mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-13 07:47:14 +03:00
No need to log at INFO for the retry counts, as this appears to be working, make it DEBUG instead. This was making the EDMC.py output needlessly noisy.
2273 lines
100 KiB
Python
2273 lines
100 KiB
Python
"""Monitor for new Journal files and contents of latest."""
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# v [sic]
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# spell-checker: words onfoot unforseen relog fsdjump suitloadoutid slotid suitid loadoutid fauto Intimidator
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# spell-checker: words joinacrew quitacrew sellshiponrebuy newbal navroute npccrewpaidwage sauto
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import json
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import pathlib
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import queue
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import re
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import sys
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import threading
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from calendar import timegm
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from collections import OrderedDict, defaultdict
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from os import SEEK_END, SEEK_SET, listdir
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from os.path import basename, expanduser, getctime, isdir, join
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from time import gmtime, localtime, mktime, sleep, strftime, strptime, time
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from typing import TYPE_CHECKING, Any, BinaryIO, Dict, List, MutableMapping, Optional
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from typing import OrderedDict as OrderedDictT
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from typing import Tuple
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if TYPE_CHECKING:
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import tkinter
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import util_ships
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from config import config
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from edmc_data import edmc_suit_shortnames, edmc_suit_symbol_localised
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from EDMCLogging import get_main_logger
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# spell-checker: words navroute
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logger = get_main_logger()
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STARTUP = 'journal.startup'
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MAX_NAVROUTE_DISCREPANCY = 5 # Timestamp difference in seconds
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if TYPE_CHECKING:
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def _(x: str) -> str:
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return x
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if sys.platform == 'darwin':
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from fcntl import fcntl
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from AppKit import NSWorkspace
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from watchdog.events import FileSystemEventHandler
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from watchdog.observers import Observer
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F_GLOBAL_NOCACHE = 55
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elif sys.platform == 'win32':
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import ctypes
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from ctypes.wintypes import BOOL, HWND, LPARAM, LPWSTR
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from watchdog.events import FileCreatedEvent, FileSystemEventHandler
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from watchdog.observers import Observer
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EnumWindows = ctypes.windll.user32.EnumWindows
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EnumWindowsProc = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
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CloseHandle = ctypes.windll.kernel32.CloseHandle
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GetWindowText = ctypes.windll.user32.GetWindowTextW
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GetWindowText.argtypes = [HWND, LPWSTR, ctypes.c_int]
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GetWindowTextLength = ctypes.windll.user32.GetWindowTextLengthW
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GetProcessHandleFromHwnd = ctypes.windll.oleacc.GetProcessHandleFromHwnd
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else:
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# Linux's inotify doesn't work over CIFS or NFS, so poll
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FileSystemEventHandler = object # dummy
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if TYPE_CHECKING:
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# this isn't ever used, but this will make type checking happy
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from watchdog.events import FileCreatedEvent
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from watchdog.observers import Observer
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# Journal handler
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class EDLogs(FileSystemEventHandler): # type: ignore # See below
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"""Monitoring of Journal files."""
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# Magic with FileSystemEventHandler can confuse type checkers when they do not have access to every import
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_POLL = 1 # Polling is cheap, so do it often
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_RE_CANONICALISE = re.compile(r'\$(.+)_name;')
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_RE_CATEGORY = re.compile(r'\$MICRORESOURCE_CATEGORY_(.+);')
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_RE_LOGFILE = re.compile(r'^Journal(Alpha|Beta)?\.[0-9]{2,4}(-)?[0-9]{2}(-)?[0-9]{2}(T)?[0-9]{2}[0-9]{2}[0-9]{2}'
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r'\.[0-9]{2}\.log$')
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_RE_SHIP_ONFOOT = re.compile(r'^(FlightSuit|UtilitySuit_Class.|TacticalSuit_Class.|ExplorationSuit_Class.)$')
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def __init__(self) -> None:
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# TODO(A_D): A bunch of these should be switched to default values (eg '' for strings) and no longer be Optional
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FileSystemEventHandler.__init__(self) # futureproofing - not need for current version of watchdog
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self.root: 'tkinter.Tk' = None # type: ignore # Don't use Optional[] - mypy thinks no methods
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self.currentdir: Optional[str] = None # The actual logdir that we're monitoring
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self.logfile: Optional[str] = None
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self.observer: Optional['Observer'] = None
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self.observed = None # a watchdog ObservedWatch, or None if polling
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self.thread: Optional[threading.Thread] = None
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# For communicating journal entries back to main thread
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self.event_queue: queue.Queue = queue.Queue(maxsize=0)
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# On startup we might be:
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# 1) Looking at an old journal file because the game isn't running or the user has exited to the main menu.
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# 2) Looking at an empty journal (only 'Fileheader') because the user is at the main menu.
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# 3) In the middle of a 'live' game.
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# If 1 or 2 a LoadGame event will happen when the game goes live.
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# If 3 we need to inject a special 'StartUp' event since consumers won't see the LoadGame event.
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self.live = False
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# And whilst we're parsing *only to catch up on state*, we might not want to fully process some things
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self.catching_up = False
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self.game_was_running = False # For generation of the "ShutDown" event
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# Context for journal handling
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self.version: Optional[str] = None
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self.is_beta = False
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self.mode: Optional[str] = None
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self.group: Optional[str] = None
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self.cmdr: Optional[str] = None
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self.planet: Optional[str] = None
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self.system: Optional[str] = None
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self.station: Optional[str] = None
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self.station_marketid: Optional[int] = None
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self.stationtype: Optional[str] = None
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self.coordinates: Optional[Tuple[float, float, float]] = None
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self.systemaddress: Optional[int] = None
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self.systempopulation: Optional[int] = None
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self.started: Optional[int] = None # Timestamp of the LoadGame event
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self._navroute_retries_remaining = 0
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self._last_navroute_journal_timestamp: Optional[float] = None
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self.__init_state()
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def __init_state(self) -> None:
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# Cmdr state shared with EDSM and plugins
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# If you change anything here update PLUGINS.md documentation!
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self.state: Dict = {
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'GameLanguage': None, # From `Fileheader
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'GameVersion': None, # From `Fileheader
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'GameBuild': None, # From `Fileheader
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'Captain': None, # On a crew
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'Cargo': defaultdict(int),
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'Credits': None,
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'FID': None, # Frontier Cmdr ID
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'Horizons': None, # Does this user have Horizons?
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'Odyssey': False, # Have we detected we're running under Odyssey?
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'Loan': None,
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'Raw': defaultdict(int),
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'Manufactured': defaultdict(int),
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'Encoded': defaultdict(int),
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'Engineers': {},
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'Rank': {},
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'Reputation': {},
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'Statistics': {},
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'Role': None, # Crew role - None, Idle, FireCon, FighterCon
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'Friends': set(), # Online friends
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'ShipID': None,
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'ShipIdent': None,
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'ShipName': None,
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'ShipType': None,
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'HullValue': None,
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'ModulesValue': None,
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'Rebuy': None,
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'Modules': None,
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'CargoJSON': None, # The raw data from the last time cargo.json was read
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'Route': None, # Last plotted route from Route.json file
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'OnFoot': False, # Whether we think you're on-foot
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'Component': defaultdict(int), # Odyssey Components in Ship Locker
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'Item': defaultdict(int), # Odyssey Items in Ship Locker
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'Consumable': defaultdict(int), # Odyssey Consumables in Ship Locker
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'Data': defaultdict(int), # Odyssey Data in Ship Locker
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'BackPack': { # Odyssey BackPack contents
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'Component': defaultdict(int), # BackPack Components
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'Consumable': defaultdict(int), # BackPack Consumables
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'Item': defaultdict(int), # BackPack Items
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'Data': defaultdict(int), # Backpack Data
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},
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'BackpackJSON': None, # Raw JSON from `Backpack.json` file, if available
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'ShipLockerJSON': None, # Raw JSON from the `ShipLocker.json` file, if available
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'SuitCurrent': None,
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'Suits': {},
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'SuitLoadoutCurrent': None,
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'SuitLoadouts': {},
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'Taxi': None, # True whenever we are _in_ a taxi. ie, this is reset on Disembark etc.
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'Dropship': None, # Best effort as to whether or not the above taxi is a dropship.
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'StarPos': None, # Best effort current system's galaxy position.
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'Body': None,
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'BodyType': None,
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'NavRoute': None,
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}
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def start(self, root: 'tkinter.Tk') -> bool: # noqa: CCR001
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"""
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Start journal monitoring.
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:param root: The parent Tk window.
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:return: bool - False if we couldn't access/find latest Journal file.
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"""
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logger.debug('Begin...')
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self.root = root # type: ignore
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journal_dir = config.get_str('journaldir')
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if journal_dir == '' or journal_dir is None:
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journal_dir = config.default_journal_dir
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logdir = expanduser(journal_dir)
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if not logdir or not isdir(logdir):
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logger.error(f'Journal Directory is invalid: "{logdir}"')
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self.stop()
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return False
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if self.currentdir and self.currentdir != logdir:
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logger.debug(f'Journal Directory changed? Was "{self.currentdir}", now "{logdir}"')
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self.stop()
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self.currentdir = logdir
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# Latest pre-existing logfile - e.g. if E:D is already running.
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# Do this before setting up the observer in case the journal directory has gone away
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try: # TODO: This should be replaced with something specific ONLY wrapping listdir
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self.logfile = self.journal_newest_filename(self.currentdir)
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except Exception:
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logger.exception('Failed to find latest logfile')
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self.logfile = None
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return False
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# Set up a watchdog observer.
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# File system events are unreliable/non-existent over network drives on Linux.
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# We can't easily tell whether a path points to a network drive, so assume
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# any non-standard logdir might be on a network drive and poll instead.
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polling = bool(config.get_str('journaldir')) and sys.platform != 'win32'
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if not polling and not self.observer:
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logger.debug('Not polling, no observer, starting an observer...')
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self.observer = Observer()
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self.observer.daemon = True
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self.observer.start()
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logger.debug('Done')
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elif polling and self.observer:
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logger.debug('Polling, but observer, so stopping observer...')
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self.observer.stop()
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self.observer = None
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logger.debug('Done')
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if not self.observed and not polling:
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logger.debug('Not observed and not polling, setting observed...')
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self.observed = self.observer.schedule(self, self.currentdir) # type: ignore
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logger.debug('Done')
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logger.info(f'{"Polling" if polling else "Monitoring"} Journal Folder: "{self.currentdir}"')
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logger.info(f'Start Journal File: "{self.logfile}"')
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if not self.running():
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logger.debug('Starting Journal worker thread...')
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self.thread = threading.Thread(target=self.worker, name='Journal worker')
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self.thread.daemon = True
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self.thread.start()
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logger.debug('Done')
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logger.debug('Done.')
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return True
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def journal_newest_filename(self, journals_dir) -> Optional[str]:
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"""
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Determine the newest Journal file name.
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:param journals_dir: The directory to check
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:return: The `str` form of the full path to the newest Journal file
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"""
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# os.listdir(None) returns CWD's contents
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if journals_dir is None:
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return None
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journal_files = (x for x in listdir(journals_dir) if self._RE_LOGFILE.search(x))
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if journal_files:
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# Odyssey Update 11 has, e.g. Journal.2022-03-15T152503.01.log
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# Horizons Update 11 equivalent: Journal.220315152335.01.log
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# So we can no longer use a naive sort.
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journals_dir_path = pathlib.Path(journals_dir)
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journal_files = (journals_dir_path / pathlib.Path(x) for x in journal_files)
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return str(max(journal_files, key=getctime))
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return None
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def stop(self) -> None:
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"""Stop journal monitoring."""
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logger.debug('Stopping monitoring Journal')
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self.currentdir = None
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self.version = None
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self.mode = None
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self.group = None
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self.cmdr = None
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self.planet = None
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self.system = None
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self.station = None
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self.station_marketid = None
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self.stationtype = None
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self.stationservices = None
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self.coordinates = None
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self.systemaddress = None
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self.is_beta = False
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self.state['OnFoot'] = False
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self.state['Body'] = None
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self.state['BodyType'] = None
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if self.observed:
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logger.debug('self.observed: Calling unschedule_all()')
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self.observed = None
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assert self.observer is not None, 'Observer was none but it is in use?'
