77 lines
2.4 KiB
Go
77 lines
2.4 KiB
Go
package ui
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import (
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"fmt"
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"github.com/jroimartin/gocui"
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"strings"
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)
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// StatusController holds the UI objects and data models for populating the bottom-most pane. Specifically the panel
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// shows the user a set of possible actions to take in the window and currently selected pane.
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type StatusController struct {
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Name string
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gui *gocui.Gui
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view *gocui.View
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}
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// NewStatusController creates a new view object attached the the global [gocui] screen object.
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func NewStatusController(name string, gui *gocui.Gui) (controller *StatusController) {
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controller = new(StatusController)
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// populate main fields
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controller.Name = name
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controller.gui = gui
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return controller
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}
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// Setup initializes the UI concerns within the context of a global [gocui] view object.
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func (controller *StatusController) Setup(v *gocui.View, header *gocui.View) error {
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// set controller options
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controller.view = v
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controller.view.Frame = false
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return controller.Render()
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}
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// IsVisible indicates if the status view pane is currently initialized.
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func (controller *StatusController) IsVisible() bool {
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return controller != nil
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}
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// CursorDown moves the cursor down in the details pane (currently indicates nothing).
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func (controller *StatusController) CursorDown() error {
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return nil
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}
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// CursorUp moves the cursor up in the details pane (currently indicates nothing).
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func (controller *StatusController) CursorUp() error {
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return nil
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}
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// Update refreshes the state objects for future rendering (currently does nothing).
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func (controller *StatusController) Update() error {
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return nil
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}
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// Render flushes the state objects to the screen.
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func (controller *StatusController) Render() error {
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controller.gui.Update(func(g *gocui.Gui) error {
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controller.view.Clear()
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_, _ = fmt.Fprintln(controller.view, controller.KeyHelp()+Controllers.lookup[controller.gui.CurrentView().Name()].KeyHelp()+Formatting.StatusNormal("▏"+strings.Repeat(" ", 1000)))
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return nil
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})
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// todo: blerg
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return nil
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}
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// KeyHelp indicates all the possible global actions a user can take when any pane is selected.
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func (controller *StatusController) KeyHelp() string {
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return renderStatusOption(GlobalKeybindings.quit[0].String(), "Quit", false) +
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renderStatusOption(GlobalKeybindings.toggleView[0].String(), "Switch view", false) +
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renderStatusOption(GlobalKeybindings.filterView[0].String(), "Filter", Controllers.Filter.IsVisible())
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}
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