added basic documentation
This commit is contained in:
parent
4e7e9b64e3
commit
4c99bd093d
@ -8,6 +8,8 @@ import (
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"github.com/wagoodman/dive/ui"
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)
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// analyze takes a docker image tag, digest, or id and displayes the
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// image analysis to the screen
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func analyze(cmd *cobra.Command, args []string) {
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userImage := args[0]
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if userImage == "" {
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@ -24,6 +24,7 @@ func init() {
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rootCmd.AddCommand(buildCmd)
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}
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// doBuild implements the steps taken for the build command
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func doBuild(cmd *cobra.Command, args []string) {
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iidfile, err := ioutil.TempFile("/tmp", "dive.*.iid")
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if err != nil {
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@ -46,6 +47,7 @@ func doBuild(cmd *cobra.Command, args []string) {
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ui.Run(manifest, refTrees)
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}
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// runDockerCmd runs a given Docker command in the current tty
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func runDockerCmd(cmdStr string, args... string) error {
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allArgs := cleanArgs(append([]string{cmdStr}, args...))
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@ -59,6 +61,7 @@ func runDockerCmd(cmdStr string, args... string) error {
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return cmd.Run()
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}
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// cleanArgs trims the whitespace from the given set of strings.
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func cleanArgs(s []string) []string {
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var r []string
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for _, str := range s {
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@ -21,7 +21,6 @@ var rootCmd = &cobra.Command{
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}
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// Execute adds all child commands to the root command and sets flags appropriately.
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// This is called by main.main(). It only needs to happen once to the rootCmd.
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func Execute() {
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if err := rootCmd.Execute(); err != nil {
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fmt.Println(err)
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@ -69,6 +68,7 @@ func initConfig() {
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}
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}
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// initLogging sets up the loggin object with a formatter and location
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func initLogging() {
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// TODO: clean this up and make more configurable
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var filename string = "dive.log"
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@ -8,7 +8,6 @@ import (
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"io"
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)
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// enum to show whether a file has changed
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const (
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Unchanged DiffType = iota
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Changed
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@ -16,26 +15,31 @@ const (
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Removed
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)
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// NodeData is the payload for a FileNode
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type NodeData struct {
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ViewInfo ViewInfo
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FileInfo FileInfo
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DiffType DiffType
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}
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// ViewInfo contains UI specific detail for a specific FileNode
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type ViewInfo struct {
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Collapsed bool
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Hidden bool
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}
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// FileInfo contains tar metadata for a specific FileNode
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type FileInfo struct {
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Path string
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Typeflag byte
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TypeFlag byte
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MD5sum [16]byte
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TarHeader tar.Header
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}
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// DiffType defines the comparison result between two FileNodes
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type DiffType int
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// NewNodeData creates an empty NodeData struct for a FileNode
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func NewNodeData() (*NodeData) {
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return &NodeData{
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ViewInfo: *NewViewInfo(),
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@ -44,6 +48,7 @@ func NewNodeData() (*NodeData) {
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}
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}
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// Copy duplicates a NodeData
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func (data *NodeData) Copy() (*NodeData) {
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return &NodeData{
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ViewInfo: *data.ViewInfo.Copy(),
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@ -53,6 +58,7 @@ func (data *NodeData) Copy() (*NodeData) {
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}
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// NewViewInfo creates a default ViewInfo
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func NewViewInfo() (view *ViewInfo) {
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return &ViewInfo{
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Collapsed: false,
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@ -60,18 +66,20 @@ func NewViewInfo() (view *ViewInfo) {
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}
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}
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// Copy duplicates a ViewInfo
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func (view *ViewInfo) Copy() (newView *ViewInfo) {
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newView = NewViewInfo()
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*newView = *view
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return newView
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}
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// NewFileInfo extracts the metadata from a tar header and file contents and generates a new FileInfo object.
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func NewFileInfo(reader *tar.Reader, header *tar.Header, path string) FileInfo {
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if header.Typeflag == tar.TypeDir {
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return FileInfo{
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Path: path,
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Typeflag: header.Typeflag,
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MD5sum: [16]byte{},
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Path: path,
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TypeFlag: header.Typeflag,
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MD5sum: [16]byte{},
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TarHeader: *header,
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}
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}
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@ -83,14 +91,39 @@ func NewFileInfo(reader *tar.Reader, header *tar.Header, path string) FileInfo {
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return FileInfo{
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Path: path,
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Typeflag: header.Typeflag,
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TypeFlag: header.Typeflag,
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MD5sum: md5.Sum(fileBytes),
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TarHeader: *header,
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}
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}
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func (d DiffType) String() string {
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switch d {
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// Copy duplicates a FileInfo
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func (data *FileInfo) Copy() *FileInfo {
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if data == nil {
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return nil
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}
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return &FileInfo{
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Path: data.Path,
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TypeFlag: data.TypeFlag,
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MD5sum: data.MD5sum,
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TarHeader: data.TarHeader,
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}
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}
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// Compare determines the DiffType between two FileInfos based on the type and contents of each given FileInfo
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func (data *FileInfo) Compare(other FileInfo) DiffType {
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if data.TypeFlag == other.TypeFlag {
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if bytes.Compare(data.MD5sum[:], other.MD5sum[:]) == 0 {
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return Unchanged
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}
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}
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return Changed
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}
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// String of a DiffType
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func (diff DiffType) String() string {
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switch diff {
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case Unchanged:
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return "Unchanged"
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case Changed:
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@ -100,34 +133,17 @@ func (d DiffType) String() string {
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case Removed:
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return "Removed"
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default:
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return fmt.Sprintf("%d", int(d))
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return fmt.Sprintf("%d", int(diff))
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}
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}
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func (a DiffType) merge(b DiffType) DiffType {
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if a == b {
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return a
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// merge two DiffTypes into a single result. Essentially, return the given value unless they two values differ,
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// in which case we can only determine that there is "a change".
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func (diff DiffType) merge(other DiffType) DiffType {
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if diff == other {
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return diff
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}
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return Changed
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}
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func (data *FileInfo) Copy() *FileInfo {
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if data == nil {
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return nil
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}
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return &FileInfo{
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Path: data.Path,
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Typeflag: data.Typeflag,
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MD5sum: data.MD5sum,
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TarHeader: data.TarHeader,
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}
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}
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func (data *FileInfo) getDiffType(other FileInfo) DiffType {
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if data.Typeflag == other.Typeflag {
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if bytes.Compare(data.MD5sum[:], other.MD5sum[:]) == 0 {
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return Unchanged
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}
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}
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return Changed
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}
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@ -34,7 +34,7 @@ func TestMergeDiffTypes(t *testing.T) {
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func BlankFileChangeInfo(path string) (f *FileInfo) {
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result := FileInfo{
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Path: path,
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Typeflag: 1,
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TypeFlag: 1,
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MD5sum: [16]byte{1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0},
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}
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return &result
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@ -4,8 +4,7 @@ import (
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"sort"
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)
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type EfficiencySlice []*EfficiencyData
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// EfficiencyData represents the storage and reference statistics for a given file tree path.
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type EfficiencyData struct {
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Path string
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Nodes []*FileNode
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@ -13,19 +12,25 @@ type EfficiencyData struct {
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minDiscoveredSize int64
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}
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func (d EfficiencySlice) Len() int {
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return len(d)
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// EfficiencySlice represents an ordered set of EfficiencyData data structures.
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type EfficiencySlice []*EfficiencyData
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// Len is required for sorting.
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func (efs EfficiencySlice) Len() int {
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return len(efs)
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}
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func (d EfficiencySlice) Swap(i, j int) {
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d[i], d[j] = d[j], d[i]
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// Swap operation is required for sorting.
