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1. plugins/eddb.py uses this for MarketID-based station URLs. * So do the 'rename'. * Remove EDDB tracking in favour of this. * Update PLUGINS.md
256 lines
8.3 KiB
Python
256 lines
8.3 KiB
Python
"""Station display and eddb.io lookup."""
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# Tests:
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#
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# As there's a lot of state tracking in here, need to ensure (at least)
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# the URL text and link follow along correctly with:
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#
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# 1) Game not running, EDMC started.
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# 2) Then hit 'Update' for CAPI data pull
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# 3) Login fully to game, and whether #2 happened or not:
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# a) If docked then update Station
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# b) Either way update System
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# 4) Undock, SupercruiseEntry, FSDJump should change Station text to 'x'
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# and link to system one.
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# 5) RequestDocking should populate Station, no matter if the request
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# succeeded or not.
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# 6) FSDJump should update System text+link.
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# 7) Switching to a different provider and then back... combined with
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# any of the above in the interim.
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#
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# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $#
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# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $#
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#
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# This is an EDMC 'core' plugin.
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#
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# All EDMC plugins are *dynamically* loaded at run-time.
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#
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# We build for Windows using `py2exe`.
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#
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# `py2exe` can't possibly know about anything in the dynamically loaded
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# core plugins.
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#
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# Thus you **MUST** check if any imports you add in this file are only
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# referenced in this file (or only in any other core plugin), and if so...
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#
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# YOU MUST ENSURE THAT PERTINENT ADJUSTMENTS ARE MADE IN
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# `Build-exe-and-msi.py` SO AS TO ENSURE THE FILES ARE ACTUALLY PRESENT IN
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# AN END-USER INSTALLATION ON WINDOWS.
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#
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#
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# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $#
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# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $# ! $#
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import tkinter
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from typing import TYPE_CHECKING, Any, Mapping
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import requests
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import EDMCLogging
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import killswitch
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import plug
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from companion import CAPIData
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from config import appname, config
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if TYPE_CHECKING:
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from tkinter import Tk
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def _(x: str) -> str:
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return x
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logger = EDMCLogging.get_main_logger()
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class This:
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"""Holds module globals."""
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STATION_UNDOCKED: str = '×' # "Station" name to display when not docked = U+00D7
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def __init__(self) -> None:
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# Main window clicks
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self.system_link: tkinter.Widget
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self.system_name: str | None = None
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self.system_address: str | None = None
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self.system_population: int | None = None
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self.station_link: tkinter.Widget
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self.station_name: str | None = None
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self.station_marketid: int | None = None
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self.on_foot = False
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this = This()
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def system_url(system_name: str) -> str:
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"""
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Construct an appropriate EDDB.IO URL for the provided system.
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:param system_name: Will be overridden with `this.system_address` if that
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is set.
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:return: The URL, empty if no data was available to construct it.
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"""
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if this.system_address:
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return requests.utils.requote_uri(f'https://eddb.io/system/ed-address/{this.system_address}')
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if system_name:
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return requests.utils.requote_uri(f'https://eddb.io/system/name/{system_name}')
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return ''
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def station_url(system_name: str, station_name: str) -> str:
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"""
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Construct an appropriate EDDB.IO URL for a station.
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Ignores `station_name` in favour of `this.station_marketid`.
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:param system_name: Name of the system the station is in.
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:param station_name: **NOT USED**
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:return: The URL, empty if no data was available to construct it.
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"""
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if this.station_marketid:
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return requests.utils.requote_uri(f'https://eddb.io/station/market-id/{this.station_marketid}')
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return system_url(system_name)
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def plugin_start3(plugin_dir: str) -> str:
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"""
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Start the plugin.
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:param plugin_dir: NAme of directory this was loaded from.
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:return: Identifier string for this plugin.
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"""
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return 'eddb'
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def plugin_app(parent: 'Tk'):
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"""
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Construct this plugin's main UI, if any.
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:param parent: The tk parent to place our widgets into.
