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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-04-16 01:00:42 +03:00
EDMarketConnector/monitor.py
Athanasius d0ae621387 Running EDMarketConnector.py 'works'.
First pass utilising 'futurize' to do most of the work.

  There's an issue with ur'\"' in l10n.py which I'm not sure how to
properly fix.

  This now has errors when hitting the 'Update' button.
2020-06-21 16:23:00 +01:00

758 lines
35 KiB
Python

from __future__ import print_function
from collections import defaultdict, OrderedDict
import json
import re
import threading
from operator import itemgetter
from os import listdir, SEEK_SET, SEEK_CUR, SEEK_END
from os.path import basename, isdir, join
from sys import platform
from time import gmtime, localtime, sleep, strftime, strptime, time
from calendar import timegm
if __debug__:
from traceback import print_exc
from config import config
from companion import ship_file_name
if platform=='darwin':
from AppKit import NSWorkspace
from Foundation import NSSearchPathForDirectoriesInDomains, NSApplicationSupportDirectory, NSUserDomainMask
from watchdog.observers import Observer
from watchdog.events import FileSystemEventHandler
from fcntl import fcntl
F_GLOBAL_NOCACHE = 55
elif platform=='win32':
from watchdog.observers import Observer
from watchdog.events import FileSystemEventHandler
import ctypes
from ctypes.wintypes import *
EnumWindows = ctypes.windll.user32.EnumWindows
EnumWindowsProc = ctypes.WINFUNCTYPE(BOOL, HWND, LPARAM)
CloseHandle = ctypes.windll.kernel32.CloseHandle
GetWindowText = ctypes.windll.user32.GetWindowTextW
GetWindowText.argtypes = [HWND, LPWSTR, ctypes.c_int]
GetWindowTextLength = ctypes.windll.user32.GetWindowTextLengthW
GetProcessHandleFromHwnd = ctypes.windll.oleacc.GetProcessHandleFromHwnd
else:
# Linux's inotify doesn't work over CIFS or NFS, so poll
FileSystemEventHandler = object # dummy
# Journal handler
class EDLogs(FileSystemEventHandler):
_POLL = 1 # Polling is cheap, so do it often
_RE_CANONICALISE = re.compile(r'\$(.+)_name;')
_RE_CATEGORY = re.compile(r'\$MICRORESOURCE_CATEGORY_(.+);')
def __init__(self):
FileSystemEventHandler.__init__(self) # futureproofing - not need for current version of watchdog
self.root = None
self.currentdir = None # The actual logdir that we're monitoring
self.logfile = None
self.observer = None
self.observed = None # a watchdog ObservedWatch, or None if polling
self.thread = None
self.event_queue = [] # For communicating journal entries back to main thread
# On startup we might be:
# 1) Looking at an old journal file because the game isn't running or the user has exited to the main menu.
# 2) Looking at an empty journal (only 'Fileheader') because the user is at the main menu.
# 3) In the middle of a 'live' game.
# If 1 or 2 a LoadGame event will happen when the game goes live.
# If 3 we need to inject a special 'StartUp' event since consumers won't see the LoadGame event.
self.live = False
self.game_was_running = False # For generation the "ShutDown" event
# Context for journal handling
self.version = None
self.is_beta = False
self.mode = None
self.group = None
self.cmdr = None
self.planet = None
self.system = None
self.station = None
self.stationtype = None
self.coordinates = None
self.systemaddress = None
self.started = None # Timestamp of the LoadGame event
# Cmdr state shared with EDSM and plugins
self.state = {
'Captain' : None, # On a crew
'Cargo' : defaultdict(int),
'Credits' : None,
'FID' : None, # Frontier Cmdr ID
'Horizons' : None, # Does this user have Horizons?