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func (efs EfficiencySlice) Swap(i, j int) {
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efs[i], efs[j] = efs[j], efs[i]
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}
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func (d EfficiencySlice) Less(i, j int) bool {
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return d[i].CumulativeSize < d[j].CumulativeSize
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// Less comparison is required for sorting.
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func (efs EfficiencySlice) Less(i, j int) bool {
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return efs[i].CumulativeSize < efs[j].CumulativeSize
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}
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// Efficiency returns the score and file set of the given set of FileTrees (layers). This is loosely based on:
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// 1. Files that are duplicated across layers discounts your score, weighted by file size
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// 2. Files that are removed discounts your score, weighted by the original file size
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func Efficiency(trees []*FileTree) (float64, EfficiencySlice) {
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@ -22,6 +22,7 @@ var diffTypeColor = map[DiffType]*color.Color {
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Unchanged: color.New(color.Reset),
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}
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// FileNode represents a single file, its relation to files beneath it, the tree it exists in, and the metadata of the given file.
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type FileNode struct {
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Tree *FileTree
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Parent *FileNode
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@ -31,6 +32,7 @@ type FileNode struct {
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path string
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}
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// NewNode creates a new FileNode relative to the given parent node with a payload.
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func NewNode(parent *FileNode, name string, data FileInfo) (node *FileNode) {
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node = new(FileNode)
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node.Name = name
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@ -45,6 +47,7 @@ func NewNode(parent *FileNode, name string, data FileInfo) (node *FileNode) {
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return node
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}
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// renderTreeLine returns a string representing this FileNode in the context of a greater ASCII tree.
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func (node *FileNode) renderTreeLine(spaces []bool, last bool, collapsed bool) string {
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var otherBranches string
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for _, space := range spaces {
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@ -68,6 +71,7 @@ func (node *FileNode) renderTreeLine(spaces []bool, last bool, collapsed bool) s
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return otherBranches + thisBranch + collapsedIndicator + node.String() + newLine
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}
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// Copy duplicates the existing node relative to a new parent node.
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func (node *FileNode) Copy(parent *FileNode) *FileNode {
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newNode := NewNode(parent, node.Name, node.Data.FileInfo)
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newNode.Data.ViewInfo = node.Data.ViewInfo
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@ -79,6 +83,7 @@ func (node *FileNode) Copy(parent *FileNode) *FileNode {
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return newNode
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}
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// AddChild creates a new node relative to the current FileNode.
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func (node *FileNode) AddChild(name string, data FileInfo) (child *FileNode) {
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child = NewNode(node, name, data)
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if node.Children[name] != nil {
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@ -91,6 +96,7 @@ func (node *FileNode) AddChild(name string, data FileInfo) (child *FileNode) {
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return child
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}
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// Remove deletes the current FileNode from it's parent FileNode's relations.
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func (node *FileNode) Remove() error {
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if node == node.Tree.Root {
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return fmt.Errorf("cannot remove the tree root")
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@ -103,6 +109,7 @@ func (node *FileNode) Remove() error {
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return nil
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}
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// String shows the filename formatted into the proper color (by DiffType), additionally indicating if it is a symlink.
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func (node *FileNode) String() string {
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var display string
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if node == nil {
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@ -116,6 +123,7 @@ func (node *FileNode) String() string {
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return diffTypeColor[node.Data.DiffType].Sprint(display)
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}
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// MetadatString returns the FileNode metadata in a columnar string.
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func (node *FileNode) MetadataString() string {
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if node == nil {
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return ""
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@ -130,7 +138,6 @@ func (node *FileNode) MetadataString() string {
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group := node.Data.FileInfo.TarHeader.Gid
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userGroup := fmt.Sprintf("%d:%d", user, group)
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//size := humanize.Bytes(uint64(node.Data.FileInfo.TarHeader.FileInfo().Size()))
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var sizeBytes int64
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if node.Data.FileInfo.TarHeader.FileInfo().IsDir() {
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@ -152,7 +159,8 @@ func (node *FileNode) MetadataString() string {
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return diffTypeColor[node.Data.DiffType].Sprint(fmt.Sprintf(AttributeFormat, dir, fileMode, userGroup, size))
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}
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func (node *FileNode) VisitDepthChildFirst(visiter Visiter, evaluator VisitEvaluator) error {
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// VisitDepthChildFirst iterates a tree depth-first (starting at this FileNode), evaluating the deepest depths first (visit on bubble up)
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func (node *FileNode) VisitDepthChildFirst(visitor Visitor, evaluator VisitEvaluator) error {
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var keys []string
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for key := range node.Children {
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keys = append(keys, key)
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@ -160,7 +168,7 @@ func (node *FileNode) VisitDepthChildFirst(visiter Visiter, evaluator VisitEvalu
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sort.Strings(keys)
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for _, name := range keys {
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child := node.Children[name]
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err := child.VisitDepthChildFirst(visiter, evaluator)
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err := child.VisitDepthChildFirst(visitor, evaluator)
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if err != nil {
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return err
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}
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@ -169,13 +177,14 @@ func (node *FileNode) VisitDepthChildFirst(visiter Visiter, evaluator VisitEvalu
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if node == node.Tree.Root {
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return nil
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} else if evaluator != nil && evaluator(node) || evaluator == nil {
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return visiter(node)
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return visitor(node)
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}
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return nil
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}
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func (node *FileNode) VisitDepthParentFirst(visiter Visiter, evaluator VisitEvaluator) error {
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// VisitDepthParentFirst iterates a tree depth-first (starting at this FileNode), evaluating the shallowest depths first (visit while sinking down)
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func (node *FileNode) VisitDepthParentFirst(visitor Visitor, evaluator VisitEvaluator) error {
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var err error
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doVisit := evaluator != nil && evaluator(node) || evaluator == nil
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@ -186,7 +195,7 @@ func (node *FileNode) VisitDepthParentFirst(visiter Visiter, evaluator VisitEval
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// never visit the root node
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if node != node.Tree.Root {
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err = visiter(node)
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err = visitor(node)
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if err != nil {
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return err
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}
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@ -199,7 +208,7 @@ func (node *FileNode) VisitDepthParentFirst(visiter Visiter, evaluator VisitEval
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sort.Strings(keys)
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for _, name := range keys {
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child := node.Children[name]
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err = child.VisitDepthParentFirst(visiter, evaluator)
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err = child.VisitDepthParentFirst(visitor, evaluator)
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if err != nil {
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return err
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}
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@ -207,10 +216,17 @@ func (node *FileNode) VisitDepthParentFirst(visiter Visiter, evaluator VisitEval
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return err
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}
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// IsWhiteout returns an indication if this file may be a overlay-whiteout file.
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func (node *FileNode) IsWhiteout() bool {
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return strings.HasPrefix(node.Name, whiteoutPrefix)
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}
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// IsLeaf returns true is the current node has no child nodes.
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func (node *FileNode) IsLeaf() bool {
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return len(node.Children) == 0
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}
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// Path returns a slash-delimited string from the root of the greater tree to the current node (e.g. /a/path/to/here)
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func (node *FileNode) Path() string {
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if node.path == "" {
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path := []string{}
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@ -234,14 +250,9 @@ func (node *FileNode) Path() string {
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return node.path
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}
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func (node *FileNode) IsLeaf() bool {
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return len(node.Children) == 0
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}
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// deriveDiffType determines a DiffType to the current FileNode. Note: the DiffType of a node is always the DiffType of
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// its attributes and its contents. The contents are the bytes of the file of the children of a directory.
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func (node *FileNode) deriveDiffType(diffType DiffType) error {
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// THE DIFF_TYPE OF A NODE IS ALWAYS THE DIFF_TYPE OF ITS ATTRIBUTES AND ITS CONTENTS
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// THE CONTENTS ARE THE BYTES OF A FILE OR THE CHILDREN OF A DIRECTORY
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if node.IsLeaf() {
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return node.AssignDiffType(diffType)
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}
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@ -255,6 +266,7 @@ func (node *FileNode) deriveDiffType(diffType DiffType) error {
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return node.AssignDiffType(myDiffType)
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}
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// AssignDiffType will assign the given DiffType to this node, possible affecting child nodes.
