Use the automake silent-rules feature to suppress unused messages. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
174 lines
3.9 KiB
C
174 lines
3.9 KiB
C
/*
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* kmscon - Generate Shader Files
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*
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* Copyright (c) 2011-2012 David Herrmann <dh.herrmann@googlemail.com>
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* Copyright (c) 2011 University of Tuebingen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Shader Generator
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* This takes as arguments shaders and creates a C-source file which
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* contains these shaders as constants.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static char *read_file(const char *path, size_t *size)
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{
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FILE *ffile;
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ssize_t len;
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char *buf;
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ffile = fopen(path, "rb");
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if (!ffile) {
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fprintf(stderr, "genshader: cannot open %s: %m\n", path);
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abort();
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}
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if (fseek(ffile, 0, SEEK_END) != 0) {
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fprintf(stderr, "genshader: cannot seek %s: %m\n", path);
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abort();
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}
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len = ftell(ffile);
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if (len < 0) {
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fprintf(stderr, "genshader: cannot tell %s: %m\n", path);
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abort();
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}
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if (len < 1) {
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fprintf(stderr, "genshader: empty file %s\n", path);
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abort();
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}
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rewind(ffile);
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buf = malloc(len + 1);
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if (!buf) {
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fprintf(stderr, "genshader: memory allocation failed\n");
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abort();
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}
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if (len != fread(buf, 1, len, ffile)) {
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fprintf(stderr, "genshader: cannot read %s: %m\n", path);
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abort();
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}
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buf[len] = 0;
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*size = len;
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fclose(ffile);
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return buf;
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}
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static const char *get_basename(const char *path)
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{
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const char *res;
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res = strrchr(path, '/');
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if (!res || !*++res)
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return path;
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return res;
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}
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static void write_seq(FILE *out, const char *src, size_t len)
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{
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size_t i;
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for (i = 0; i < len; ++i) {
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if (src[i] == '\n') {
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fwrite("\\n\"\n\"", 5, 1, out);
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} else if (src[i] == '"') {
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fwrite("\\\"", 2, 1, out);
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} else {
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fwrite(&src[i], 1, 1, out);
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}
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}
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}
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static void write_name(FILE *out, const char *name)
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{
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size_t i, len;
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len = strlen(name);
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for (i = 0; i < len; ++i) {
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if ((name[i] >= 'A' && name[i] <= 'Z') ||
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(name[i] >= 'a' && name[i] <= 'z') ||
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(name[i] >= '0' && name[i] <= '9'))
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fwrite(&name[i], 1, 1, out);
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else
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fwrite("_", 1, 1, out);
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}
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}
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static void write_single_file(FILE *out, const char *path)
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{
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static const char c1[] = "const char *gl_";
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static const char c2[] = " = \"";
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static const char c3[] = "\";\n";
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const char *name;
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char *content;
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size_t len;
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name = get_basename(path);
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content = read_file(path, &len);
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fwrite(c1, sizeof(c1) - 1, 1, out);
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write_name(out, name);
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fwrite(c2, sizeof(c2) - 1, 1, out);
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write_seq(out, content, len);
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fwrite(c3, sizeof(c3) - 1, 1, out);
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free(content);
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}
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int main(int argc, char *argv[])
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{
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FILE *out;
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size_t i;
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static const char c0[] = "/* This file was generated "
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"by genshader.c */\n";
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if (argc < 2) {
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fprintf(stderr, "genshader: use ./genshader <outputfile> [<shader-files> ...]\n");
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abort();
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}
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out = fopen(argv[1], "wb");
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if (!out) {
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fprintf(stderr, "genshader: cannot open %s: %m\n", argv[1]);
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abort();
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}
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fwrite(c0, sizeof(c0) - 1, 1, out);
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for (i = 2; i < argc; ++i) {
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write_single_file(out, argv[i]);
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}
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fclose(out);
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return EXIT_SUCCESS;
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}
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