'Loan' : None,
'Raw' : defaultdict(int),
'Manufactured' : defaultdict(int),
'Encoded' : defaultdict(int),
'Engineers' : {},
'Rank' : {},
'Reputation' : {},
'Statistics' : {},
'Role' : None, # Crew role - None, Idle, FireCon, FighterCon
'Friends' : set(), # Online friends
'ShipID' : None,
'ShipIdent' : None,
'ShipName' : None,
'ShipType' : None,
'HullValue' : None,
'ModulesValue' : None,
'Rebuy' : None,
'Modules' : None,
}
def start(self, root):
self.root = root
logdir = config.get('journaldir') or config.default_journal_dir
if not logdir or not isdir(logdir):
self.stop()
return False
if self.currentdir and self.currentdir != logdir:
self.stop()
self.currentdir = logdir
# Latest pre-existing logfile - e.g. if E:D is already running. Assumes logs sort alphabetically.
# Do this before setting up the observer in case the journal directory has gone away
try:
logfiles = sorted([x for x in listdir(self.currentdir) if x.startswith('Journal') and x.endswith('.log')],
key=lambda x: x.split('.')[1:])
self.logfile = logfiles and join(self.currentdir, logfiles[-1]) or None
except:
self.logfile = None
return False
# Set up a watchdog observer.
# File system events are unreliable/non-existent over network drives on Linux.
# We can't easily tell whether a path points to a network drive, so assume
# any non-standard logdir might be on a network drive and poll instead.
polling = bool(config.get('journaldir')) and platform != 'win32'
if not polling and not self.observer:
self.observer = Observer()
self.observer.daemon = True
self.observer.start()
elif polling and self.observer:
self.observer.stop()
self.observer = None
if not self.observed and not polling:
self.observed = self.observer.schedule(self, self.currentdir)
if __debug__:
print('%s Journal "%s"' % (polling and 'Polling' or 'Monitoring', self.currentdir))
print('Start logfile "%s"' % self.logfile)
if not self.running():
self.thread = threading.Thread(target = self.worker, name = 'Journal worker')
self.thread.daemon = True
self.thread.start()
return True
def stop(self):
if __debug__:
print('Stopping monitoring Journal')
self.currentdir = None
self.version = self.mode = self.group = self.cmdr = self.planet = self.system = self.station = self.stationtype = self.stationservices = self.coordinates = self.systemaddress = None
self.is_beta = False
if self.observed:
self.observed = None
self.observer.unschedule_all()
self.thread = None # Orphan the worker thread - will terminate at next poll
def close(self):
thread = self.thread
self.stop()
if self.observer:
self.observer.stop()
if self.observer:
self.observer.join()
self.observer = None
def running(self):
return self.thread and self.thread.is_alive()
def on_created(self, event):
# watchdog callback, e.g. client (re)started.
if not event.is_directory and basename(event.src_path).startswith('Journal') and basename(event.src_path).endswith('.log'):
self.logfile = event.src_path
def worker(self):
# Tk isn't thread-safe in general.
# event_generate() is the only safe way to poke the main thread from this thread:
# https://mail.python.org/pipermail/tkinter-discuss/2013-November/003522.html
# Seek to the end of the latest log file
logfile = self.logfile
if logfile:
loghandle = open(logfile, 'rb', 0) # unbuffered
if platform == 'darwin':
fcntl(loghandle, F_GLOBAL_NOCACHE, -1) # required to avoid corruption on macOS over SMB
for line in loghandle:
try:
self.parse_entry(line) # Some events are of interest even in the past
except:
if __debug__:
print('Invalid journal entry "%s"' % repr(line))
logpos = loghandle.tell()
else:
loghandle = None
self.game_was_running = self.game_running()
if self.live:
if self.game_was_running:
# Game is running locally
entry = OrderedDict([
('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
('event', 'StartUp'),
('StarSystem', self.system),
('StarPos', self.coordinates),
('SystemAddress', self.systemaddress),
])
if self.planet:
entry['Body'] = self.planet
entry['Docked'] = bool(self.station)
if self.station:
entry['StationName'] = self.station
entry['StationType'] = self.stationtype
self.event_queue.append(json.dumps(entry, separators=(', ', ':')))
else:
self.event_queue.append(None) # Generate null event to update the display (with possibly out-of-date info)
self.live = False
# Watchdog thread
emitter = self.observed and self.observer._emitter_for_watch[self.observed] # Note: Uses undocumented attribute
while True:
