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https://github.com/EDCD/EDMarketConnector.git
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220 lines
11 KiB
Python
220 lines
11 KiB
Python
from collections import OrderedDict
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import pickle
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from os.path import join
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import time
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import util_ships
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from config import config
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from data import outfitting_armour_map as armour_map
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from data import outfitting_weapon_map as weapon_map
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from data import outfitting_missiletype_map as missiletype_map
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from data import outfitting_weaponmount_map as weaponmount_map
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from data import outfitting_weaponclass_map as weaponclass_map
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from data import outfitting_weaponrating_map as weaponrating_map
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from data import outfitting_weaponoldvariant_map as weaponoldvariant_map
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from data import outfitting_countermeasure_map as countermeasure_map
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from data import outfitting_utility_map as utility_map
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from data import outfitting_cabin_map as cabin_map
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from data import outfitting_rating_map as rating_map
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from data import outfitting_corrosion_rating_map as corrosion_rating_map
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from data import outfitting_planet_rating_map as planet_rating_map
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from data import outfitting_fighter_rating_map as fighter_rating_map
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from data import outfitting_misc_internal_map as misc_internal_map
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from data import outfitting_standard_map as standard_map
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from data import outfitting_internal_map as internal_map
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# Module mass, FSD data etc
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moduledata = OrderedDict()
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# Given a module description from the Companion API returns a description of the module in the form of a
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# dict { category, name, [mount], [guidance], [ship], rating, class } using the same terms found in the
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# English langauge game. For fitted modules, dict also includes { enabled, priority }.
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# ship_map tells us what ship names to use for Armour - i.e. EDDN schema names or in-game names.
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#
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# Returns None if the module is user-specific (i.e. decal, paintjob, kit) or PP-specific in station outfitting.
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# (Given the ad-hocery in this implementation a big lookup table might have been simpler and clearer).
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def lookup(module, ship_map, entitled=False):
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# Lazily populate
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if not moduledata:
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moduledata.update(pickle.load(open(join(config.respath_path, 'modules.p'), 'rb')))
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# if not module.get('category'): raise AssertionError('%s: Missing category' % module['id']) # only present post 1.3, and not present in ship loadout
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if not module.get('name'): raise AssertionError('%s: Missing name' % module['id'])
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name = module['name'].lower().split('_')
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new = { 'id': module['id'], 'symbol': module['name'] }
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# Armour - e.g. Federation_Dropship_Armour_Grade2
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if name[-2] == 'armour':
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name = module['name'].lower().rsplit('_', 2) # Armour is ship-specific, and ship names can have underscores
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new['category'] = 'standard'
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new['name'] = armour_map[name[2]]
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new['ship'] = ship_map[name[0]] # Generate error on unknown ship
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new['class'] = '1'
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new['rating'] = 'I'
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# Skip uninteresting stuff - some no longer present in ED 3.1 cAPI data
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elif name[0] in ['bobble', 'decal', 'nameplate', 'paintjob', 'enginecustomisation', 'voicepack', 'weaponcustomisation'] or name[1].startswith('shipkit') :
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return None
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# Shouldn't be listing player-specific paid stuff or broker/powerplay-specific modules in outfitting, other than Horizons
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elif not entitled and module.get('sku') and module['sku'] != 'ELITE_HORIZONS_V_PLANETARY_LANDINGS':
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return None
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# Don't report Planetary Approach Suite in outfitting
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elif not entitled and name[1] == 'planetapproachsuite':
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return None
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# Countermeasures - e.g. Hpt_PlasmaPointDefence_Turret_Tiny
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elif name[0]=='hpt' and name[1] in countermeasure_map:
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new['category'] = 'utility'
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new['name'], new['rating'] = countermeasure_map[len(name)>4 and (name[1],name[4]) or name[1]]
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new['class'] = weaponclass_map[name[-1]]
