mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-14 00:07:14 +03:00
483 lines
22 KiB
Python
483 lines
22 KiB
Python
import atexit
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from collections import defaultdict, OrderedDict
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import json
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import re
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import threading
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from os import listdir, pardir, rename, unlink, SEEK_SET, SEEK_CUR, SEEK_END
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from os.path import basename, exists, isdir, isfile, join
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from platform import machine
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import sys
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from sys import platform
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from time import gmtime, sleep, strftime
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if __debug__:
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from traceback import print_exc
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from config import config
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if platform=='darwin':
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from AppKit import NSWorkspace
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from Foundation import NSSearchPathForDirectoriesInDomains, NSApplicationSupportDirectory, NSUserDomainMask
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from watchdog.observers import Observer
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from watchdog.events import FileSystemEventHandler
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elif platform=='win32':
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from watchdog.observers import Observer
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from watchdog.events import FileSystemEventHandler
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import ctypes
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CSIDL_LOCAL_APPDATA = 0x001C
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CSIDL_PROGRAM_FILESX86 = 0x002A
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# _winreg that ships with Python 2 doesn't support unicode, so do this instead
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from ctypes.wintypes import *
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HKEY_CURRENT_USER = 0x80000001
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HKEY_LOCAL_MACHINE = 0x80000002
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KEY_READ = 0x00020019
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REG_SZ = 1
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RegOpenKeyEx = ctypes.windll.advapi32.RegOpenKeyExW
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RegOpenKeyEx.restype = LONG
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RegOpenKeyEx.argtypes = [HKEY, LPCWSTR, DWORD, DWORD, ctypes.POINTER(HKEY)]
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RegCloseKey = ctypes.windll.advapi32.RegCloseKey
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RegCloseKey.restype = LONG
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RegCloseKey.argtypes = [HKEY]
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RegQueryValueEx = ctypes.windll.advapi32.RegQueryValueExW
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RegQueryValueEx.restype = LONG
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RegQueryValueEx.argtypes = [HKEY, LPCWSTR, LPCVOID, ctypes.POINTER(DWORD), LPCVOID, ctypes.POINTER(DWORD)]
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RegEnumKeyEx = ctypes.windll.advapi32.RegEnumKeyExW
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RegEnumKeyEx.restype = LONG
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RegEnumKeyEx.argtypes = [HKEY, DWORD, LPWSTR, ctypes.POINTER(DWORD), ctypes.POINTER(DWORD), LPWSTR, ctypes.POINTER(DWORD), ctypes.POINTER(FILETIME)]
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EnumWindows = ctypes.windll.user32.EnumWindows
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EnumWindowsProc = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
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CloseHandle = ctypes.windll.kernel32.CloseHandle
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GetWindowText = ctypes.windll.user32.GetWindowTextW
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GetWindowText.argtypes = [HWND, LPWSTR, ctypes.c_int]
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GetWindowTextLength = ctypes.windll.user32.GetWindowTextLengthW
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GetProcessHandleFromHwnd = ctypes.windll.oleacc.GetProcessHandleFromHwnd
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else:
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# Linux's inotify doesn't work over CIFS or NFS, so poll
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FileSystemEventHandler = object # dummy
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class EDLogs(FileSystemEventHandler):
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_POLL = 1 # Polling is cheap, so do it often
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# Mostly taken from http://elite-dangerous.wikia.com/wiki/List_of_Rare_Commodities
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RARES = set([
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'cetiaepyornisegg', 'aganipperush', 'alacarakmoskinart', 'albinoquechuamammoth', 'altairianskin', 'alyabodilysoap',
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'anduligafireworks', 'anynacoffee', 'aroucaconventualsweets', 'azcancriformula42', 'bluemilk',
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'baltahsinevacuumkrill', 'bakedgreebles', 'bankiamphibiousleather', 'bastsnakegin', 'belalansrayleather',
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'borasetanipathogenetics', 'burnhambiledistillate', 'cd75catcoffee', 'centaurimegagin', 'ceremonialheiketea',
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'cetirabbits', 'chameleoncloth', 'chateaudeaegaeon', 'cherbonesbloodcrystals', 'chieridanimarinepaste',
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'coquimspongiformvictuals', 'cromsilverfesh', 'crystallinespheres', 'damnacarapaces', 'deltaphoenicispalms',
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'deuringastruffles', 'disomacorn', 'aerialedenapple', 'eleuthermals', 'eraninpearlwhisky', 'eshuumbrellas',
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'esusekucaviar', 'ethgrezeteabuds', 'fujintea', 'galactictravelguide', 'geawendancedust', 'gerasiangueuzebeer',
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'giantirukamasnails', 'giantverrix', 'gilyasignatureweapons', 'gomanyauponcoffee', 'haidneblackbrew',
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'havasupaidreamcatcher', 'helvetitjpearls', 'hip10175bushmeat', 'hip118311swarm', 'hiporganophosphates',
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'hip41181squid', 'holvaduellingblades', 'honestypills', 'hr7221wheat', 'indibourbon', 'jaquesquinentianstill',
