mirror of
https://github.com/EDCD/EDMarketConnector.git
synced 2025-04-15 08:40:34 +03:00
704 lines
24 KiB
Python
704 lines
24 KiB
Python
"""Handle keyboard input for manual update triggering."""
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# -*- coding: utf-8 -*-
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import abc
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import pathlib
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import sys
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import tkinter as tk
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from abc import abstractmethod
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from typing import Optional, Tuple, Union
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from config import config
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from EDMCLogging import get_main_logger
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logger = get_main_logger()
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class AbstractHotkeyMgr(abc.ABC):
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"""Abstract root class of all platforms specific HotKeyMgr."""
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@abstractmethod
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def register(self, root, keycode, modifiers) -> None:
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"""Register the hotkey handler."""
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pass
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@abstractmethod
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def unregister(self) -> None:
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"""Unregister the hotkey handling."""
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pass
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@abstractmethod
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def play_good(self) -> None:
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"""Play the 'good' sound."""
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pass
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@abstractmethod
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def play_bad(self) -> None:
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"""Play the 'bad' sound."""
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pass
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if sys.platform == 'darwin':
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import objc
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from AppKit import (
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NSAlternateKeyMask, NSApplication, NSBeep, NSClearLineFunctionKey, NSCommandKeyMask, NSControlKeyMask,
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NSDeleteFunctionKey, NSDeviceIndependentModifierFlagsMask, NSEvent, NSF1FunctionKey, NSF35FunctionKey,
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NSFlagsChanged, NSKeyDown, NSKeyDownMask, NSKeyUp, NSNumericPadKeyMask, NSShiftKeyMask, NSSound, NSWorkspace
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)
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class MacHotkeyMgr(AbstractHotkeyMgr):
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"""Hot key management."""
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POLL = 250
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# https://developer.apple.com/library/mac/documentation/Cocoa/Reference/ApplicationKit/Classes/NSEvent_Class/#//apple_ref/doc/constant_group/Function_Key_Unicodes
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DISPLAY = {
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0x03: u'⌅', 0x09: u'⇥', 0xd: u'↩', 0x19: u'⇤', 0x1b: u'esc', 0x20: u'⏘', 0x7f: u'⌫',
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0xf700: u'↑', 0xf701: u'↓', 0xf702: u'←', 0xf703: u'→',
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0xf727: u'Ins',
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0xf728: u'⌦', 0xf729: u'↖', 0xf72a: u'Fn', 0xf72b: u'↘',
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0xf72c: u'⇞', 0xf72d: u'⇟', 0xf72e: u'PrtScr', 0xf72f: u'ScrollLock',
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0xf730: u'Pause', 0xf731: u'SysReq', 0xf732: u'Break', 0xf733: u'Reset',
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0xf739: u'⌧',
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}
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(ACQUIRE_INACTIVE, ACQUIRE_ACTIVE, ACQUIRE_NEW) = range(3)
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def __init__(self):
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self.MODIFIERMASK = NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask | NSCommandKeyMask \
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| NSNumericPadKeyMask
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self.root = None
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self.keycode = 0
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self.modifiers = 0
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self.activated = False
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self.observer = None
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self.acquire_key = 0
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self.acquire_state = MacHotkeyMgr.ACQUIRE_INACTIVE
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self.tkProcessKeyEvent_old = None
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self.snd_good = NSSound.alloc().initWithContentsOfFile_byReference_(
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pathlib.Path(config.respath_path) / 'snd_good.wav', False
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)
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self.snd_bad = NSSound.alloc().initWithContentsOfFile_byReference_(
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pathlib.Path(config.respath_path) / 'snd_bad.wav', False
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)
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def register(self, root: tk.Tk, keycode, modifiers) -> None:
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"""
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Register current hotkey for monitoring.
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:param root: parent window.
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:param keycode: Key to monitor.
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:param modifiers: Any modifiers to take into account.