# Check whether new log file started, e.g. client (re)started.
if emitter and emitter.is_alive():
newlogfile = self.logfile # updated by on_created watchdog callback
else:
# Poll
try:
logfiles = sorted([x for x in listdir(self.currentdir) if x.startswith('Journal') and x.endswith('.log')],
key=lambda x: x.split('.')[1:])
newlogfile = logfiles and join(self.currentdir, logfiles[-1]) or None
except:
if __debug__: print_exc()
newlogfile = None
if logfile != newlogfile:
logfile = newlogfile
if loghandle:
loghandle.close()
if logfile:
loghandle = open(logfile, 'rb', 0) # unbuffered
if platform == 'darwin':
fcntl(loghandle, F_GLOBAL_NOCACHE, -1) # required to avoid corruption on macOS over SMB
logpos = 0
if __debug__:
print('New logfile "%s"' % logfile)
if logfile:
loghandle.seek(0, SEEK_END) # required to make macOS notice log change over SMB
loghandle.seek(logpos, SEEK_SET) # reset EOF flag
for line in loghandle:
self.event_queue.append(line)
if self.event_queue:
self.root.event_generate('<<JournalEvent>>', when="tail")
logpos = loghandle.tell()
sleep(self._POLL)
# Check whether we're still supposed to be running
if threading.current_thread() != self.thread:
return # Terminate
if self.game_was_running:
if not self.game_running():
self.event_queue.append('{ "timestamp":"%s", "event":"ShutDown" }' % strftime('%Y-%m-%dT%H:%M:%SZ', gmtime()))
self.root.event_generate('<<JournalEvent>>', when="tail")
self.game_was_running = False
else:
self.game_was_running = self.game_running()
def parse_entry(self, line):
if line is None:
return { 'event': None } # Fake startup event
try:
entry = json.loads(line, object_pairs_hook=OrderedDict) # Preserve property order because why not?
entry['timestamp'] # we expect this to exist
if entry['event'] == 'Fileheader':
self.live = False
self.version = entry['gameversion']
self.is_beta = 'beta' in entry['gameversion'].lower()
self.cmdr = None
self.mode = None
self.group = None
self.planet = None
self.system = None
self.station = None
self.stationtype = None
self.stationservices = None
self.coordinates = None
self.systemaddress = None
self.started = None
self.state = {
'Captain' : None,
'Cargo' : defaultdict(int),
'Credits' : None,
'FID' : None,
'Horizons' : None,
'Loan' : None,
'Raw' : defaultdict(int),
'Manufactured' : defaultdict(int),
'Encoded' : defaultdict(int),
'Engineers' : {},
'Rank' : {},
'Reputation' : {},
'Statistics' : {},
'Role' : None,
'Friends' : set(),
'ShipID' : None,
'ShipIdent' : None,
'ShipName' : None,
'ShipType' : None,
'HullValue' : None,
'ModulesValue' : None,
'Rebuy' : None,
'Modules' : None,
}
elif entry['event'] == 'Commander':
self.live = True # First event in 3.0
elif entry['event'] == 'LoadGame':
self.cmdr = entry['Commander']
self.mode = entry.get('GameMode') # 'Open', 'Solo', 'Group', or None for CQC (and Training - but no LoadGame event)
self.group = entry.get('Group')
self.planet = None
self.system = None
self.station = None
self.stationtype = None
self.stationservices = None
self.coordinates = None
self.systemaddress = None
self.started = timegm(strptime(entry['timestamp'], '%Y-%m-%dT%H:%M:%SZ'))
self.state.update({ # Don't set Ship, ShipID etc since this will reflect Fighter or SRV if starting in those
'Captain' : None,
'Credits' : entry['Credits'],
'FID' : entry.get('FID'), # From 3.3
'Horizons' : entry['Horizons'], # From 3.0
'Loan' : entry['Loan'],
'Engineers' : {},
'Rank' : {},
'Reputation' : {},
'Statistics' : {},
'Role' : None,
})
elif entry['event'] == 'NewCommander':
self.cmdr = entry['Name']
self.group = None
elif entry['event'] == 'SetUserShipName':
self.state['ShipID'] = entry['ShipID']
if 'UserShipId' in entry: # Only present when changing the ship's ident
self.state['ShipIdent'] = entry['UserShipId']
self.state['ShipName'] = entry.get('UserShipName')
self.state['ShipType'] = self.canonicalise(entry['Ship'])
elif entry['event'] == 'ShipyardBuy':
self.state['ShipID'] = None
self.state['ShipIdent'] = None
self.state['ShipName'] = None
self.state['ShipType'] = self.canonicalise(entry['ShipType'])
self.state['HullValue'] = None
self.state['ModulesValue'] = None
self.state['Rebuy'] = None
self.state['Modules'] = None
