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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-04-14 08:17:13 +03:00
Athanasius d0ae621387 Running EDMarketConnector.py 'works'.
First pass utilising 'futurize' to do most of the work.

  There's an issue with ur'\"' in l10n.py which I'm not sure how to
properly fix.

  This now has errors when hitting the 'Update' button.
2020-06-21 16:23:00 +01:00

384 lines
13 KiB
Python

"""
Plugin hooks for EDMC - Ian Norton, Jonathan Harris
"""
import os
import imp
import sys
import operator
import threading # We don't use it, but plugins might
from traceback import print_exc
import tkinter as tk
import myNotebook as nb
from config import config
# Dashboard Flags constants
FlagsDocked = 1<<0 # on a landing pad
FlagsLanded = 1<<1 # on planet surface
FlagsLandingGearDown = 1<<2
FlagsShieldsUp = 1<<3
FlagsSupercruise = 1<<4
FlagsFlightAssistOff = 1<<5
FlagsHardpointsDeployed = 1<<6
FlagsInWing = 1<<7
FlagsLightsOn = 1<<8
FlagsCargoScoopDeployed = 1<<9
FlagsSilentRunning = 1<<10
FlagsScoopingFuel = 1<<11
FlagsSrvHandbrake = 1<<12
FlagsSrvTurret = 1<<13 # using turret view
FlagsSrvUnderShip = 1<<14 # turret retracted
FlagsSrvDriveAssist = 1<<15
FlagsFsdMassLocked = 1<<16
FlagsFsdCharging = 1<<17
FlagsFsdCooldown = 1<<18
FlagsLowFuel = 1<<19 # <25%
FlagsOverHeating = 1<<20 # > 100%
FlagsHasLatLong = 1<<21
FlagsIsInDanger = 1<<22
FlagsBeingInterdicted = 1<<23
FlagsInMainShip = 1<<24
FlagsInFighter = 1<<25
FlagsInSRV = 1<<26
FlagsAnalysisMode = 1<<27 # Hud in Analysis mode
FlagsNightVision = 1<<28
FlagsAverageAltitude = 1<<29 # Altitude from Average radius
FlagsFsdJump = 1<<30
FlagsSrvHighBeam = 1<<31
# Dashboard GuiFocus constants
GuiFocusNoFocus = 0
GuiFocusInternalPanel = 1 # right hand side
GuiFocusExternalPanel = 2 # left hand side
GuiFocusCommsPanel = 3 # top
GuiFocusRolePanel = 4 # bottom
GuiFocusStationServices = 5
GuiFocusGalaxyMap = 6
GuiFocusSystemMap = 7
GuiFocusOrrery = 8
GuiFocusFSS = 9
GuiFocusSAA = 10
GuiFocusCodex = 11
# List of loaded Plugins
PLUGINS = []
# For asynchronous error display
last_error = {
'msg': None,
'root': None,
}
class Plugin(object):
def __init__(self, name, loadfile):
"""
Load a single plugin
:param name: module name
:param loadfile: the main .py file
:raises Exception: Typically ImportError or OSError
"""
self.name = name # Display name.
self.folder = name # basename of plugin folder. None for internal plugins.
self.module = None # None for disabled plugins.
if loadfile:
sys.stdout.write(('loading plugin %s from "%s"\n' % (name.replace('.', '_'), loadfile)).encode('utf-8'))
with open(loadfile, 'rb') as plugfile:
module = imp.load_module('plugin_%s' % name.encode('ascii', 'replace').replace('.', '_'), plugfile, loadfile.encode(sys.getfilesystemencoding()),
('.py', 'r', imp.PY_SOURCE))
if module.plugin_start.func_code.co_argcount == 0:
newname = module.plugin_start()
else:
newname = module.plugin_start(os.path.dirname(loadfile))
self.name = newname and unicode(newname) or name
self.module = module
else:
sys.stdout.write('plugin %s disabled\n' % name)
def _get_func(self, funcname):
"""
Get a function from a plugin
:param funcname:
:returns: The function, or None if it isn't implemented.
"""
return getattr(self.module, funcname, None)
def get_app(self, parent):
"""
If the plugin provides mainwindow content create and return it.