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"""
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self.root = root
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self.keycode = keycode
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self.modifiers = modifiers
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self.activated = False
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if keycode:
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if not self.observer:
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self.root.after_idle(self._observe)
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self.root.after(MacHotkeyMgr.POLL, self._poll)
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# Monkey-patch tk (tkMacOSXKeyEvent.c)
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if not self.tkProcessKeyEvent_old:
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sel = b'tkProcessKeyEvent:'
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cls = NSApplication.sharedApplication().class__()
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self.tkProcessKeyEvent_old = NSApplication.sharedApplication().methodForSelector_(sel)
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newmethod = objc.selector(
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self.tkProcessKeyEvent,
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selector=self.tkProcessKeyEvent_old.selector,
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signature=self.tkProcessKeyEvent_old.signature
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)
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objc.classAddMethod(cls, sel, newmethod)
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def tkProcessKeyEvent(self, cls, the_event): # noqa: N802
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"""
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Monkey-patch tk (tkMacOSXKeyEvent.c).
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- workaround crash on OSX 10.9 & 10.10 on seeing a composing character
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- notice when modifier key state changes
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- keep a copy of NSEvent.charactersIgnoringModifiers, which is what we need for the hotkey
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(Would like to use a decorator but need to ensure the application is created before this is installed)
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:param cls: ???
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:param the_event: tk event
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:return: ???
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"""
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if self.acquire_state:
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if the_event.type() == NSFlagsChanged:
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self.acquire_key = the_event.modifierFlags() & NSDeviceIndependentModifierFlagsMask
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self.acquire_state = MacHotkeyMgr.ACQUIRE_NEW
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# suppress the event by not chaining the old function
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return the_event
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elif the_event.type() in (NSKeyDown, NSKeyUp):
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c = the_event.charactersIgnoringModifiers()
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self.acquire_key = (c and ord(c[0]) or 0) | \
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(the_event.modifierFlags() & NSDeviceIndependentModifierFlagsMask)
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self.acquire_state = MacHotkeyMgr.ACQUIRE_NEW
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# suppress the event by not chaining the old function
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return the_event
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# replace empty characters with charactersIgnoringModifiers to avoid crash
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elif the_event.type() in (NSKeyDown, NSKeyUp) and not the_event.characters():
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the_event = NSEvent.keyEventWithType_location_modifierFlags_timestamp_windowNumber_context_characters_charactersIgnoringModifiers_isARepeat_keyCode_( # noqa: E501
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# noqa: E501
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the_event.type(),
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the_event.locationInWindow(),
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the_event.modifierFlags(),
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the_event.timestamp(),
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the_event.windowNumber(),
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the_event.context(),
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the_event.charactersIgnoringModifiers(),
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the_event.charactersIgnoringModifiers(),
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the_event.isARepeat(),
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the_event.keyCode()
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)
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return self.tkProcessKeyEvent_old(cls, the_event)
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def _observe(self):
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# Must be called after root.mainloop() so that the app's message loop has been created
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self.observer = NSEvent.addGlobalMonitorForEventsMatchingMask_handler_(NSKeyDownMask, self._handler)
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def _poll(self):
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if config.shutting_down:
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return
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# No way of signalling to Tkinter from within the callback handler block that doesn't
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# cause Python to crash, so poll.
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if self.activated:
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self.activated = False
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self.root.event_generate('<<Invoke>>', when="tail")
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if self.keycode or self.modifiers:
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self.root.after(MacHotkeyMgr.POLL, self._poll)
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def unregister(self) -> None:
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"""Remove hotkey registration."""
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self.keycode = None
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self.modifiers = None
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if sys.platform == 'darwin': # noqa: C901
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@objc.callbackFor(NSEvent.addGlobalMonitorForEventsMatchingMask_handler_)
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def _handler(self, event) -> None:
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# use event.charactersIgnoringModifiers to handle composing characters like Alt-e
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if ((event.modifierFlags() & self.MODIFIERMASK) == self.modifiers
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and ord(event.charactersIgnoringModifiers()[0]) == self.keycode):
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if config.get_int('hotkey_always'):
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self.activated = True
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else: # Only trigger if game client is front process
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front = NSWorkspace.sharedWorkspace().frontmostApplication()
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if front and front.bundleIdentifier() == 'uk.co.frontier.EliteDangerous':
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self.activated = True
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def acquire_start(self) -> None:
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"""Start acquiring hotkey state via polling."""
