uterm: video_fbdev: remove display_use()

fbdev does not support OpenGL contexts so there is no need to implement
this function. Instead, we will provide blitting support later.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This commit is contained in:
David Herrmann 2012-06-23 21:56:43 +02:00
parent ac2ad45270
commit 59f4e84519

View File

@ -268,16 +268,6 @@ void *fbdev_display_map(struct uterm_display *disp)
return disp->fbdev.map;
}
static int display_use(struct uterm_display *disp)
{
if (!disp->video || !video_is_awake(disp->video))
return -EINVAL;
if (!(disp->flags & DISPLAY_ONLINE))
return -EINVAL;
return 0;
}
static int display_swap(struct uterm_display *disp)
{
struct fb_var_screeninfo *vinfo;
@ -391,7 +381,7 @@ const struct display_ops fbdev_display_ops = {
.activate = display_activate,
.deactivate = display_deactivate,
.set_dpms = display_set_dpms,
.use = display_use,
.use = NULL,
.swap = display_swap,
};