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'jaradharrepuzzlebox', 'jarouarice', 'jotunmookah', 'kachiriginleaches', 'kamitracigars', 'kamorinhistoricweapons',
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'karetiicouture', 'karsukilocusts', 'kinagoinstruments', 'konggaale', 'korrokungpellets', 'lavianbrandy',
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'alieneggs', 'leestianeviljuice', 'livehecateseaworms', 'ltthypersweet', 'lyraeweed', 'transgeniconionhead',
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'masterchefs', 'mechucoshightea', 'medbstarlube', 'mokojingbeastfeast', 'momusbogspaniel', 'motronaexperiencejelly',
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'mukusubiichitinos', 'mulachigiantfungus', 'neritusberries', 'ngadandarifireopals', 'ngunamodernantiques',
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'njangarisaddles', 'noneuclidianexotanks', 'ochoengchillies', 'onionhead', 'onionheada', 'onionheadb', 'onionheadc',
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'onionheadd', 'onionheade', 'onionheadderivatives', 'onionheadsamples', 'ophiuchiexinoartefacts',
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'orrerianviciousbrew', 'pantaaprayersticks', 'pavoniseargrubs', 'personalgifts', 'rajukrustoves',
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'rapabaosnakeskins', 'rusanioldsmokey', 'sanumameat', 'saxonwine', 'shanscharisorchid', 'soontillrelics',
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'sothiscrystallinegold', 'tanmarktranquiltea', 'tarachtorspice', 'taurichimes', 'terramaterbloodbores',
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'thehuttonmug', 'thrutiscream', 'tiegfriessynthsilk', 'tiolcewaste2pasteunits', 'toxandjivirocide', 'advert1',
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'uszaiantreegrub', 'utgaroarmillenialeggs', 'uzumokulowgwings', 'vherculisbodyrub', 'vacuumkrill',
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'vanayequirhinofur', 'vegaslimweed', 'vidavantianlace', 'lftvoidextractcoffee', 'voidworms', 'volkhabbeedrones',
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'watersofshintara', 'wheemetewheatcakes', 'witchhaulkobebeef', 'wolf1301fesh', 'wulpahyperboresystems',
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'wuthielokufroth', 'xihecompanions', 'yasokondileaf', 'zeesszeantglue', 'buckyballbeermats',
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])
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def __init__(self):
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FileSystemEventHandler.__init__(self) # futureproofing - not need for current version of watchdog
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self.root = None
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self.currentdir = None # The actual logdir that we're monitoring
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self.logfile = None
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self.observer = None
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self.observed = None # a watchdog ObservedWatch, or None if polling
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self.thread = None
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self.event_queue = [] # For communicating journal entries back to main thread
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# On startup we might be:
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# 1) Looking at an old journal file because the game isn't running or the user has exited to the main menu.
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# 2) Looking at an empty journal (only 'Fileheader') because the user is at the main menu.
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# 3) In the middle of a 'live' game.
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# If 1 or 2 a LoadGame event will happen when the game goes live.
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# If 3 we need to inject a special 'StartUp' event since consumers won't see the LoadGame event.
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self.live = False
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# Context for journal handling
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self.version = None
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self.is_beta = False
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self.mode = None
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self.group = None
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self.cmdr = None
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self.body = None
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self.system = None
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self.station = None
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self.coordinates = None
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# Cmdr state shared with EDSM and plugins
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self.state = {
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'Cargo' : defaultdict(int),
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'Credits' : None,
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'Loan' : None,
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'Raw' : defaultdict(int),
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'Manufactured' : defaultdict(int),
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'Encoded' : defaultdict(int),
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'PaintJob' : None,
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'Rank' : { 'Combat': None, 'Trade': None, 'Explore': None, 'Empire': None, 'Federation': None, 'CQC': None },
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'ShipID' : None,
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'ShipIdent' : None,
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'ShipName' : None,
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'ShipType' : None,
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}
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def set_callback(self, name, callback):
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if name in self.callbacks:
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self.callbacks[name] = callback
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def start(self, root):
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self.root = root
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logdir = config.get('journaldir') or config.default_journal_dir
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if not logdir or not exists(logdir):
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self.stop()
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return False
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if self.currentdir and self.currentdir != logdir:
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self.stop()
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self.currentdir = logdir
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# Latest pre-existing logfile - e.g. if E:D is already running. Assumes logs sort alphabetically.
