package ui import ( "fmt" "github.com/dustin/go-humanize" "github.com/jroimartin/gocui" "github.com/lunixbochs/vtclean" "github.com/wagoodman/dive/filetree" "strconv" "strings" ) // DetailsController holds the UI objects and data models for populating the lower-left pane. Specifically the pane that // shows the layer details and image statistics. type DetailsController struct { Name string gui *gocui.Gui view *gocui.View header *gocui.View efficiency float64 inefficiencies filetree.EfficiencySlice } // NewDetailsController creates a new view object attached the the global [gocui] screen object. func NewDetailsController(name string, gui *gocui.Gui, efficiency float64, inefficiencies filetree.EfficiencySlice) (controller *DetailsController) { controller = new(DetailsController) // populate main fields controller.Name = name controller.gui = gui controller.efficiency = efficiency controller.inefficiencies = inefficiencies return controller } // Setup initializes the UI concerns within the context of a global [gocui] view object. func (controller *DetailsController) Setup(v *gocui.View, header *gocui.View) error { // set controller options controller.view = v controller.view.Editable = false controller.view.Wrap = true controller.view.Highlight = false controller.view.Frame = false controller.header = header controller.header.Editable = false controller.header.Wrap = false controller.header.Frame = false // set keybindings if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowDown, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorDown() }); err != nil { return err } if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowUp, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorUp() }); err != nil { return err } return controller.Render() } // IsVisible indicates if the details view pane is currently initialized. func (controller *DetailsController) IsVisible() bool { return controller != nil } // CursorDown moves the cursor down in the details pane (currently indicates nothing). func (controller *DetailsController) CursorDown() error { return CursorDown(controller.gui, controller.view) } // CursorUp moves the cursor up in the details pane (currently indicates nothing). func (controller *DetailsController) CursorUp() error { return CursorUp(controller.gui, controller.view) } // Update refreshes the state objects for future rendering. func (controller *DetailsController) Update() error { return nil } // Render flushes the state objects to the screen. The details pane reports: // 1. the current selected layer's command string // 2. the image efficiency score // 3. the estimated wasted image space // 4. a list of inefficient file allocations func (controller *DetailsController) Render() error { currentLayer := Controllers.Layer.currentLayer() var wastedSpace int64 template := "%5s %12s %-s\n" inefficiencyReport := fmt.Sprintf(Formatting.Header(template), "Count", "Total Space", "Path") height := 100 if controller.view != nil { _, height = controller.view.Size() } for idx := 0; idx < len(controller.inefficiencies); idx++ { data := controller.inefficiencies[len(controller.inefficiencies)-1-idx] wastedSpace += data.CumulativeSize // todo: make this report scrollable if idx < height { inefficiencyReport += fmt.Sprintf(template, strconv.Itoa(len(data.Nodes)), humanize.Bytes(uint64(data.CumulativeSize)), data.Path) } } imageSizeStr := fmt.Sprintf("%s %s", Formatting.Header("Total Image size:"), humanize.Bytes(Controllers.Layer.ImageSize)) effStr := fmt.Sprintf("%s %d %%", Formatting.Header("Image efficiency score:"), int(100.0*controller.efficiency)) wastedSpaceStr := fmt.Sprintf("%s %s", Formatting.Header("Potential wasted space:"), humanize.Bytes(uint64(wastedSpace))) controller.gui.Update(func(g *gocui.Gui) error { // update header controller.header.Clear() width, _ := controller.view.Size() layerHeaderStr := fmt.Sprintf("[Layer Details]%s", strings.Repeat("─", width-15)) imageHeaderStr := fmt.Sprintf("[Image Details]%s", strings.Repeat("─", width-15)) _, _ = fmt.Fprintln(controller.header, Formatting.Header(vtclean.Clean(layerHeaderStr, false))) // update contents controller.view.Clear() _, _ = fmt.Fprintln(controller.view, Formatting.Header("Digest: ")+currentLayer.Id()) // TODO: add back in with controller model // fmt.Fprintln(view.view, Formatting.Header("Tar ID: ")+currentLayer.TarId()) _, _ = fmt.Fprintln(controller.view, Formatting.Header("Command:")) _, _ = fmt.Fprintln(controller.view, currentLayer.Command()) _, _ = fmt.Fprintln(controller.view, "\n"+Formatting.Header(vtclean.Clean(imageHeaderStr, false))) _, _ = fmt.Fprintln(controller.view, imageSizeStr) _, _ = fmt.Fprintln(controller.view, wastedSpaceStr) _, _ = fmt.Fprintln(controller.view, effStr+"\n") _, _ = fmt.Fprintln(controller.view, inefficiencyReport) return nil }) return nil } // KeyHelp indicates all the possible actions a user can take while the current pane is selected (currently does nothing). func (controller *DetailsController) KeyHelp() string { return "TBD" }