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https://github.com/EDCD/EDDN.git
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schemas: Update for allowing ""
gameversion/build
* Also has specific description text for the CAPI data source schemas.
This commit is contained in:
parent
1df1032886
commit
1999f52e97
@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -19,12 +19,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,13 +18,11 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->gameversion, else LoadGame->gameversion, else 'CAPI-market', else ''."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->build, else LoadGame->build, else 'CAPI-market', else ''."
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},
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"softwareName": {
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"type" : "string"
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@ -16,6 +16,14 @@
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"uploaderID": {
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"type" : "string"
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},
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"gameversion": {
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"type" : "string",
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"description" : "Value of 'CAPI-market' if possible, else empty string."
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},
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"gamebuild": {
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"type" : "string",
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"description" : "Value of 'CAPI-market' if possible, else empty string."
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},
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"softwareName": {
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"type" : "string"
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},
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -19,12 +19,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,13 +18,11 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->gameversion, else LoadGame->gameversion, else 'CAPI-shipyard', else ''."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->build, else LoadGame->build, else 'CAPI-shipyard', else ''."
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},
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"softwareName": {
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"type" : "string"
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@ -18,12 +18,10 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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},
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"softwareName": {
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@ -18,13 +18,11 @@
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},
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"gameversion": {
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"type" : "string",
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"minLength" : 1,
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"description" : "From Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->gameversion, else LoadGame->gameversion, else 'CAPI-shipyard', else ''."
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},
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"gamebuild": {
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"type" : "string",
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"minLength" : 1,
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"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
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"description" : "Fileheader->build, else LoadGame->build, else 'CAPI-shipyard', else ''."
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},
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"softwareName": {
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"type" : "string"
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