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# Do this before setting up the observer in case the journal directory has gone away
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try:
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logfiles = sorted([x for x in listdir(self.currentdir) if x.startswith('Journal.') and x.endswith('.log')])
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self.logfile = logfiles and join(self.currentdir, logfiles[-1]) or None
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except:
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self.logfile = None
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return False
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# Set up a watchog observer. This is low overhead so is left running irrespective of whether monitoring is desired.
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# File system events are unreliable/non-existent over network drives on Linux.
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# We can't easily tell whether a path points to a network drive, so assume
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# any non-standard logdir might be on a network drive and poll instead.
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polling = bool(config.get('journaldir')) and platform != 'win32'
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if not polling and not self.observer:
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self.observer = Observer()
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self.observer.daemon = True
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self.observer.start()
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if not self.observed and not polling:
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self.observed = self.observer.schedule(self, self.currentdir)
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if __debug__:
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print '%s "%s"' % (polling and 'Polling' or 'Monitoring', self.currentdir)
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print 'Start logfile "%s"' % self.logfile
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if not self.running():
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self.thread = threading.Thread(target = self.worker, name = 'Journal worker')
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self.thread.daemon = True
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self.thread.start()
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return True
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def stop(self):
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if __debug__:
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print 'Stopping monitoring'
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self.currentdir = None
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self.version = self.mode = self.group = self.cmdr = self.body = self.system = self.station = self.coordinates = None
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self.is_beta = False
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if self.observed:
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self.observed = None
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self.observer.unschedule_all()
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self.thread = None # Orphan the worker thread - will terminate at next poll
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def close(self):
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thread = self.thread
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self.stop()
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if self.observer:
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self.observer.stop()
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if thread:
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thread.join()
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if self.observer:
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self.observer.join()
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self.observer = None
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def running(self):
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return self.thread and self.thread.is_alive()
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def on_created(self, event):
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# watchdog callback, e.g. client (re)started.
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if not event.is_directory and basename(event.src_path).startswith('Journal.') and basename(event.src_path).endswith('.log'):
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self.logfile = event.src_path
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def worker(self):
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# Tk isn't thread-safe in general.
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# event_generate() is the only safe way to poke the main thread from this thread:
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# https://mail.python.org/pipermail/tkinter-discuss/2013-November/003522.html
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# Seek to the end of the latest log file
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logfile = self.logfile
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if logfile:
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loghandle = open(logfile, 'r')
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for line in loghandle:
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try:
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self.parse_entry(line) # Some events are of interest even in the past
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except:
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if __debug__:
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print 'Invalid journal entry "%s"' % repr(line)
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else:
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loghandle = None
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if self.live:
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if self.game_running():
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self.event_queue.append('{ "timestamp":"%s", "event":"StartUp" }' % strftime('%Y-%m-%dT%H:%M:%SZ', gmtime()))
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else:
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self.event_queue.append(None) # Generate null event to update the display (with possibly out-of-date info)
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self.live = False
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# Watchdog thread
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emitter = self.observed and self.observer._emitter_for_watch[self.observed] # Note: Uses undocumented attribute
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while True:
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# Check whether new log file started, e.g. client (re)started.
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if emitter and emitter.is_alive():
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newlogfile = self.logfile # updated by on_created watchdog callback
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else:
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# Poll
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try:
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logfiles = sorted([x for x in listdir(self.currentdir) if x.startswith('Journal.') and x.endswith('.log')])
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newlogfile = logfiles and join(self.currentdir, logfiles[-1]) or None
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except:
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if __debug__: print_exc()
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newlogfile = None
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if logfile != newlogfile:
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logfile = newlogfile
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if loghandle:
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loghandle.close()
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if logfile:
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loghandle = open(logfile, 'r')
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if __debug__:
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print 'New logfile "%s"' % logfile
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if logfile:
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loghandle.seek(0, SEEK_CUR) # reset EOF flag
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for line in loghandle:
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self.event_queue.append(line)
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if self.event_queue:
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self.root.event_generate('<<JournalEvent>>', when="tail")
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sleep(self._POLL)
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# Check whether we're still supposed to be running
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if threading.current_thread() != self.thread:
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return # Terminate
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def parse_entry(self, line):
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if line is None:
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return { 'event': None } # Fake startup event
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try:
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entry = json.loads(line, object_pairs_hook=OrderedDict) # Preserve property order because why not?