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# Utility - e.g. Hpt_CargoScanner_Size0_Class1
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elif name[0]=='hpt' and name[1] in utility_map:
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new['category'] = 'utility'
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new['name'] = utility_map[len(name)>4 and (name[1],name[4]) or name[1]]
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if not name[2].startswith('size') or not name[3].startswith('class'): raise AssertionError('%s: Unknown class/rating "%s/%s"' % (module['id'], name[2], name[3]))
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new['class'] = str(name[2][4:])
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new['rating'] = rating_map[name[3][5:]]
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# Hardpoints - e.g. Hpt_Slugshot_Fixed_Medium
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elif name[0]=='hpt':
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# Hack 'Guardian' and 'Mining' prefixes
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if len(name) > 3 and name[3] in weaponmount_map:
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prefix = name.pop(1)
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name[1] = '%s_%s' % (prefix, name[1])
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if name[1] not in weapon_map: raise AssertionError('%s: Unknown weapon "%s"' % (module['id'], name[0]))
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if name[2] not in weaponmount_map: raise AssertionError('%s: Unknown weapon mount "%s"' % (module['id'], name[2]))
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if name[3] not in weaponclass_map: raise AssertionError('%s: Unknown weapon class "%s"' % (module['id'], name[3]))
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new['category'] = 'hardpoint'
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if len(name)>4:
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if name[4] in weaponoldvariant_map: # Old variants e.g. Hpt_PulseLaserBurst_Turret_Large_OC
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new['name'] = weapon_map[name[1]] + ' ' + weaponoldvariant_map[name[4]]
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new['rating'] = '?'
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elif '_'.join(name[:4]) not in weaponrating_map:
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raise AssertionError('%s: Unknown weapon rating "%s"' % (module['id'], module['name']))
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else: # PP faction-specific weapons e.g. Hpt_Slugshot_Fixed_Large_Range
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new['name'] = weapon_map[(name[1],name[4])]
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new['rating'] = weaponrating_map['_'.join(name[:4])] # assumes same rating as base weapon
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elif module['name'].lower() not in weaponrating_map:
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raise AssertionError('%s: Unknown weapon rating "%s"' % (module['id'], module['name']))
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else:
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new['name'] = weapon_map[name[1]]
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new['rating'] = weaponrating_map[module['name'].lower()] # no obvious rule - needs lookup table
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new['mount'] = weaponmount_map[name[2]]
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if name[1] in missiletype_map: # e.g. Hpt_DumbfireMissileRack_Fixed_Small
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new['guidance'] = missiletype_map[name[1]]
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new['class'] = weaponclass_map[name[3]]
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elif name[0]!='int':
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raise AssertionError('%s: Unknown prefix "%s"' % (module['id'], name[0]))
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# Miscellaneous Class 1 - e.g. Int_PlanetApproachSuite, Int_StellarBodyDiscoveryScanner_Advanced, Int_DockingComputer_Standard
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elif name[1] in misc_internal_map:
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new['category'] = 'internal'
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new['name'], new['rating'] = misc_internal_map[name[1]]
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new['class'] = '1'
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elif len(name) > 2 and (name[1],name[2]) in misc_internal_map:
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# Reported category is not necessarily helpful. e.g. "Int_DockingComputer_Standard" has category "utility"
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new['category'] = 'internal'
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new['name'], new['rating'] = misc_internal_map[(name[1],name[2])]
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new['class'] = '1'
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# Standard & Internal
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else:
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if name[1] == 'dronecontrol': # e.g. Int_DroneControl_Collection_Size1_Class1
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name.pop(0)
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elif name[-1] == 'free': # Starter Sidewinder or Freagle modules - just treat them like vanilla modules
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name.pop()
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if name[1] in standard_map: # e.g. Int_Engine_Size2_Class1, Int_ShieldGenerator_Size8_Class5_Strong
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new['category'] = 'standard'
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new['name'] = standard_map[len(name)>4 and (name[1],name[4]) or name[1]]
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elif name[1] in internal_map: # e.g. Int_CargoRack_Size8_Class1
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new['category'] = 'internal'
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if name[1] == 'passengercabin':
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new['name'] = cabin_map[name[3][5:]]
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else:
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new['name'] = internal_map[len(name)>4 and (name[1],name[4]) or name[1]]
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else:
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raise AssertionError('%s: Unknown module "%s"' % (module['id'], name[1]))
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if len(name) < 4 and name[1] == 'unkvesselresearch': # Hack! No size or class.