elif entry['event'] == 'ShipyardSwap':
self.state['ShipID'] = entry['ShipID']
self.state['ShipIdent'] = None
self.state['ShipName'] = None
self.state['ShipType'] = self.canonicalise(entry['ShipType'])
self.state['HullValue'] = None
self.state['ModulesValue'] = None
self.state['Rebuy'] = None
self.state['Modules'] = None
elif (entry['event'] == 'Loadout' and
not 'fighter' in self.canonicalise(entry['Ship']) and
not 'buggy' in self.canonicalise(entry['Ship'])):
self.state['ShipID'] = entry['ShipID']
self.state['ShipIdent'] = entry['ShipIdent']
self.state['ShipName'] = entry['ShipName']
self.state['ShipType'] = self.canonicalise(entry['Ship'])
self.state['HullValue'] = entry.get('HullValue') # not present on exiting Outfitting
self.state['ModulesValue'] = entry.get('ModulesValue') # "
self.state['Rebuy'] = entry.get('Rebuy')
# Remove spurious differences between initial Loadout event and subsequent
self.state['Modules'] = {}
for module in entry['Modules']:
module = dict(module)
module['Item'] = self.canonicalise(module['Item'])
if ('Hardpoint' in module['Slot'] and
not module['Slot'].startswith('TinyHardpoint') and
module.get('AmmoInClip') == module.get('AmmoInHopper') == 1): # lasers
module.pop('AmmoInClip')
module.pop('AmmoInHopper')
self.state['Modules'][module['Slot']] = module
elif entry['event'] == 'ModuleBuy':
self.state['Modules'][entry['Slot']] = {
'Slot' : entry['Slot'],
'Item' : self.canonicalise(entry['BuyItem']),
'On' : True,
'Priority' : 1,
'Health' : 1.0,
'Value' : entry['BuyPrice'],
}
elif entry['event'] == 'ModuleSell':
self.state['Modules'].pop(entry['Slot'], None)
elif entry['event'] == 'ModuleSwap':
toitem = self.state['Modules'].get(entry['ToSlot'])
self.state['Modules'][entry['ToSlot']] = self.state['Modules'][entry['FromSlot']]
if toitem:
self.state['Modules'][entry['FromSlot']] = toitem
else:
self.state['Modules'].pop(entry['FromSlot'], None)
elif entry['event'] in ['Undocked']:
self.station = None
self.stationtype = None
self.stationservices = None
elif entry['event'] in ['Location', 'FSDJump', 'Docked']:
if entry['event'] == 'Location':
self.planet = entry.get('Body') if entry.get('BodyType') == 'Planet' else None
elif entry['event'] == 'FSDJump':
self.planet = None
if 'StarPos' in entry:
self.coordinates = tuple(entry['StarPos'])
elif self.system != entry['StarSystem']:
self.coordinates = None # Docked event doesn't include coordinates
self.systemaddress = entry.get('SystemAddress')
(self.system, self.station) = (entry['StarSystem'] == 'ProvingGround' and 'CQC' or entry['StarSystem'],
entry.get('StationName')) # May be None
self.stationtype = entry.get('StationType') # May be None
self.stationservices = entry.get('StationServices') # None under E:D < 2.4
elif entry['event'] == 'ApproachBody':
self.planet = entry['Body']
elif entry['event'] in ['LeaveBody', 'SupercruiseEntry']:
self.planet = None
elif entry['event'] in ['Rank', 'Promotion']:
payload = dict(entry)
payload.pop('event')
payload.pop('timestamp')
for k,v in payload.items():
self.state['Rank'][k] = (v,0)
elif entry['event'] == 'Progress':
for k,v in entry.items():
if k in self.state['Rank']:
self.state['Rank'][k] = (self.state['Rank'][k][0], min(v, 100)) # perhaps not taken promotion mission yet
elif entry['event'] in ['Reputation', 'Statistics']:
payload = OrderedDict(entry)
payload.pop('event')
payload.pop('timestamp')
self.state[entry['event']] = payload
elif entry['event'] == 'EngineerProgress':
if 'Engineers' in entry: # Startup summary
self.state['Engineers'] = { e['Engineer']: (e['Rank'], e.get('RankProgress', 0)) if 'Rank' in e else e['Progress'] for e in entry['Engineers'] }
else: # Promotion
self.state['Engineers'][entry['Engineer']] = (entry['Rank'], entry.get('RankProgress', 0)) if 'Rank' in entry else entry['Progress']
elif entry['event'] == 'Cargo' and entry.get('Vessel') == 'Ship':
self.state['Cargo'] = defaultdict(int)
if 'Inventory' not in entry: # From 3.3 full Cargo event (after the first one) is written to a separate file
with open(join(self.currentdir, 'Cargo.json'), 'rb') as h:
entry = json.load(h, object_pairs_hook=OrderedDict) # Preserve property order because why not?