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func (node *FileNode) AssignDiffType(diffType DiffType) error {
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var err error
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@ -277,27 +289,27 @@ func (node *FileNode) AssignDiffType(diffType DiffType) error {
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return nil
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}
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func (a *FileNode) compare(b *FileNode) DiffType {
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if a == nil && b == nil {
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// compare the current node against the given node, returning a definitive DiffType.
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func (node *FileNode) compare(other *FileNode) DiffType {
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if node == nil && other == nil {
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return Unchanged
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}
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// a is nil but not b
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if a == nil && b != nil {
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if node == nil && other != nil {
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return Added
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}
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// b is nil but not a
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if a != nil && b == nil {
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if node != nil && other == nil {
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return Removed
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}
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if b.IsWhiteout() {
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if other.IsWhiteout() {
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return Removed
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}
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if a.Name != b.Name {
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if node.Name != other.Name {
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panic("comparing mismatched nodes")
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}
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// TODO: fails on nil
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return a.Data.FileInfo.getDiffType(b.Data.FileInfo)
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return node.Data.FileInfo.Compare(other.Data.FileInfo)
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}
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||||
|
@ -18,6 +18,7 @@ const (
|
||||
collapsedItem = "⊕ "
|
||||
)
|
||||
|
||||
// FileTree represents a set of files, directories, and their relations.
|
||||
type FileTree struct {
|
||||
Root *FileNode
|
||||
Size int
|
||||
@ -26,6 +27,7 @@ type FileTree struct {
|
||||
Id uuid.UUID
|
||||
}
|
||||
|
||||
// NewFileTree creates an empty FileTree
|
||||
func NewFileTree() (tree *FileTree) {
|
||||
tree = new(FileTree)
|
||||
tree.Size = 0
|
||||
@ -36,6 +38,8 @@ func NewFileTree() (tree *FileTree) {
|
||||
return tree
|
||||
}
|
||||
|
||||
// renderParams is a representation of a FileNode in the context of the greater tree. All
|
||||
// data stored is necessary for rendering a single line in a tree format.
|
||||
type renderParams struct{
|
||||
node *FileNode
|
||||
spaces []bool
|
||||
@ -44,13 +48,15 @@ type renderParams struct{
|
||||
isLast bool
|
||||
}
|
||||
|
||||
// renderStringTreeBetween returns a string representing the given tree between the given rows. Since each node
|
||||
// is rendered on its own line, the returned string shows the visible nodes not affected by a collapsed parent.
|
||||
func (tree *FileTree) renderStringTreeBetween(startRow, stopRow int, showAttributes bool) string {
|
||||
// generate a list of nodes to render
|
||||
var params []renderParams = make([]renderParams,0)
|
||||
var params = make([]renderParams,0)
|
||||
var result string
|
||||
|
||||
// visit from the front of the list
|
||||
var paramsToVisit = []renderParams{ renderParams{node: tree.Root, spaces: []bool{}, showCollapsed: false, isLast: false} }
|
||||
var paramsToVisit = []renderParams{ {node: tree.Root, spaces: []bool{}, showCollapsed: false, isLast: false} }
|
||||
for currentRow := 0; len(paramsToVisit) > 0 && currentRow <= stopRow; currentRow++ {
|
||||
// pop the first node
|
||||
var currentParams renderParams
|
||||
@ -61,6 +67,7 @@ func (tree *FileTree) renderStringTreeBetween(startRow, stopRow int, showAttribu
|
||||
for key := range currentParams.node.Children {
|
||||
keys = append(keys, key)
|
||||
}
|
||||
// we should always visit nodes in order
|
||||
sort.Strings(keys)
|
||||
|
||||
var childParams = make([]renderParams,0)
|
||||
@ -119,14 +126,17 @@ func (tree *FileTree) renderStringTreeBetween(startRow, stopRow int, showAttribu
|
||||
return result
|
||||
}
|
||||
|
||||
// String returns the entire tree in an ASCII representation.
|
||||
func (tree *FileTree) String(showAttributes bool) string {
|
||||
return tree.renderStringTreeBetween(0, tree.Size, showAttributes)
|
||||
}
|
||||
|
||||
// StringBetween returns a partial tree in an ASCII representation.
|
||||
func (tree *FileTree) StringBetween(start, stop uint, showAttributes bool) string {
|
||||
return tree.renderStringTreeBetween(int(start), int(stop), showAttributes)
|
||||
}
|
||||
|
||||
// Copy returns a copy of the given FileTree
|
||||
func (tree *FileTree) Copy() *FileTree {
|
||||
newTree := NewFileTree()
|
||||
newTree.Size = tree.Size
|
||||
@ -142,19 +152,23 @@ func (tree *FileTree) Copy() *FileTree {
|
||||
return newTree
|
||||
}
|
||||
|
||||
type Visiter func(*FileNode) error
|
||||
// Visitor is a function that processes, observes, or otherwise transforms the given node
|
||||
type Visitor func(*FileNode) error
|
||||
|
||||
// VisitEvaluator is a function that indicates whether the given node should be visited by a Visitor.
|
||||
type VisitEvaluator func(*FileNode) bool
|
||||
|
||||
// DFS bubble up
|
||||
func (tree *FileTree) VisitDepthChildFirst(visiter Visiter, evaluator VisitEvaluator) error {
|
||||
return tree.Root.VisitDepthChildFirst(visiter, evaluator)
|
||||
// VisitDepthChildFirst iterates the given tree depth-first, evaluating the deepest depths first (visit on bubble up)
|
||||
func (tree *FileTree) VisitDepthChildFirst(visitor Visitor, evaluator VisitEvaluator) error {
|
||||
return tree.Root.VisitDepthChildFirst(visitor, evaluator)
|
||||
}
|
||||
|
||||
// DFS sink down
|
||||
func (tree *FileTree) VisitDepthParentFirst(visiter Visiter, evaluator VisitEvaluator) error {
|
||||
return tree.Root.VisitDepthParentFirst(visiter, evaluator)
|
||||
// VisitDepthParentFirst iterates the given tree depth-first, evaluating the shallowest depths first (visit while sinking down)
|
||||
func (tree *FileTree) VisitDepthParentFirst(visitor Visitor, evaluator VisitEvaluator) error {
|
||||
return tree.Root.VisitDepthParentFirst(visitor, evaluator)
|
||||
}
|
||||
|
||||
// Stack takes two trees and combines them together. This is done by "stacking" the given tree on top of the owning tree.
|
||||
func (tree *FileTree) Stack(upper *FileTree) error {
|
||||
graft := func(node *FileNode) error {
|
||||
if node.IsWhiteout() {
|
||||
@ -173,6 +187,7 @@ func (tree *FileTree) Stack(upper *FileTree) error {
|
||||
return upper.VisitDepthChildFirst(graft, nil)
|
||||
}
|
||||
|
||||
// GetNode fetches a single node when given a slash-delimited string from root ('/') to the desired node (e.g. '/a/node/path')
|
||||
func (tree *FileTree) GetNode(path string) (*FileNode, error) {
|
||||
nodeNames := strings.Split(strings.Trim(path, "/"), "/")
|
||||
node := tree.Root
|
||||
@ -188,6 +203,7 @@ func (tree *FileTree) GetNode(path string) (*FileNode, error) {
|
||||
return node, nil
|
||||
}
|
||||
|
||||
// AddPath adds a new node to the tree with the given payload
|
||||
func (tree *FileTree) AddPath(path string, data FileInfo) (*FileNode, error) {
|
||||
nodeNames := strings.Split(strings.Trim(path, "/"), "/")
|
||||
node := tree.Root
|
||||
@ -213,6 +229,7 @@ func (tree *FileTree) AddPath(path string, data FileInfo) (*FileNode, error) {
|
||||
return node, nil
|
||||
}
|
||||
|
||||
// RemovePath removes a node from the tree given its path.
