dive-zfs/ui/layer_controller.go
2019-07-20 17:57:47 -04:00

314 lines
10 KiB
Go

package ui
import (
"fmt"
"github.com/jroimartin/gocui"
"github.com/lunixbochs/vtclean"
"github.com/sirupsen/logrus"
"github.com/spf13/viper"
"github.com/wagoodman/dive/image"
"github.com/wagoodman/dive/utils"
"github.com/wagoodman/keybinding"
"strings"
)
// LayerController holds the UI objects and data models for populating the lower-left pane. Specifically the pane that
// shows the image layers and layer selector.
type LayerController struct {
Name string
gui *gocui.Gui
view *gocui.View
header *gocui.View
LayerIndex int
Layers []image.Layer
CompareMode CompareType
CompareStartIndex int
ImageSize uint64
keybindingCompareAll []keybinding.Key
keybindingCompareLayer []keybinding.Key
keybindingPageDown []keybinding.Key
keybindingPageUp []keybinding.Key
}
// NewLayerController creates a new view object attached the the global [gocui] screen object.
func NewLayerController(name string, gui *gocui.Gui, layers []image.Layer) (controller *LayerController) {
controller = new(LayerController)
// populate main fields
controller.Name = name
controller.gui = gui
controller.Layers = layers
switch mode := viper.GetBool("layer.show-aggregated-changes"); mode {
case true:
controller.CompareMode = CompareAll
case false:
controller.CompareMode = CompareLayer
default:
utils.PrintAndExit(fmt.Sprintf("unknown layer.show-aggregated-changes value: %v", mode))
}
var err error
controller.keybindingCompareAll, err = keybinding.ParseAll(viper.GetString("keybinding.compare-all"))
if err != nil {
logrus.Error(err)
}
controller.keybindingCompareLayer, err = keybinding.ParseAll(viper.GetString("keybinding.compare-layer"))
if err != nil {
logrus.Error(err)
}
controller.keybindingPageUp, err = keybinding.ParseAll(viper.GetString("keybinding.page-up"))
if err != nil {
logrus.Error(err)
}
controller.keybindingPageDown, err = keybinding.ParseAll(viper.GetString("keybinding.page-down"))
if err != nil {
logrus.Error(err)
}
return controller
}
// Setup initializes the UI concerns within the context of a global [gocui] view object.
func (controller *LayerController) Setup(v *gocui.View, header *gocui.View) error {
// set controller options
controller.view = v
controller.view.Editable = false
controller.view.Wrap = false
controller.view.Frame = false
controller.header = header
controller.header.Editable = false
controller.header.Wrap = false
controller.header.Frame = false
// set keybindings
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowDown, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorDown() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowUp, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorUp() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowRight, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorDown() }); err != nil {
return err
}
if err := controller.gui.SetKeybinding(controller.Name, gocui.KeyArrowLeft, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return controller.CursorUp() }); err != nil {
return err
}
for _, key := range controller.keybindingPageUp {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.PageUp() }); err != nil {
return err
}
}
for _, key := range controller.keybindingPageDown {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.PageDown() }); err != nil {
return err
}
}
for _, key := range controller.keybindingCompareLayer {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.setCompareMode(CompareLayer) }); err != nil {
return err
}
}
for _, key := range controller.keybindingCompareAll {
if err := controller.gui.SetKeybinding(controller.Name, key.Value, key.Modifier, func(*gocui.Gui, *gocui.View) error { return controller.setCompareMode(CompareAll) }); err != nil {
return err
}
}
return controller.Render()
}
// height obtains the height of the current pane (taking into account the lost space due to the header).
func (controller *LayerController) height() uint {
_, height := controller.view.Size()
return uint(height - 1)
}
// IsVisible indicates if the layer view pane is currently initialized.
func (controller *LayerController) IsVisible() bool {
return controller != nil
}
// PageDown moves to next page putting the cursor on top
func (controller *LayerController) PageDown() error {
step := int(controller.height()) + 1
targetLayerIndex := controller.LayerIndex + step
if targetLayerIndex > len(controller.Layers) {
step -= targetLayerIndex - (len(controller.Layers) - 1)
}
if step > 0 {
err := CursorStep(controller.gui, controller.view, step)
if err == nil {
return controller.SetCursor(controller.LayerIndex + step)
}
}
return nil
}
// PageUp moves to previous page putting the cursor on top
func (controller *LayerController) PageUp() error {
step := int(controller.height()) + 1
targetLayerIndex := controller.LayerIndex - step
if targetLayerIndex < 0 {
step += targetLayerIndex
}
if step > 0 {
err := CursorStep(controller.gui, controller.view, -step)
if err == nil {
return controller.SetCursor(controller.LayerIndex - step)
}
}
return nil
}
// CursorDown moves the cursor down in the layer pane (selecting a higher layer).
