379 lines
10 KiB
Go
379 lines
10 KiB
Go
package ui
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import (
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"errors"
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"fmt"
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"github.com/fatih/color"
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"github.com/jroimartin/gocui"
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"github.com/sirupsen/logrus"
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"github.com/spf13/viper"
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"github.com/wagoodman/dive/filetree"
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"github.com/wagoodman/dive/image"
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"github.com/wagoodman/dive/utils"
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"github.com/wagoodman/keybinding"
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"log"
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)
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const debug = false
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// var profileObj = profile.Start(profile.MemProfile, profile.ProfilePath("."), profile.NoShutdownHook)
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// var onExit func()
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// debugPrint writes the given string to the debug pane (if the debug pane is enabled)
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func debugPrint(s string) {
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if debug && Views.Tree != nil && Views.Tree.gui != nil {
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v, _ := Views.Tree.gui.View("debug")
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if v != nil {
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if len(v.BufferLines()) > 20 {
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v.Clear()
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}
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_, _ = fmt.Fprintln(v, s)
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}
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}
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}
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// Formatting defines standard functions for formatting UI sections.
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var Formatting struct {
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Header func(...interface{}) string
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Selected func(...interface{}) string
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StatusSelected func(...interface{}) string
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StatusNormal func(...interface{}) string
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StatusControlSelected func(...interface{}) string
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StatusControlNormal func(...interface{}) string
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CompareTop func(...interface{}) string
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CompareBottom func(...interface{}) string
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}
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// Views contains all rendered UI panes.
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var Views struct {
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Tree *FileTreeView
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Layer *LayerView
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Status *StatusView
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Filter *FilterView
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Details *DetailsView
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lookup map[string]View
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}
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var GlobalKeybindings struct {
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quit []keybinding.Key
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toggleView []keybinding.Key
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filterView []keybinding.Key
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}
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// View defines the a renderable terminal screen pane.
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type View interface {
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Setup(*gocui.View, *gocui.View) error
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CursorDown() error
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CursorUp() error
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Render() error
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Update() error
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KeyHelp() string
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IsVisible() bool
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}
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// toggleView switches between the file view and the layer view and re-renders the screen.
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func toggleView(g *gocui.Gui, v *gocui.View) error {
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if v == nil || v.Name() == Views.Layer.Name {
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_, err := g.SetCurrentView(Views.Tree.Name)
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Update()
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Render()
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return err
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}
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_, err := g.SetCurrentView(Views.Layer.Name)
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Update()
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Render()
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return err
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}
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// toggleFilterView shows/hides the file tree filter pane.
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func toggleFilterView(g *gocui.Gui, v *gocui.View) error {
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// delete all user input from the tree view
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Views.Filter.view.Clear()
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Views.Filter.view.SetCursor(0, 0)
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// toggle hiding
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Views.Filter.hidden = !Views.Filter.hidden
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if !Views.Filter.hidden {
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_, err := g.SetCurrentView(Views.Filter.Name)
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if err != nil {
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return err
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}
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Update()
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Render()
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} else {
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toggleView(g, v)
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}
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return nil
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}
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// CursorDown moves the cursor down in the currently selected gocui pane, scrolling the screen as needed.
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func CursorDown(g *gocui.Gui, v *gocui.View) error {
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cx, cy := v.Cursor()
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// if there isn't a next line
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line, err := v.Line(cy + 1)
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if err != nil {
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// todo: handle error
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}
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if len(line) == 0 {
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return errors.New("unable to move cursor down, empty line")
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}
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if err := v.SetCursor(cx, cy+1); err != nil {
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ox, oy := v.Origin()
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if err := v.SetOrigin(ox, oy+1); err != nil {
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return err
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}
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}
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return nil
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}
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// CursorUp moves the cursor up in the currently selected gocui pane, scrolling the screen as needed.
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func CursorUp(g *gocui.Gui, v *gocui.View) error {
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ox, oy := v.Origin()
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cx, cy := v.Cursor()
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if err := v.SetCursor(cx, cy-1); err != nil && oy > 0 {
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if err := v.SetOrigin(ox, oy-1); err != nil {
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return err
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}
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}
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return nil
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}
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// quit is the gocui callback invoked when the user hits Ctrl+C
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func quit(g *gocui.Gui, v *gocui.View) error {
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// profileObj.Stop()
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// onExit()
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return gocui.ErrQuit
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}
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// keyBindings registers global key press actions, valid when in any pane.
