schemas: READMES: Consistent horizons/odyssey language

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Athanasius 2021-11-01 15:52:56 +00:00
parent 3d023bf280
commit 339abce9e4
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4 changed files with 18 additions and 4 deletions

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@ -42,6 +42,12 @@ You MUST remove the following key/value pairs from the data:
- `BlackMarket` - Because we're using this schema, so this is un-necessary.
### Augmentations
#### horizons flag
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### odyssey flag
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### systemName
The star system name for where this market is. Use the `StarSystem` value
from the prior `Docked` or `Location` event.

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@ -17,6 +17,12 @@ You MUST remove any key where the key name ends in
You MUST remove the two keys `IsNewEntry` and `NewTraitsDiscovered`.
### Augmentations
#### horizons flag
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### odyssey flag
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### StarPos
You MUST **add** a `StarPos` key with value of type `array` containing the
galaxy co-ordinates of the system. You will need to have obtained these

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@ -44,9 +44,10 @@ Remove not only the `Category_Localised` key/value, as above, but also the
### Augmentations
#### horizons flag
Use the value from the `LoadGame` event.
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### odyssey flag
Use the value from the `LoadGame` event.
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
### Using CAPI data
It is *not* recommended to use CAPI data as the source as it's fraught with

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@ -31,9 +31,10 @@ Remove not only the `Category_Localised` key/value, as above, but also the
### Augmentations
#### horizons flag
Use the value from the `LoadGame` event.
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### odyssey flag
Use the value from the `LoadGame` event.
You SHOULD add this key/value pair, using the value from the `LoadGame` event.
#### StarPos
You MUST add a `StarPos` array containing the system co-ordinates from the