self.state['Cargo'].update({ self.canonicalise(x['Name']): x['Count'] for x in entry['Inventory'] })
elif entry['event'] in ['CollectCargo', 'MarketBuy', 'BuyDrones', 'MiningRefined']:
commodity = self.canonicalise(entry['Type'])
self.state['Cargo'][commodity] += entry.get('Count', 1)
elif entry['event'] in ['EjectCargo', 'MarketSell', 'SellDrones']:
commodity = self.canonicalise(entry['Type'])
self.state['Cargo'][commodity] -= entry.get('Count', 1)
if self.state['Cargo'][commodity] <= 0:
self.state['Cargo'].pop(commodity)
elif entry['event'] == 'SearchAndRescue':
for item in entry.get('Items', []):
commodity = self.canonicalise(item['Name'])
self.state['Cargo'][commodity] -= item.get('Count', 1)
if self.state['Cargo'][commodity] <= 0:
self.state['Cargo'].pop(commodity)
elif entry['event'] == 'Materials':
for category in ['Raw', 'Manufactured', 'Encoded']:
self.state[category] = defaultdict(int)
self.state[category].update({ self.canonicalise(x['Name']): x['Count'] for x in entry.get(category, []) })
elif entry['event'] == 'MaterialCollected':
material = self.canonicalise(entry['Name'])
self.state[entry['Category']][material] += entry['Count']
elif entry['event'] in ['MaterialDiscarded', 'ScientificResearch']:
material = self.canonicalise(entry['Name'])
self.state[entry['Category']][material] -= entry['Count']
if self.state[entry['Category']][material] <= 0:
self.state[entry['Category']].pop(material)
elif entry['event'] == 'Synthesis':
for category in ['Raw', 'Manufactured', 'Encoded']:
for x in entry['Materials']:
material = self.canonicalise(x['Name'])
if material in self.state[category]:
self.state[category][material] -= x['Count']
if self.state[category][material] <= 0:
self.state[category].pop(material)
elif entry['event'] == 'MaterialTrade':
category = self.category(entry['Paid']['Category'])
self.state[category][entry['Paid']['Material']] -= entry['Paid']['Quantity']
if self.state[category][entry['Paid']['Material']] <= 0:
self.state[category].pop(entry['Paid']['Material'])
category = self.category(entry['Received']['Category'])
self.state[category][entry['Received']['Material']] += entry['Received']['Quantity']
elif entry['event'] == 'EngineerCraft' or (entry['event'] == 'EngineerLegacyConvert' and not entry.get('IsPreview')):
for category in ['Raw', 'Manufactured', 'Encoded']:
for x in entry.get('Ingredients', []):
material = self.canonicalise(x['Name'])
if material in self.state[category]:
self.state[category][material] -= x['Count']
if self.state[category][material] <= 0:
self.state[category].pop(material)
module = self.state['Modules'][entry['Slot']]
assert(module['Item'] == self.canonicalise(entry['Module']))
module['Engineering'] = {
'Engineer' : entry['Engineer'],
'EngineerID' : entry['EngineerID'],
'BlueprintName' : entry['BlueprintName'],
'BlueprintID' : entry['BlueprintID'],
'Level' : entry['Level'],
'Quality' : entry['Quality'],
'Modifiers' : entry['Modifiers'],
}
if 'ExperimentalEffect' in entry:
module['Engineering']['ExperimentalEffect'] = entry['ExperimentalEffect']