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self.observer.unschedule_all()
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logger.debug('Done')
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self.thread = None # Orphan the worker thread - will terminate at next poll
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logger.debug('Done.')
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def close(self) -> None:
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"""Close journal monitoring."""
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logger.debug('Calling self.stop()...')
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self.stop()
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logger.debug('Done')
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if self.observer:
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logger.debug('Calling self.observer.stop()...')
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self.observer.stop()
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logger.debug('Done')
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if self.observer:
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logger.debug('Joining self.observer thread...')
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self.observer.join()
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self.observer = None
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logger.debug('Done')
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logger.debug('Done.')
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def running(self) -> bool:
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"""
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Determine if Journal watching is active.
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:return: bool
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"""
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return bool(self.thread and self.thread.is_alive())
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def on_created(self, event: 'FileCreatedEvent') -> None:
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"""Watchdog callback when, e.g. client (re)started."""
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if not event.is_directory and self._RE_LOGFILE.search(basename(event.src_path)):
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self.logfile = event.src_path
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def worker(self) -> None: # noqa: C901, CCR001
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"""
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Watch latest Journal file.
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1. Keep track of the latest Journal file, switching to a new one if
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needs be.
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2. Read in lines from the latest Journal file and queue them up for
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get_entry() to process in the main thread.
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"""
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# Tk isn't thread-safe in general.
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# event_generate() is the only safe way to poke the main thread from this thread:
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# https://mail.python.org/pipermail/tkinter-discuss/2013-November/003522.html
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logger.debug(f'Starting on logfile "{self.logfile}"')
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# Seek to the end of the latest log file
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log_pos = -1 # make this bound, but with something that should go bang if its misused
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logfile = self.logfile
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if logfile:
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loghandle: BinaryIO = open(logfile, 'rb', 0) # unbuffered
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if sys.platform == 'darwin':
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fcntl(loghandle, F_GLOBAL_NOCACHE, -1) # required to avoid corruption on macOS over SMB
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self.catching_up = True
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for line in loghandle:
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try:
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if b'"event":"Location"' in line:
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logger.trace_if('journal.locations', '"Location" event in the past at startup')
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self.parse_entry(line) # Some events are of interest even in the past
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except Exception as ex:
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logger.debug(f'Invalid journal entry:\n{line!r}\n', exc_info=ex)
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self.catching_up = False
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log_pos = loghandle.tell()
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else:
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loghandle = None # type: ignore
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logger.debug('Now at end of latest file.')
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self.game_was_running = self.game_running()
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if self.live:
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if self.game_was_running:
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# Game is running locally
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entry: OrderedDictT[str, Any] = OrderedDict([
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('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
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('event', 'StartUp'),
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('StarSystem', self.system),
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('StarPos', self.coordinates),
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('SystemAddress', self.systemaddress),
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('Population', self.systempopulation),
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])
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if self.planet:
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entry['Body'] = self.planet
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entry['Docked'] = bool(self.station)
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if self.station:
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entry['StationName'] = self.station
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entry['StationType'] = self.stationtype
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entry['MarketID'] = self.station_marketid
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self.event_queue.put(json.dumps(entry, separators=(', ', ':')))
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else:
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# Generate null event to update the display (with possibly out-of-date info)
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self.event_queue.put(None)
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self.live = False
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emitter = None
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# Watchdog thread -- there is a way to get this by using self.observer.emitters and checking for an attribute:
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# watch, but that may have unforseen differences in behaviour.
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if self.observed:
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assert self.observer is not None, 'self.observer is None but also in use?'
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# Note: Uses undocumented attribute
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emitter = self.observed and self.observer._emitter_for_watch[self.observed]
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logger.debug('Entering loop...')
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while True:
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|
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# Check whether new log file started, e.g. client (re)started.
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if emitter and emitter.is_alive():
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new_journal_file: Optional[str] = self.logfile # updated by on_created watchdog callback
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else:
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# Poll
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try:
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new_journal_file = self.journal_newest_filename(self.currentdir)
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|
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except Exception:
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logger.exception('Failed to find latest logfile')
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new_journal_file = None
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|
||
if logfile:
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loghandle.seek(0, SEEK_END) # required to make macOS notice log change over SMB
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loghandle.seek(log_pos, SEEK_SET) # reset EOF flag # TODO: log_pos reported as possibly unbound
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for line in loghandle:
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# Paranoia check to see if we're shutting down
|
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if threading.current_thread() != self.thread:
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logger.info("We're not meant to be running, exiting...")
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return # Terminate
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||
|
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if b'"event":"Continue"' in line:
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for _ in range(10):
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logger.trace_if('journal.continuation', "****")
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logger.trace_if('journal.continuation', 'Found a Continue event, its being added to the list, '
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'we will finish this file up and then continue with the next')
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||
|
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self.event_queue.put(line)
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||
|
||
if not self.event_queue.empty():
|
||
if not config.shutting_down:
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logger.trace_if('journal.queue', 'Sending <<JournalEvent>>')
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self.root.event_generate('<<JournalEvent>>', when="tail")
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||
|
||
log_pos = loghandle.tell()
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||
|
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if logfile != new_journal_file:
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for _ in range(10):
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||
logger.trace_if('journal.file', "****")
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logger.info(f'New Journal File. Was "{logfile}", now "{new_journal_file}"')
|
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logfile = new_journal_file
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||
if loghandle:
|
||
loghandle.close()
|
||
|
||
if logfile:
|
||
loghandle = open(logfile, 'rb', 0) # unbuffered
|
||
if sys.platform == 'darwin':
|
||
fcntl(loghandle, F_GLOBAL_NOCACHE, -1) # required to avoid corruption on macOS over SMB
|
||
|
||
log_pos = 0
|
||
|
||
sleep(self._POLL)
|
||
|
||
# Check whether we're still supposed to be running
|
||
if threading.current_thread() != self.thread:
|
||
logger.info("We're not meant to be running, exiting...")
|
||
if loghandle:
|
||
loghandle.close()
|
||
|
||
return # Terminate
|
||
|
||
if self.game_was_running:
|
||
if not self.game_running():
|
||
logger.info('Detected exit from game, synthesising ShutDown event')
|
||
timestamp = strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())
|
||
self.event_queue.put(
|
||
f'{{ "timestamp":"{timestamp}", "event":"ShutDown" }}'
|
||
)
|
||
|
||
if not config.shutting_down:
|
||
logger.trace_if('journal.queue', 'Sending <<JournalEvent>>')
|
||
self.root.event_generate('<<JournalEvent>>', when="tail")
|
||
|
||
self.game_was_running = False
|
||
|
||
else:
|
||
self.game_was_running = self.game_running()
|
||
|
||
logger.debug('Done.')
|
||
|
||
def parse_entry(self, line: bytes) -> MutableMapping[str, Any]: # noqa: C901, CCR001
|
||
"""
|
||
Parse a Journal JSON line.
|
||
|
||
This augments some events, sets internal state in reaction to many and
|
||
loads some extra files, e.g. Cargo.json, as necessary.
|
||
|
||
:param line: bytes - The entry being parsed. Yes, this is bytes, not str.
|
||
We rely on json.loads() dealing with this properly.
|
||
:return: Dict of the processed event.
|
||
"""
|
||
# TODO(A_D): a bunch of these can be simplified to use if itertools.product and filters
|
||
if line is None:
|
||
return {'event': None} # Fake startup event
|
||
|
||
try:
|
||
# Preserve property order because why not?
|
||
entry: MutableMapping[str, Any] = json.loads(line, object_pairs_hook=OrderedDict)
|
||
entry['timestamp'] # we expect this to exist # TODO: replace with assert? or an if key in check
|
||
|
||
self.__navroute_retry()
|
||
|
||
event_type = entry['event'].lower()
|
||
if event_type == 'fileheader':
|
||
self.live = False
|
||
|
||
self.cmdr = None
|
||
self.mode = None
|
||
self.group = None
|
||
self.planet = None
|
||
self.system = None
|
||
self.station = None
|
||
self.station_marketid = None
|
||
self.stationtype = None
|
||
self.stationservices = None
|
||
self.coordinates = None
|
||
self.systemaddress = None
|
||
self.started = None
|
||
self.__init_state()
|
||
|
||
# Do this AFTER __init_state() lest our nice new state entries be None
|
||
self.populate_version_info(entry)
|
||
|
||
elif event_type == 'commander':
|
||
self.live = True # First event in 3.0
|
||
self.cmdr = entry['Name']
|
||
self.state['FID'] = entry['FID']
|
||
logger.trace_if(STARTUP, f'"Commander" event, {monitor.cmdr=}, {monitor.state["FID"]=}')
|
||
|
||
elif event_type == 'loadgame':
|
||
# Odyssey Release Update 5 -- This contains data that doesn't match the format used in FileHeader above
|
||
self.populate_version_info(entry, suppress=True)
|
||
|
||
# alpha4
|
||
# Odyssey: bool
|
||
self.cmdr = entry['Commander']
|
||
# 'Open', 'Solo', 'Group', or None for CQC (and Training - but no LoadGame event)
|
||
if not entry.get('Ship') and not entry.get('GameMode') or entry.get('GameMode', '').lower() == 'cqc':
|
||
logger.trace_if('journal.loadgame.cqc', f'loadgame to cqc: {entry}')
|
||
self.mode = 'CQC'
|
||
|
||
else:
|
||
self.mode = entry.get('GameMode')
|
||
|
||
self.group = entry.get('Group')
|
||
self.planet = None
|
||
self.system = None
|
||
self.station = None
|
||
self.station_marketid = None
|
||
self.stationtype = None
|
||
self.stationservices = None
|
||
self.coordinates = None
|
||
self.systemaddress = None
|
||
self.started = timegm(strptime(entry['timestamp'], '%Y-%m-%dT%H:%M:%SZ'))
|
||
# Don't set Ship, ShipID etc since this will reflect Fighter or SRV if starting in those
|
||
self.state.update({
|
||
'Captain': None,
|
||
'Credits': entry['Credits'],
|
||
'FID': entry.get('FID'), # From 3.3
|
||
'Horizons': entry['Horizons'], # From 3.0
|
||
'Odyssey': entry.get('Odyssey', False), # From 4.0 Odyssey
|
||
'Loan': entry['Loan'],
|
||
# For Odyssey, by 4.0.0.100, and at least from Horizons 3.8.0.201 the order of events changed
|
||
# to LoadGame being after some 'status' events.
|
||
# 'Engineers': {}, # 'EngineerProgress' event now before 'LoadGame'
|
||
# 'Rank': {}, # 'Rank'/'Progress' events now before 'LoadGame'
|
||
# 'Reputation': {}, # 'Reputation' event now before 'LoadGame'
|
||
'Statistics': {}, # Still after 'LoadGame' in 4.0.0.903
|
||
'Role': None,
|
||
'Taxi': None,
|
||
'Dropship': None,
|
||
'Body': None,
|
||
'BodyType': None,
|
||
})
|
||
if entry.get('Ship') is not None and self._RE_SHIP_ONFOOT.search(entry['Ship']):
|
||
self.state['OnFoot'] = True
|
||
|
||
logger.trace_if(STARTUP, f'"LoadGame" event, {monitor.cmdr=}, {monitor.state["FID"]=}')
|
||
|
||
elif event_type == 'newcommander':
|
||
self.cmdr = entry['Name']
|
||
self.group = None
|
||
|
||
elif event_type == 'setusershipname':
|
||
self.state['ShipID'] = entry['ShipID']
|
||
if 'UserShipId' in entry: # Only present when changing the ship's ident
|
||
self.state['ShipIdent'] = entry['UserShipId']
|
||
|
||
self.state['ShipName'] = entry.get('UserShipName')
|
||
self.state['ShipType'] = self.canonicalise(entry['Ship'])
|
||
|
||
elif event_type == 'shipyardbuy':
|
||
self.state['ShipID'] = None
|
||
self.state['ShipIdent'] = None
|
||
self.state['ShipName'] = None
|
||
self.state['ShipType'] = self.canonicalise(entry['ShipType'])
|
||
self.state['HullValue'] = None
|
||
self.state['ModulesValue'] = None
|
||
self.state['Rebuy'] = None
|
||
self.state['Modules'] = None
|
||
|
||
self.state['Credits'] -= entry.get('ShipPrice', 0)
|
||
|
||
elif event_type == 'shipyardswap':
|
||
self.state['ShipID'] = entry['ShipID']
|
||
self.state['ShipIdent'] = None
|
||
self.state['ShipName'] = None
|
||
self.state['ShipType'] = self.canonicalise(entry['ShipType'])
|
||
self.state['HullValue'] = None
|
||
self.state['ModulesValue'] = None
|
||
self.state['Rebuy'] = None
|
||
self.state['Modules'] = None
|
||
|
||
elif (
|
||
event_type == 'loadout' and
|
||
'fighter' not in self.canonicalise(entry['Ship']) and
|
||
'buggy' not in self.canonicalise(entry['Ship'])
|
||
):
|
||
self.state['ShipID'] = entry['ShipID']
|
||
self.state['ShipIdent'] = entry['ShipIdent']
