context: fix wrong GL func declaration
I copied the wrong declaration. This fixes this. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This commit is contained in:
parent
c96b0ffac3
commit
2df4692df1
@ -63,8 +63,8 @@ typedef void (*PFNGLDELETEFRAMEBUFFERSPROC)
|
||||
|
||||
typedef GLuint (*PFNGLCREATESHADERPROC) (GLenum type);
|
||||
typedef void (*PFNGLDELETESHADERPROC) (GLuint shader);
|
||||
typedef void (*PFNGLGETSHADERSOURCEPROC)
|
||||
(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
typedef void (*PFNGLSHADERSOURCEPROC) (GLuint shader,
|
||||
GLsizei count, const GLchar* *string, const GLint *length);
|
||||
typedef void (*PFNGLCOMPILESHADERPROC) (GLuint shader);
|
||||
typedef void (*PFNGLGETSHADERIVPROC)
|
||||
(GLuint shader, GLenum pname, GLint *params);
|
||||
|
Loading…
x
Reference in New Issue
Block a user