module['Engineering']['ExperimentalEffect_Localised'] = entry['ExperimentalEffect_Localised']
else:
module['Engineering'].pop('ExperimentalEffect', None)
module['Engineering'].pop('ExperimentalEffect_Localised', None)
elif entry['event'] == 'MissionCompleted':
for reward in entry.get('CommodityReward', []):
commodity = self.canonicalise(reward['Name'])
self.state['Cargo'][commodity] += reward.get('Count', 1)
for reward in entry.get('MaterialsReward', []):
if 'Category' in reward: # Category not present in E:D 3.0
category = self.category(reward['Category'])
material = self.canonicalise(reward['Name'])
self.state[category][material] += reward.get('Count', 1)
elif entry['event'] == 'EngineerContribution':
commodity = self.canonicalise(entry.get('Commodity'))
if commodity:
self.state['Cargo'][commodity] -= entry['Quantity']
if self.state['Cargo'][commodity] <= 0:
self.state['Cargo'].pop(commodity)
material = self.canonicalise(entry.get('Material'))
if material:
for category in ['Raw', 'Manufactured', 'Encoded']:
if material in self.state[category]:
self.state[category][material] -= entry['Quantity']
if self.state[category][material] <= 0:
self.state[category].pop(material)
elif entry['event'] == 'TechnologyBroker':
for thing in entry.get('Ingredients', []): # 3.01
for category in ['Cargo', 'Raw', 'Manufactured', 'Encoded']:
item = self.canonicalise(thing['Name'])
if item in self.state[category]:
self.state[category][item] -= thing['Count']
if self.state[category][item] <= 0:
self.state[category].pop(item)
for thing in entry.get('Commodities', []): # 3.02
commodity = self.canonicalise(thing['Name'])
self.state['Cargo'][commodity] -= thing['Count']
if self.state['Cargo'][commodity] <= 0:
self.state['Cargo'].pop(commodity)
for thing in entry.get('Materials', []): # 3.02
material = self.canonicalise(thing['Name'])
category = thing['Category']
self.state[category][material] -= thing['Count']
if self.state[category][material] <= 0:
self.state[category].pop(material)
elif entry['event'] == 'JoinACrew':
self.state['Captain'] = entry['Captain']
self.state['Role'] = 'Idle'
self.planet = None
self.system = None
self.station = None
self.stationtype = None
self.stationservices = None
self.coordinates = None
self.systemaddress = None
elif entry['event'] == 'ChangeCrewRole':
self.state['Role'] = entry['Role']
elif entry['event'] == 'QuitACrew':
self.state['Captain'] = None
self.state['Role'] = None
self.planet = None
self.system = None
self.station = None
self.stationtype = None
self.stationservices = None
self.coordinates = None
self.systemaddress = None
elif entry['event'] == 'Friends':
if entry['Status'] in ['Online', 'Added']:
self.state['Friends'].add(entry['Name'])
else:
self.state['Friends'].discard(entry['Name'])
return entry
except:
if __debug__:
print('Invalid journal entry "%s"' % repr(line))
print_exc()
return { 'event': None }
# Commodities, Modules and Ships can appear in different forms e.g. "$HNShockMount_Name;", "HNShockMount", and "hnshockmount",