|
||
|
||
# Newly purchased ships can show a ShipName of "" initially,
|
||
# and " " after a game restart/relog.
|
||
# Players *can* also purposefully set " " as the name, but anyone
|
||
# doing that gets to live with EDMC showing ShipType instead.
|
||
if entry['ShipName'] and entry['ShipName'] not in ('', ' '):
|
||
self.state['ShipName'] = entry['ShipName']
|
||
|
||
self.state['ShipType'] = self.canonicalise(entry['Ship'])
|
||
self.state['HullValue'] = entry.get('HullValue') # not present on exiting Outfitting
|
||
self.state['ModulesValue'] = entry.get('ModulesValue') # not present on exiting Outfitting
|
||
self.state['Rebuy'] = entry.get('Rebuy')
|
||
# Remove spurious differences between initial Loadout event and subsequent
|
||
self.state['Modules'] = {}
|
||
for module in entry['Modules']:
|
||
module = dict(module)
|
||
module['Item'] = self.canonicalise(module['Item'])
|
||
if ('Hardpoint' in module['Slot'] and
|
||
not module['Slot'].startswith('TinyHardpoint') and
|
||
module.get('AmmoInClip') == module.get('AmmoInHopper') == 1): # lasers
|
||
module.pop('AmmoInClip')
|
||
module.pop('AmmoInHopper')
|
||
|
||
self.state['Modules'][module['Slot']] = module
|
||
|
||
elif event_type == 'modulebuy':
|
||
self.state['Modules'][entry['Slot']] = {
|
||
'Slot': entry['Slot'],
|
||
'Item': self.canonicalise(entry['BuyItem']),
|
||
'On': True,
|
||
'Priority': 1,
|
||
'Health': 1.0,
|
||
'Value': entry['BuyPrice'],
|
||
}
|
||
|
||
self.state['Credits'] -= entry.get('BuyPrice', 0)
|
||
|
||
elif event_type == 'moduleretrieve':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'modulesell':
|
||
self.state['Modules'].pop(entry['Slot'], None)
|
||
self.state['Credits'] += entry.get('SellPrice', 0)
|
||
|
||
elif event_type == 'modulesellremote':
|
||
self.state['Credits'] += entry.get('SellPrice', 0)
|
||
|
||
elif event_type == 'modulestore':
|
||
self.state['Modules'].pop(entry['Slot'], None)
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'moduleswap':
|
||
to_item = self.state['Modules'].get(entry['ToSlot'])
|
||
to_slot = entry['ToSlot']
|
||
from_slot = entry['FromSlot']
|
||
modules = self.state['Modules']
|
||
modules[to_slot] = modules[from_slot]
|
||
if to_item:
|
||
modules[from_slot] = to_item
|
||
|
||
else:
|
||
modules.pop(from_slot, None)
|
||
|
||
elif event_type == 'undocked':
|
||
self.station = None
|
||
self.station_marketid = None
|
||
self.stationtype = None
|
||
self.stationservices = None
|
||
|
||
elif event_type == 'embark':
|
||
# This event is logged when a player (on foot) gets into a ship or SRV
|
||
# Parameters:
|
||
# • SRV: true if getting into SRV, false if getting into a ship
|
||
# • Taxi: true when boarding a taxi transport ship
|
||
# • Multicrew: true when boarding another player’s vessel
|
||
# • ID: player’s ship ID (if players own vessel)
|
||
# • StarSystem
|
||
# • SystemAddress
|
||
# • Body
|
||
# • BodyID
|
||
# • OnStation: bool
|
||
# • OnPlanet: bool
|
||
# • StationName (if at a station)
|
||
# • StationType
|
||
# • MarketID
|
||
self.station = None
|
||
if entry.get('OnStation'):
|
||
self.station = entry.get('StationName', '')
|
||
|
||
self.state['OnFoot'] = False
|
||
self.state['Taxi'] = entry['Taxi']
|
||
|
||
# We can't now have anything in the BackPack, it's all in the
|
||
# ShipLocker.
|
||
self.backpack_set_empty()
|
||
|
||
elif event_type == 'disembark':
|
||
# This event is logged when the player steps out of a ship or SRV
|
||
#
|
||
# Parameters:
|
||
# • SRV: true if getting out of SRV, false if getting out of a ship
|
||
# • Taxi: true when getting out of a taxi transport ship
|
||
# • Multicrew: true when getting out of another player’s vessel
|
||
# • ID: player’s ship ID (if players own vessel)
|
||
# • StarSystem
|
||
# • SystemAddress
|
||
# • Body
|
||
# • BodyID
|
||
# • OnStation: bool
|
||
# • OnPlanet: bool
|
||
# • StationName (if at a station)
|
||
# • StationType
|
||
# • MarketID
|
||
|
||
if entry.get('OnStation', False):
|
||
self.station = entry.get('StationName', '')
|
||
|
||
else:
|
||
self.station = None
|
||
|
||
self.state['OnFoot'] = True
|
||
if self.state['Taxi'] is not None and self.state['Taxi'] != entry.get('Taxi', False):
|
||
logger.warning('Disembarked from a taxi but we didn\'t know we were in a taxi?')
|
||
|
||
self.state['Taxi'] = False
|
||
self.state['Dropship'] = False
|
||
|
||
elif event_type == 'dropshipdeploy':
|
||
# We're definitely on-foot now
|
||
self.state['OnFoot'] = True
|
||
self.state['Taxi'] = False
|
||
self.state['Dropship'] = False
|
||
|
||
elif event_type == 'docked':
|
||
self.station = entry.get('StationName') # May be None
|
||
self.station_marketid = entry.get('MarketID') # May be None
|
||
self.stationtype = entry.get('StationType') # May be None
|
||
self.stationservices = entry.get('StationServices') # None under E:D < 2.4
|
||
|
||
# No need to set self.state['Taxi'] or Dropship here, if its those, the next event is a Disembark anyway
|
||
|
||
elif event_type in ('location', 'fsdjump', 'carrierjump'):
|
||
# alpha4 - any changes ?
|
||
# Location:
|
||
# New in Odyssey:
|
||
# • Taxi: bool
|
||
# • Multicrew: bool
|
||
# • InSRV: bool
|
||
# • OnFoot: bool
|
||
if event_type in ('location', 'carrierjump'):
|
||
self.planet = entry.get('Body') if entry.get('BodyType') == 'Planet' else None
|
||
self.state['Body'] = entry.get('Body')
|
||
self.state['BodyType'] = entry.get('BodyType')
|
||
|
||
if event_type == 'location':
|
||
logger.trace_if('journal.locations', '"Location" event')
|
||
|
||
elif event_type == 'fsdjump':
|
||
self.planet = None
|
||
self.state['Body'] = None
|
||
self.state['BodyType'] = None
|
||
|
||
if 'StarPos' in entry:
|
||
# Plugins need this as well, so copy in state
|
||
self.state['StarPos'] = self.coordinates = tuple(entry['StarPos']) # type: ignore
|
||
|
||
self.systemaddress = entry.get('SystemAddress')
|
||
|
||
self.systempopulation = entry.get('Population')
|
||
|
||
if entry['StarSystem'] == 'ProvingGround':
|
||
self.system = 'CQC'
|
||
|
||
else:
|
||
self.system = entry['StarSystem']
|
||
|
||
self.station = entry.get('StationName') # May be None
|
||
# If on foot in-station 'Docked' is false, but we have a
|
||
# 'BodyType' of 'Station', and the 'Body' is the station name
|
||
# NB: No MarketID
|
||
if entry.get('BodyType') and entry['BodyType'] == 'Station':
|
||
self.station = entry.get('Body')
|
||
|
||
self.station_marketid = entry.get('MarketID') # May be None
|
||
self.stationtype = entry.get('StationType') # May be None
|
||
self.stationservices = entry.get('StationServices') # None in Odyssey for on-foot 'Location'
|
||
|
||
self.state['Taxi'] = entry.get('Taxi', None)
|
||
if not self.state['Taxi']:
|
||
self.state['Dropship'] = None
|
||
|
||
elif event_type == 'approachbody':
|
||
self.planet = entry['Body']
|
||
self.state['Body'] = entry['Body']
|
||
self.state['BodyType'] = 'Planet' # Best guess. Journal says always planet.
|
||
|
||
elif event_type in ('leavebody', 'supercruiseentry'):
|
||
self.planet = None
|
||
self.state['Body'] = None
|
||
self.state['BodyType'] = None
|
||
|
||
elif event_type in ('rank', 'promotion'):
|
||
payload = dict(entry)
|
||
payload.pop('event')
|
||
payload.pop('timestamp')
|
||
|
||
self.state['Rank'].update({k: (v, 0) for k, v in payload.items()})
|
||
|
||
elif event_type == 'progress':
|
||
rank = self.state['Rank']
|
||
for k, v in entry.items():
|
||
if k in rank:
|
||
# perhaps not taken promotion mission yet
|
||
rank[k] = (rank[k][0], min(v, 100))
|
||
|
||
elif event_type in ('reputation', 'statistics'):
|
||
payload = OrderedDict(entry)
|
||
payload.pop('event')
|
||
payload.pop('timestamp')
|
||
# NB: We need the original casing for these keys
|
||
self.state[entry['event']] = payload
|
||
|
||
elif event_type == 'engineerprogress':
|
||
# Sanity check - at least once the 'Engineer' (name) was missing from this in early
|
||
# Odyssey 4.0.0.100. Might only have been a server issue causing incomplete data.
|
||
|
||
if self.event_valid_engineerprogress(entry):
|
||
engineers = self.state['Engineers']
|
||
if 'Engineers' in entry: # Startup summary
|
||
self.state['Engineers'] = {
|
||
e['Engineer']: ((e['Rank'], e.get('RankProgress', 0)) if 'Rank' in e else e['Progress'])
|
||
for e in entry['Engineers']
|
||
}
|
||
|
||
else: # Promotion
|
||
engineer = entry['Engineer']
|
||
if 'Rank' in entry:
|
||
engineers[engineer] = (entry['Rank'], entry.get('RankProgress', 0))
|
||
|
||
else:
|
||
engineers[engineer] = entry['Progress']
|
||
|
||
elif event_type == 'cargo' and entry.get('Vessel') == 'Ship':
|
||
self.state['Cargo'] = defaultdict(int)
|
||
# From 3.3 full Cargo event (after the first one) is written to a separate file
|
||
if 'Inventory' not in entry:
|
||
with open(join(self.currentdir, 'Cargo.json'), 'rb') as h: # type: ignore
|
||
entry = json.load(h, object_pairs_hook=OrderedDict) # Preserve property order because why not?