:param parent: the parent frame for this entry.
:returns: None, a tk Widget, or a pair of tk.Widgets
"""
plugin_app = self._get_func('plugin_app')
if plugin_app:
try:
appitem = plugin_app(parent)
if appitem is None:
return None
elif isinstance(appitem, tuple):
if len(appitem) != 2 or not isinstance(appitem[0], tk.Widget) or not isinstance(appitem[1], tk.Widget):
raise AssertionError
elif not isinstance(appitem, tk.Widget):
raise AssertionError
return appitem
except:
print_exc()
return None
def get_prefs(self, parent, cmdr, is_beta):
"""
If the plugin provides a prefs frame, create and return it.
:param parent: the parent frame for this preference tab.
:param cmdr: current Cmdr name (or None). Relevant if you want to have
different settings for different user accounts.
:param is_beta: whether the player is in a Beta universe.
:returns: a myNotebook Frame
"""
plugin_prefs = self._get_func('plugin_prefs')
if plugin_prefs:
try:
if plugin_prefs.func_code.co_argcount == 1:
frame = plugin_prefs(parent)
else:
frame = plugin_prefs(parent, cmdr, is_beta)
if not isinstance(frame, nb.Frame):
raise AssertionError
return frame
except:
print_exc()
return None
def load_plugins(master):
"""
Find and load all plugins
"""
last_error['root'] = master
imp.acquire_lock()
internal = []
for name in os.listdir(config.internal_plugin_dir):
if name.endswith('.py') and not name[0] in ['.', '_']:
try:
plugin = Plugin(name[:-3], os.path.join(config.internal_plugin_dir, name))
plugin.folder = None # Suppress listing in Plugins prefs tab
internal.append(plugin)
except:
print_exc()
PLUGINS.extend(sorted(internal, key = lambda p: operator.attrgetter('name')(p).lower()))
# Add plugin folder to load path so packages can be loaded from plugin folder
sys.path.append(config.plugin_dir)
found = []
# Load any plugins that are also packages first
for name in sorted(os.listdir(config.plugin_dir),
key = lambda n: (not os.path.isfile(os.path.join(config.plugin_dir, n, '__init__.py')), n.lower())):
if not os.path.isdir(os.path.join(config.plugin_dir, name)) or name[0] in ['.', '_']:
pass
elif name.endswith('.disabled'):
name, discard = name.rsplit('.', 1)
found.append(Plugin(name, None))
else:
try:
# Add plugin's folder to load path in case plugin has internal package dependencies
sys.path.append(os.path.join(config.plugin_dir, name))
found.append(Plugin(name, os.path.join(config.plugin_dir, name, 'load.py')))
except:
print_exc()
PLUGINS.extend(sorted(found, key = lambda p: operator.attrgetter('name')(p).lower()))
imp.release_lock()
def provides(fn_name):
"""
Find plugins that provide a function
:param fn_name:
:returns: list of names of plugins that provide this function
.. versionadded:: 3.0.2
"""
return [p.name for p in PLUGINS if p._get_func(fn_name)]
def invoke(plugin_name, fallback, fn_name, *args):
"""
Invoke a function on a named plugin
:param plugin_name: preferred plugin on which to invoke the function
:param fallback: fallback plugin on which to invoke the function, or None
:param fn_name:
:param *args: arguments passed to the function
:returns: return value from the function, or None if the function was not found
.. versionadded:: 3.0.2
"""
for plugin in PLUGINS:
if plugin.name == plugin_name and plugin._get_func(fn_name):
return plugin._get_func(fn_name)(*args)
for plugin in PLUGINS:
if plugin.name == fallback:
assert plugin._get_func(fn_name), plugin.name # fallback plugin should provide the function
return plugin._get_func(fn_name)(*args)
def notify_stop():
"""
Notify each plugin that the program is closing.
If your plugin uses threads then stop and join() them before returning.
.. versionadded:: 2.3.7
"""
error = None
for plugin in PLUGINS:
plugin_stop = plugin._get_func('plugin_stop')
if plugin_stop:
try:
newerror = plugin_stop()
error = error or newerror
except:
print_exc()
return error
def notify_prefs_cmdr_changed(cmdr, is_beta):
"""
Notify each plugin that the Cmdr has been changed while the settings dialog is open.