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:return: See PLUGINS.md#display
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"""
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# system label in main window
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this.system_link = parent.nametowidget(f".{appname.lower()}.system")
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this.system_name = None
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this.system_address = None
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this.station_name = None
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this.station_marketid = None # Frontier MarketID
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# station label in main window
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this.station_link = parent.nametowidget(f".{appname.lower()}.station")
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this.station_link['popup_copy'] = lambda x: x != this.STATION_UNDOCKED
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def prefs_changed(cmdr: str, is_beta: bool) -> None:
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"""
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Update any saved configuration after Settings is closed.
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:param cmdr: Name of Commander.
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:param is_beta: If game beta was detected.
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"""
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# Do *NOT* set 'url' here, as it's set to a function that will call
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# through correctly. We don't want a static string.
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pass
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def journal_entry(
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cmdr: str, is_beta: bool, system: str, station: str,
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entry: dict[str, Any],
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state: Mapping[str, Any]
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):
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"""
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Handle a new Journal event.
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:param cmdr: Name of Commander.
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:param is_beta: Whether game beta was detected.
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:param system: Name of current tracked system.
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:param station: Name of current tracked station location.
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:param entry: The journal event.
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:param state: `monitor.state`
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:return: None if no error, else an error string.
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"""
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should_return: bool
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new_entry: dict[str, Any] = {}
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should_return, new_entry = killswitch.check_killswitch('plugins.eddb.journal', entry)
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if should_return:
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# LANG: Journal Processing disabled due to an active killswitch
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plug.show_error(_('EDDB Journal processing disabled. See Log.'))
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return
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should_return, new_entry = killswitch.check_killswitch(f'plugins.eddb.journal.event.{entry["event"]}', new_entry)
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if should_return:
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return
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this.on_foot = state['OnFoot']
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this.system_address = state['SystemAddress']
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this.system_name = state['SystemName']
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this.system_population = state['SystemPopulation']
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this.station_name = state['StationName']
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this.station_marketid = state['MarketID']
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# Only change URL text if we are current provider.
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if config.get_str('station_provider') == 'eddb':
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this.system_link['text'] = this.system_name
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# Do *NOT* set 'url' here, as it's set to a function that will call
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# through correctly. We don't want a static string.
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this.system_link.update_idletasks()
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if this.station_name:
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this.station_link['text'] = this.station_name
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else:
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if this.system_population is not None and this.system_population > 0:
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this.station_link['text'] = this.STATION_UNDOCKED
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else:
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this.station_link['text'] = ''
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# Do *NOT* set 'url' here, as it's set to a function that will call
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# through correctly. We don't want a static string.
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this.station_link.update_idletasks()
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def cmdr_data(data: CAPIData, is_beta: bool) -> str | None:
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"""
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Process new CAPI data.
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:param data: The latest merged CAPI data.
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:param is_beta: Whether game beta was detected.
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:return: Optional error string.
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"""
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# Always store initially, even if we're not the *current* system provider.
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if not this.station_marketid and data['commander']['docked']:
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this.station_marketid = data['lastStarport']['id']
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# Only trust CAPI if these aren't yet set
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if not this.system_name:
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this.system_name = data['lastSystem']['name']
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if not this.station_name and data['commander']['docked']:
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this.station_name = data['lastStarport']['name']
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# Override standard URL functions
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if config.get_str('system_provider') == 'eddb':
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this.system_link['text'] = this.system_name
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# Do *NOT* set 'url' here, as it's set to a function that will call
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# through correctly. We don't want a static string.
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this.system_link.update_idletasks()
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if config.get_str('station_provider') == 'eddb':
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if data['commander']['docked'] or this.on_foot and this.station_name:
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this.station_link['text'] = this.station_name
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elif data['lastStarport']['name'] and data['lastStarport']['name'] != "":
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this.station_link['text'] = this.STATION_UNDOCKED
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else:
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this.station_link['text'] = ''
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# Do *NOT* set 'url' here, as it's set to a function that will call
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# through correctly. We don't want a static string.
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this.station_link.update_idletasks()
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return ''
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