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self.acquire_state = MacHotkeyMgr.ACQUIRE_ACTIVE
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self.root.after_idle(self._acquire_poll)
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def acquire_stop(self) -> None:
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"""Stop acquiring hotkey state."""
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self.acquire_state = MacHotkeyMgr.ACQUIRE_INACTIVE
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def _acquire_poll(self) -> None:
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"""Perform a poll of current hotkey state."""
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if config.shutting_down:
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return
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# No way of signalling to Tkinter from within the monkey-patched event handler that doesn't
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# cause Python to crash, so poll.
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if self.acquire_state:
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if self.acquire_state == MacHotkeyMgr.ACQUIRE_NEW:
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# Abuse tkEvent's keycode field to hold our acquired key & modifier
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self.root.event_generate('<KeyPress>', keycode=self.acquire_key)
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self.acquire_state = MacHotkeyMgr.ACQUIRE_ACTIVE
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self.root.after(50, self._acquire_poll)
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def fromevent(self, event) -> Optional[Union[bool, Tuple]]:
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"""
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Return configuration (keycode, modifiers) or None=clear or False=retain previous.
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:param event: tk event ?
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:return: False to retain previous, None to not use, else (keycode, modifiers)
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"""
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(keycode, modifiers) = (event.keycode & 0xffff, event.keycode & 0xffff0000) # Set by _acquire_poll()
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if (keycode
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and not (modifiers & (NSShiftKeyMask | NSControlKeyMask | NSAlternateKeyMask | NSCommandKeyMask))):
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if keycode == 0x1b: # Esc = retain previous
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self.acquire_state = MacHotkeyMgr.ACQUIRE_INACTIVE
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return False
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# BkSp, Del, Clear = clear hotkey
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elif keycode in [0x7f, ord(NSDeleteFunctionKey), ord(NSClearLineFunctionKey)]:
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self.acquire_state = MacHotkeyMgr.ACQUIRE_INACTIVE
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return None
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# don't allow keys needed for typing in System Map
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elif keycode in [0x13, 0x20, 0x2d] or 0x61 <= keycode <= 0x7a:
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NSBeep()
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self.acquire_state = MacHotkeyMgr.ACQUIRE_INACTIVE
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return None
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return (keycode, modifiers)
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def display(self, keycode, modifiers) -> str:
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"""
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Return displayable form of given hotkey + modifiers.
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:param keycode:
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:param modifiers:
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:return: string form
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"""
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text = ''
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if modifiers & NSControlKeyMask:
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text += u'⌃'
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if modifiers & NSAlternateKeyMask:
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text += u'⌥'
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if modifiers & NSShiftKeyMask:
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text += u'⇧'
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if modifiers & NSCommandKeyMask:
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text += u'⌘'
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if (modifiers & NSNumericPadKeyMask) and keycode <= 0x7f:
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text += u'№'
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if not keycode:
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pass
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elif ord(NSF1FunctionKey) <= keycode <= ord(NSF35FunctionKey):
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text += f'F{keycode + 1 - ord(NSF1FunctionKey)}'
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elif keycode in MacHotkeyMgr.DISPLAY: # specials
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text += MacHotkeyMgr.DISPLAY[keycode]
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elif keycode < 0x20: # control keys
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text += chr(keycode + 0x40)
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elif keycode < 0xf700: # key char
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text += chr(keycode).upper()
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else:
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text += u'⁈'
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return text
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def play_good(self):
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"""Play the 'good' sound."""
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self.snd_good.play()
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def play_bad(self):
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"""Play the 'bad' sound."""