|
||||
func (tree *FileTree) RemovePath(path string) error {
|
||||
node, err := tree.GetNode(path)
|
||||
if err != nil {
|
||||
@ -221,10 +238,11 @@ func (tree *FileTree) RemovePath(path string) error {
|
||||
return node.Remove()
|
||||
}
|
||||
|
||||
// Compare marks the FileNodes in the owning tree with DiffType annotations when compared to the given tree.
|
||||
func (tree *FileTree) Compare(upper *FileTree) error {
|
||||
graft := func(upperNode *FileNode) error {
|
||||
if upperNode.IsWhiteout() {
|
||||
err := tree.MarkRemoved(upperNode.Path())
|
||||
err := tree.markRemoved(upperNode.Path())
|
||||
if err != nil {
|
||||
return fmt.Errorf("cannot remove upperNode %s: %v", upperNode.Path(), err.Error())
|
||||
}
|
||||
@ -246,7 +264,8 @@ func (tree *FileTree) Compare(upper *FileTree) error {
|
||||
return upper.VisitDepthChildFirst(graft, nil)
|
||||
}
|
||||
|
||||
func (tree *FileTree) MarkRemoved(path string) error {
|
||||
// markRemoved annotates the FileNode at the given path as Removed.
|
||||
func (tree *FileTree) markRemoved(path string) error {
|
||||
node, err := tree.GetNode(path)
|
||||
if err != nil {
|
||||
return err
|
||||
@ -254,6 +273,7 @@ func (tree *FileTree) MarkRemoved(path string) error {
|
||||
return node.AssignDiffType(Removed)
|
||||
}
|
||||
|
||||
// StackRange combines an array of trees into a single tree
|
||||
func StackRange(trees []*FileTree, start, stop int) *FileTree {
|
||||
tree := trees[0].Copy()
|
||||
for idx := start; idx <= stop; idx++ {
|
||||
|
@ -262,7 +262,7 @@ func TestCompareWithNoChanges(t *testing.T) {
|
||||
for _, value := range paths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
lowerTree.AddPath(value, fakeData)
|
||||
@ -293,7 +293,7 @@ func TestCompareWithAdds(t *testing.T) {
|
||||
for _, value := range lowerPaths {
|
||||
lowerTree.AddPath(value, FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
})
|
||||
}
|
||||
@ -301,7 +301,7 @@ func TestCompareWithAdds(t *testing.T) {
|
||||
for _, value := range upperPaths {
|
||||
upperTree.AddPath(value, FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
})
|
||||
}
|
||||
@ -353,12 +353,12 @@ func TestCompareWithChanges(t *testing.T) {
|
||||
for _, value := range paths {
|
||||
lowerTree.AddPath(value, FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
})
|
||||
upperTree.AddPath(value, FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
||||
})
|
||||
}
|
||||
@ -403,7 +403,7 @@ func TestCompareWithRemoves(t *testing.T) {
|
||||
for _, value := range lowerPaths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
lowerTree.AddPath(value, fakeData)
|
||||
@ -412,7 +412,7 @@ func TestCompareWithRemoves(t *testing.T) {
|
||||
for _, value := range upperPaths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
upperTree.AddPath(value, fakeData)
|
||||
@ -473,7 +473,7 @@ func TestStackRange(t *testing.T) {
|
||||
for _, value := range lowerPaths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
lowerTree.AddPath(value, fakeData)
|
||||
@ -482,7 +482,7 @@ func TestStackRange(t *testing.T) {
|
||||
for _, value := range upperPaths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
upperTree.AddPath(value, fakeData)
|
||||
@ -499,7 +499,7 @@ func TestRemoveOnIterate(t *testing.T) {
|
||||
for _, value := range paths {
|
||||
fakeData := FileInfo{
|
||||
Path: value,
|
||||
Typeflag: 1,
|
||||
TypeFlag: 1,
|
||||
MD5sum: [16]byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
}
|
||||
node, err := tree.AddPath(value, fakeData)
|
||||
|
@ -11,6 +11,7 @@ const (
|
||||
LayerFormat = "%-25s %7s %s"
|
||||
)
|
||||
|
||||
// Layer represents a Docker image layer and metadata
|
||||
type Layer struct {
|
||||
TarPath string
|
||||
History ImageHistoryEntry
|
||||
@ -19,6 +20,7 @@ type Layer struct {
|
||||
RefTrees []*filetree.FileTree
|
||||
}
|
||||
|
||||
// Id returns the truncated id of the current layer.
|
||||
func (layer *Layer) Id() string {
|
||||
rangeBound := 25
|
||||
if length := len(layer.History.ID); length < 25 {
|
||||
@ -34,6 +36,7 @@ func (layer *Layer) Id() string {
|
||||
return id
|
||||
}
|
||||
|
||||
// String represents a layer in a columnar format.
|
||||
func (layer *Layer) String() string {
|
||||
|
||||
return fmt.Sprintf(LayerFormat,
|
||||
|
@ -11,6 +11,8 @@ import (
|
||||
"github.com/dustin/go-humanize"
|
||||
)
|
||||
|
||||
// DetailsView holds the UI objects and data models for populating the lower-left pane. Specifically the pane that
|
||||
// shows the layer details and image statistics.
|
||||
type DetailsView struct {
|
||||
Name string
|
||||
gui *gocui.Gui
|
||||
@ -20,16 +22,18 @@ type DetailsView struct {
|
||||
inefficiencies filetree.EfficiencySlice
|
||||
}
|
||||
|
||||
func NewStatisticsView(name string, gui *gocui.Gui) (detailsview *DetailsView) {
|
||||
detailsview = new(DetailsView)
|
||||
// NewDetailsView creates a new view object attached the the global [gocui] screen object.
|
||||
func NewDetailsView(name string, gui *gocui.Gui) (detailsView *DetailsView) {
|
||||
detailsView = new(DetailsView)
|
||||
|
||||
// populate main fields
|
||||
detailsview.Name = name
|
||||
detailsview.gui = gui
|
||||
detailsView.Name = name
|
||||
detailsView.gui = gui
|
||||
|
||||
return detailsview
|
||||
return detailsView
|
||||
}
|
||||
|
||||
// Setup initializes the UI concerns within the context of a global [gocui] view object.
|
||||
func (view *DetailsView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
|
||||
// set view options
|
||||
@ -55,18 +59,34 @@ func (view *DetailsView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
return view.Render()
|
||||
}
|
||||
|
||||
// IsVisible indicates if the details view pane is currently initialized.
|
||||
func (view *DetailsView) IsVisible() bool {
|
||||
if view == nil {return false}
|
||||
return true
|
||||
}
|
||||
|
||||
// we only need to update this view upon the initial tree load
|
||||
// CursorDown moves the cursor down in the details pane (currently indicates nothing).
|
||||
func (view *DetailsView) CursorDown() error {
|
||||
return CursorDown(view.gui, view.view)
|
||||
}
|
||||
|
||||
// CursorUp moves the cursor up in the details pane (currently indicates nothing).