Relevant if you want to have different settings for different user accounts.
:param cmdr: current Cmdr name (or None).
:param is_beta: whether the player is in a Beta universe.
"""
for plugin in PLUGINS:
prefs_cmdr_changed = plugin._get_func('prefs_cmdr_changed')
if prefs_cmdr_changed:
try:
prefs_cmdr_changed(cmdr, is_beta)
except:
print_exc()
def notify_prefs_changed(cmdr, is_beta):
"""
Notify each plugin that the settings dialog has been closed.
The prefs frame and any widgets you created in your `get_prefs()` callback
will be destroyed on return from this function, so take a copy of any
values that you want to save.
:param cmdr: current Cmdr name (or None).
:param is_beta: whether the player is in a Beta universe.
"""
for plugin in PLUGINS:
prefs_changed = plugin._get_func('prefs_changed')
if prefs_changed:
try:
if prefs_changed.func_code.co_argcount == 0:
prefs_changed()
else:
prefs_changed(cmdr, is_beta)
except:
print_exc()
def notify_journal_entry(cmdr, is_beta, system, station, entry, state):
"""
Send a journal entry to each plugin.
:param cmdr: The Cmdr name, or None if not yet known
:param system: The current system, or None if not yet known
:param station: The current station, or None if not docked or not yet known
:param entry: The journal entry as a dictionary
:param state: A dictionary containing info about the Cmdr, current ship and cargo
:param is_beta: whether the player is in a Beta universe.
:returns: Error message from the first plugin that returns one (if any)
"""
error = None
for plugin in PLUGINS:
journal_entry = plugin._get_func('journal_entry')
if journal_entry:
try:
# Pass a copy of the journal entry in case the callee modifies it
if journal_entry.func_code.co_argcount == 4:
newerror = journal_entry(cmdr, system, station, dict(entry))
elif journal_entry.func_code.co_argcount == 5:
newerror = journal_entry(cmdr, system, station, dict(entry), dict(state))
else:
newerror = journal_entry(cmdr, is_beta, system, station, dict(entry), dict(state))
error = error or newerror
except:
print_exc()
return error
def notify_dashboard_entry(cmdr, is_beta, entry):
"""
Send a status entry to each plugin.
:param cmdr: The piloting Cmdr name
:param is_beta: whether the player is in a Beta universe.
:param entry: The status entry as a dictionary
:returns: Error message from the first plugin that returns one (if any)
"""
error = None
for plugin in PLUGINS:
status = plugin._get_func('dashboard_entry')
if status:
try:
# Pass a copy of the status entry in case the callee modifies it
newerror = status(cmdr, is_beta, dict(entry))
error = error or newerror
except:
print_exc()
return error
def notify_system_changed(timestamp, system, coordinates):
"""
Send notification data to each plugin when we arrive at a new system.
:param timestamp:
:param system:
.. deprecated:: 2.2
Use :func:`journal_entry` with the 'FSDJump' event.
"""
for plugin in PLUGINS:
system_changed = plugin._get_func('system_changed')
if system_changed:
try:
if system_changed.func_code.co_argcount == 2:
system_changed(timestamp, system)
else:
system_changed(timestamp, system, coordinates)
except:
print_exc()
def notify_newdata(data, is_beta):
"""
Send the latest EDMC data from the FD servers to each plugin
:param data:
:param is_beta: whether the player is in a Beta universe.
:returns: Error message from the first plugin that returns one (if any)
"""
error = None
for plugin in PLUGINS:
cmdr_data = plugin._get_func('cmdr_data')
if cmdr_data:
try:
if cmdr_data.func_code.co_argcount == 1:
newerror = cmdr_data(data)
else:
newerror = cmdr_data(data, is_beta)
error = error or newerror
except:
print_exc()
return error
def show_error(err):
"""
Display an error message in the status line of the main window.
:param err:
.. versionadded:: 2.3.7
"""
if err and last_error['root']:
last_error['msg'] = unicode(err)
last_error['root'].event_generate('<<PluginError>>', when="tail")