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self.snd_bad.play()
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if sys.platform == 'win32':
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import atexit
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import ctypes
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import threading
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import winsound
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from ctypes.wintypes import DWORD, HWND, LONG, LPWSTR, MSG, ULONG, WORD
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RegisterHotKey = ctypes.windll.user32.RegisterHotKey
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UnregisterHotKey = ctypes.windll.user32.UnregisterHotKey
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MOD_ALT = 0x0001
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MOD_CONTROL = 0x0002
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MOD_SHIFT = 0x0004
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MOD_WIN = 0x0008
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MOD_NOREPEAT = 0x4000
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GetMessage = ctypes.windll.user32.GetMessageW
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TranslateMessage = ctypes.windll.user32.TranslateMessage
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DispatchMessage = ctypes.windll.user32.DispatchMessageW
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PostThreadMessage = ctypes.windll.user32.PostThreadMessageW
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WM_QUIT = 0x0012
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WM_HOTKEY = 0x0312
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WM_APP = 0x8000
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WM_SND_GOOD = WM_APP + 1
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WM_SND_BAD = WM_APP + 2
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GetKeyState = ctypes.windll.user32.GetKeyState
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MapVirtualKey = ctypes.windll.user32.MapVirtualKeyW
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VK_BACK = 0x08
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VK_CLEAR = 0x0c
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VK_RETURN = 0x0d
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VK_SHIFT = 0x10
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VK_CONTROL = 0x11
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VK_MENU = 0x12
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VK_CAPITAL = 0x14
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VK_MODECHANGE = 0x1f
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VK_ESCAPE = 0x1b
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VK_SPACE = 0x20
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VK_DELETE = 0x2e
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VK_LWIN = 0x5b
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VK_RWIN = 0x5c
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VK_NUMPAD0 = 0x60
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VK_DIVIDE = 0x6f
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VK_F1 = 0x70
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VK_F24 = 0x87
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VK_OEM_MINUS = 0xbd
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VK_NUMLOCK = 0x90
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VK_SCROLL = 0x91
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VK_PROCESSKEY = 0xe5
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VK_OEM_CLEAR = 0xfe
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GetForegroundWindow = ctypes.windll.user32.GetForegroundWindow
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GetWindowText = ctypes.windll.user32.GetWindowTextW
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GetWindowText.argtypes = [HWND, LPWSTR, ctypes.c_int]
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GetWindowTextLength = ctypes.windll.user32.GetWindowTextLengthW
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def window_title(h) -> str:
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"""
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Determine the title for a window.
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:param h: Window handle.
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:return: Window title.
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"""
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if h:
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title_length = GetWindowTextLength(h) + 1
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buf = ctypes.create_unicode_buffer(title_length)
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if GetWindowText(h, buf, title_length):
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return buf.value
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return ''
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class MOUSEINPUT(ctypes.Structure):
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"""Mouse Input structure."""
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_fields_ = [
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('dx', LONG),
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('dy', LONG),
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('mouseData', DWORD),
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('dwFlags', DWORD),
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('time', DWORD),
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('dwExtraInfo', ctypes.POINTER(ULONG))
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]
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class KEYBDINPUT(ctypes.Structure):
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"""Keyboard Input structure."""
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_fields_ = [
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('wVk', WORD),
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('wScan', WORD),
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('dwFlags', DWORD),
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('time', DWORD),
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('dwExtraInfo', ctypes.POINTER(ULONG))
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]
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class HARDWAREINPUT(ctypes.Structure):
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"""Hardware Input structure."""
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_fields_ = [
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('uMsg', DWORD),
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('wParamL', WORD),
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('wParamH', WORD)
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]
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class INPUTUNION(ctypes.Union):
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"""Input union."""
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_fields_ = [
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('mi', MOUSEINPUT),
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('ki', KEYBDINPUT),
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('hi', HARDWAREINPUT)
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]
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class INPUT(ctypes.Structure):
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"""Input structure."""