|
||||
func (view *DetailsView) CursorUp() error {
|
||||
return CursorUp(view.gui, view.view)
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering. Note: we only need to update this view upon the initial tree load
|
||||
func (view *DetailsView) Update() error {
|
||||
layerTrees := Views.Tree.RefTrees
|
||||
view.efficiency, view.inefficiencies = filetree.Efficiency(layerTrees[:len(layerTrees)-1])
|
||||
return nil
|
||||
}
|
||||
|
||||
// Render flushes the state objects to the screen. The details pane reports:
|
||||
// 1. the current selected layer's command string
|
||||
// 2. the image efficiency score
|
||||
// 3. the estimated wasted image space
|
||||
// 4. a list of inefficient file allocations
|
||||
func (view *DetailsView) Render() error {
|
||||
currentLayer := Views.Layer.currentLayer()
|
||||
|
||||
@ -112,17 +132,7 @@ func (view *DetailsView) Render() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *DetailsView) CursorDown() error {
|
||||
return CursorDown(view.gui, view.view)
|
||||
}
|
||||
|
||||
func (view *DetailsView) CursorUp() error {
|
||||
return CursorUp(view.gui, view.view)
|
||||
}
|
||||
|
||||
|
||||
// KeyHelp indicates all the possible actions a user can take while the current pane is selected (currently does nothing).
|
||||
func (view *DetailsView) KeyHelp() string {
|
||||
return "TBD"
|
||||
// return renderStatusOption("^L","Layer changes", view.CompareMode == CompareLayer) +
|
||||
// renderStatusOption("^A","All changes", view.CompareMode == CompareAll)
|
||||
}
|
||||
|
@ -17,7 +17,8 @@ const (
|
||||
|
||||
type CompareType int
|
||||
|
||||
|
||||
// FileTreeView holds the UI objects and data models for populating the right pane. Specifically the pane that
|
||||
// shows selected layer or aggregate file ASCII tree.
|
||||
type FileTreeView struct {
|
||||
Name string
|
||||
gui *gocui.Gui
|
||||
@ -33,19 +34,21 @@ type FileTreeView struct {
|
||||
bufferIndexLowerBound uint
|
||||
}
|
||||
|
||||
func NewFileTreeView(name string, gui *gocui.Gui, tree *filetree.FileTree, refTrees []*filetree.FileTree) (treeview *FileTreeView) {
|
||||
treeview = new(FileTreeView)
|
||||
// NewFileTreeView creates a new view object attached the the global [gocui] screen object.
|
||||
func NewFileTreeView(name string, gui *gocui.Gui, tree *filetree.FileTree, refTrees []*filetree.FileTree) (treeView *FileTreeView) {
|
||||
treeView = new(FileTreeView)
|
||||
|
||||
// populate main fields
|
||||
treeview.Name = name
|
||||
treeview.gui = gui
|
||||
treeview.ModelTree = tree
|
||||
treeview.RefTrees = refTrees
|
||||
treeview.HiddenDiffTypes = make([]bool, 4)
|
||||
treeView.Name = name
|
||||
treeView.gui = gui
|
||||
treeView.ModelTree = tree
|
||||
treeView.RefTrees = refTrees
|
||||
treeView.HiddenDiffTypes = make([]bool, 4)
|
||||
|
||||
return treeview
|
||||
return treeView
|
||||
}
|
||||
|
||||
// Setup initializes the UI concerns within the context of a global [gocui] view object.
|
||||
func (view *FileTreeView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
|
||||
// set view options
|
||||
@ -91,16 +94,19 @@ func (view *FileTreeView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// height obtains the height of the current pane (taking into account the lost space due to headers and footers).
|
||||
func (view *FileTreeView) height() uint {
|
||||
_, height := view.view.Size()
|
||||
return uint(height - 2)
|
||||
}
|
||||
|
||||
// IsVisible indicates if the file tree view pane is currently initialized
|
||||
func (view *FileTreeView) IsVisible() bool {
|
||||
if view == nil {return false}
|
||||
return true
|
||||
}
|
||||
|
||||
// resetCursor moves the cursor back to the top of the buffer and translates to the top of the buffer.
|
||||
func (view *FileTreeView) resetCursor() {
|
||||
view.view.SetCursor(0, 0)
|
||||
view.TreeIndex = 0
|
||||
@ -109,9 +115,10 @@ func (view *FileTreeView) resetCursor() {
|
||||
view.bufferIndexUpperBound = view.height()
|
||||
}
|
||||
|
||||
// setTreeByLayer populates the view model by stacking the indicated image layer file trees.
|
||||
func (view *FileTreeView) setTreeByLayer(bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop int) error {
|
||||
if topTreeStop > len(view.RefTrees)-1 {
|
||||
return fmt.Errorf("Invalid layer index given: %d of %d", topTreeStop, len(view.RefTrees)-1)
|
||||
return fmt.Errorf("invalid layer index given: %d of %d", topTreeStop, len(view.RefTrees)-1)
|
||||
}
|
||||
newTree := filetree.StackRange(view.RefTrees, bottomTreeStart, bottomTreeStop)
|
||||
|
||||
@ -136,6 +143,7 @@ func (view *FileTreeView) setTreeByLayer(bottomTreeStart, bottomTreeStop, topTre
|
||||
return view.Render()
|
||||
}
|
||||
|
||||
// doCursorUp performs the internal view's buffer adjustments on cursor up. Note: this is independent of the gocui buffer.
|
||||
func (view *FileTreeView) doCursorUp() {
|
||||
view.TreeIndex--
|
||||
if view.TreeIndex < view.bufferIndexLowerBound {
|
||||
@ -148,6 +156,7 @@ func (view *FileTreeView) doCursorUp() {
|
||||
}
|
||||
}
|
||||
|
||||
// doCursorDown performs the internal view's buffer adjustments on cursor down. Note: this is independent of the gocui buffer.
|
||||
func (view *FileTreeView) doCursorDown() {
|
||||
view.TreeIndex++
|
||||
if view.TreeIndex > view.bufferIndexUpperBound {
|
||||
@ -160,22 +169,21 @@ func (view *FileTreeView) doCursorDown() {
|
||||
}
|
||||
}
|
||||
|
||||
// CursorDown moves the cursor down and renders the view.
|
||||
// Note: we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
|
||||
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
|
||||
// this range into the view buffer. This is much faster when tree sizes are large.
|
||||
func (view *FileTreeView) CursorDown() error {
|
||||
// we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
|
||||
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
|
||||
// this range into the view buffer. This is much faster when tree sizes are large.
|
||||
|
||||
view.doCursorDown()
|
||||
return view.Render()
|
||||
}
|
||||
|
||||
|
||||
|
||||
// CursorUp moves the cursor up and renders the view.
|
||||
// Note: we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
|
||||
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
|
||||
// this range into the view buffer. This is much faster when tree sizes are large.
|
||||
func (view *FileTreeView) CursorUp() error {
|
||||
// we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
|
||||
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
|
||||
// this range into the view buffer. This is much faster when tree sizes are large.
|
||||
|
||||
if view.TreeIndex > 0 {
|
||||
view.doCursorUp()
|
||||
return view.Render()
|
||||
@ -183,12 +191,13 @@ func (view *FileTreeView) CursorUp() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// getAbsPositionNode determines the selected screen cursor's location in the file tree, returning the selected FileNode.
|
||||
func (view *FileTreeView) getAbsPositionNode() (node *filetree.FileNode) {
|
||||
var visiter func(*filetree.FileNode) error
|
||||
var visitor func(*filetree.FileNode) error
|
||||
var evaluator func(*filetree.FileNode) bool
|
||||
var dfsCounter uint
|
||||
|
||||
visiter = func(curNode *filetree.FileNode) error {
|
||||
visitor = func(curNode *filetree.FileNode) error {
|
||||
if dfsCounter == view.TreeIndex {
|
||||
node = curNode
|
||||
}
|
||||
@ -214,7 +223,7 @@ func (view *FileTreeView) getAbsPositionNode() (node *filetree.FileNode) {
|
||||
return !curNode.Parent.Data.ViewInfo.Collapsed && !curNode.Data.ViewInfo.Hidden && regexMatch
|
||||
}
|
||||
|
||||
err = view.ModelTree.VisitDepthParentFirst(visiter, evaluator)
|
||||
err = view.ModelTree.VisitDepthParentFirst(visitor, evaluator)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
@ -222,6 +231,7 @@ func (view *FileTreeView) getAbsPositionNode() (node *filetree.FileNode) {
|
||||
return node
|
||||
}
|
||||
|
||||
// toggleCollapse will collapse/expand the selected FileNode.
