1 Commits

Author SHA1 Message Date
David Herrmann
e1bf9c5c19 uterm: video: drm: implement .blit, .blend and .fill callbacks
This implements the static 2D blitting callbacks for the DRM backend. It
uses OpenGL to push the images with textures through the rendering
pipeline. Please note that this is horribly slow when used like 2D
blitting. However, it is a safe backend and better than nothing.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
2012-08-08 19:11:42 +02:00