func (controller *LayerController) CursorDown() error {
if controller.LayerIndex < len(controller.Layers) {
err := CursorDown(controller.gui, controller.view)
if err == nil {
return controller.SetCursor(controller.LayerIndex + 1)
}
}
return nil
}
// CursorUp moves the cursor up in the layer pane (selecting a lower layer).
func (controller *LayerController) CursorUp() error {
if controller.LayerIndex > 0 {
err := CursorUp(controller.gui, controller.view)
if err == nil {
return controller.SetCursor(controller.LayerIndex - 1)
}
}
return nil
}
// SetCursor resets the cursor and orients the file tree view based on the given layer index.
func (controller *LayerController) SetCursor(layer int) error {
controller.LayerIndex = layer
err := Controllers.Tree.setTreeByLayer(controller.getCompareIndexes())
if err != nil {
return err
}
_ = Controllers.Details.Render()
return controller.Render()
}
// currentLayer returns the Layer object currently selected.
func (controller *LayerController) currentLayer() image.Layer {
return controller.Layers[(len(controller.Layers)-1)-controller.LayerIndex]
}
// setCompareMode switches the layer comparison between a single-layer comparison to an aggregated comparison.
func (controller *LayerController) setCompareMode(compareMode CompareType) error {
controller.CompareMode = compareMode
Update()
Render()
return Controllers.Tree.setTreeByLayer(controller.getCompareIndexes())
}
// getCompareIndexes determines the layer boundaries to use for comparison (based on the current compare mode)
func (controller *LayerController) getCompareIndexes() (bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop int) {
bottomTreeStart = controller.CompareStartIndex
topTreeStop = controller.LayerIndex
if controller.LayerIndex == controller.CompareStartIndex {
bottomTreeStop = controller.LayerIndex
topTreeStart = controller.LayerIndex
} else if controller.CompareMode == CompareLayer {
bottomTreeStop = controller.LayerIndex - 1
topTreeStart = controller.LayerIndex
} else {
bottomTreeStop = controller.CompareStartIndex
topTreeStart = controller.CompareStartIndex + 1
}
return bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop
}
// renderCompareBar returns the formatted string for the given layer.
func (controller *LayerController) renderCompareBar(layerIdx int) string {
bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop := controller.getCompareIndexes()
result := " "
if layerIdx >= bottomTreeStart && layerIdx <= bottomTreeStop {
result = Formatting.CompareBottom(" ")
}
if layerIdx >= topTreeStart && layerIdx <= topTreeStop {
result = Formatting.CompareTop(" ")
}
return result
}
// Update refreshes the state objects for future rendering (currently does nothing).
func (controller *LayerController) Update() error {
controller.ImageSize = 0
for idx := 0; idx < len(controller.Layers); idx++ {
controller.ImageSize += controller.Layers[idx].Size()
}
return nil
}
// Render flushes the state objects to the screen. The layers pane reports:
// 1. the layers of the image + metadata
// 2. the current selected image
func (controller *LayerController) Render() error {
// indicate when selected
title := "Layers"
if controller.gui.CurrentView() == controller.view {
title = "● " + title
}
controller.gui.Update(func(g *gocui.Gui) error {
// update header
controller.header.Clear()
width, _ := g.Size()
headerStr := fmt.Sprintf("[%s]%s\n", title, strings.Repeat("─", width*2))
// headerStr += fmt.Sprintf("Cmp "+image.LayerFormat, "Layer Digest", "Size", "Command")
headerStr += fmt.Sprintf("Cmp"+image.LayerFormat, "Size", "Command")
_, _ = fmt.Fprintln(controller.header, Formatting.Header(vtclean.Clean(headerStr, false)))
// update contents
controller.view.Clear()
for revIdx := len(controller.Layers) - 1; revIdx >= 0; revIdx-- {
layer := controller.Layers[revIdx]
idx := (len(controller.Layers) - 1) - revIdx
layerStr := layer.String()
compareBar := controller.renderCompareBar(idx)
if idx == controller.LayerIndex {
_, _ = fmt.Fprintln(controller.view, compareBar+" "+Formatting.Selected(layerStr))
} else {
_, _ = fmt.Fprintln(controller.view, compareBar+" "+layerStr)
}
}
return nil
})
return nil
}
// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
func (controller *LayerController) KeyHelp() string {
return renderStatusOption(controller.keybindingCompareLayer[0].String(), "Show layer changes", controller.CompareMode == CompareLayer) +
renderStatusOption(controller.keybindingCompareAll[0].String(), "Show aggregated changes", controller.CompareMode == CompareAll)
}