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entry['timestamp'] # we expect this to exist
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if entry['event'] == 'Fileheader':
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self.live = False
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self.version = entry['gameversion']
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self.is_beta = 'beta' in entry['gameversion'].lower()
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self.cmdr = None
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self.mode = None
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self.group = None
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self.body = None
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self.system = None
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self.station = None
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self.coordinates = None
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self.state = {
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'Cargo' : defaultdict(int),
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'Credits' : None,
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'Loan' : None,
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'Raw' : defaultdict(int),
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'Manufactured' : defaultdict(int),
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'Encoded' : defaultdict(int),
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'PaintJob' : None,
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'Rank' : { 'Combat': None, 'Trade': None, 'Explore': None, 'Empire': None, 'Federation': None, 'CQC': None },
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'ShipID' : None,
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'ShipIdent' : None,
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'ShipName' : None,
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'ShipType' : None,
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}
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elif entry['event'] == 'LoadGame':
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self.live = True
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self.cmdr = entry['Commander']
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self.mode = entry.get('GameMode') # 'Open', 'Solo', 'Group', or None for CQC (and Training - but no LoadGame event)
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self.group = entry.get('Group')
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self.state.update({
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'Credits' : entry['Credits'],
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'Loan' : entry['Loan'],
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'Rank' : { 'Combat': None, 'Trade': None, 'Explore': None, 'Empire': None, 'Federation': None, 'CQC': None },
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})
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self.body = None
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self.system = None
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self.station = None
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self.coordinates = None
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elif entry['event'] == 'NewCommander':
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self.cmdr = entry['Name']
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self.group = None
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elif entry['event'] == 'SetUserShipName':
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self.state['ShipID'] = entry['ShipID']
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if 'UserShipId' in entry: # Only present when changing the ship's ident
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self.state['ShipIdent'] = entry['UserShipId']
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self.state['ShipName'] = entry.get('UserShipName')
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self.state['ShipType'] = entry['Ship'].lower()
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elif entry['event'] == 'ShipyardBuy':
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self.state['ShipID'] = None
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self.state['ShipIdent'] = None
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self.state['ShipName'] = None
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self.state['ShipType'] = entry['ShipType'].lower()
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self.state['PaintJob'] = None
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elif entry['event'] == 'ShipyardSwap':
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self.state['ShipID'] = entry['ShipID']
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self.state['ShipIdent'] = None
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self.state['ShipName'] = None
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self.state['ShipType'] = entry['ShipType'].lower()
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self.state['PaintJob'] = None
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elif entry['event'] == 'Loadout': # Note: Precedes LoadGame, ShipyardNew, follows ShipyardSwap, ShipyardBuy
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self.state['ShipID'] = entry['ShipID']
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self.state['ShipIdent'] = entry['ShipIdent']
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self.state['ShipName'] = entry['ShipName']
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self.state['ShipType'] = entry['Ship'].lower()
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# Ignore other Modules since they're missing Engineer modification details
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self.state['PaintJob'] = ''
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for module in entry['Modules']:
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if module.get('Slot') == 'PaintJob' and module.get('Item'):
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self.state['PaintJob'] = module['Item'].lower()
