terminal: choose "gltex" renderer if OpenGL is available

If the uterm backend supports OpenGL, then we should use the "gltex"
renderer as the "bblit" renderer performs pretty badly on OpenGL displays.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This commit is contained in:
David Herrmann 2012-08-10 11:49:12 +02:00
parent 2652637fb9
commit 4e9ad1b915

View File

@ -151,6 +151,7 @@ static int add_display(struct kmscon_terminal *term, struct uterm_display *disp)
int ret;
unsigned int cols, rows;
const struct kmscon_font_attr attr = { "", 0, 20, false, false, 0, 0 };
const char *be;
kmscon_dlist_for_each(iter, &term->screens) {
scr = kmscon_dlist_entry(iter, struct screen, list);
@ -178,7 +179,13 @@ static int add_display(struct kmscon_terminal *term, struct uterm_display *disp)
goto err_screen;
}
ret = kmscon_text_new(&scr->txt, NULL);
ret = uterm_screen_use(scr->screen);
if (!ret)
be = "gltex";
else
be = NULL;
ret = kmscon_text_new(&scr->txt, be);
if (ret) {
log_error("cannot create text-renderer");
goto err_font;