|
||||
func (view *FileTreeView) toggleCollapse() error {
|
||||
node := view.getAbsPositionNode()
|
||||
if node != nil {
|
||||
@ -231,6 +241,7 @@ func (view *FileTreeView) toggleCollapse() error {
|
||||
return view.Render()
|
||||
}
|
||||
|
||||
// toggleShowDiffType will show/hide the selected DiffType in the filetree pane.
|
||||
func (view *FileTreeView) toggleShowDiffType(diffType filetree.DiffType) error {
|
||||
view.HiddenDiffTypes[diffType] = !view.HiddenDiffTypes[diffType]
|
||||
|
||||
@ -241,6 +252,7 @@ func (view *FileTreeView) toggleShowDiffType(diffType filetree.DiffType) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// filterRegex will return a regular expression object to match the user's filter input.
|
||||
func filterRegex() *regexp.Regexp {
|
||||
if Views.Filter == nil || Views.Filter.view == nil {
|
||||
return nil
|
||||
@ -258,6 +270,7 @@ func filterRegex() *regexp.Regexp {
|
||||
return regex
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering.
|
||||
func (view *FileTreeView) Update() error {
|
||||
regex := filterRegex()
|
||||
|
||||
@ -288,14 +301,7 @@ func (view *FileTreeView) Update() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *FileTreeView) KeyHelp() string {
|
||||
return renderStatusOption("Space","Collapse dir", false) +
|
||||
renderStatusOption("^A","Added files", !view.HiddenDiffTypes[filetree.Added]) +
|
||||
renderStatusOption("^R","Removed files", !view.HiddenDiffTypes[filetree.Removed]) +
|
||||
renderStatusOption("^M","Modified files", !view.HiddenDiffTypes[filetree.Changed]) +
|
||||
renderStatusOption("^U","Unmodified files", !view.HiddenDiffTypes[filetree.Unchanged])
|
||||
}
|
||||
|
||||
// Render flushes the state objects (file tree) to the pane.
|
||||
func (view *FileTreeView) Render() error {
|
||||
treeString := view.ViewTree.StringBetween(view.bufferIndexLowerBound, view.bufferIndexUpperBound,true)
|
||||
lines := strings.Split(treeString, "\n")
|
||||
@ -337,3 +343,12 @@ func (view *FileTreeView) Render() error {
|
||||
})
|
||||
return nil
|
||||
}
|
||||
|
||||
// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
|
||||
func (view *FileTreeView) KeyHelp() string {
|
||||
return renderStatusOption("Space","Collapse dir", false) +
|
||||
renderStatusOption("^A","Added files", !view.HiddenDiffTypes[filetree.Added]) +
|
||||
renderStatusOption("^R","Removed files", !view.HiddenDiffTypes[filetree.Removed]) +
|
||||
renderStatusOption("^M","Modified files", !view.HiddenDiffTypes[filetree.Changed]) +
|
||||
renderStatusOption("^U","Unmodified files", !view.HiddenDiffTypes[filetree.Unchanged])
|
||||
}
|
@ -6,8 +6,8 @@ import (
|
||||
"github.com/jroimartin/gocui"
|
||||
)
|
||||
|
||||
// with special thanks to https://gist.github.com/jroimartin/3b2e943a3811d795e0718b4a95b89bec
|
||||
|
||||
// DetailsView holds the UI objects and data models for populating the bottom row. Specifically the pane that
|
||||
// allows the user to filter the file tree by path.
|
||||
type FilterView struct {
|
||||
Name string
|
||||
gui *gocui.Gui
|
||||
@ -18,18 +18,20 @@ type FilterView struct {
|
||||
hidden bool
|
||||
}
|
||||
|
||||
func NewFilterView(name string, gui *gocui.Gui) (filterview *FilterView) {
|
||||
filterview = new(FilterView)
|
||||
// NewFilterView creates a new view object attached the the global [gocui] screen object.
|
||||
func NewFilterView(name string, gui *gocui.Gui) (filterView *FilterView) {
|
||||
filterView = new(FilterView)
|
||||
|
||||
// populate main fields
|
||||
filterview.Name = name
|
||||
filterview.gui = gui
|
||||
filterview.headerStr = "Path Filter: "
|
||||
filterview.hidden = true
|
||||
filterView.Name = name
|
||||
filterView.gui = gui
|
||||
filterView.headerStr = "Path Filter: "
|
||||
filterView.hidden = true
|
||||
|
||||
return filterview
|
||||
return filterView
|
||||
}
|
||||
|
||||
// Setup initializes the UI concerns within the context of a global [gocui] view object.
|
||||
func (view *FilterView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
|
||||
// set view options
|
||||
@ -46,32 +48,28 @@ func (view *FilterView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
view.header.Wrap = false
|
||||
view.header.Frame = false
|
||||
|
||||
// set keybindings
|
||||
// if err := view.gui.SetKeybinding(view.Name, gocui.KeyArrowDown, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.CursorDown() }); err != nil {
|
||||
// return err
|
||||
// }
|
||||
// if err := view.gui.SetKeybinding(view.Name, gocui.KeyArrowUp, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.CursorUp() }); err != nil {
|
||||
// return err
|
||||
// }
|
||||
|
||||
view.Render()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// IsVisible indicates if the filter view pane is currently initialized
|
||||
func (view *FilterView) IsVisible() bool {
|
||||
if view == nil {return false}
|
||||
return !view.hidden
|
||||
}
|
||||
|
||||
// CursorDown moves the cursor down in the filter pane (currently indicates nothing).
|
||||
func (view *FilterView) CursorDown() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// CursorUp moves the cursor up in the filter pane (currently indicates nothing).
|
||||
func (view *FilterView) CursorUp() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Edit intercepts the key press events in the filer view to update the file view in real time.
|
||||
func (view *FilterView) Edit(v *gocui.View, key gocui.Key, ch rune, mod gocui.Modifier) {
|
||||
if !view.IsVisible() {
|
||||
return
|
||||
@ -94,14 +92,12 @@ func (view *FilterView) Edit(v *gocui.View, key gocui.Key, ch rune, mod gocui.Mo
|
||||
}
|
||||
}
|
||||
|
||||
func (view *FilterView) KeyHelp() string {
|
||||
return Formatting.StatusControlNormal("▏Type to filter the file tree ")
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering (currently does nothing).
|
||||
func (view *FilterView) Update() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Render flushes the state objects to the screen. Currently this is the users path filter input.
|
||||
func (view *FilterView) Render() error {
|
||||
view.gui.Update(func(g *gocui.Gui) error {
|
||||
// render the header
|
||||
@ -109,6 +105,10 @@ func (view *FilterView) Render() error {
|
||||
|
||||
return nil
|
||||
})
|
||||
// todo: blerg
|
||||
return nil
|
||||
}
|
||||
|
||||
// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
|
||||
func (view *FilterView) KeyHelp() string {
|
||||
return Formatting.StatusControlNormal("▏Type to filter the file tree ")
|
||||
}
|
@ -10,6 +10,8 @@ import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
// LayerView holds the UI objects and data models for populating the lower-left pane. Specifically the pane that
|
||||
// shows the image layers and layer selector.