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(new['class'], new['rating']) = ('1', 'E')
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elif len(name) < 4 and name[1] == 'resourcesiphon': # Hack! 128066402 has no size or class.
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(new['class'], new['rating']) = ('1', 'I')
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elif len(name) < 4 and name[1] in ['guardianpowerdistributor', 'guardianpowerplant']: # Hack! No class.
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(new['class'], new['rating']) = (str(name[2][4:]), 'A')
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elif len(name) < 4 and name[1] in ['guardianfsdbooster']: # Hack! No class.
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(new['class'], new['rating']) = (str(name[2][4:]), 'H')
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else:
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if len(name) < 3: raise AssertionError('%s: length < 3]' % (name))
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if not name[2].startswith('size') or not name[3].startswith('class'): raise AssertionError('%s: Unknown class/rating "%s/%s"' % (module['id'], name[2], name[3]))
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new['class'] = str(name[2][4:])
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new['rating'] = (name[1]=='buggybay' and planet_rating_map or
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name[1]=='fighterbay' and fighter_rating_map or
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name[1]=='corrosionproofcargorack' and corrosion_rating_map or
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rating_map)[name[3][5:]]
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# Disposition of fitted modules
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if 'on' in module and 'priority' in module:
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new['enabled'], new['priority'] = module['on'], module['priority'] # priority is zero-based
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# Entitlements
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if not module.get('sku'):
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pass
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else:
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new['entitlement'] = module['sku']
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# Extra module data
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if module['name'].endswith('_free'):
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key = module['name'][:-5].lower() # starter modules - treated like vanilla modules
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else:
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key = module['name'].lower()
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if __debug__:
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m = moduledata.get(key, {})
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if not m:
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print('No data for module %s' % key)
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elif new['name'] == 'Frame Shift Drive':
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assert 'mass' in m and 'optmass' in m and 'maxfuel' in m and 'fuelmul' in m and 'fuelpower' in m, m
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else:
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assert 'mass' in m, m
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new.update(moduledata.get(module['name'].lower(), {}))
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# check we've filled out mandatory fields
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for thing in ['id', 'symbol', 'category', 'name', 'class', 'rating']: # Don't consider mass etc as mandatory
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if not new.get(thing): raise AssertionError('%s: failed to set %s' % (module['id'], thing))
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if new['category'] == 'hardpoint' and not new.get('mount'):
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raise AssertionError('%s: failed to set %s' % (module['id'], 'mount'))
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return new
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def export(data, filename):
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querytime = config.get_int('querytime', default=int(time.time()))
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assert data['lastSystem'].get('name')
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assert data['lastStarport'].get('name')
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header = 'System,Station,Category,Name,Mount,Guidance,Ship,Class,Rating,FDevID,Date\n'
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rowheader = '%s,%s' % (data['lastSystem']['name'], data['lastStarport']['name'])
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h = open(filename, 'wt')
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h.write(header)
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for v in list(data['lastStarport'].get('modules', {}).values()):
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try:
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m = lookup(v, util_ships.ship_map)
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if m:
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h.write('%s,%s,%s,%s,%s,%s,%s,%s,%s,%s\n' % (rowheader, m['category'], m['name'], m.get('mount',''), m.get('guidance',''), m.get('ship',''), m['class'], m['rating'], m['id'], data['timestamp']))
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except AssertionError as e:
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if __debug__: print('Outfitting: %s' % e) # Silently skip unrecognized modules
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except:
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if __debug__: raise
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h.close()
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