* prefs.py: Appearance - Help/hint text for Main window transparency selection; In files: prefs.py:821:824; */
"100 means fully opaque.{CR}Window is updated in real time" = "100은 완전히 불투명함을 의미합니다.{CR}창은 실시간으로 업데이트됨";
/* prefs.py: Label for Settings > Appearance tab; In files: prefs.py:860; */
"Appearance" = "스타일";
/* prefs.py: Label for location of third-party plugins folder; In files: prefs.py:875; */
"Plugins folder" = "플러그인 폴더";
/* prefs.py: Label on button used to open a filesystem folder; In files: prefs.py:882; */
"Open" = "열기";
/* prefs.py: Tip/label about how to disable plugins; In files: prefs.py:890; */
"Tip: You can disable a plugin by{CR}adding '{EXT}' to its folder name" = "팁: 플러그인을 비활성화하려면{CR} '{EXT}'를 폴더명 뒤에 추가하면 됨";
/* prefs.py: Label on list of enabled plugins; In files: prefs.py:901; */
"Enabled Plugins" = "활성 플러그인";
/* prefs.py: Plugins - Label for list of 'enabled' plugins that don't work with Python 3.x; In files: prefs.py:921; */
"Plugins Without Python 3.x Support:" = "Python 3.x을 지원하지 않는 플러그인:";
/* prefs.py: Plugins - Label on URL to documentation about migrating plugins from Python 2.7; In files: prefs.py:929; */
"Information on migrating plugins" = "플러그인 위치 변경에 대한 정보";
/* prefs.py: Lable on list of user-disabled plugins; In files: prefs.py:944; */
"Disabled Plugins" = "비활성 플러그인";
/* stats.py: Cmdr stats; In files: stats.py:51; */
"Balance" = "잔고";
/* stats.py: Cmdr stats; In files: stats.py:52; */
"Loan" = "대출";
/* stats.py: Ranking; In files: stats.py:57; */
"Combat" = "Combat";
/* stats.py: Ranking; In files: stats.py:58; */
"Trade" = "Trade";
/* stats.py: Ranking; In files: stats.py:59; */
"Explorer" = "Explorer";
/* stats.py: Ranking; In files: stats.py:60; */
"CQC" = "CQC";
/* stats.py: Ranking; In files: stats.py:61; */
"Federation" = "Federation";
/* stats.py: Ranking; In files: stats.py:62; */
"Empire" = "Empire";
/* stats.py: Ranking; In files: stats.py:63; */
"Powerplay" = "Powerplay";
/* stats.py: Combat rank; In files: stats.py:71; */
"Harmless" = "Harmless";
/* stats.py: Combat rank; In files: stats.py:72; */
"Mostly Harmless" = "Mostly Harmless";
/* stats.py: Combat rank; In files: stats.py:73; */
"Novice" = "Novice";
/* stats.py: Combat rank; In files: stats.py:74; */
"Competent" = "Competent";
/* stats.py: Combat rank; In files: stats.py:75; */
"Expert" = "Expert";
/* stats.py: Combat rank; stats.py: Empire rank; In files: stats.py:76; stats.py:139; */
"Master" = "Master";
/* stats.py: Combat rank; In files: stats.py:77; */
"Dangerous" = "Dangerous";
/* stats.py: Combat rank; In files: stats.py:78; */
"Deadly" = "Deadly";
/* stats.py: Top rank; In files: stats.py:79; stats.py:90; stats.py:101; stats.py:112; */
"Elite" = "Elite";
/* stats.py: Trade rank; In files: stats.py:82; */
"Penniless" = "Penniless";
/* stats.py: Trade rank; In files: stats.py:83; */
"Mostly Penniless" = "Mostly Penniless";
/* stats.py: Trade rank; In files: stats.py:84; */
"Peddler" = "Peddler";
/* stats.py: Trade rank; In files: stats.py:85; */
"Dealer" = "Dealer";
/* stats.py: Trade rank; In files: stats.py:86; */
"Merchant" = "Merchant";
/* stats.py: Trade rank; In files: stats.py:87; */
"Broker" = "Broker";
/* stats.py: Trade rank; In files: stats.py:88; */
"Entrepreneur" = "Entrepreneur";
/* stats.py: Trade rank; In files: stats.py:89; */
"Tycoon" = "Tycoon";
/* stats.py: Explorer rank; In files: stats.py:93; */
"Aimless" = "Aimless";
/* Appearance setting. [EDMarketConnector.py] */
"Minimize to system tray" = "시스템 트레이로 최소화";
/* stats.py: Explorer rank; In files: stats.py:94; */
"Mostly Aimless" = "Mostly Aimless";
/* stats.py: Explorer rank; In files: stats.py:95; */
"Scout" = "Scout";
/* stats.py: Explorer rank; In files: stats.py:96; */