|
||||
type LayerView struct {
|
||||
Name string
|
||||
gui *gocui.Gui
|
||||
@ -21,18 +23,20 @@ type LayerView struct {
|
||||
CompareStartIndex int
|
||||
}
|
||||
|
||||
func NewLayerView(name string, gui *gocui.Gui, layers []*image.Layer) (layerview *LayerView) {
|
||||
layerview = new(LayerView)
|
||||
// NewDetailsView creates a new view object attached the the global [gocui] screen object.
|
||||
func NewLayerView(name string, gui *gocui.Gui, layers []*image.Layer) (layerView *LayerView) {
|
||||
layerView = new(LayerView)
|
||||
|
||||
// populate main fields
|
||||
layerview.Name = name
|
||||
layerview.gui = gui
|
||||
layerview.Layers = layers
|
||||
layerview.CompareMode = CompareLayer
|
||||
layerView.Name = name
|
||||
layerView.gui = gui
|
||||
layerView.Layers = layers
|
||||
layerView.CompareMode = CompareLayer
|
||||
|
||||
return layerview
|
||||
return layerView
|
||||
}
|
||||
|
||||
// Setup initializes the UI concerns within the context of a global [gocui] view object.
|
||||
func (view *LayerView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
|
||||
// set view options
|
||||
@ -63,15 +67,50 @@ func (view *LayerView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
return view.Render()
|
||||
}
|
||||
|
||||
// IsVisible indicates if the layer view pane is currently initialized.
|
||||
func (view *LayerView) IsVisible() bool {
|
||||
if view == nil {return false}
|
||||
return true
|
||||
}
|
||||
|
||||
// CursorDown moves the cursor down in the layer pane (selecting a higher layer).
|
||||
func (view *LayerView) CursorDown() error {
|
||||
if view.LayerIndex < len(view.Layers) {
|
||||
err := CursorDown(view.gui, view.view)
|
||||
if err == nil {
|
||||
view.SetCursor(view.LayerIndex+1)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// CursorUp moves the cursor up in the layer pane (selecting a lower layer).
|
||||
func (view *LayerView) CursorUp() error {
|
||||
if view.LayerIndex > 0 {
|
||||
err := CursorUp(view.gui, view.view)
|
||||
if err == nil {
|
||||
view.SetCursor(view.LayerIndex-1)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// SetCursor resets the cursor and orients the file tree view based on the given layer index.
|
||||
func (view *LayerView) SetCursor(layer int) error {
|
||||
view.LayerIndex = layer
|
||||
Views.Tree.setTreeByLayer(view.getCompareIndexes())
|
||||
Views.Details.Render()
|
||||
view.Render()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// currentLayer returns the Layer object currently selected.
|
||||
func (view *LayerView) currentLayer() *image.Layer {
|
||||
return view.Layers[(len(view.Layers)-1)-view.LayerIndex]
|
||||
}
|
||||
|
||||
// setCompareMode switches the layer comparison between a single-layer comparison to an aggregated comparison.
|
||||
func (view *LayerView) setCompareMode(compareMode CompareType) error {
|
||||
view.CompareMode = compareMode
|
||||
Update()
|
||||
@ -79,6 +118,7 @@ func (view *LayerView) setCompareMode(compareMode CompareType) error {
|
||||
return Views.Tree.setTreeByLayer(view.getCompareIndexes())
|
||||
}
|
||||
|
||||
// getCompareIndexes determines the layer boundaries to use for comparison (based on the current compare mode)
|
||||
func (view *LayerView) getCompareIndexes() (bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop int) {
|
||||
bottomTreeStart = view.CompareStartIndex
|
||||
topTreeStop = view.LayerIndex
|
||||
@ -97,6 +137,7 @@ func (view *LayerView) getCompareIndexes() (bottomTreeStart, bottomTreeStop, top
|
||||
return bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop
|
||||
}
|
||||
|
||||
// renderCompareBar returns the formatted string for the given layer.
|
||||
func (view *LayerView) renderCompareBar(layerIdx int) string {
|
||||
bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop := view.getCompareIndexes()
|
||||
result := " "
|
||||
@ -111,10 +152,14 @@ func (view *LayerView) renderCompareBar(layerIdx int) string {
|
||||
return result
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering (currently does nothing).
|
||||
func (view *LayerView) Update() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Render flushes the state objects to the screen. The layers pane reports:
|
||||
// 1. the layers of the image + metadata
|
||||
// 2. the current selected image
|
||||
func (view *LayerView) Render() error {
|
||||
|
||||
// indicate when selected
|
||||
@ -160,39 +205,11 @@ func (view *LayerView) Render() error {
|
||||
}
|
||||
return nil
|
||||
})
|
||||
// todo: blerg
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *LayerView) CursorDown() error {
|
||||
if view.LayerIndex < len(view.Layers) {
|
||||
err := CursorDown(view.gui, view.view)
|
||||
if err == nil {
|
||||
view.SetCursor(view.LayerIndex+1)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *LayerView) CursorUp() error {
|
||||
if view.LayerIndex > 0 {
|
||||
err := CursorUp(view.gui, view.view)
|
||||
if err == nil {
|
||||
view.SetCursor(view.LayerIndex-1)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *LayerView) SetCursor(layer int) error {
|
||||
view.LayerIndex = layer
|
||||
Views.Tree.setTreeByLayer(view.getCompareIndexes())
|
||||
Views.Details.Render()
|
||||
view.Render()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
|
||||
func (view *LayerView) KeyHelp() string {
|
||||
return renderStatusOption("^L","Show layer changes", view.CompareMode == CompareLayer) +
|
||||
renderStatusOption("^A","Show aggregated changes", view.CompareMode == CompareAll)
|
||||
|
@ -7,57 +7,59 @@ import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
// DetailsView holds the UI objects and data models for populating the bottom-most pane. Specifcially the panel
|
||||
// shows the user a set of possible actions to take in the window and currently selected pane.
|
||||
type StatusView struct {
|
||||
Name string
|
||||
gui *gocui.Gui
|
||||
view *gocui.View
|
||||
}
|
||||
|
||||
func NewStatusView(name string, gui *gocui.Gui) (statusview *StatusView) {
|
||||
statusview = new(StatusView)
|
||||
// NewStatusView creates a new view object attached the the global [gocui] screen object.
|
||||
func NewStatusView(name string, gui *gocui.Gui) (statusView *StatusView) {
|
||||
statusView = new(StatusView)
|
||||
|
||||
// populate main fields
|
||||
statusview.Name = name
|
||||
statusview.gui = gui
|
||||
statusView.Name = name
|
||||
statusView.gui = gui
|
||||
|
||||
return statusview
|
||||
return statusView
|
||||
}
|
||||
|
||||
// Setup initializes the UI concerns within the context of a global [gocui] view object.
|
||||
func (view *StatusView) Setup(v *gocui.View, header *gocui.View) error {
|
||||
|
||||
// set view options
|
||||
view.view = v
|
||||
view.view.Frame = false
|
||||
//view.view.BgColor = gocui.ColorDefault + gocui.AttrReverse
|
||||
|
||||
view.Render()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// IsVisible indicates if the status view pane is currently initialized.
|
||||
func (view *StatusView) IsVisible() bool {
|
||||
if view == nil {return false}
|
||||
return true
|
||||
}
|
||||
|
||||
// CursorDown moves the cursor down in the details pane (currently indicates nothing).
|
||||
func (view *StatusView) CursorDown() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// CursorUp moves the cursor up in the details pane (currently indicates nothing).
|
||||
func (view *StatusView) CursorUp() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (view *StatusView) KeyHelp() string {
|
||||
return renderStatusOption("^C","Quit", false) +
|
||||
renderStatusOption("^Space","Switch view", false) +
|
||||
renderStatusOption("^/","Filter files", Views.Filter.IsVisible())
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering (currently does nothing).
