* rework CI validation workflow and makefile * enable push * fix job names * fix license check * fix snapshot builds * fix acceptance tests * fix linting * disable pull request event * rework windows runner caching * disable release pipeline and add issue templates
360 lines
9.0 KiB
Go
360 lines
9.0 KiB
Go
package view
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import (
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"fmt"
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"github.com/awesome-gocui/gocui"
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"github.com/sirupsen/logrus"
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"github.com/spf13/viper"
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"github.com/wagoodman/dive/dive/image"
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"github.com/wagoodman/dive/runtime/ui/format"
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"github.com/wagoodman/dive/runtime/ui/key"
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"github.com/wagoodman/dive/runtime/ui/viewmodel"
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)
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// Layer holds the UI objects and data models for populating the lower-left pane.
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// Specifically the pane that shows the image layers and layer selector.
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type Layer struct {
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name string
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gui *gocui.Gui
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body *gocui.View
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header *gocui.View
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vm *viewmodel.LayerSetState
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constrainedRealEstate bool
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listeners []LayerChangeListener
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helpKeys []*key.Binding
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}
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// newLayerView creates a new view object attached the the global [gocui] screen object.
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func newLayerView(gui *gocui.Gui, layers []*image.Layer) (controller *Layer, err error) {
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controller = new(Layer)
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controller.listeners = make([]LayerChangeListener, 0)
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// populate main fields
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controller.name = "layer"
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controller.gui = gui
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var compareMode viewmodel.LayerCompareMode
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switch mode := viper.GetBool("layer.show-aggregated-changes"); mode {
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case true:
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compareMode = viewmodel.CompareAllLayers
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case false:
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compareMode = viewmodel.CompareSingleLayer
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default:
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return nil, fmt.Errorf("unknown layer.show-aggregated-changes value: %v", mode)
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}
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controller.vm = viewmodel.NewLayerSetState(layers, compareMode)
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return controller, err
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}
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func (v *Layer) AddLayerChangeListener(listener ...LayerChangeListener) {
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v.listeners = append(v.listeners, listener...)
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}
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func (v *Layer) notifyLayerChangeListeners() error {
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bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop := v.vm.GetCompareIndexes()
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selection := viewmodel.LayerSelection{
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Layer: v.CurrentLayer(),
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BottomTreeStart: bottomTreeStart,
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BottomTreeStop: bottomTreeStop,
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TopTreeStart: topTreeStart,
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TopTreeStop: topTreeStop,
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}
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for _, listener := range v.listeners {
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err := listener(selection)
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if err != nil {
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logrus.Errorf("notifyLayerChangeListeners error: %+v", err)
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return err
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}
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}
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// this is hacky, and I do not like it
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if layerDetails, err := v.gui.View("layerDetails"); err == nil {
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if err := layerDetails.SetCursor(0, 0); err != nil {
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logrus.Debug("Couldn't set cursor to 0,0 for layerDetails")
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}
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}
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return nil
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}
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func (v *Layer) Name() string {
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return v.name
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}
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// Setup initializes the UI concerns within the context of a global [gocui] view object.
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func (v *Layer) Setup(body *gocui.View, header *gocui.View) error {
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logrus.Tracef("view.Setup() %s", v.Name())
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// set controller options
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v.body = body
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v.body.Editable = false
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v.body.Wrap = false
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v.body.Frame = false
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v.header = header
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v.header.Editable = false
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v.header.Wrap = false
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v.header.Frame = false
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var infos = []key.BindingInfo{
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{
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ConfigKeys: []string{"keybinding.compare-layer"},
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OnAction: func() error { return v.setCompareMode(viewmodel.CompareSingleLayer) },
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IsSelected: func() bool { return v.vm.CompareMode == viewmodel.CompareSingleLayer },
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Display: "Show layer changes",
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},
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{
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ConfigKeys: []string{"keybinding.compare-all"},
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OnAction: func() error { return v.setCompareMode(viewmodel.CompareAllLayers) },
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IsSelected: func() bool { return v.vm.CompareMode == viewmodel.CompareAllLayers },
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Display: "Show aggregated changes",
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},
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{
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Key: gocui.KeyArrowDown,
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Modifier: gocui.ModNone,
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OnAction: v.CursorDown,
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},
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{
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Key: gocui.KeyArrowUp,
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Modifier: gocui.ModNone,
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OnAction: v.CursorUp,
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},
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{
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ConfigKeys: []string{"keybinding.page-up"},
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OnAction: v.PageUp,
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},
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{
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ConfigKeys: []string{"keybinding.page-down"},
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OnAction: v.PageDown,
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},
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}
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helpKeys, err := key.GenerateBindings(v.gui, v.name, infos)
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if err != nil {
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return err
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}
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v.helpKeys = helpKeys
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return v.Render()
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}
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// height obtains the height of the current pane (taking into account the lost space due to the header).
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func (v *Layer) height() uint {
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_, height := v.body.Size()
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return uint(height - 1)
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}
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func (v *Layer) CompareMode() viewmodel.LayerCompareMode {
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return v.vm.CompareMode
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}
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// IsVisible indicates if the layer view pane is currently initialized.
