dive-zfs/ui/filetree_controller.go
2019-07-20 17:57:47 -04:00

399 lines
14 KiB
Go

package ui
import (
"fmt"
"github.com/lunixbochs/vtclean"
"github.com/sirupsen/logrus"
"github.com/spf13/viper"
"github.com/wagoodman/keybinding"
"regexp"
"strings"
"github.com/jroimartin/gocui"
"github.com/wagoodman/dive/filetree"
)
const (
CompareLayer CompareType = iota
CompareAll
)
type CompareType int
// FileTreeController holds the UI objects and data models for populating the right pane. Specifically the pane that
// shows selected layer or aggregate file ASCII tree.
type FileTreeController struct {
Name string
gui *gocui.Gui
view *gocui.View
header *gocui.View
vm *FileTreeViewModel
keybindingToggleCollapse []keybinding.Key
keybindingToggleCollapseAll []keybinding.Key
keybindingToggleAttributes []keybinding.Key
keybindingToggleAdded []keybinding.Key
keybindingToggleRemoved []keybinding.Key
keybindingToggleModified []keybinding.Key
keybindingToggleUnchanged []keybinding.Key
keybindingPageDown []keybinding.Key
keybindingPageUp []keybinding.Key
}
// NewFileTreeController creates a new view object attached the the global [gocui] screen object.
func NewFileTreeController(name string, gui *gocui.Gui, tree *filetree.FileTree, refTrees []*filetree.FileTree, cache filetree.TreeCache) (controller *FileTreeController) {
controller = new(FileTreeController)
// populate main fields
controller.Name = name
controller.gui = gui
controller.vm = NewFileTreeViewModel(tree, refTrees, cache)
var err error
controller.keybindingToggleCollapse, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-collapse-dir"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleCollapseAll, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-collapse-all-dir"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleAttributes, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-filetree-attributes"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleAdded, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-added-files"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleRemoved, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-removed-files"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleModified, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-modified-files"))
if err != nil {
logrus.Error(err)
}
controller.keybindingToggleUnchanged, err = keybinding.ParseAll(viper.GetString("keybinding.toggle-unchanged-files"))
if err != nil {
logrus.Error(err)
}
controller.keybindingPageUp, err = keybinding.ParseAll(viper.GetString("keybinding.page-up"))
if err != nil {
logrus.Error(err)
}
controller.keybindingPageDown, err = keybinding.ParseAll(viper.GetString("keybinding.page-down"))
if err != nil {
logrus.Error(err)
}
return controller
}
// Setup initializes the UI concerns within the context of a global [gocui] view object.
func (controller *FileTreeController) Setup(v *gocui.View, header *gocui.View) error {
// set controller options
controller.view = v
controller.view.Editable = false
controller.view.Wrap = false
controller.view.Frame = false
controller.header = header
controller.header.Editable = false
controller.header.Wrap = false
controller.header.Frame = false
// set keybindings
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowDown, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorDown() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowUp, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorUp() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowLeft, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorLeft() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowRight, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorRight() }); err != nil {
return err
}
for _, key := range controller.keybindingPageUp {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.PageUp() }); err != nil {
return err
}
}
for _, key := range controller.keybindingPageDown {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.PageDown() }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleCollapse {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleCollapse() }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleCollapseAll {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleCollapseAll() }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleAttributes {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleAttributes() }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleAdded {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleShowDiffType(filetree.Added) }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleRemoved {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleShowDiffType(filetree.Removed) }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleModified {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleShowDiffType(filetree.Changed) }); err != nil {
return err
}
}
for _, key := range controller.keybindingToggleUnchanged {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.toggleShowDiffType(filetree.Unchanged) }); err != nil {
return err
}
}
_, height := controller.view.Size()
controller.vm.Setup(0, height)
_ = controller.Update()
_ = controller.Render()
return nil
}
// IsVisible indicates if the file tree view pane is currently initialized
func (controller *FileTreeController) IsVisible() bool {
return controller != nil
}
// resetCursor moves the cursor back to the top of the buffer and translates to the top of the buffer.
func (controller *FileTreeController) resetCursor() {
_ = controller.view.SetCursor(0, 0)
controller.vm.resetCursor()
}
// setTreeByLayer populates the view model by stacking the indicated image layer file trees.
func (controller *FileTreeController) setTreeByLayer(bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop int) error {
err := controller.vm.setTreeByLayer(bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop)
if err != nil {
return err
}
// controller.resetCursor()
_ = controller.Update()
return controller.Render()
}
// CursorDown moves the cursor down and renders the view.
// Note: we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
// this range into the view buffer. This is much faster when tree sizes are large.
func (controller *FileTreeController) CursorDown() error {
if controller.vm.CursorDown() {
return controller.Render()
}
return nil
}
// CursorUp moves the cursor up and renders the view.
// Note: we cannot use the gocui buffer since any state change requires writing the entire tree to the buffer.