|
||
self.state['CargoJSON'] = entry
|
||
|
||
clean = self.coalesce_cargo(entry['Inventory'])
|
||
|
||
self.state['Cargo'].update({self.canonicalise(x['Name']): x['Count'] for x in clean})
|
||
|
||
elif event_type == 'cargotransfer':
|
||
for c in entry['Transfers']:
|
||
name = self.canonicalise(c['Type'])
|
||
if c['Direction'] == 'toship':
|
||
self.state['Cargo'][name] += c['Count']
|
||
|
||
else:
|
||
# So it's *from* the ship
|
||
self.state['Cargo'][name] -= c['Count']
|
||
|
||
elif event_type == 'shiplocker':
|
||
# As of 4.0.0.400 (2021-06-10)
|
||
# "ShipLocker" will be a full list written to the journal at startup/boarding, and also
|
||
# written to a separate shiplocker.json file - other updates will just update that file and mention it
|
||
# has changed with an empty shiplocker event in the main journal.
|
||
|
||
# Always attempt loading of this, but if it fails we'll hope this was
|
||
# a startup/boarding version and thus `entry` contains
|
||
# the data anyway.
|
||
currentdir_path = pathlib.Path(str(self.currentdir))
|
||
shiplocker_filename = currentdir_path / 'ShipLocker.json'
|
||
shiplocker_max_attempts = 5
|
||
shiplocker_fail_sleep = 0.01
|
||
attempts = 0
|
||
while attempts < shiplocker_max_attempts:
|
||
attempts += 1
|
||
try:
|
||
with open(shiplocker_filename, 'rb') as h: # type: ignore
|
||
entry = json.load(h, object_pairs_hook=OrderedDict)
|
||
self.state['ShipLockerJSON'] = entry
|
||
break
|
||
|
||
except FileNotFoundError:
|
||
logger.warning('ShipLocker event but no ShipLocker.json file')
|
||
sleep(shiplocker_fail_sleep)
|
||
pass
|
||
|
||
except json.JSONDecodeError as e:
|
||
logger.warning(f'ShipLocker.json failed to decode:\n{e!r}\n')
|
||
sleep(shiplocker_fail_sleep)
|
||
pass
|
||
|
||
else:
|
||
logger.warning(f'Failed to load & decode shiplocker after {shiplocker_max_attempts} tries. '
|
||
'Giving up.')
|
||
|
||
if not all(t in entry for t in ('Components', 'Consumables', 'Data', 'Items')):
|
||
logger.warning('ShipLocker event is missing at least one category')
|
||
|
||
# This event has the current totals, so drop any current data
|
||
self.state['Component'] = defaultdict(int)
|
||
self.state['Consumable'] = defaultdict(int)
|
||
self.state['Item'] = defaultdict(int)
|
||
self.state['Data'] = defaultdict(int)
|
||
|
||
clean_components = self.coalesce_cargo(entry['Components'])
|
||
self.state['Component'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_components}
|
||
)
|
||
|
||
clean_consumables = self.coalesce_cargo(entry['Consumables'])
|
||
self.state['Consumable'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_consumables}
|
||
)
|
||
|
||
clean_items = self.coalesce_cargo(entry['Items'])
|
||
self.state['Item'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_items}
|
||
)
|
||
|
||
clean_data = self.coalesce_cargo(entry['Data'])
|
||
self.state['Data'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_data}
|
||
)
|
||
|
||
# Journal v31 implies this was removed before Odyssey launch
|
||
elif event_type == 'backpackmaterials':
|
||
# Last seen in a 4.0.0.102 journal file.
|
||
logger.warning(f'We have a BackPackMaterials event, defunct since > 4.0.0.102 ?:\n{entry}\n')
|
||
pass
|
||
|
||
elif event_type in ('backpack', 'resupply'):
|
||
# as of v4.0.0.600, a `resupply` event is dropped when resupplying your suit at your ship.
|
||
# This event writes the same data as a backpack event. It will also be followed by a ShipLocker
|
||
# but that follows normal behaviour in its handler.
|
||
|
||
# TODO: v31 doc says this is`backpack.json` ... but Howard Chalkley
|
||
# said it's `Backpack.json`
|
||
backpack_file = pathlib.Path(str(self.currentdir)) / 'Backpack.json'
|
||
backpack_data = None
|
||
|
||
if not backpack_file.exists():
|
||
logger.warning(f'Failed to find backpack.json file as it appears not to exist? {backpack_file=}')
|
||
|
||
else:
|
||
backpack_data = backpack_file.read_bytes()
|
||
|
||
parsed = None
|
||
|
||
if backpack_data is None:
|
||
logger.warning('Unable to read backpack data!')
|
||
|
||
elif len(backpack_data) == 0:
|
||
logger.warning('Backpack.json was empty when we read it!')
|
||
|
||
else:
|
||
try:
|
||
parsed = json.loads(backpack_data)
|
||
|
||
except json.JSONDecodeError:
|
||
logger.exception('Unable to parse Backpack.json')
|
||
|
||
if parsed is not None:
|
||
entry = parsed # set entry so that it ends up in plugins with the right data
|
||
# Store in monitor.state
|
||
self.state['BackpackJSON'] = entry
|
||
|
||
# Assume this reflects the current state when written
|
||
self.backpack_set_empty()
|
||
|
||
clean_components = self.coalesce_cargo(entry['Components'])
|
||
self.state['BackPack']['Component'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_components}
|
||
)
|
||
|
||
clean_consumables = self.coalesce_cargo(entry['Consumables'])
|
||
self.state['BackPack']['Consumable'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_consumables}
|
||
)
|
||
|
||
clean_items = self.coalesce_cargo(entry['Items'])
|
||
self.state['BackPack']['Item'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_items}
|
||
)
|
||
|
||
clean_data = self.coalesce_cargo(entry['Data'])
|
||
self.state['BackPack']['Data'].update(
|
||
{self.canonicalise(x['Name']): x['Count'] for x in clean_data}
|
||
)
|
||
|
||
elif event_type == 'backpackchange':
|
||
# Changes to Odyssey Backpack contents *other* than from a Transfer
|
||
# See TransferMicroResources event for that.
|
||
|
||
if entry.get('Added') is not None:
|
||
changes = 'Added'
|
||
|
||
elif entry.get('Removed') is not None:
|
||
changes = 'Removed'
|
||
|
||
else:
|
||
logger.warning(f'BackpackChange with neither Added nor Removed: {entry=}')
|
||
changes = ''
|
||
|
||
if changes != '':
|
||
for c in entry[changes]:
|
||
category = self.category(c['Type'])
|
||
name = self.canonicalise(c['Name'])
|
||
|
||
if changes == 'Removed':
|
||
self.state['BackPack'][category][name] -= c['Count']
|
||
|
||
elif changes == 'Added':
|
||
self.state['BackPack'][category][name] += c['Count']
|
||
|
||
# Paranoia check to see if anything has gone negative.
|
||
# As of Odyssey Alpha Phase 1 Hotfix 2 keeping track of BackPack
|
||
# materials is impossible when used/picked up anyway.
|
||
for c in self.state['BackPack']:
|
||
for m in self.state['BackPack'][c]:
|
||
if self.state['BackPack'][c][m] < 0:
|
||
self.state['BackPack'][c][m] = 0
|
||
|
||
elif event_type == 'buymicroresources':
|
||
# From 4.0.0.400 we get an empty (see file) `ShipLocker` event,
|
||
# so we can ignore this for inventory purposes.
|
||
|
||
# But do record the credits balance change.
|
||
self.state['Credits'] -= entry.get('Price', 0)
|
||
|
||
elif event_type == 'sellmicroresources':
|
||
# As of 4.0.0.400 we can ignore this as an empty (see file)
|
||
# `ShipLocker` event is written for the full new inventory.
|
||
|
||
# But still record the credits balance change.
|
||
self.state['Credits'] += entry.get('Price', 0)
|
||
|
||
elif event_type in ('tradeMicroResources', 'collectitems', 'dropitems', 'useconsumable'):
|
||
# As of 4.0.0.400 we can ignore these as an empty (see file)
|
||
# `ShipLocker` event and/or a `BackpackChange` is also written.
|
||
pass
|
||
|
||
# <https://forums.frontier.co.uk/threads/575010/>
|
||
# also there's one additional journal event that was missed out from
|
||
# this version of the docs: "SuitLoadout": # when starting on foot, or
|
||
# when disembarking from a ship, with the same info as found in "CreateSuitLoadout"
|
||
elif event_type == 'suitloadout':
|
||
suit_slotid, suitloadout_slotid = self.suitloadout_store_from_event(entry)
|
||
if not self.suit_and_loadout_setcurrent(suit_slotid, suitloadout_slotid):
|
||
logger.error(f"Event was: {entry}")
|
||
|
||
elif event_type == 'switchsuitloadout':
|
||
# 4.0.0.101
|
||
#
|
||
# { "timestamp":"2021-05-21T10:39:43Z", "event":"SwitchSuitLoadout",
|
||
# "SuitID":1700217809818876, "SuitName":"utilitysuit_class1",
|
||
# "SuitName_Localised":"Maverick Suit", "LoadoutID":4293000002,
|
||
# "LoadoutName":"K/P", "Modules":[ { "SlotName":"PrimaryWeapon1",
|
||
# "SuitModuleID":1700217863661544,
|
||
# "ModuleName":"wpn_m_assaultrifle_kinetic_fauto",
|
||
# "ModuleName_Localised":"Karma AR-50" },
|
||
# { "SlotName":"SecondaryWeapon", "SuitModuleID":1700216180036986,
|
||
# "ModuleName":"wpn_s_pistol_plasma_charged",
|
||
# "ModuleName_Localised":"Manticore Tormentor" } ] }
|
||
#
|
||
suitid, suitloadout_slotid = self.suitloadout_store_from_event(entry)
|
||
if not self.suit_and_loadout_setcurrent(suitid, suitloadout_slotid):
|
||
logger.error(f"Event was: {entry}")
|
||
|
||
elif event_type == 'createsuitloadout':
|
||
# 4.0.0.101
|
||
#
|
||
# { "timestamp":"2021-05-21T11:13:15Z", "event":"CreateSuitLoadout", "SuitID":1700216165682989,
|
||
# "SuitName":"tacticalsuit_class1", "SuitName_Localised":"Dominator Suit", "LoadoutID":4293000004,
|
||
# "LoadoutName":"P/P/K", "Modules":[ { "SlotName":"PrimaryWeapon1", "SuitModuleID":1700216182854765,
|
||
# "ModuleName":"wpn_m_assaultrifle_plasma_fauto", "ModuleName_Localised":"Manticore Oppressor" },
|
||
# { "SlotName":"PrimaryWeapon2", "SuitModuleID":1700216190363340,
|
||
# "ModuleName":"wpn_m_shotgun_plasma_doublebarrel", "ModuleName_Localised":"Manticore Intimidator" },
|
||
# { "SlotName":"SecondaryWeapon", "SuitModuleID":1700217869872834,
|
||
# "ModuleName":"wpn_s_pistol_kinetic_sauto", "ModuleName_Localised":"Karma P-15" } ] }
|
||
#
|
||
suitid, suitloadout_slotid = self.suitloadout_store_from_event(entry)
|
||
# Creation doesn't mean equipping it
|
||
# if not self.suit_and_loadout_setcurrent(suitid, suitloadout_slotid):
|
||
# logger.error(f"Event was: {entry}")
|
||
|
||
elif event_type == 'deletesuitloadout':
|
||
# alpha4:
|
||
# { "timestamp":"2021-04-29T10:32:27Z", "event":"DeleteSuitLoadout", "SuitID":1698365752966423,
|
||
# "SuitName":"explorationsuit_class1", "SuitName_Localised":"Artemis Suit", "LoadoutID":4293000003,
|
||
# "LoadoutName":"Loadout 1" }
|
||
|
||
if self.state['SuitLoadouts']:
|
||
loadout_id = self.suit_loadout_id_from_loadoutid(entry['LoadoutID'])
|
||
try:
|
||
self.state['SuitLoadouts'].pop(f'{loadout_id}')
|
||
|
||
except KeyError:
|
||
# This should no longer happen, as we're now handling CreateSuitLoadout properly
|
||
logger.debug(f"loadout slot id {loadout_id} doesn't exist, not in last CAPI pull ?")
|
||
|
||
elif event_type == 'renamesuitloadout':
|
||
# alpha4
|
||
# Parameters:
|
||
# • SuitID
|
||
# • SuitName
|
||
# • LoadoutID
|
||
# • Loadoutname
|
||
# alpha4:
|
||
# { "timestamp":"2021-04-29T10:35:55Z", "event":"RenameSuitLoadout", "SuitID":1698365752966423,
|
||
# "SuitName":"explorationsuit_class1", "SuitName_Localised":"Artemis Suit", "LoadoutID":4293000003,
|
||
# "LoadoutName":"Art L/K" }
|
||
if self.state['SuitLoadouts']:
|
||
loadout_id = self.suit_loadout_id_from_loadoutid(entry['LoadoutID'])
|
||
try:
|
||
self.state['SuitLoadouts'][loadout_id]['name'] = entry['LoadoutName']
|
||
|
||
except KeyError:
|
||
logger.debug(f"loadout slot id {loadout_id} doesn't exist, not in last CAPI pull ?")