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_fields_ = [
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('type', DWORD),
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('union', INPUTUNION)
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]
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SendInput = ctypes.windll.user32.SendInput
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SendInput.argtypes = [ctypes.c_uint, ctypes.POINTER(INPUT), ctypes.c_int]
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INPUT_MOUSE = 0
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INPUT_KEYBOARD = 1
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INPUT_HARDWARE = 2
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class WindowsHotkeyMgr(AbstractHotkeyMgr):
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"""Hot key management."""
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# https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731%28v=vs.85%29.aspx
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# Limit ourselves to symbols in Windows 7 Segoe UI
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DISPLAY = {
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0x03: 'Break', 0x08: 'Bksp', 0x09: u'↹', 0x0c: 'Clear', 0x0d: u'↵', 0x13: 'Pause',
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0x14: u'Ⓐ', 0x1b: 'Esc',
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0x20: u'⏘', 0x21: 'PgUp', 0x22: 'PgDn', 0x23: 'End', 0x24: 'Home',
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0x25: u'←', 0x26: u'↑', 0x27: u'→', 0x28: u'↓',
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0x2c: 'PrtScn', 0x2d: 'Ins', 0x2e: 'Del', 0x2f: 'Help',
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0x5d: u'▤', 0x5f: u'☾',
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0x90: u'➀', 0x91: 'ScrLk',
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0xa6: u'⇦', 0xa7: u'⇨', 0xa9: u'⊗', 0xab: u'☆', 0xac: u'⌂', 0xb4: u'✉',
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}
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def __init__(self):
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self.root = None
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self.thread = None
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with open(pathlib.Path(config.respath) / 'snd_good.wav', 'rb') as sg:
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self.snd_good = sg.read()
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with open(pathlib.Path(config.respath) / 'snd_bad.wav', 'rb') as sb:
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self.snd_bad = sb.read()
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atexit.register(self.unregister)
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def register(self, root: tk.Tk, keycode, modifiers) -> None:
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"""Register the hotkey handler."""
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self.root = root
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if self.thread:
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logger.debug('Was already registered, unregistering...')
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self.unregister()
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if keycode or modifiers:
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logger.debug('Creating thread worker...')
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self.thread = threading.Thread(
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target=self.worker,
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name=f'Hotkey "{keycode}:{modifiers}"',
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args=(keycode, modifiers)
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)
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self.thread.daemon = True
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logger.debug('Starting thread worker...')
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self.thread.start()
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logger.debug('Done.')
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def unregister(self) -> None:
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"""Unregister the hotkey handling."""
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thread = self.thread
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if thread:
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logger.debug('Thread is/was running')
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self.thread = None
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logger.debug('Telling thread WM_QUIT')
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PostThreadMessage(thread.ident, WM_QUIT, 0, 0)
|
|
logger.debug('Joining thread')
|
|
thread.join() # Wait for it to unregister hotkey and quit
|
|
|
|
else:
|
|
logger.debug('No thread')
|
|
|
|
logger.debug('Done.')
|
|
|
|
def worker(self, keycode, modifiers) -> None: # noqa: CCR001
|
|
"""Handle hotkeys."""
|
|
logger.debug('Begin...')
|
|
# Hotkey must be registered by the thread that handles it
|
|
if not RegisterHotKey(None, 1, modifiers | MOD_NOREPEAT, keycode):
|
|
logger.debug("We're not the right thread?")
|
|
self.thread = None
|
|
return
|
|
|
|
fake = INPUT(INPUT_KEYBOARD, INPUTUNION(ki=KEYBDINPUT(keycode, keycode, 0, 0, None)))
|
|
|
|
msg = MSG()
|
|
logger.debug('Entering GetMessage() loop...')