// Instead we are keeping an upper and lower bounds of the tree string to render and only flushing
// this range into the view buffer. This is much faster when tree sizes are large.
func (controller *FileTreeController) CursorUp() error {
if controller.vm.CursorUp() {
return controller.Render()
}
return nil
}
// CursorLeft moves the cursor up until we reach the Parent Node or top of the tree
func (controller *FileTreeController) CursorLeft() error {
err := controller.vm.CursorLeft(filterRegex())
if err != nil {
return err
}
_ = controller.Update()
return controller.Render()
}
// CursorRight descends into directory expanding it if needed
func (controller *FileTreeController) CursorRight() error {
err := controller.vm.CursorRight(filterRegex())
if err != nil {
return err
}
_ = controller.Update()
return controller.Render()
}
// PageDown moves to next page putting the cursor on top
func (controller *FileTreeController) PageDown() error {
err := controller.vm.PageDown()
if err != nil {
return err
}
return controller.Render()
}
// PageUp moves to previous page putting the cursor on top
func (controller *FileTreeController) PageUp() error {
err := controller.vm.PageUp()
if err != nil {
return err
}
return controller.Render()
}
// getAbsPositionNode determines the selected screen cursor's location in the file tree, returning the selected FileNode.
// func (controller *FileTreeController) getAbsPositionNode() (node *filetree.FileNode) {
// return controller.vm.getAbsPositionNode(filterRegex())
// }
// toggleCollapse will collapse/expand the selected FileNode.
func (controller *FileTreeController) toggleCollapse() error {
err := controller.vm.toggleCollapse(filterRegex())
if err != nil {
return err
}
_ = controller.Update()
return controller.Render()
}
// toggleCollapseAll will collapse/expand the all directories.
func (controller *FileTreeController) toggleCollapseAll() error {
err := controller.vm.toggleCollapseAll()
if err != nil {
return err
}
if controller.vm.CollapseAll {
controller.resetCursor()
}
_ = controller.Update()
return controller.Render()
}
// toggleAttributes will show/hide file attributes
func (controller *FileTreeController) toggleAttributes() error {
err := controller.vm.toggleAttributes()
if err != nil {
return err
}
// we need to render the changes to the status pane as well
Update()
Render()
return nil
}
// toggleShowDiffType will show/hide the selected DiffType in the filetree pane.
func (controller *FileTreeController) toggleShowDiffType(diffType filetree.DiffType) error {
controller.vm.toggleShowDiffType(diffType)
// we need to render the changes to the status pane as well
Update()
Render()
return nil
}
// filterRegex will return a regular expression object to match the user's filter input.
func filterRegex() *regexp.Regexp {
if Controllers.Filter == nil || Controllers.Filter.view == nil {
return nil
}
filterString := strings.TrimSpace(Controllers.Filter.view.Buffer())
if len(filterString) == 0 {
return nil
}
regex, err := regexp.Compile(filterString)
if err != nil {
return nil
}
return regex
}
// onLayoutChange is called by the UI framework to inform the view-model of the new screen dimensions
func (controller *FileTreeController) onLayoutChange(resized bool) error {
_ = controller.Update()
if resized {
return controller.Render()
}
return nil
}
// Update refreshes the state objects for future rendering.
func (controller *FileTreeController) Update() error {
var width, height int
if controller.view != nil {
width, height = controller.view.Size()
} else {
// before the TUI is setup there may not be a controller to reference. Use the entire screen as reference.
width, height = controller.gui.Size()
}
// height should account for the header
return controller.vm.Update(filterRegex(), width, height-1)
}
// Render flushes the state objects (file tree) to the pane.
func (controller *FileTreeController) Render() error {
title := "Current Layer Contents"
if Controllers.Layer.CompareMode == CompareAll {
title = "Aggregated Layer Contents"
}
// indicate when selected
if controller.gui.CurrentView() == controller.view {
title = "● " + title
}
controller.gui.Update(func(g *gocui.Gui) error {
// update the header
controller.header.Clear()
width, _ := g.Size()
headerStr := fmt.Sprintf("[%s]%s\n", title, strings.Repeat("─", width*2))
if controller.vm.ShowAttributes {
headerStr += fmt.Sprintf(filetree.AttributeFormat+" %s", "P", "ermission", "UID:GID", "Size", "Filetree")
}
_, _ = fmt.Fprintln(controller.header, Formatting.Header(vtclean.Clean(headerStr, false)))
// update the contents
controller.view.Clear()
_ = controller.vm.Render()
_, _ = fmt.Fprint(controller.view, controller.vm.mainBuf.String())
return nil
})
return nil
}
// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
func (controller *FileTreeController) KeyHelp() string {
return renderStatusOption(controller.keybindingToggleCollapse[0].String(), "Collapse dir", false) +
renderStatusOption(controller.keybindingToggleCollapseAll[0].String(), "Collapse all dir", false) +
renderStatusOption(controller.keybindingToggleAdded[0].String(), "Added", !controller.vm.HiddenDiffTypes[filetree.Added]) +
renderStatusOption(controller.keybindingToggleRemoved[0].String(), "Removed", !controller.vm.HiddenDiffTypes[filetree.Removed]) +
renderStatusOption(controller.keybindingToggleModified[0].String(), "Modified", !controller.vm.HiddenDiffTypes[filetree.Changed]) +
renderStatusOption(controller.keybindingToggleUnchanged[0].String(), "Unmodified", !controller.vm.HiddenDiffTypes[filetree.Unchanged]) +
renderStatusOption(controller.keybindingToggleAttributes[0].String(), "Attributes", controller.vm.ShowAttributes)
}