# "$int_cargorack_size6_class1_name;" and "Int_CargoRack_Size6_Class1", "python" and "Python", etc.
# This returns a simple lowercased name e.g. 'hnshockmount', 'int_cargorack_size6_class1', 'python', etc
def canonicalise(self, item):
if not item: return ''
item = item.lower()
match = self._RE_CANONICALISE.match(item)
return match and match.group(1) or item
def category(self, item):
match = self._RE_CATEGORY.match(item)
return (match and match.group(1) or item).capitalize()
def get_entry(self):
if not self.event_queue:
return None
else:
entry = self.parse_entry(self.event_queue.pop(0))
if not self.live and entry['event'] not in [None, 'Fileheader']:
# Game not running locally, but Journal has been updated
self.live = True
if self.station:
entry = OrderedDict([
('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
('event', 'StartUp'),
('Docked', True),
('StationName', self.station),
('StationType', self.stationtype),
('StarSystem', self.system),
('StarPos', self.coordinates),
('SystemAddress', self.systemaddress),
])
else:
entry = OrderedDict([
('timestamp', strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())),
('event', 'StartUp'),
('Docked', False),
('StarSystem', self.system),
('StarPos', self.coordinates),
('SystemAddress', self.systemaddress),
])
self.event_queue.append(json.dumps(entry, separators=(', ', ':')))
elif self.live and entry['event'] == 'Music' and entry.get('MusicTrack') == 'MainMenu':
self.event_queue.append('{ "timestamp":"%s", "event":"ShutDown" }' % strftime('%Y-%m-%dT%H:%M:%SZ', gmtime()))
return entry
def game_running(self):
if platform == 'darwin':
for app in NSWorkspace.sharedWorkspace().runningApplications():
if app.bundleIdentifier() == 'uk.co.frontier.EliteDangerous':
return True
elif platform == 'win32':
def WindowTitle(h):
if h:
l = GetWindowTextLength(h) + 1
buf = ctypes.create_unicode_buffer(l)
if GetWindowText(h, buf, l):
return buf.value
return None
def callback(hWnd, lParam):
name = WindowTitle(hWnd)
if name and name.startswith('Elite - Dangerous'):
handle = GetProcessHandleFromHwnd(hWnd)
if handle: # If GetProcessHandleFromHwnd succeeds then the app is already running as this user
CloseHandle(handle)
return False # stop enumeration
return True
return not EnumWindows(EnumWindowsProc(callback), 0)
return False
# Return a subset of the received data describing the current ship as a Loadout event
def ship(self, timestamped=True):
if not self.state['Modules']:
return None
standard_order = ['ShipCockpit', 'CargoHatch', 'Armour', 'PowerPlant', 'MainEngines', 'FrameShiftDrive', 'LifeSupport', 'PowerDistributor', 'Radar', 'FuelTank']
d = OrderedDict()
if timestamped:
d['timestamp'] = strftime('%Y-%m-%dT%H:%M:%SZ', gmtime())
d['event'] = 'Loadout'
d['Ship'] = self.state['ShipType']
d['ShipID'] = self.state['ShipID']
if self.state['ShipName']:
d['ShipName'] = self.state['ShipName']
if self.state['ShipIdent']:
d['ShipIdent'] = self.state['ShipIdent']
# sort modules by slot - hardpoints, standard, internal
d['Modules'] = []
for slot in sorted(self.state['Modules'], key=lambda x: ('Hardpoint' not in x, x not in standard_order and len(standard_order) or standard_order.index(x), 'Slot' not in x, x)):
module = dict(self.state['Modules'][slot])
module.pop('Health', None)
module.pop('Value', None)
d['Modules'].append(module)
return d
# Export ship loadout as a Loadout event
def export_ship(self, filename=None):
string = json.dumps(self.ship(False), ensure_ascii=False, indent=2, separators=(',', ': ')).encode('utf-8') # pretty print
if filename:
with open(filename, 'wt') as h:
h.write(string)
return
ship = ship_file_name(self.state['ShipName'], self.state['ShipType'])
regexp = re.compile(re.escape(ship) + '\.\d\d\d\d\-\d\d\-\d\dT\d\d\.\d\d\.\d\d\.txt')
oldfiles = sorted([x for x in listdir(config.get('outdir')) if regexp.match(x)])
if oldfiles:
with open(join(config.get('outdir'), oldfiles[-1]), 'rU') as h:
if h.read() == string:
return # same as last time - don't write
# Write
filename = join(config.get('outdir'), '%s.%s.txt' % (ship, strftime('%Y-%m-%dT%H.%M.%S', localtime(time()))))
with open(filename, 'wt') as h:
h.write(string)
# singleton
monitor = EDLogs()