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func keyBindings(g *gocui.Gui) error {
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for _, key := range GlobalKeybindings.quit {
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if err := g.SetKeybinding("", key.Value, key.Modifier, quit); err != nil {
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return err
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}
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}
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for _, key := range GlobalKeybindings.toggleView {
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if err := g.SetKeybinding("", key.Value, key.Modifier, toggleView); err != nil {
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return err
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}
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}
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for _, key := range GlobalKeybindings.filterView {
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if err := g.SetKeybinding("", key.Value, key.Modifier, toggleFilterView); err != nil {
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return err
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}
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}
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return nil
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}
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// isNewView determines if a view has already been created based on the set of errors given (a bit hokie)
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func isNewView(errs ...error) bool {
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for _, err := range errs {
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if err == nil {
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return false
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}
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if err != nil && err != gocui.ErrUnknownView {
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return false
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}
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}
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return true
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}
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// layout defines the definition of the window pane size and placement relations to one another. This
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// is invoked at application start and whenever the screen dimensions change.
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func layout(g *gocui.Gui) error {
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// TODO: this logic should be refactored into an abstraction that takes care of the math for us
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maxX, maxY := g.Size()
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fileTreeSplitRatio := viper.GetFloat64("filetree.pane-width")
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if fileTreeSplitRatio >= 1 || fileTreeSplitRatio <= 0 {
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logrus.Errorf("invalid config value: 'filetree.pane-width' should be 0 < value < 1, given '%v'", fileTreeSplitRatio)
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fileTreeSplitRatio = 0.5
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}
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splitCols := int(float64(maxX) * (1.0 - fileTreeSplitRatio))
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debugWidth := 0
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if debug {
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debugWidth = maxX / 4
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}
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debugCols := maxX - debugWidth
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bottomRows := 1
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headerRows := 2
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filterBarHeight := 1
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statusBarHeight := 1
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statusBarIndex := 1
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filterBarIndex := 2
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layersHeight := len(Views.Layer.Layers) + headerRows + 1 // layers + header + base image layer row
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maxLayerHeight := int(0.75 * float64(maxY))
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if layersHeight > maxLayerHeight {
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layersHeight = maxLayerHeight
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}
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var view, header *gocui.View
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var viewErr, headerErr, err error
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if Views.Filter.hidden {
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bottomRows--
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filterBarHeight = 0
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}
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// Debug pane
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if debug {
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if _, err := g.SetView("debug", debugCols, -1, maxX, maxY-bottomRows); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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}
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}
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// Layers
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view, viewErr = g.SetView(Views.Layer.Name, -1, -1+headerRows, splitCols, layersHeight)
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header, headerErr = g.SetView(Views.Layer.Name+"header", -1, -1, splitCols, headerRows)
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if isNewView(viewErr, headerErr) {
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Views.Layer.Setup(view, header)
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if _, err = g.SetCurrentView(Views.Layer.Name); err != nil {
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return err
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}
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// since we are selecting the view, we should rerender to indicate it is selected
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Views.Layer.Render()
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}
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// Details
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view, viewErr = g.SetView(Views.Details.Name, -1, -1+layersHeight+headerRows, splitCols, maxY-bottomRows)
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header, headerErr = g.SetView(Views.Details.Name+"header", -1, -1+layersHeight, splitCols, layersHeight+headerRows)
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if isNewView(viewErr, headerErr) {
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Views.Details.Setup(view, header)
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}
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// Filetree
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view, viewErr = g.SetView(Views.Tree.Name, splitCols, -1+headerRows, debugCols, maxY-bottomRows)
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header, headerErr = g.SetView(Views.Tree.Name+"header", splitCols, -1, debugCols, headerRows)
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if isNewView(viewErr, headerErr) {
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Views.Tree.Setup(view, header)
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}
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// Status Bar
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view, viewErr = g.SetView(Views.Status.Name, -1, maxY-statusBarHeight-statusBarIndex, maxX, maxY-(statusBarIndex-1))
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if isNewView(viewErr, headerErr) {
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Views.Status.Setup(view, nil)
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}
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// Filter Bar
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view, viewErr = g.SetView(Views.Filter.Name, len(Views.Filter.headerStr)-1, maxY-filterBarHeight-filterBarIndex, maxX, maxY-(filterBarIndex-1))
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header, headerErr = g.SetView(Views.Filter.Name+"header", -1, maxY-filterBarHeight-filterBarIndex, len(Views.Filter.headerStr), maxY-(filterBarIndex-1))
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if isNewView(viewErr, headerErr) {
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Views.Filter.Setup(view, header)
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}
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return nil
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}
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// Update refreshes the state objects for future rendering.
