If a user has multiple active XKB layouts but only one of them has ASCII keysyms on the base level, then ctrl+<XY> might actually never work, because these keys aren't available in the current layout. This patch tries to find a layout of the user that actually _has_ ascii keysyms on the base level and passes this information along with the normal keysym information. The TSM layer can now use this ascii keysym instead of the normal unicode keysym to handle ctrl+<XY> shortcuts. This is the same way xterm et. al. handle this, so it seems to be a good idea to do this in TSM, too. Reported (and mainly written) by Ran Benita. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
86 lines
2.8 KiB
C
86 lines
2.8 KiB
C
/*
|
|
* TSM - VT Emulator
|
|
*
|
|
* Copyright (c) 2011 David Herrmann <dh.herrmann@googlemail.com>
|
|
* Copyright (c) 2011 University of Tuebingen
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files
|
|
* (the "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
/*
|
|
* Virtual Terminal Emulator
|
|
* This is a vt100 implementation. It is written from scratch. It uses the
|
|
* screen state-machine as output and is tightly bound to it.
|
|
*/
|
|
|
|
#ifndef TSM_VTE_H
|
|
#define TSM_VTE_H
|
|
|
|
#include <stdlib.h>
|
|
#include "tsm_screen.h"
|
|
#include "tsm_unicode.h"
|
|
|
|
/* available character sets */
|
|
|
|
typedef tsm_symbol_t tsm_vte_charset[96];
|
|
|
|
extern tsm_vte_charset tsm_vte_unicode_lower;
|
|
extern tsm_vte_charset tsm_vte_unicode_upper;
|
|
extern tsm_vte_charset tsm_vte_dec_supplemental_graphics;
|
|
extern tsm_vte_charset tsm_vte_dec_special_graphics;
|
|
|
|
/* virtual terminal emulator */
|
|
|
|
struct tsm_vte;
|
|
|
|
/* keep in sync with shl_xkb_mods */
|
|
enum tsm_vte_modifier {
|
|
TSM_SHIFT_MASK = (1 << 0),
|
|
TSM_LOCK_MASK = (1 << 1),
|
|
TSM_CONTROL_MASK = (1 << 2),
|
|
TSM_ALT_MASK = (1 << 3),
|
|
TSM_LOGO_MASK = (1 << 4),
|
|
};
|
|
|
|
/* keep in sync with TSM_INPUT_INVALID */
|
|
#define TSM_VTE_INVALID 0xffffffff
|
|
|
|
typedef void (*tsm_vte_write_cb) (struct tsm_vte *vte,
|
|
const char *u8,
|
|
size_t len,
|
|
void *data);
|
|
|
|
int tsm_vte_new(struct tsm_vte **out, struct tsm_screen *con,
|
|
tsm_vte_write_cb write_cb, void *data,
|
|
tsm_log_t log);
|
|
void tsm_vte_ref(struct tsm_vte *vte);
|
|
void tsm_vte_unref(struct tsm_vte *vte);
|
|
|
|
int tsm_vte_set_palette(struct tsm_vte *vte, const char *palette);
|
|
|
|
void tsm_vte_reset(struct tsm_vte *vte);
|
|
void tsm_vte_hard_reset(struct tsm_vte *vte);
|
|
void tsm_vte_input(struct tsm_vte *vte, const char *u8, size_t len);
|
|
bool tsm_vte_handle_keyboard(struct tsm_vte *vte, uint32_t keysym,
|
|
uint32_t ascii, unsigned int mods,
|
|
uint32_t unicode);
|
|
|
|
#endif /* TSM_VTE_H */
|