The genshader program now takes all input shaders as arguments so we can easily add new shaders. We also name the constants after the shader file to be as flexible as possible. This also moves the generated shaders into the static-kmscon library. The linker will strip unused symbols, anyway, so we aren't loosing anything here. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
35 lines
413 B
Plaintext
35 lines
413 B
Plaintext
*.swp
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*.o
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*.lo
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*.la
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kmscon
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/test_*
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Makefile
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Makefile.in
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aclocal.m4
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autom4te.cache/
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build-aux/
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config.h
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config.h.in
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config.h.in~
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config.log
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config.status
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configure
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*.tar.bz2
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libtool
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m4/
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stamp-*
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.deps
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.dirstamp
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.libs
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genshader
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src/static_shaders.c
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src/genshader.c
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docs/reference/*.txt
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docs/reference/*.bak
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docs/reference/kmscon.????*
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docs/reference/*.stamp
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docs/reference/version.xml
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docs/reference/*/
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gtk-doc.make
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