|
|
while GetMessage(ctypes.byref(msg), None, 0, 0) != 0:
|
|
logger.debug('Got message')
|
|
if msg.message == WM_HOTKEY:
|
|
logger.debug('WM_HOTKEY')
|
|
|
|
if (
|
|
config.get_int('hotkey_always')
|
|
or window_title(GetForegroundWindow()).startswith('Elite - Dangerous')
|
|
):
|
|
if not config.shutting_down:
|
|
logger.debug('Sending event <<Invoke>>')
|
|
self.root.event_generate('<<Invoke>>', when="tail")
|
|
|
|
else:
|
|
logger.debug('Passing key on')
|
|
UnregisterHotKey(None, 1)
|
|
SendInput(1, fake, ctypes.sizeof(INPUT))
|
|
if not RegisterHotKey(None, 1, modifiers | MOD_NOREPEAT, keycode):
|
|
logger.debug("We aren't registered for this ?")
|
|
break
|
|
|
|
elif msg.message == WM_SND_GOOD:
|
|
logger.debug('WM_SND_GOOD')
|
|
winsound.PlaySound(self.snd_good, winsound.SND_MEMORY) # synchronous
|
|
|
|
elif msg.message == WM_SND_BAD:
|
|
logger.debug('WM_SND_BAD')
|
|
winsound.PlaySound(self.snd_bad, winsound.SND_MEMORY) # synchronous
|
|
|
|
else:
|
|
logger.debug('Something else')
|
|
TranslateMessage(ctypes.byref(msg))
|
|
DispatchMessage(ctypes.byref(msg))
|
|
|
|
logger.debug('Exited GetMessage() loop.')
|
|
UnregisterHotKey(None, 1)
|
|
self.thread = None
|
|
logger.debug('Done.')
|
|
|
|
def acquire_start(self) -> None:
|
|
"""Start acquiring hotkey state via polling."""
|
|
pass
|
|
|
|
def acquire_stop(self) -> None:
|
|
"""Stop acquiring hotkey state."""
|
|
pass
|
|
|
|
def fromevent(self, event) -> Optional[Union[bool, Tuple]]: # noqa: CCR001
|
|
"""
|
|
Return configuration (keycode, modifiers) or None=clear or False=retain previous.
|
|
|
|
event.state is a pain - it shows the state of the modifiers *before* a modifier key was pressed.
|
|
event.state *does* differentiate between left and right Ctrl and Alt and between Return and Enter
|
|
by putting KF_EXTENDED in bit 18, but RegisterHotKey doesn't differentiate.
|
|
|
|
:param event: tk event ?
|
|
:return: False to retain previous, None to not use, else (keycode, modifiers)
|
|
"""
|
|
modifiers = ((GetKeyState(VK_MENU) & 0x8000) and MOD_ALT) \
|
|
| ((GetKeyState(VK_CONTROL) & 0x8000) and MOD_CONTROL) \
|
|
| ((GetKeyState(VK_SHIFT) & 0x8000) and MOD_SHIFT) \
|
|
| ((GetKeyState(VK_LWIN) & 0x8000) and MOD_WIN) \
|
|
| ((GetKeyState(VK_RWIN) & 0x8000) and MOD_WIN)
|
|
keycode = event.keycode
|
|
|
|
if keycode in [VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN]:
|
|
return (0, modifiers)
|
|
|
|
if not modifiers:
|
|
if keycode == VK_ESCAPE: # Esc = retain previous
|
|
return False
|
|
|
|
elif keycode in [VK_BACK, VK_DELETE, VK_CLEAR, VK_OEM_CLEAR]: # BkSp, Del, Clear = clear hotkey
|
|
return None
|
|
|
|
elif keycode in [VK_RETURN, VK_SPACE, VK_OEM_MINUS] or ord('A') <= keycode <= ord(
|
|
'Z'): # don't allow keys needed for typing in System Map
|
|
winsound.MessageBeep()
|
|
return None
|
|
|
|
elif (keycode in [VK_NUMLOCK, VK_SCROLL, VK_PROCESSKEY]
|
|
or VK_CAPITAL <= keycode <= VK_MODECHANGE): # ignore unmodified mode switch keys
|
|
return (0, modifiers)
|
|
|
|
# See if the keycode is usable and available
|
|
if RegisterHotKey(None, 2, modifiers | MOD_NOREPEAT, keycode):
|
|
UnregisterHotKey(None, 2)
|
|
return (keycode, modifiers)
|
|
|
|
else:
|
|
winsound.MessageBeep()
|
|
return None
|
|
|
|
def display(self, keycode, modifiers) -> str:
|
|
"""
|
|
Return displayable form of given hotkey + modifiers.