|
||
|
||
elif event_type == 'buysuit':
|
||
# alpha4 :
|
||
# { "timestamp":"2021-04-29T09:03:37Z", "event":"BuySuit", "Name":"UtilitySuit_Class1",
|
||
# "Name_Localised":"Maverick Suit", "Price":150000, "SuitID":1698364934364699 }
|
||
loc_name = entry.get('Name_Localised', entry['Name'])
|
||
self.state['Suits'][entry['SuitID']] = {
|
||
'name': entry['Name'],
|
||
'locName': loc_name,
|
||
'edmcName': self.suit_sane_name(loc_name),
|
||
'id': None, # Is this an FDev ID for suit type ?
|
||
'suitId': entry['SuitID'],
|
||
'mods': entry['SuitMods'], # Suits can (rarely) be bought with modules installed
|
||
}
|
||
|
||
# update credits
|
||
if price := entry.get('Price') is None:
|
||
logger.error(f"BuySuit didn't contain Price: {entry}")
|
||
|
||
else:
|
||
self.state['Credits'] -= price
|
||
|
||
elif event_type == 'sellsuit':
|
||
# Remove from known suits
|
||
# As of Odyssey Alpha Phase 2, Hotfix 5 (4.0.0.13) this isn't possible as this event
|
||
# doesn't contain the specific suit ID as per CAPI `suits` dict.
|
||
# alpha4
|
||
# This event is logged when a player sells a flight suit
|
||
#
|
||
# Parameters:
|
||
# • Name
|
||
# • Price
|
||
# • SuitID
|
||
# alpha4:
|
||
# { "timestamp":"2021-04-29T09:15:51Z", "event":"SellSuit", "SuitID":1698364937435505,
|
||
# "Name":"explorationsuit_class1", "Name_Localised":"Artemis Suit", "Price":90000 }
|
||
if self.state['Suits']:
|
||
try:
|
||
self.state['Suits'].pop(entry['SuitID'])
|
||
|
||
except KeyError:
|
||
logger.debug(f"SellSuit for a suit we didn't know about? {entry['SuitID']}")
|
||
|
||
# update credits total
|
||
if price := entry.get('Price') is None:
|
||
logger.error(f"SellSuit didn't contain Price: {entry}")
|
||
|
||
else:
|
||
self.state['Credits'] += price
|
||
|
||
elif event_type == 'upgradesuit':
|
||
# alpha4
|
||
# This event is logged when the player upgrades their flight suit
|
||
#
|
||
# Parameters:
|
||
# • Name
|
||
# • SuitID
|
||
# • Class
|
||
# • Cost
|
||
# TODO: Update self.state['Suits'] when we have an example to work from
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'loadoutequipmodule':
|
||
# alpha4:
|
||
# { "timestamp":"2021-04-29T11:11:13Z", "event":"LoadoutEquipModule", "LoadoutName":"Dom L/K/K",
|
||
# "SuitID":1698364940285172, "SuitName":"tacticalsuit_class1", "SuitName_Localised":"Dominator Suit",
|
||
# "LoadoutID":4293000001, "SlotName":"PrimaryWeapon2", "ModuleName":"wpn_m_assaultrifle_laser_fauto",
|
||
# "ModuleName_Localised":"TK Aphelion", "SuitModuleID":1698372938719590 }
|
||
if self.state['SuitLoadouts']:
|
||
loadout_id = self.suit_loadout_id_from_loadoutid(entry['LoadoutID'])
|
||
try:
|
||
self.state['SuitLoadouts'][loadout_id]['slots'][entry['SlotName']] = {
|
||
'name': entry['ModuleName'],
|
||
'locName': entry.get('ModuleName_Localised', entry['ModuleName']),
|
||
'id': None,
|
||
'weaponrackId': entry['SuitModuleID'],
|
||
'locDescription': '',
|
||
'class': entry['Class'],
|
||
'mods': entry['WeaponMods']
|
||
}
|
||
|
||
except KeyError:
|
||
# TODO: Log the exception details too, for some clue about *which* key
|
||
logger.error(f"LoadoutEquipModule: {entry}")
|
||
|
||
elif event_type == 'loadoutremovemodule':
|
||
# alpha4 - triggers if selecting an already-equipped weapon into a different slot
|
||
# { "timestamp":"2021-04-29T11:11:13Z", "event":"LoadoutRemoveModule", "LoadoutName":"Dom L/K/K",
|
||
# "SuitID":1698364940285172, "SuitName":"tacticalsuit_class1", "SuitName_Localised":"Dominator Suit",
|
||
# "LoadoutID":4293000001, "SlotName":"PrimaryWeapon1", "ModuleName":"wpn_m_assaultrifle_laser_fauto",
|
||
# "ModuleName_Localised":"TK Aphelion", "SuitModuleID":1698372938719590 }
|
||
if self.state['SuitLoadouts']:
|
||
loadout_id = self.suit_loadout_id_from_loadoutid(entry['LoadoutID'])
|
||
try:
|
||
self.state['SuitLoadouts'][loadout_id]['slots'].pop(entry['SlotName'])
|
||
|
||
except KeyError:
|
||
logger.error(f"LoadoutRemoveModule: {entry}")
|
||
|
||
elif event_type == 'buyweapon':
|
||
# alpha4
|
||
# { "timestamp":"2021-04-29T11:10:51Z", "event":"BuyWeapon", "Name":"Wpn_M_AssaultRifle_Laser_FAuto",
|
||
# "Name_Localised":"TK Aphelion", "Price":125000, "SuitModuleID":1698372938719590 }
|
||
# update credits
|
||
if price := entry.get('Price') is None:
|
||
logger.error(f"BuyWeapon didn't contain Price: {entry}")
|
||
|
||
else:
|
||
self.state['Credits'] -= price
|
||
|
||
elif event_type == 'sellweapon':
|
||
# We're not actually keeping track of all owned weapons, only those in
|
||
# Suit Loadouts.
|
||
# alpha4:
|
||
# { "timestamp":"2021-04-29T10:50:34Z", "event":"SellWeapon", "Name":"wpn_m_assaultrifle_laser_fauto",
|
||
# "Name_Localised":"TK Aphelion", "Price":75000, "SuitModuleID":1698364962722310 }
|
||
|
||
# We need to look over all Suit Loadouts for ones that used this specific weapon
|
||
# and update them to entirely empty that slot.
|
||
for sl in self.state['SuitLoadouts']:
|
||
for w in self.state['SuitLoadouts'][sl]['slots']:
|
||
if self.state['SuitLoadouts'][sl]['slots'][w]['weaponrackId'] == entry['SuitModuleID']:
|
||
self.state['SuitLoadouts'][sl]['slots'].pop(w)
|
||
# We've changed the dict, so iteration breaks, but also the weapon
|
||
# could only possibly have been here once.
|
||
break
|
||
|
||
# Update credits total
|
||
if price := entry.get('Price') is None:
|
||
logger.error(f"SellWeapon didn't contain Price: {entry}")
|
||
|
||
else:
|
||
self.state['Credits'] += price
|
||
|
||
elif event_type == 'upgradeweapon':
|
||
# We're not actually keeping track of all owned weapons, only those in
|
||
# Suit Loadouts.
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'scanorganic':
|
||
# Nothing of interest to our state.
|
||
pass
|
||
|
||
elif event_type == 'sellorganicdata':
|
||
for bd in entry['BioData']:
|
||
self.state['Credits'] += bd.get('Value', 0) + bd.get('Bonus', 0)
|
||
|
||
elif event_type == 'bookdropship':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
self.state['Dropship'] = True
|
||
# Technically we *might* now not be OnFoot.
|
||
# The problem is that this event is recorded both for signing up for
|
||
# an on-foot CZ, and when you use the Dropship to return after the
|
||
# CZ completes.
|
||
#
|
||
# In the first case we're still in-station and thus still on-foot.
|
||
#
|
||
# In the second case we should instantly be in the Dropship and thus
|
||
# not still on-foot, BUT it doesn't really matter as the next significant
|
||
# event is going to be Disembark to on-foot anyway.
|
||
|
||
elif event_type == 'booktaxi':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
# Dont set taxi state here, as we're not IN a taxi yet. Set it on Embark
|
||
|
||
elif event_type == 'canceldropship':
|
||
self.state['Credits'] += entry.get('Refund', 0)
|
||
self.state['Dropship'] = False
|
||
self.state['Taxi'] = False
|
||
|
||
elif event_type == 'canceltaxi':
|
||
self.state['Credits'] += entry.get('Refund', 0)
|
||
self.state['Taxi'] = False
|
||
|
||
elif event_type == 'navroute' and not self.catching_up:
|
||
# assume we've failed out the gate, then pull it back if things are fine
|
||
self._last_navroute_journal_timestamp = mktime(strptime(entry['timestamp'], '%Y-%m-%dT%H:%M:%SZ'))
|
||
self._navroute_retries_remaining = 11
|
||
|
||
# Added in ED 3.7 - multi-hop route details in NavRoute.json
|
||
# rather than duplicating this, lets just call the function
|
||
if self.__navroute_retry():
|
||
entry = self.state['NavRoute']
|
||
|
||
elif event_type == 'moduleinfo':
|
||
with open(join(self.currentdir, 'ModulesInfo.json'), 'rb') as mf: # type: ignore
|
||
try:
|
||
entry = json.load(mf)
|
||
|
||
except json.JSONDecodeError:
|
||
logger.exception('Failed decoding ModulesInfo.json', exc_info=True)
|
||
|
||
else:
|
||
self.state['ModuleInfo'] = entry
|
||
|
||
elif event_type in ('collectcargo', 'marketbuy', 'buydrones', 'miningrefined'):
|
||
commodity = self.canonicalise(entry['Type'])
|
||
self.state['Cargo'][commodity] += entry.get('Count', 1)
|
||
|
||
if event_type == 'buydrones':
|
||
self.state['Credits'] -= entry.get('TotalCost', 0)
|
||
|
||
elif event_type == 'marketbuy':
|
||
self.state['Credits'] -= entry.get('TotalCost', 0)
|
||
|
||
elif event_type in ('ejectcargo', 'marketsell', 'selldrones'):
|
||
commodity = self.canonicalise(entry['Type'])
|
||
cargo = self.state['Cargo']
|
||
cargo[commodity] -= entry.get('Count', 1)
|
||
if cargo[commodity] <= 0:
|
||
cargo.pop(commodity)
|
||
|
||
if event_type == 'marketsell':
|
||
self.state['Credits'] += entry.get('TotalSale', 0)
|
||
|
||
elif event_type == 'selldrones':
|
||
self.state['Credits'] += entry.get('TotalSale', 0)
|
||
|
||
elif event_type == 'searchandrescue':
|
||
for item in entry.get('Items', []):
|
||
commodity = self.canonicalise(item['Name'])
|
||
cargo = self.state['Cargo']
|
||
cargo[commodity] -= item.get('Count', 1)
|
||
if cargo[commodity] <= 0:
|
||
cargo.pop(commodity)
|
||
|
||
elif event_type == 'materials':
|
||
for category in ('Raw', 'Manufactured', 'Encoded'):
|
||
self.state[category] = defaultdict(int)
|
||
self.state[category].update({
|
||
self.canonicalise(x['Name']): x['Count'] for x in entry.get(category, [])
|
||
})
|
||
|
||
elif event_type == 'materialcollected':
|
||
material = self.canonicalise(entry['Name'])
|
||
self.state[entry['Category']][material] += entry['Count']
|
||
|
||
elif event_type in ('materialdiscarded', 'scientificresearch'):
|
||
material = self.canonicalise(entry['Name'])
|
||
state_category = self.state[entry['Category']]
|
||
state_category[material] -= entry['Count']
|
||
if state_category[material] <= 0:
|
||
state_category.pop(material)
|
||
|
||
elif event_type == 'synthesis':
|
||
for category in ('Raw', 'Manufactured', 'Encoded'):
|
||
for x in entry['Materials']:
|
||
material = self.canonicalise(x['Name'])
|
||
if material in self.state[category]:
|
||
self.state[category][material] -= x['Count']
|
||
if self.state[category][material] <= 0:
|
||
self.state[category].pop(material)
|
||
|
||
elif event_type == 'materialtrade':
|
||
category = self.category(entry['Paid']['Category'])
|
||
state_category = self.state[category]
|
||
paid = entry['Paid']
|
||
received = entry['Received']
|
||
|
||
state_category[paid['Material']] -= paid['Quantity']
|
||
if state_category[paid['Material']] <= 0:
|
||