|
||||
func (view *StatusView) Update() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Render flushes the state objects to the screen.
|
||||
func (view *StatusView) Render() error {
|
||||
view.gui.Update(func(g *gocui.Gui) error {
|
||||
view.view.Clear()
|
||||
@ -68,3 +70,10 @@ func (view *StatusView) Render() error {
|
||||
// todo: blerg
|
||||
return nil
|
||||
}
|
||||
|
||||
// KeyHelp indicates all the possible global actions a user can take when any pane is selected.
|
||||
func (view *StatusView) KeyHelp() string {
|
||||
return renderStatusOption("^C","Quit", false) +
|
||||
renderStatusOption("^Space","Switch view", false) +
|
||||
renderStatusOption("^/","Filter files", Views.Filter.IsVisible())
|
||||
}
|
34
ui/ui.go
34
ui/ui.go
@ -17,6 +17,10 @@ import (
|
||||
const debug = false
|
||||
const profile = false
|
||||
|
||||
var cpuProfilePath *os.File
|
||||
var memoryProfilePath *os.File
|
||||
|
||||
// debugPrint writes the given string to the debug pane (if the debug pane is enabled)
|
||||
func debugPrint(s string) {
|
||||
if debug && Views.Tree != nil && Views.Tree.gui != nil {
|
||||
v, _ := Views.Tree.gui.View("debug")
|
||||
@ -29,6 +33,7 @@ func debugPrint(s string) {
|
||||
}
|
||||
}
|
||||
|
||||
// Formatting defines standard functions for formatting UI sections.
|
||||
var Formatting struct {
|
||||
Header func(...interface{})(string)
|
||||
Selected func(...interface{})(string)
|
||||
@ -40,6 +45,7 @@ var Formatting struct {
|
||||
CompareBottom func(...interface{})(string)
|
||||
}
|
||||
|
||||
// Views contains all rendered UI panes.
|
||||
var Views struct {
|
||||
Tree *FileTreeView
|
||||
Layer *LayerView
|
||||
@ -49,6 +55,7 @@ var Views struct {
|
||||
lookup map[string]View
|
||||
}
|
||||
|
||||
// View defines the a renderable terminal screen pane.
|
||||
type View interface {
|
||||
Setup(*gocui.View, *gocui.View) error
|
||||
CursorDown() error
|
||||
@ -59,6 +66,7 @@ type View interface {
|
||||
IsVisible() bool
|
||||
}
|
||||
|
||||
// toggleView switches between the file view and the layer view and re-renders the screen.
|
||||
func toggleView(g *gocui.Gui, v *gocui.View) error {
|
||||
if v == nil || v.Name() == Views.Layer.Name {
|
||||
_, err := g.SetCurrentView(Views.Tree.Name)
|
||||
@ -72,6 +80,7 @@ func toggleView(g *gocui.Gui, v *gocui.View) error {
|
||||
return err
|
||||
}
|
||||
|
||||
// toggleFilterView shows/hides the file tree filter pane.
|
||||
func toggleFilterView(g *gocui.Gui, v *gocui.View) error {
|
||||
// delete all user input from the tree view
|
||||
Views.Filter.view.Clear()
|
||||
@ -94,6 +103,7 @@ func toggleFilterView(g *gocui.Gui, v *gocui.View) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// CursorDown moves the cursor down in the currently selected gocui pane, scrolling the screen as needed.
|
||||
func CursorDown(g *gocui.Gui, v *gocui.View) error {
|
||||
cx, cy := v.Cursor()
|
||||
|
||||
@ -114,6 +124,7 @@ func CursorDown(g *gocui.Gui, v *gocui.View) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// CursorUp moves the cursor up in the currently selected gocui pane, scrolling the screen as needed.
|
||||
func CursorUp(g *gocui.Gui, v *gocui.View) error {
|
||||
ox, oy := v.Origin()
|
||||
cx, cy := v.Cursor()
|
||||
@ -125,10 +136,7 @@ func CursorUp(g *gocui.Gui, v *gocui.View) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
var cpuProfilePath *os.File
|
||||
var memoryProfilePath *os.File
|
||||
|
||||
// quit is the gocui callback invoked when the user hits Ctrl+C
|
||||
func quit(g *gocui.Gui, v *gocui.View) error {
|
||||
if profile {
|
||||
pprof.StopCPUProfile()
|
||||
@ -140,7 +148,8 @@ func quit(g *gocui.Gui, v *gocui.View) error {
|
||||
return gocui.ErrQuit
|
||||
}
|
||||
|
||||
func keybindings(g *gocui.Gui) error {
|
||||
// keyBindings registers global key press actions, valid when in any pane.
|
||||
func keyBindings(g *gocui.Gui) error {
|
||||
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
|
||||
return err
|
||||
}
|
||||
@ -157,6 +166,7 @@ func keybindings(g *gocui.Gui) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// isNewView determines if a view has already been created based on the set of errors given (a bit hokie)
|
||||
func isNewView(errs ...error) bool {
|
||||
for _, err := range errs {
|
||||
if err == nil {
|
||||
@ -169,8 +179,12 @@ func isNewView(errs ...error) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// TODO: this logic should be refactored into an abstraction that takes care of the math for us
|
||||
|
||||
// layout defines the definition of the window pane size and placement relations to one another. This
|
||||
// is invoked at application start and whenever the screen dimensions change.
|
||||
func layout(g *gocui.Gui) error {
|
||||
// TODO: this logic should be refactored into an abstraction that takes care of the math for us
|
||||
|
||||
maxX, maxY := g.Size()
|
||||
splitCols := maxX / 2
|
||||
debugWidth := 0
|
||||
@ -250,12 +264,14 @@ func layout(g *gocui.Gui) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Update refreshes the state objects for future rendering.
|
||||
func Update() {
|
||||
for _, view := range Views.lookup {
|
||||
view.Update()
|
||||
}
|
||||
}
|
||||
|
||||
// Render flushes the state objects to the screen.
|
||||
func Render() {
|
||||
for _, view := range Views.lookup {
|
||||
if view.IsVisible() {
|
||||
@ -264,6 +280,7 @@ func Render() {
|
||||
}
|
||||
}
|
||||
|
||||
// renderStatusOption formats key help bindings-to-title pairs.
|
||||
func renderStatusOption(control, title string, selected bool) string {
|
||||
if selected {
|
||||
return Formatting.StatusSelected("▏") + Formatting.StatusControlSelected(control) + Formatting.StatusSelected(" " + title + " ")
|
||||
@ -272,6 +289,7 @@ func renderStatusOption(control, title string, selected bool) string {
|
||||
}
|
||||
}
|
||||
|
||||
// Run is the UI entrypoint.
|
||||
func Run(layers []*image.Layer, refTrees []*filetree.FileTree) {
|
||||
|
||||
Formatting.Selected = color.New(color.ReverseVideo, color.Bold).SprintFunc()
|
||||
@ -303,7 +321,7 @@ func Run(layers []*image.Layer, refTrees []*filetree.FileTree) {
|
||||
Views.Filter = NewFilterView("command", g)
|
||||
Views.lookup[Views.Filter.Name] = Views.Filter
|
||||
|
||||
Views.Details = NewStatisticsView("details", g)
|
||||
Views.Details = NewDetailsView("details", g)
|
||||
Views.lookup[Views.Details.Name] = Views.Details
|
||||
|
||||
|
||||
@ -318,7 +336,7 @@ func Run(layers []*image.Layer, refTrees []*filetree.FileTree) {
|
||||
// let the default position of the cursor be the last layer
|
||||
// Views.Layer.SetCursor(len(Views.Layer.Layers)-1)
|
||||
|
||||
if err := keybindings(g); err != nil {
|
||||
if err := keyBindings(g); err != nil {
|
||||
log.Panicln(err)
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user