|
|
|
|
:param keycode:
|
|
:param modifiers:
|
|
:return: string form
|
|
"""
|
|
text = ''
|
|
if modifiers & MOD_WIN:
|
|
text += u'❖+'
|
|
|
|
if modifiers & MOD_CONTROL:
|
|
text += u'Ctrl+'
|
|
|
|
if modifiers & MOD_ALT:
|
|
text += u'Alt+'
|
|
|
|
if modifiers & MOD_SHIFT:
|
|
text += u'⇧+'
|
|
|
|
if VK_NUMPAD0 <= keycode <= VK_DIVIDE:
|
|
text += u'№'
|
|
|
|
if not keycode:
|
|
pass
|
|
|
|
elif VK_F1 <= keycode <= VK_F24:
|
|
text += f'F{keycode + 1 - VK_F1}'
|
|
|
|
elif keycode in WindowsHotkeyMgr.DISPLAY: # specials
|
|
text += WindowsHotkeyMgr.DISPLAY[keycode]
|
|
|
|
else:
|
|
c = MapVirtualKey(keycode, 2) # printable ?
|
|
if not c: # oops not printable
|
|
text += u'⁈'
|
|
|
|
elif c < 0x20: # control keys
|
|
text += chr(c + 0x40)
|
|
|
|
else:
|
|
text += chr(c).upper()
|
|
|
|
return text
|
|
|
|
def play_good(self) -> None:
|
|
"""Play the 'good' sound."""
|
|
if self.thread:
|
|
PostThreadMessage(self.thread.ident, WM_SND_GOOD, 0, 0)
|
|
|
|
def play_bad(self) -> None:
|
|
"""Play the 'bad' sound."""
|
|
if self.thread:
|
|
PostThreadMessage(self.thread.ident, WM_SND_BAD, 0, 0)
|
|
|
|
|
|
class LinuxHotKeyMgr(AbstractHotkeyMgr):
|
|
"""
|
|
Hot key management.
|
|
|
|
Not actually implemented on Linux. It's a no-op instead.
|
|
"""
|
|
|
|
def register(self, root, keycode, modifiers) -> None:
|
|
"""Register the hotkey handler."""
|
|
pass
|
|
|
|
def unregister(self) -> None:
|
|
"""Unregister the hotkey handling."""
|
|
pass
|
|
|
|
def play_good(self) -> None:
|
|
"""Play the 'good' sound."""
|
|
pass
|
|
|
|
def play_bad(self) -> None:
|
|
"""Play the 'bad' sound."""
|
|
pass
|
|
|
|
|
|
def get_hotkeymgr(*args, **kwargs) -> AbstractHotkeyMgr:
|
|
"""
|
|
Determine platform-specific HotkeyMgr.
|
|
|
|
:param args:
|
|
:param kwargs:
|
|
:return: Appropriate class instance.
|
|
:raises ValueError: If unsupported platform.
|
|
"""
|
|
if sys.platform == 'darwin':
|
|
return MacHotkeyMgr(*args, **kwargs)
|
|
|
|
elif sys.platform == 'win32':
|
|
return WindowsHotkeyMgr(*args, **kwargs)
|
|
|
|
elif sys.platform == 'linux':
|
|
return LinuxHotKeyMgr(*args, **kwargs)
|
|
|
|
else:
|
|
raise ValueError(f'Unknown platform: {sys.platform}')
|
|
|
|
|
|
# singleton
|
|
hotkeymgr = get_hotkeymgr()
|