state_category.pop(paid['Material'])
|
||
|
||
category = self.category(received['Category'])
|
||
state_category[received['Material']] += received['Quantity']
|
||
|
||
elif event_type == 'engineercraft' or (
|
||
event_type == 'engineerlegacyconvert' and not entry.get('IsPreview')
|
||
):
|
||
|
||
for category in ('Raw', 'Manufactured', 'Encoded'):
|
||
for x in entry.get('Ingredients', []):
|
||
material = self.canonicalise(x['Name'])
|
||
if material in self.state[category]:
|
||
self.state[category][material] -= x['Count']
|
||
if self.state[category][material] <= 0:
|
||
self.state[category].pop(material)
|
||
|
||
module = self.state['Modules'][entry['Slot']]
|
||
assert(module['Item'] == self.canonicalise(entry['Module']))
|
||
module['Engineering'] = {
|
||
'Engineer': entry['Engineer'],
|
||
'EngineerID': entry['EngineerID'],
|
||
'BlueprintName': entry['BlueprintName'],
|
||
'BlueprintID': entry['BlueprintID'],
|
||
'Level': entry['Level'],
|
||
'Quality': entry['Quality'],
|
||
'Modifiers': entry['Modifiers'],
|
||
}
|
||
|
||
if 'ExperimentalEffect' in entry:
|
||
module['Engineering']['ExperimentalEffect'] = entry['ExperimentalEffect']
|
||
module['Engineering']['ExperimentalEffect_Localised'] = entry['ExperimentalEffect_Localised']
|
||
|
||
else:
|
||
module['Engineering'].pop('ExperimentalEffect', None)
|
||
module['Engineering'].pop('ExperimentalEffect_Localised', None)
|
||
|
||
elif event_type == 'missioncompleted':
|
||
self.state['Credits'] += entry.get('Reward', 0)
|
||
|
||
for reward in entry.get('CommodityReward', []):
|
||
commodity = self.canonicalise(reward['Name'])
|
||
self.state['Cargo'][commodity] += reward.get('Count', 1)
|
||
|
||
for reward in entry.get('MaterialsReward', []):
|
||
if 'Category' in reward: # Category not present in E:D 3.0
|
||
category = self.category(reward['Category'])
|
||
material = self.canonicalise(reward['Name'])
|
||
self.state[category][material] += reward.get('Count', 1)
|
||
|
||
elif event_type == 'engineercontribution':
|
||
commodity = self.canonicalise(entry.get('Commodity'))
|
||
if commodity:
|
||
self.state['Cargo'][commodity] -= entry['Quantity']
|
||
if self.state['Cargo'][commodity] <= 0:
|
||
self.state['Cargo'].pop(commodity)
|
||
|
||
material = self.canonicalise(entry.get('Material'))
|
||
if material:
|
||
for category in ('Raw', 'Manufactured', 'Encoded'):
|
||
if material in self.state[category]:
|
||
self.state[category][material] -= entry['Quantity']
|
||
if self.state[category][material] <= 0:
|
||
self.state[category].pop(material)
|
||
|
||
elif event_type == 'technologybroker':
|
||
for thing in entry.get('Ingredients', []): # 3.01
|
||
for category in ('Cargo', 'Raw', 'Manufactured', 'Encoded'):
|
||
item = self.canonicalise(thing['Name'])
|
||
if item in self.state[category]:
|
||
self.state[category][item] -= thing['Count']
|
||
if self.state[category][item] <= 0:
|
||
self.state[category].pop(item)
|
||
|
||
for thing in entry.get('Commodities', []): # 3.02
|
||
commodity = self.canonicalise(thing['Name'])
|
||
self.state['Cargo'][commodity] -= thing['Count']
|
||
if self.state['Cargo'][commodity] <= 0:
|
||
self.state['Cargo'].pop(commodity)
|
||
|
||
for thing in entry.get('Materials', []): # 3.02
|
||
material = self.canonicalise(thing['Name'])
|
||
category = thing['Category']
|
||
self.state[category][material] -= thing['Count']
|
||
if self.state[category][material] <= 0:
|
||
self.state[category].pop(material)
|
||
|
||
elif event_type == 'joinacrew':
|
||
self.state['Captain'] = entry['Captain']
|
||
self.state['Role'] = 'Idle'
|
||
self.planet = None
|
||
self.system = None
|
||
self.station = None
|
||
self.station_marketid = None
|
||
self.stationtype = None
|
||
self.stationservices = None
|
||
self.coordinates = None
|
||
self.systemaddress = None
|
||
self.state['OnFoot'] = False
|
||
|
||
self.state['Body'] = None
|
||
self.state['BodyType'] = None
|
||
|
||
elif event_type == 'changecrewrole':
|
||
self.state['Role'] = entry['Role']
|
||
|
||
elif event_type == 'quitacrew':
|
||
self.state['Captain'] = None
|
||
self.state['Role'] = None
|
||
self.planet = None
|
||
self.system = None
|
||
self.station = None
|
||
self.station_marketid = None
|
||
self.stationtype = None
|
||
self.stationservices = None
|
||
self.coordinates = None
|
||
self.systemaddress = None
|
||
|
||
self.state['Body'] = None
|
||
self.state['BodyType'] = None
|
||
# TODO: on_foot: Will we get an event after this to know ?
|
||
|
||
elif event_type == 'friends':
|
||
if entry['Status'] in ('Online', 'Added'):
|
||
self.state['Friends'].add(entry['Name'])
|
||
|
||
else:
|
||
self.state['Friends'].discard(entry['Name'])
|
||
|
||
# Try to keep Credits total updated
|
||
elif event_type in ('multisellexplorationdata', 'sellexplorationdata'):
|
||
self.state['Credits'] += entry.get('TotalEarnings', 0)
|
||
|
||
elif event_type == 'buyexplorationdata':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'buytradedata':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'buyammo':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'communitygoalreward':
|
||
self.state['Credits'] += entry.get('Reward', 0)
|
||
|
||
elif event_type == 'crewhire':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'fetchremotemodule':
|
||
self.state['Credits'] -= entry.get('TransferCost', 0)
|
||
|
||
elif event_type == 'missionabandoned':
|
||
# Is this paid at this point, or just a fine to pay later ?
|
||
# self.state['Credits'] -= entry.get('Fine', 0)
|
||
pass
|
||
|
||
elif event_type in ('paybounties', 'payfines', 'paylegacyfines'):
|
||
self.state['Credits'] -= entry.get('Amount', 0)
|
||
|
||
elif event_type == 'redeemvoucher':
|
||
self.state['Credits'] += entry.get('Amount', 0)
|
||
|
||
elif event_type in ('refuelall', 'refuelpartial', 'repair', 'repairall', 'restockvehicle'):
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'sellshiponrebuy':
|
||
self.state['Credits'] += entry.get('ShipPrice', 0)
|
||
|
||
elif event_type == 'shipyardsell':
|
||
self.state['Credits'] += entry.get('ShipPrice', 0)
|
||
|
||
elif event_type == 'shipyardtransfer':
|
||
self.state['Credits'] -= entry.get('TransferPrice', 0)
|
||
|
||
elif event_type == 'powerplayfasttrack':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
elif event_type == 'powerplaysalary':
|
||
self.state['Credits'] += entry.get('Amount', 0)
|
||
|
||
elif event_type == 'squadroncreated':
|
||
# v30 docs don't actually say anything about credits cost
|
||
pass
|
||
|
||
elif event_type == 'carrierbuy':
|
||
self.state['Credits'] -= entry.get('Price', 0)
|
||
|
||
elif event_type == 'carrierbanktransfer':
|
||
if (newbal := entry.get('PlayerBalance')):
|
||
self.state['Credits'] = newbal
|
||
|
||
elif event_type == 'carrierdecommission':
|
||
# v30 doc says nothing about citing the refund amount
|
||
pass
|
||
|
||
elif event_type == 'npccrewpaidwage':
|
||
self.state['Credits'] -= entry.get('Amount', 0)
|
||
|
||
elif event_type == 'resurrect':
|
||
self.state['Credits'] -= entry.get('Cost', 0)
|
||
|
||
# There should be a `Backpack` event as you 'come to' in the
|
||
# new location, so no need to zero out BackPack here.
|
||
|
||
# HACK (not game related / 2021-06-2): self.planet is moved into a more general self.state['Body'].
|
||
# This exists to help plugins doing what they SHOULDN'T BE cope. It will be removed at some point.
|
||
if self.state['Body'] is None or self.state['BodyType'] == 'Planet':
|
||
self.planet = self.state['Body']
|
||
|
||
return entry
|
||
|
||
except Exception as ex:
|
||
logger.debug(f'Invalid journal entry:\n{line!r}\n', exc_info=ex)
|
||
return {'event': None}
|
||
|
||
def populate_version_info(self, entry: MutableMapping[str, str], suppress: bool = False):
|
||
"""
|
||
Update game version information stored locally.
|
||
|
||
:param entry: Either a Fileheader or LoadGame event
|
||
"""
|
||
try:
|
||
self.state['GameLanguage'] = entry['language']
|
||
self.state['GameVersion'] = entry['gameversion']
|
||
self.state['GameBuild'] = entry['build']
|
||
self.version = self.state['GameVersion']
|
||
self.is_beta = any(v in self.version.lower() for v in ('alpha', 'beta')) # type: ignore
|
||
except KeyError:
|
||
if not suppress:
|
||
raise
|
||
|
||
def backpack_set_empty(self):
|
||
"""Set the BackPack contents to be empty."""
|
||
self.state['BackPack']['Component'] = defaultdict(int)
|
||
self.state['BackPack']['Consumable'] = defaultdict(int)
|
||
self.state['BackPack']['Item'] = defaultdict(int)
|
||
self.state['BackPack']['Data'] = defaultdict(int)
|
||
|
||
def suit_sane_name(self, name: str) -> str:
|
||
"""
|
||
Given an input suit name return the best 'sane' name we can.
|
||
|
||
AS of 4.0.0.102 the Journal events are fine for a Grade 1 suit, but
|
||
anything above that has broken SuitName_Localised strings, e.g.
|
||
$TacticalSuit_Class1_Name;
|
||
|
||
Also, if there isn't a SuitName_Localised value at all we'll use the
|
||
plain SuitName which can be, e.g. tacticalsuit_class3
|
||
|
||
If the names were correct we would get 'Dominator Suit' in this instance,
|
||
however what we want to return is, e.g. 'Dominator'. As that's both
|
||
sufficient for disambiguation and more succinct.
|
||
|
||
:param name: Name that could be in any of the forms.
|
||
:return: Our sane version of this suit's name.
|
||
"""
|
||
# WORKAROUND 4.0.0.200 | 2021-05-27: Suit names above Grade 1 aren't localised
|
||
# properly by Frontier, so we do it ourselves.
|
||
# Stage 1: Is it in `$<type>_Class<X>_Name;` form ?
|
||
if m := re.fullmatch(r'(?i)^\$([^_]+)_Class([0-9]+)_Name;$', name):
|
||
n, c = m.group(1, 2)
|
||
name = n
|
||
|
||
# Stage 2: Is it in `<type>_class<x>` form ?
|
||
elif m := re.fullmatch(r'(?i)^([^_]+)_class([0-9]+)$', name):
|
||
n, c = m.group(1, 2)
|
||
name = n
|
||
|
||
# Now turn either of those into a '<type> Suit' (modulo language) form
|
||
if loc_lookup := edmc_suit_symbol_localised.get(self.state['GameLanguage']):
|
||
name = loc_lookup.get(name.lower(), name)
|
||
# WORKAROUND END
|
||
|
||
# Finally, map that to a form without the verbose ' Suit' on the end
|
||
name = edmc_suit_shortnames.get(name, name)
|
||
|
||
return name
|
||
|
||
def suitloadout_store_from_event(self, entry) -> Tuple[int, int]:
|
||
"""
|
||
Store Suit and SuitLoadout data from a journal event.