"Surveyor" = "Surveyor";
/* stats.py: Explorer rank; In files: stats.py:97; */
"Trailblazer" = "Trailblazer";
/* stats.py: Explorer rank; In files: stats.py:98; */
"Pathfinder" = "Pathfinder";
/* stats.py: Explorer rank; In files: stats.py:99; */
"Ranger" = "Ranger";
/* stats.py: Explorer rank; In files: stats.py:100; */
"Pioneer" = "Pioneer";
/* stats.py: CQC rank; In files: stats.py:104; */
"Helpless" = "Helpless";
/* stats.py: CQC rank; In files: stats.py:105; */
"Mostly Helpless" = "Mostly Helpless";
/* stats.py: CQC rank; In files: stats.py:106; */
"Amateur" = "Amateur";
/* stats.py: CQC rank; In files: stats.py:107; */
"Semi Professional" = "Semi Professional";
/* stats.py: CQC rank; In files: stats.py:108; */
"Professional" = "Professional";
/* stats.py: CQC rank; In files: stats.py:109; */
"Champion" = "Champion";
/* stats.py: CQC rank; In files: stats.py:110; */
"Hero" = "Hero";
/* stats.py: CQC rank; In files: stats.py:111; */
"Gladiator" = "Gladiator";
/* stats.py: Federation rank; In files: stats.py:118; */
"Recruit" = "Recruit";
/* stats.py: Federation rank; In files: stats.py:119; */
"Cadet" = "Cadet";
/* stats.py: Federation rank; In files: stats.py:120; */
"Midshipman" = "Midshipman";
/* stats.py: Federation rank; In files: stats.py:121; */
"Petty Officer" = "Petty Officer";
/* stats.py: Federation rank; In files: stats.py:122; */
"Chief Petty Officer" = "Chief Petty Officer";
/* stats.py: Federation rank; In files: stats.py:123; */
"Warrant Officer" = "Warrant Officer";
/* stats.py: Federation rank; In files: stats.py:124; */
"Ensign" = "Ensign";
/* stats.py: Federation rank; In files: stats.py:125; */
"Lieutenant" = "Lieutenant";
/* stats.py: Federation rank; In files: stats.py:126; */
"Lieutenant Commander" = "Lieutenant Commander";
/* stats.py: Federation rank; In files: stats.py:127; */
"Post Commander" = "Post Commander";
/* stats.py: Federation rank; In files: stats.py:128; */
"Post Captain" = "Post Captain";
/* stats.py: Federation rank; In files: stats.py:129; */
"Rear Admiral" = "Rear Admiral";
/* stats.py: Federation rank; In files: stats.py:130; */
"Vice Admiral" = "Vice Admiral";
/* stats.py: Federation rank; In files: stats.py:131; */
"Admiral" = "Admiral";
/* stats.py: Empire rank; In files: stats.py:137; */
"Outsider" = "Outsider";
/* stats.py: Empire rank; In files: stats.py:138; */
"Serf" = "Serf";
/* stats.py: Empire rank; In files: stats.py:140; */
"Squire" = "Squire";
/* stats.py: Empire rank; In files: stats.py:141; */
"Knight" = "Knight";
/* stats.py: Empire rank; In files: stats.py:142; */
"Lord" = "Lord";
/* stats.py: Empire rank; In files: stats.py:143; */
"Baron" = "Baron";
/* stats.py: Empire rank; In files: stats.py:144; */
"Viscount" = "Viscount";
/* stats.py: Empire rank; In files: stats.py:145; */
"Count" = "Count";
/* stats.py: Empire rank; In files: stats.py:146; */
"Earl" = "Earl";
/* stats.py: Empire rank; In files: stats.py:147; */
"Marquis" = "Marquis";
/* stats.py: Empire rank; In files: stats.py:148; */
"Duke" = "Duke";
/* stats.py: Empire rank; In files: stats.py:149; */
"Prince" = "Prince";
/* stats.py: Empire rank; In files: stats.py:150; */
"King" = "King";
/* stats.py: Power rank; In files: stats.py:156; */
"Rating 1" = "Rating 1";
/* stats.py: Power rank; In files: stats.py:157; */
"Rating 2" = "Rating 2";
/* stats.py: Power rank; In files: stats.py:158; */
"Rating 3" = "Rating 3";
/* stats.py: Power rank; In files: stats.py:159; */
"Rating 4" = "Rating 4";
/* stats.py: Power rank; In files: stats.py:160; */
"Rating 5" = "Rating 5";
/* stats.py: Status dialog subtitle - CR value of ship; In files: stats.py:367; */
"Value" = "가치";
/* stats.py: Status dialog title; In files: stats.py:376; */
"Ships" = "함선(들)";