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elif entry['event'] in ['ModuleBuy', 'ModuleSell'] and entry['Slot'] == 'PaintJob':
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symbol = re.match('\$(.+)_name;', entry.get('BuyItem', ''))
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self.state['PaintJob'] = symbol and symbol.group(1).lower() or entry.get('BuyItem', '')
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elif entry['event'] in ['Undocked']:
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self.station = None
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elif entry['event'] in ['Location', 'FSDJump', 'Docked']:
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if entry['event'] != 'Docked':
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self.body = None
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if 'StarPos' in entry:
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self.coordinates = tuple(entry['StarPos'])
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elif self.system != entry['StarSystem']:
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self.coordinates = None # Docked event doesn't include coordinates
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self.system = entry['StarSystem'] == 'ProvingGround' and 'CQC' or entry['StarSystem']
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self.station = entry.get('StationName') # May be None
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elif entry['event'] == 'SupercruiseExit':
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self.body = entry.get('BodyType') == 'Planet' and entry.get('Body')
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elif entry['event'] == 'SupercruiseEntry':
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self.body = None
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elif entry['event'] in ['Rank', 'Promotion']:
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for k,v in entry.iteritems():
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if k in self.state['Rank']:
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self.state['Rank'][k] = (v,0)
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elif entry['event'] == 'Progress':
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for k,v in entry.iteritems():
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if self.state['Rank'].get(k) is not None:
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self.state['Rank'][k] = (self.state['Rank'][k][0], min(v, 100)) # perhaps not taken promotion mission yet
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elif entry['event'] == 'Cargo':
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self.live = True # First event in 2.3
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self.state['Cargo'] = defaultdict(int)
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self.state['Cargo'].update({ x['Name']: x['Count'] for x in entry['Inventory'] })
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elif entry['event'] in ['CollectCargo', 'MarketBuy', 'MiningRefined']:
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self.state['Cargo'][entry['Type']] += entry.get('Count', 1)
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elif entry['event'] in ['EjectCargo', 'MarketSell']:
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self.state['Cargo'][entry['Type']] -= entry.get('Count', 1)
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if self.state['Cargo'][entry['Type']] <= 0:
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self.state['Cargo'].pop(entry['Type'])
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elif entry['event'] == 'Materials':
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for category in ['Raw', 'Manufactured', 'Encoded']:
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|
self.state[category] = defaultdict(int)
|
|
self.state[category].update({ x['Name']: x['Count'] for x in entry.get(category, []) })
|
|
elif entry['event'] == 'MaterialCollected':
|
|
self.state[entry['Category']][entry['Name']] += entry['Count']
|
|
elif entry['event'] in ['MaterialDiscarded', 'ScientificResearch']:
|
|
self.state[entry['Category']][entry['Name']] -= entry['Count']
|
|
if self.state[entry['Category']][entry['Name']] <= 0:
|
|
self.state[entry['Category']].pop(entry['Name'])
|
|
elif entry['event'] in ['EngineerCraft', 'Synthesis']:
|
|
for category in ['Raw', 'Manufactured', 'Encoded']:
|
|
for x in entry[entry['event'] == 'EngineerCraft' and 'Ingredients' or 'Materials']:
|
|
if x['Name'] in self.state[category]:
|
|
self.state[category][x['Name']] -= x['Count']
|
|
if self.state[category][x['Name']] <= 0:
|
|
self.state[category].pop(x['Name'])
|
|
|
|
return entry
|
|
except:
|
|
if __debug__:
|
|
print 'Invalid journal entry "%s"' % repr(line)
|
|
print_exc()
|
|
return { 'event': None }
|
|
|
|
def get_entry(self):
|
|
if not self.event_queue:
|
|
return None
|
|
else:
|
|
entry = self.parse_entry(self.event_queue.pop(0))
|
|
if not self.live and entry['event'] not in [None, 'Fileheader']:
|
|
self.live = True
|
|
self.event_queue.append('{ "timestamp":"%s", "event":"StartUp" }' % strftime('%Y-%m-%dT%H:%M:%SZ', gmtime()))
|
|
return entry
|
|
|
|
def carrying_rares(self):
|
|
for commodity in self.state['Cargo']:
|
|
if commodity in self.RARES:
|
|
return True
|
|
return False
|
|
|
|
def game_running(self):
|
|
|
|
if platform == 'darwin':
|
|
for app in NSWorkspace.sharedWorkspace().runningApplications():
|
|
if app.bundleIdentifier() == 'uk.co.frontier.EliteDangerous':
|
|
return True
|
|
|
|
elif platform == 'win32':
|
|
|
|
def WindowTitle(h):
|
|
if h:
|
|
l = GetWindowTextLength(h) + 1
|
|
buf = ctypes.create_unicode_buffer(l)
|
|
if GetWindowText(h, buf, l):
|
|
return buf.value
|
|
return None
|
|
|
|
def callback(hWnd, lParam):
|
|
name = WindowTitle(hWnd)
|
|
if name and name.startswith('Elite - Dangerous'):
|
|
handle = GetProcessHandleFromHwnd(hWnd)
|
|
if handle: # If GetProcessHandleFromHwnd succeeds then the app is already running as this user
|
|
CloseHandle(handle)
|
|
return False # stop enumeration
|
|
return True
|
|
|
|
return not EnumWindows(EnumWindowsProc(callback), 0)
|
|
|
|
return False
|
|
|
|
|
|
# singleton
|
|
monitor = EDLogs()
|