|
||
|
||
Also use set currently in-use instances of them as being as per this
|
||
event.
|
||
|
||
:param entry: Journal entry - 'SwitchSuitLoadout' or 'SuitLoadout'
|
||
:return Tuple[suit_slotid, suitloadout_slotid]: The IDs we set data for.
|
||
"""
|
||
# This is the full ID from Frontier, it's not a sparse array slot id
|
||
suitid = entry['SuitID']
|
||
|
||
# Check if this looks like a suit we already have stored, so as
|
||
# to avoid 'bad' Journal localised names.
|
||
suit = self.state['Suits'].get(f"{suitid}", None)
|
||
if suit is None:
|
||
# Initial suit containing just the data that is then embedded in
|
||
# the loadout
|
||
|
||
# TODO: Attempt to map SuitName_Localised to something sane, if it
|
||
# isn't already.
|
||
suitname = entry.get('SuitName_Localised', entry['SuitName'])
|
||
edmc_suitname = self.suit_sane_name(suitname)
|
||
suit = {
|
||
'edmcName': edmc_suitname,
|
||
'locName': suitname,
|
||
}
|
||
|
||
# Overwrite with latest data, just in case, as this can be from CAPI which may or may not have had
|
||
# all the data we wanted
|
||
suit['suitId'] = entry['SuitID']
|
||
suit['name'] = entry['SuitName']
|
||
suit['mods'] = entry['SuitMods']
|
||
|
||
suitloadout_slotid = self.suit_loadout_id_from_loadoutid(entry['LoadoutID'])
|
||
# Make the new loadout, in the CAPI format
|
||
new_loadout = {
|
||
'loadoutSlotId': suitloadout_slotid,
|
||
'suit': suit,
|
||
'name': entry['LoadoutName'],
|
||
'slots': self.suit_loadout_slots_array_to_dict(entry['Modules']),
|
||
}
|
||
# Assign this loadout into our state
|
||
self.state['SuitLoadouts'][f"{suitloadout_slotid}"] = new_loadout
|
||
|
||
# Now add in the extra fields for new_suit to be a 'full' Suit structure
|
||
suit['id'] = suit.get('id') # Not available in 4.0.0.100 journal event
|
||
# Ensure the suit is in self.state['Suits']
|
||
self.state['Suits'][f"{suitid}"] = suit
|
||
|
||
return suitid, suitloadout_slotid
|
||
|
||
def suit_and_loadout_setcurrent(self, suitid: int, suitloadout_slotid: int) -> bool:
|
||
"""
|
||
Set self.state for SuitCurrent and SuitLoadoutCurrent as requested.
|
||
|
||
If the specified slots are unknown we abort and return False, else
|
||
return True.
|
||
|
||
:param suitid: Numeric ID of the suit.
|
||
:param suitloadout_slotid: Numeric ID of the slot for the suit loadout.
|
||
:return: True if we could do this, False if not.
|
||
"""
|
||
str_suitid = f"{suitid}"
|
||
str_suitloadoutid = f"{suitloadout_slotid}"
|
||
|
||
if (self.state['Suits'].get(str_suitid, False)
|
||
and self.state['SuitLoadouts'].get(str_suitloadoutid, False)):
|
||
self.state['SuitCurrent'] = self.state['Suits'][str_suitid]
|
||
self.state['SuitLoadoutCurrent'] = self.state['SuitLoadouts'][str_suitloadoutid]
|
||
return True
|
||
|
||
logger.error(f"Tried to set a suit and suitloadout where we didn't know about both: {suitid=}, "
|
||
f"{str_suitloadoutid=}")
|
||
return False
|
||
|
||
# TODO: *This* will need refactoring and a proper validation infrastructure
|
||
# designed for this in the future. This is a bandaid for a known issue.
|
||
def event_valid_engineerprogress(self, entry) -> bool: # noqa: CCR001 C901
|
||
"""
|
||
Check an `EngineerProgress` Journal event for validity.
|
||
|
||
:param entry: Journal event dict
|
||
:return: True if passes validation, else False.
|
||
"""
|
||
# The event should have at least one of these
|
||
if 'Engineers' not in entry and 'Progress' not in entry:
|
||
logger.warning(f"EngineerProgress has neither 'Engineers' nor 'Progress': {entry=}")
|
||
return False
|
||
|
||
# But not both of them
|
||
if 'Engineers' in entry and 'Progress' in entry:
|
||
logger.warning(f"EngineerProgress has BOTH 'Engineers' and 'Progress': {entry=}")
|
||
return False
|
||
|
||
if 'Engineers' in entry:
|
||
# 'Engineers' version should have a list as value
|
||
if not isinstance(entry['Engineers'], list):
|
||
logger.warning(f"EngineerProgress 'Engineers' is not a list: {entry=}")
|
||
return False
|
||
|
||
# It should have at least one entry? This might still be valid ?
|
||
if len(entry['Engineers']) < 1:
|
||
logger.warning(f"EngineerProgress 'Engineers' list is empty ?: {entry=}")
|
||
# TODO: As this might be valid, we might want to only log
|
||
return False
|
||
|
||
# And that list should have all of these keys
|
||
for e in entry['Engineers']:
|
||
for f in ('Engineer', 'EngineerID', 'Rank', 'Progress', 'RankProgress'):
|
||
if f not in e:
|
||
# For some Progress there's no Rank/RankProgress yet
|
||
if f in ('Rank', 'RankProgress'):
|
||
if (progress := e.get('Progress', None)) is not None:
|
||
if progress in ('Invited', 'Known'):
|
||
continue
|
||
|
||
logger.warning(f"Engineer entry without '{f}' key: {e=} in {entry=}")
|
||
return False
|
||
|
||
if 'Progress' in entry:
|
||
# Progress is only a single Engineer, so it's not an array
|
||
# { "timestamp":"2021-05-24T17:57:52Z",
|
||
# "event":"EngineerProgress",
|
||
# "Engineer":"Felicity Farseer",
|
||
# "EngineerID":300100,
|
||
# "Progress":"Invited" }
|
||
for f in ('Engineer', 'EngineerID', 'Rank', 'Progress', 'RankProgress'):
|
||
if f not in entry:
|
||
# For some Progress there's no Rank/RankProgress yet
|
||
if f in ('Rank', 'RankProgress'):
|
||
if (progress := entry.get('Progress', None)) is not None:
|
||
if progress in ('Invited', 'Known'):
|
||
continue
|
||
|
||
logger.warning(f"Progress event without '{f}' key: {entry=}")
|
||
return False
|
||
|
||
return True
|
||
|
||
def suit_loadout_id_from_loadoutid(self, journal_loadoutid: int) -> int:
|
||
"""
|
||
Determine the CAPI-oriented numeric slot id for a Suit Loadout.
|
||
|
||
:param journal_loadoutid: Journal `LoadoutID` integer value.
|
||
:return:
|
||
"""
|
||
# Observed LoadoutID in SwitchSuitLoadout events are, e.g.
|
||
# 4293000005 for CAPI slot 5.
|
||
# This *might* actually be "lower 6 bits", but maybe it's not.
|
||
slotid = journal_loadoutid - 4293000000
|
||
return slotid
|
||
|
||
def canonicalise(self, item: Optional[str]) -> str:
|
||
"""
|
||
Produce canonical name for a ship module.
|
||
|
||
Commodities, Modules and Ships can appear in different forms e.g. "$HNShockMount_Name;", "HNShockMount",
|
||
and "hnshockmount", "$int_cargorack_size6_class1_name;" and "Int_CargoRack_Size6_Class1",
|
||
"python" and "Python", etc.
|
||
This returns a simple lowercased name e.g. 'hnshockmount', 'int_cargorack_size6_class1', 'python', etc
|
||
|
||
:param item: str - 'Found' name of the item.
|
||
:return: str - The canonical name.
|
||
"""
|
||
if not item:
|
||
return ''
|
||
|
||
item = item.lower()
|
||
match = self._RE_CANONICALISE.match(item)
|
||
|
||
if match:
|
||
return match.group(1)
|
||
|
||
return item
|
||
|
||
def category(self, item: str) -> str:
|
||
"""
|
||
Determine the category of an item.
|
||
|
||
:param item: str - The item in question.
|
||
:return: str - The category for this item.
|
||
"""
|
||
match = self._RE_CATEGORY.match(item)
|
||
|
||
if match:
|
||
return match.group(1).capitalize()
|
||
|
||
return item.capitalize()
|
||
|
||
def get_entry(self) -> Optional[MutableMapping[str, Any]]:
|
||
"""
|
||
Pull the next Journal event from the event_queue.
|
||
|
||
:return: dict representing the event
|
||
"""
|
||
if self.thread is None:
|
||
logger.debug('Called whilst self.thread is None, returning')
|
||
return None
|
||
|
||
logger.trace_if('journal.queue', 'Begin')
|
||
if self.event_queue.empty() and self.game_running():
|
||
logger.error('event_queue is empty whilst game_running, this should not happen, returning')
|
||
return None
|
||
|
||
logger.trace_if('journal.queue', 'event_queue NOT empty')
|
||
entry = self.parse_entry(self.event_queue.get_nowait())
|
||
|
||
if entry['event'] == 'Location':
|
||
logger.trace_if('journal.locations', '"Location" event')
|
||
|
||
if not self.live and entry['event'] not in (None, 'Fileheader'):
|
||
# Game not running locally, but Journal has been updated
|
||
self.live = True
|
||
if self.station:
|
||
entry = OrderedDict([
|
||
('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
|
||
('event', 'StartUp'),
|
||
('Docked', True),
|
||
('MarketID', self.station_marketid),
|
||
('StationName', self.station),
|
||
('StationType', self.stationtype),
|
||
('StarSystem', self.system),
|
||
('StarPos', self.coordinates),
|
||
('SystemAddress', self.systemaddress),
|
||
])
|
||
|
||
else:
|
||
entry = OrderedDict([
|
||
('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
|
||
('event', 'StartUp'),
|
||
('Docked', False),
|
||
('StarSystem', self.system),
|
||
('StarPos', self.coordinates),
|
||
('SystemAddress', self.systemaddress),
|
||
])
|
||
|
||
if entry['event'] == 'Location':
|
||
logger.trace_if('journal.locations', 'Appending "Location" event to event_queue')
|
||
|
||
self.event_queue.put(json.dumps(entry, separators=(', ', ':')))
|
||
|
||
elif self.live and entry['event'] == 'Music' and entry.get('MusicTrack') == 'MainMenu':
|
||
ts = strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())
|
||
self.event_queue.put(
|
||
f'{{ "timestamp":"{ts}", "event":"ShutDown" }}'
|
||
)
|
||
|
||
return entry
|
||
|
||
def game_running(self) -> bool: # noqa: CCR001
|
||
"""
|
||
Determine if the game is currently running.
|
||
|
||
TODO: Implement on Linux
|
||
|
||
:return: bool - True if the game is running.
|
||
"""
|
||
if sys.platform == 'darwin':
|
||
for app in NSWorkspace.sharedWorkspace().runningApplications():
|
||
if app.bundleIdentifier() == 'uk.co.frontier.EliteDangerous':
|
||
return True
|
||
|
||
elif sys.platform == 'win32':
|
||
def WindowTitle(h): # noqa: N802 # type: ignore
|
||
if h:
|
||
length = GetWindowTextLength(h) + 1
|
||
buf = ctypes.create_unicode_buffer(length)
|
||
if GetWindowText(h, buf, length):
|
||
return buf.value
|
||
return None
|
||
|
||
def callback(hWnd, lParam): # noqa: N803
|
||
name = WindowTitle(hWnd)
|
||
if name and name.startswith('Elite - Dangerous'):
|
||
handle = GetProcessHandleFromHwnd(hWnd)
|
||
if handle: # If GetProcessHandleFromHwnd succeeds then the app is already running as this user
|
||
CloseHandle(handle)
|
||
return False # stop enumeration
|
||
|
||
return True
|
||
|
||
return not EnumWindows(EnumWindowsProc(callback), 0)
|
||
|
||
return False
|
||
|
||
def ship(self, timestamped=True) -> Optional[MutableMapping[str, Any]]:
|
||
"""
|
||
Produce a subset of data for the current ship.