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func Update() {
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for _, view := range Views.lookup {
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view.Update()
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}
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}
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// Render flushes the state objects to the screen.
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func Render() {
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for _, view := range Views.lookup {
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if view.IsVisible() {
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view.Render()
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}
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}
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}
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// renderStatusOption formats key help bindings-to-title pairs.
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func renderStatusOption(control, title string, selected bool) string {
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if selected {
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return Formatting.StatusSelected("▏") + Formatting.StatusControlSelected(control) + Formatting.StatusSelected(" "+title+" ")
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} else {
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return Formatting.StatusNormal("▏") + Formatting.StatusControlNormal(control) + Formatting.StatusNormal(" "+title+" ")
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}
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}
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// Run is the UI entrypoint.
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func Run(analysis *image.AnalysisResult, cache filetree.TreeCache) {
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Formatting.Selected = color.New(color.ReverseVideo, color.Bold).SprintFunc()
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Formatting.Header = color.New(color.Bold).SprintFunc()
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Formatting.StatusSelected = color.New(color.BgMagenta, color.FgWhite).SprintFunc()
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Formatting.StatusNormal = color.New(color.ReverseVideo).SprintFunc()
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Formatting.StatusControlSelected = color.New(color.BgMagenta, color.FgWhite, color.Bold).SprintFunc()
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Formatting.StatusControlNormal = color.New(color.ReverseVideo, color.Bold).SprintFunc()
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Formatting.CompareTop = color.New(color.BgMagenta).SprintFunc()
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Formatting.CompareBottom = color.New(color.BgGreen).SprintFunc()
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var err error
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GlobalKeybindings.quit, err = keybinding.ParseAll(viper.GetString("keybinding.quit"))
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if err != nil {
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log.Panicln(err)
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}
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GlobalKeybindings.toggleView, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-view"))
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if err != nil {
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log.Panicln(err)
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}
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GlobalKeybindings.filterView, err = keybinding.ParseAll(viper.GetString("keybinding.filter-files"))
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if err != nil {
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log.Panicln(err)
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}
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g, err := gocui.NewGui(gocui.OutputNormal)
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if err != nil {
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log.Panicln(err)
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}
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utils.SetUi(g)
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defer g.Close()
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Views.lookup = make(map[string]View)
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Views.Layer = NewLayerView("side", g, analysis.Layers)
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Views.lookup[Views.Layer.Name] = Views.Layer
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Views.Tree = NewFileTreeView("main", g, filetree.StackTreeRange(analysis.RefTrees, 0, 0), analysis.RefTrees, cache)
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Views.lookup[Views.Tree.Name] = Views.Tree
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Views.Status = NewStatusView("status", g)
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Views.lookup[Views.Status.Name] = Views.Status
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Views.Filter = NewFilterView("command", g)
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Views.lookup[Views.Filter.Name] = Views.Filter
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Views.Details = NewDetailsView("details", g, analysis.Efficiency, analysis.Inefficiencies)
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Views.lookup[Views.Details.Name] = Views.Details
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g.Cursor = false
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//g.Mouse = true
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g.SetManagerFunc(layout)
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// var profileObj = profile.Start(profile.CPUProfile, profile.ProfilePath("."), profile.NoShutdownHook)
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//
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// onExit = func() {
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// profileObj.Stop()
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// }
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// perform the first update and render now that all resources have been loaded
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Update()
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Render()
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if err := keyBindings(g); err != nil {
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log.Panicln(err)
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}
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if err := g.MainLoop(); err != nil && err != gocui.ErrQuit {
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log.Panicln(err)
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}
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utils.Exit(0)
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}
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