From 253ef4850f498b135b90fae6ced95049dc01e2d1 Mon Sep 17 00:00:00 2001 From: David Herrmann Date: Fri, 23 Mar 2012 13:30:05 +0100 Subject: [PATCH] gl: add debug statements Add messages about new shader objects. Signed-off-by: David Herrmann --- src/gl_shader.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gl_shader.c b/src/gl_shader.c index d10ccd4..15a22bb 100644 --- a/src/gl_shader.c +++ b/src/gl_shader.c @@ -291,6 +291,7 @@ int gl_shader_new(struct gl_shader **out) glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + log_debug("new shader object %p", shader); *out = shader; return 0; @@ -314,6 +315,7 @@ void gl_shader_unref(struct gl_shader *shader) if (!shader || !shader->ref || --shader->ref) return; + log_debug("free shader object %p", shader); free_tex_shader(shader); free_def_shader(shader); free(shader);