|
||
|
||
Return a subset of the received data describing the current ship as a Loadout event.
|
||
|
||
:param timestamped: bool - Whether to add a 'timestamp' member.
|
||
:return: dict
|
||
"""
|
||
if not self.state['Modules']:
|
||
return None
|
||
|
||
standard_order = (
|
||
'ShipCockpit', 'CargoHatch', 'Armour', 'PowerPlant', 'MainEngines', 'FrameShiftDrive', 'LifeSupport',
|
||
'PowerDistributor', 'Radar', 'FuelTank'
|
||
)
|
||
|
||
d: MutableMapping[str, Any] = OrderedDict()
|
||
if timestamped:
|
||
d['timestamp'] = strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())
|
||
|
||
d['event'] = 'Loadout'
|
||
d['Ship'] = self.state['ShipType']
|
||
d['ShipID'] = self.state['ShipID']
|
||
|
||
if self.state['ShipName']:
|
||
d['ShipName'] = self.state['ShipName']
|
||
|
||
if self.state['ShipIdent']:
|
||
d['ShipIdent'] = self.state['ShipIdent']
|
||
|
||
# sort modules by slot - hardpoints, standard, internal
|
||
d['Modules'] = []
|
||
|
||
for slot in sorted(
|
||
self.state['Modules'],
|
||
key=lambda x: (
|
||
'Hardpoint' not in x,
|
||
len(standard_order) if x not in standard_order else standard_order.index(x),
|
||
'Slot' not in x,
|
||
x
|
||
)
|
||
):
|
||
|
||
module = dict(self.state['Modules'][slot])
|
||
module.pop('Health', None)
|
||
module.pop('Value', None)
|
||
d['Modules'].append(module)
|
||
|
||
return d
|
||
|
||
def export_ship(self, filename=None) -> None: # noqa: C901, CCR001
|
||
"""
|
||
Export ship loadout as a Loadout event.
|
||
|
||
Writes either to the specified filename or to a formatted filename based on
|
||
the ship name and a date+timestamp.
|
||
|
||
:param filename: Name of file to write to, if not default.
|
||
"""
|
||
# TODO(A_D): Some type checking has been disabled in here due to config.get getting weird outputs
|
||
string = json.dumps(self.ship(False), ensure_ascii=False, indent=2, separators=(',', ': ')) # pretty print
|
||
if filename:
|
||
try:
|
||
with open(filename, 'wt', encoding='utf-8') as h:
|
||
h.write(string)
|
||
|
||
except UnicodeError:
|
||
logger.exception("UnicodeError writing ship loadout to specified filename with utf-8 encoding"
|
||
", trying without..."
|
||
)
|
||
|
||
try:
|
||
with open(filename, 'wt') as h:
|
||
h.write(string)
|
||
|
||
except OSError:
|
||
logger.exception("OSError writing ship loadout to specified filename with default encoding"
|
||
", aborting."
|
||
)
|
||
|
||
except OSError:
|
||
logger.exception("OSError writing ship loadout to specified filename with utf-8 encoding, aborting.")
|
||
|
||
return
|
||
|
||
ship = util_ships.ship_file_name(self.state['ShipName'], self.state['ShipType'])
|
||
regexp = re.compile(re.escape(ship) + r'\.\d{4}\-\d\d\-\d\dT\d\d\.\d\d\.\d\d\.txt')
|
||
oldfiles = sorted((x for x in listdir(config.get_str('outdir')) if regexp.match(x))) # type: ignore
|
||
if oldfiles:
|
||
try:
|
||
with open(join(config.get_str('outdir'), oldfiles[-1]), 'r', encoding='utf-8') as h: # type: ignore
|
||
if h.read() == string:
|
||
return # same as last time - don't write
|
||
|
||
except UnicodeError:
|
||
logger.exception("UnicodeError reading old ship loadout with utf-8 encoding, trying without...")
|
||
try:
|
||
with open(join(config.get_str('outdir'), oldfiles[-1]), 'r') as h: # type: ignore
|
||
if h.read() == string:
|
||
return # same as last time - don't write
|
||
|
||
except OSError:
|
||
logger.exception("OSError reading old ship loadout default encoding.")
|
||
|
||
except ValueError:
|
||
# User was on $OtherEncoding, updated windows to be sane and use utf8 everywhere, thus
|
||
# the above open() fails, likely with a UnicodeDecodeError, which subclasses UnicodeError which
|
||
# subclasses ValueError, this catches ValueError _instead_ of UnicodeDecodeError just to be sure
|
||
# that if some other encoding error crops up we grab it too.
|
||
logger.exception('ValueError when reading old ship loadout default encoding')
|
||
|
||
except OSError:
|
||
logger.exception("OSError reading old ship loadout with default encoding")
|
||
|
||
# Write
|
||
ts = strftime('%Y-%m-%dT%H.%M.%S', localtime(time()))
|
||
filename = join( # type: ignore
|
||
config.get_str('outdir'), f'{ship}.{ts}.txt'
|
||
)
|
||
|
||
try:
|
||
with open(filename, 'wt', encoding='utf-8') as h:
|
||
h.write(string)
|
||
|
||
except UnicodeError:
|
||
logger.exception("UnicodeError writing ship loadout to new filename with utf-8 encoding, trying without...")
|
||
try:
|
||
with open(filename, 'wt') as h:
|
||
h.write(string)
|
||
|
||
except OSError:
|
||
logger.exception("OSError writing ship loadout to new filename with default encoding, aborting.")
|
||
|
||
except OSError:
|
||
logger.exception("OSError writing ship loadout to new filename with utf-8 encoding, aborting.")
|
||
|
||
def coalesce_cargo(self, raw_cargo: List[MutableMapping[str, Any]]) -> List[MutableMapping[str, Any]]:
|
||
"""
|
||
Coalesce multiple entries of the same cargo into one.
|
||
|
||
This exists due to the fact that a user can accept multiple missions that all require the same cargo. On the ED
|
||
side, this is represented as multiple entries in the `Inventory` List with the same names etc. Just a differing
|
||
MissionID. We (as in EDMC Core) dont want to support the multiple mission IDs, but DO want to have correct cargo
|
||
counts. Thus, we reduce all existing cargo down to one total.
|
||
>>> test = [
|
||
... { "Name":"basicmedicines", "Name_Localised":"BM", "MissionID":684359162, "Count":147, "Stolen":0 },
|
||
... { "Name":"survivalequipment", "Name_Localised":"SE", "MissionID":684358939, "Count":147, "Stolen":0 },
|
||
... { "Name":"survivalequipment", "Name_Localised":"SE", "MissionID":684359344, "Count":36, "Stolen":0 }
|
||
... ]
|
||
>>> EDLogs().coalesce_cargo(test) # doctest: +NORMALIZE_WHITESPACE
|
||
[{'Name': 'basicmedicines', 'Name_Localised': 'BM', 'MissionID': 684359162, 'Count': 147, 'Stolen': 0},
|
||
{'Name': 'survivalequipment', 'Name_Localised': 'SE', 'MissionID': 684358939, 'Count': 183, 'Stolen': 0}]
|
||
|
||
:param raw_cargo: Raw cargo data (usually from Cargo.json)
|
||
:return: Coalesced data
|
||
"""
|
||
# self.state['Cargo'].update({self.canonicalise(x['Name']): x['Count'] for x in entry['Inventory']})
|
||
out: List[MutableMapping[str, Any]] = []
|
||
for inventory_item in raw_cargo:
|
||
if not any(self.canonicalise(x['Name']) == self.canonicalise(inventory_item['Name']) for x in out):
|
||
out.append(dict(inventory_item))
|
||
continue
|
||
|
||
# We've seen this before, update that count
|
||
x = list(filter(lambda x: self.canonicalise(x['Name']) == self.canonicalise(inventory_item['Name']), out))
|
||
|
||
if len(x) != 1:
|
||
logger.debug(f'Unexpected number of items: {len(x)} where 1 was expected. {x}')
|
||
|
||
x[0]['Count'] += inventory_item['Count']
|
||
|
||
return out
|
||
|
||
def suit_loadout_slots_array_to_dict(self, loadout: dict) -> dict:
|
||
"""
|
||
Return a CAPI-style Suit loadout from a Journal style dict.
|
||
|
||
:param loadout: e.g. Journal 'CreateSuitLoadout'->'Modules'.
|
||
:return: CAPI-style dict for a suit loadout.
|
||
"""
|
||
loadout_slots = {x['SlotName']: x for x in loadout}
|
||
slots = {}
|
||
for s in ('PrimaryWeapon1', 'PrimaryWeapon2', 'SecondaryWeapon'):
|
||
if loadout_slots.get(s) is None:
|
||
continue
|
||
|
||
slots[s] = {
|
||
'name': loadout_slots[s]['ModuleName'],
|
||
'id': None, # FDevID ?
|
||
'weaponrackId': loadout_slots[s]['SuitModuleID'],
|
||
'locName': loadout_slots[s].get('ModuleName_Localised', loadout_slots[s]['ModuleName']),
|
||
'locDescription': '',
|
||
'class': loadout_slots[s]['Class'],
|
||
'mods': loadout_slots[s]['WeaponMods'],
|
||
}
|
||
|
||
return slots
|
||
|
||
def _parse_navroute_file(self) -> Optional[dict[str, Any]]:
|
||
"""Read and parse NavRoute.json."""
|
||
if self.currentdir is None:
|
||
raise ValueError('currentdir unset')
|
||
|
||
try:
|
||
|
||
with open(join(self.currentdir, 'NavRoute.json'), 'r') as f:
|
||
raw = f.read()
|
||
|
||
except Exception as e:
|
||
logger.exception(f'Could not open navroute file. Bailing: {e}')
|
||
return None
|
||
|
||
try:
|
||
data = json.loads(raw)
|
||
|
||
except json.JSONDecodeError:
|
||
logger.exception('Failed to decode NavRoute.json', exc_info=True)
|
||
return None
|
||
|
||
if 'timestamp' not in data: # quick sanity check
|
||
return None
|
||
|
||
return data
|
||
|
||
@staticmethod
|
||
def _parse_journal_timestamp(source: str) -> float:
|
||
return mktime(strptime(source, '%Y-%m-%dT%H:%M:%SZ'))
|
||
|
||
def __navroute_retry(self) -> bool:
|
||
"""Retry reading navroute files."""
|
||
if self._navroute_retries_remaining == 0:
|
||
return False
|
||
|
||
logger.debug(f'Navroute read retry [{self._navroute_retries_remaining}]')
|
||
self._navroute_retries_remaining -= 1
|
||
|
||
if self._last_navroute_journal_timestamp is None:
|
||
logger.critical('Asked to retry for navroute but also no set time to compare? This is a bug.')
|
||
return False
|
||
|
||
if (file := self._parse_navroute_file()) is None:
|
||
logger.debug(
|
||
'Failed to parse NavRoute.json. '
|
||
+ ('Trying again' if self._navroute_retries_remaining > 0 else 'Giving up')
|
||
)
|
||
return False
|
||
|
||
# _parse_navroute_file verifies that this exists for us
|
||
file_time = self._parse_journal_timestamp(file['timestamp'])
|
||
if abs(file_time - self._last_navroute_journal_timestamp) > MAX_NAVROUTE_DISCREPANCY:
|
||
logger.debug(
|
||
f'Time discrepancy of more than {MAX_NAVROUTE_DISCREPANCY}s --'
|
||
f' ({abs(file_time - self._last_navroute_journal_timestamp)}).'
|
||
f' {"Trying again" if self._navroute_retries_remaining > 0 else "Giving up"}.'
|
||
)
|
||
return False
|
||
|
||
# everything is good, lets set what we need to and make sure we dont try again
|
||
logger.info('Successfully read NavRoute file for last NavRoute event.')
|
||
self.state['NavRoute'] = file
|
||
self._navroute_retries_remaining = 0
|
||
self._last_navroute_journal_timestamp = None
|
||
return True
|
||
|
||
|
||
# singleton
|
||
monitor = EDLogs()
|