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func (v *Layer) IsVisible() bool {
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return v != nil
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}
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// PageDown moves to next page putting the cursor on top
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func (v *Layer) PageDown() error {
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step := int(v.height()) + 1
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targetLayerIndex := v.vm.LayerIndex + step
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if targetLayerIndex > len(v.vm.Layers) {
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step -= targetLayerIndex - (len(v.vm.Layers) - 1)
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}
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if step > 0 {
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// err := CursorStep(v.gui, v.body, step)
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err := error(nil)
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if err == nil {
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return v.SetCursor(v.vm.LayerIndex + step)
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}
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}
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return nil
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}
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// PageUp moves to previous page putting the cursor on top
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func (v *Layer) PageUp() error {
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step := int(v.height()) + 1
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targetLayerIndex := v.vm.LayerIndex - step
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if targetLayerIndex < 0 {
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step += targetLayerIndex
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}
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if step > 0 {
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// err := CursorStep(v.gui, v.body, -step)
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err := error(nil)
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if err == nil {
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return v.SetCursor(v.vm.LayerIndex - step)
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}
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}
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return nil
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}
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// CursorDown moves the cursor down in the layer pane (selecting a higher layer).
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func (v *Layer) CursorDown() error {
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if v.vm.LayerIndex < len(v.vm.Layers)-1 {
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// err := CursorDown(v.gui, v.body)
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err := error(nil)
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if err == nil {
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return v.SetCursor(v.vm.LayerIndex + 1)
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}
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}
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return nil
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}
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// CursorUp moves the cursor up in the layer pane (selecting a lower layer).
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func (v *Layer) CursorUp() error {
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if v.vm.LayerIndex > 0 {
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// err := CursorUp(v.gui, v.body)
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err := error(nil)
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if err == nil {
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return v.SetCursor(v.vm.LayerIndex - 1)
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}
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}
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return nil
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}
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// SetCursor resets the cursor and orients the file tree view based on the given layer index.
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func (v *Layer) SetCursor(layer int) error {
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v.vm.LayerIndex = layer
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err := v.notifyLayerChangeListeners()
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if err != nil {
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return err
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}
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return v.Render()
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}
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// CurrentLayer returns the Layer object currently selected.
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func (v *Layer) CurrentLayer() *image.Layer {
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return v.vm.Layers[v.vm.LayerIndex]
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}
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// setCompareMode switches the layer comparison between a single-layer comparison to an aggregated comparison.
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func (v *Layer) setCompareMode(compareMode viewmodel.LayerCompareMode) error {
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v.vm.CompareMode = compareMode
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return v.notifyLayerChangeListeners()
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}
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// renderCompareBar returns the formatted string for the given layer.
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func (v *Layer) renderCompareBar(layerIdx int) string {
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bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop := v.vm.GetCompareIndexes()
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result := " "
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if layerIdx >= bottomTreeStart && layerIdx <= bottomTreeStop {
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result = format.CompareBottom(" ")
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}
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if layerIdx >= topTreeStart && layerIdx <= topTreeStop {
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result = format.CompareTop(" ")
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}
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return result
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}
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func (v *Layer) ConstrainLayout() {
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if !v.constrainedRealEstate {
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logrus.Debugf("constraining layer layout")
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v.constrainedRealEstate = true
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}
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}
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func (v *Layer) ExpandLayout() {
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if v.constrainedRealEstate {
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logrus.Debugf("expanding layer layout")
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v.constrainedRealEstate = false
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}
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}
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// OnLayoutChange is called whenever the screen dimensions are changed
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func (v *Layer) OnLayoutChange() error {
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err := v.Update()
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if err != nil {
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return err
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}
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return v.Render()
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}
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// Update refreshes the state objects for future rendering (currently does nothing).
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func (v *Layer) Update() error {
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return nil
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}
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// Render flushes the state objects to the screen. The layers pane reports:
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// 1. the layers of the image + metadata
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// 2. the current selected image
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func (v *Layer) Render() error {
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logrus.Tracef("view.Render() %s", v.Name())
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// indicate when selected
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title := "Layers"
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isSelected := v.gui.CurrentView() == v.body
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v.gui.Update(func(g *gocui.Gui) error {
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var err error
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// update header
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v.header.Clear()
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width, _ := g.Size()
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if v.constrainedRealEstate {
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headerStr := format.RenderNoHeader(width, isSelected)
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headerStr += "\nLayer"
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_, err := fmt.Fprintln(v.header, headerStr)
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if err != nil {
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return err
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}
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} else {
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headerStr := format.RenderHeader(title, width, isSelected)
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headerStr += fmt.Sprintf("Cmp"+image.LayerFormat, "Size", "Command")
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_, err := fmt.Fprintln(v.header, headerStr)
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if err != nil {
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return err
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}
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}
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// update contents
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v.body.Clear()
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for idx, layer := range v.vm.Layers {
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var layerStr string
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if v.constrainedRealEstate {
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layerStr = fmt.Sprintf("%-4d", layer.Index)
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} else {
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layerStr = layer.String()
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}
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compareBar := v.renderCompareBar(idx)
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if idx == v.vm.LayerIndex {
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_, err = fmt.Fprintln(v.body, compareBar+" "+format.Selected(layerStr))
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} else {
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_, err = fmt.Fprintln(v.body, compareBar+" "+layerStr)
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}
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if err != nil {
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logrus.Debug("unable to write to buffer: ", err)
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return err
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}
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}
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return nil
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})
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return nil
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}
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func (v *Layer) LayerCount() int {
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return len(v.vm.Layers)
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}
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// KeyHelp indicates all the possible actions a user can take while the current pane is selected.
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func (v *Layer) KeyHelp() string {
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var help string
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for _, binding := range v.helpKeys {
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help += binding.RenderKeyHelp()
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}
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return help
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}
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